Commit Graph

12 Commits

Author SHA1 Message Date
kobewi
d9f066d5fa Remove duplicate project settings definitions 2022-11-08 01:29:39 +01:00
Rémi Verschelde
9188bc7341
Merge pull request #67879 from bruvzg/fix_no_vlk
Fix build with Vulkan disabled and no Vulkan headers installed.
2022-10-31 14:29:05 +01:00
Clay John
04ac91f786
Merge pull request #67790 from kdada/fix-flash-window
Make creating window do not flicker when specify custom position
2022-10-28 13:02:58 -07:00
bruvzg
4dd8f68120
Fix build with Vulkan disabled and no Vulkan headers installed. 2022-10-26 08:55:05 +03:00
Wei Guo
d7e39e313b Make window creation with custom position do not flash 2022-10-24 13:50:25 +08:00
Fredia Huya-Kouadio
13e4770b97 Add double_tap attribute to InputEventScreenTouch
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
2022-10-22 07:30:46 -07:00
clayjohn
4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
kobewi
8be27dc59e Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
RedMser
c939f336d6 Only define keep_screen_on project setting once 2022-08-06 22:10:24 +02:00
Brian Semrau
103c0fa6e6 Add support for multiple virtual keyboard types 2022-08-04 10:41:33 -04:00
Juan Linietsky
d4433ae6d3 Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
bruvzg
8823eae328
Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00