Commit Graph

26081 Commits

Author SHA1 Message Date
Rémi Verschelde 724487b3c1 mbedtls: Update to upstream version 2.16.4
Fixes CVE-2019-18222.

`include/mbedtls/version.h` was modified to include the forgotten
version bump to 2.16.4, fixed upstream by ARMmbed/mbedtls#2992.
2020-01-26 18:19:29 +01:00
Rémi Verschelde 72c44bafac Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@fed28b1bf9.
2020-01-26 17:59:15 +01:00
Rémi Verschelde c8d64de766
Merge pull request #35521 from Calinou/improve-error-macros
Improve and document error macros
2020-01-26 16:39:11 +01:00
Rémi Verschelde 4cee1cda5e
Merge pull request #35589 from akien-mga/doc-drop-category-property
doc: Drop unused 'category' property from header
2020-01-26 16:34:13 +01:00
Rémi Verschelde 5b3459bfc7
Merge pull request #35588 from akien-mga/doc-nil-longest-river-in-the-world
doc: Do not expose Variant::NIL as a type in the class reference
2020-01-26 16:34:00 +01:00
Rémi Verschelde 58fac4c874
Merge pull request #35570 from markgarcia/fix-unconfigured-export-crash
Fix crash when exporting improperly configured project.
2020-01-26 16:23:11 +01:00
Rémi Verschelde 09ced94dd4 doc: Do not expose Variant::NIL as a type in the class reference
Fix signals Variant arguments incorrectly listed as Nil.

Fixes #12520.
2020-01-26 16:08:11 +01:00
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
Rémi Verschelde 689db68822
Merge pull request #35583 from akien-mga/doc-projectsettings
doc: Document all remaining ProjectSettings
2020-01-26 14:30:20 +01:00
Rémi Verschelde 3697ea799c doc: Document all remaining ProjectSettings 2020-01-26 13:37:21 +01:00
Rémi Verschelde fe26e53065
Merge pull request #35581 from akien-mga/doc-color-constants
doc: Document named color constants
2020-01-26 13:36:44 +01:00
Rémi Verschelde baf5eaadb0
Merge pull request #35580 from akien-mga/doc-videostreams
doc: Complete documentation for VideoStreams
2020-01-26 12:09:32 +01:00
Rémi Verschelde cbdbfb00ca doc: Document named color constants
Busywork but it's good for our completion rate :)
2020-01-26 12:08:16 +01:00
Rémi Verschelde bb6c0d3e8b doc: Complete documentation for VideoStreams
Also quick clean up of the matching C++ files.
2020-01-26 11:29:07 +01:00
Rémi Verschelde 55cc46a052
Merge pull request #35569 from timothyqiu/video-player-min-size
Updates minimum size on VideoPlayer::set_stream
2020-01-26 10:24:38 +01:00
Rémi Verschelde 139ff35e76
Merge pull request #35567 from Xrayez/doc-noise-null-data
Mention that `NoiseTexture` uses threads internally
2020-01-26 10:22:26 +01:00
Rémi Verschelde bd605a5701
Merge pull request #35566 from Xrayez/doc-parse-property-return
Document the return value of `EditorInspectorPlugin.parse_property`
2020-01-26 10:17:57 +01:00
Rémi Verschelde 6a5c8c8672
Merge pull request #35574 from clayjohn/DOCS-odds-n-ends
Complete various class references
2020-01-26 10:08:55 +01:00
clayjohn c5700f7464 Complete various class references 2020-01-26 00:27:51 -08:00
Rémi Verschelde 1b3eb41622
Merge pull request #35561 from clayjohn/GLES3-irradiance-max
Add project setting for max irradiance size
2020-01-26 09:16:21 +01:00
Mark Wynn Garcia 141230192c Check if can export before exporting; show error message if can't export. 2020-01-26 11:45:17 +08:00
Haoyu Qiu 71b1a1c7d9 Updates minimum size on VideoPlayer::set_stream 2020-01-26 10:24:56 +08:00
Andrii Doroshenko (Xrayez) 5b1c6656d3 Mention that `NoiseTexture` uses threads internally
Provided a snippet on how to properly retrieve the noise texture data
given that it's generated in a thread.
2020-01-26 02:40:09 +02:00
Andrii Doroshenko (Xrayez) 06933f5d80 Document the return value of `EditorInspectorPlugin.parse_property` 2020-01-26 02:04:33 +02:00
Rémi Verschelde be1bc53d42
Merge pull request #35560 from clayjohn/DOCS-sky-radiance
Add warning for radiance_size
2020-01-25 23:01:58 +01:00
clayjohn 7215019020 Add warning for radiance_size 2020-01-25 13:28:32 -08:00
clayjohn eb5cb5d016 Add project setting for max irradiance size 2020-01-25 13:27:13 -08:00
Rémi Verschelde 8896ce1c0a
Merge pull request #35559 from Calinou/doc-inputeventkey-string
Document how to get a human-readable string from an InputEventKey
2020-01-25 21:52:35 +01:00
Rémi Verschelde a7f7c393ba
Merge pull request #35558 from Calinou/doc-styleboxflat-chamfered-corners
Document how to get chamfered corners with StyleBoxFlat
2020-01-25 21:51:58 +01:00
Hugo Locurcio 7a0c37c3f5
Document how to get a human-readable string from an InputEventKey 2020-01-25 20:13:18 +01:00
Hugo Locurcio 33f37cfd19
Document how to get chamfered corners with StyleBoxFlat 2020-01-25 20:04:23 +01:00
Rémi Verschelde a61f5a7520
Merge pull request #35535 from Calinou/doc-projectsettings-runtime-physics
Document how to change the default gravity at runtime
2020-01-25 18:16:34 +01:00
Hugo Locurcio 1b9b07e658
Document how to change the default gravity at runtime
Changing the default gravity at runtime isn't exactly obvious,
so it makes sense to add a code sample.
2020-01-25 16:28:28 +01:00
Rémi Verschelde f67814116a
Merge pull request #35543 from timothyqiu/notification-crash
Fixes crash in Spatial::notification
2020-01-25 09:59:37 +01:00
Haoyu Qiu df3fad11fd Fixes crash in Spatial::notification 2020-01-25 13:16:51 +08:00
Rémi Verschelde e61edd69ea
Merge pull request #35523 from searetseltev/master
Update ScrollContainer.xml
2020-01-24 21:53:57 +01:00
Rémi Verschelde 98e5134059
Merge pull request #35526 from nekomatata/inspector-update-rename-node
Fixed Inspector update when a node is renamed
2020-01-24 21:52:12 +01:00
Rémi Verschelde c96f08dc86
Merge pull request #35527 from neikeq/issue-35259
Mono/C#: Fix _update_exports possible crash with Reference types
2020-01-24 21:51:57 +01:00
Rémi Verschelde 75ab07546b
Merge pull request #35524 from neikeq/issue-35496
Fix C# preprocessor infinite loop and incorrect parsing of `#if!`
2020-01-24 21:51:38 +01:00
Ignacio Etcheverry 966a126186 Mono/C#: Fix _update_exports possible crash with Reference types
The code was attempting to dynamic cast the native instance to Reference after
the managed instance was disposed. As the managed instance acts as a Ref,
the native instance was freed during that disposal.
This made the dynamic cast fail and we attempted to memdelete a second time.

The fix is to make the dynamic cast before disposal.
2020-01-24 18:28:40 +01:00
PouleyKetchoupp 9c4a6cf745 Fixed Inspector update when a node is renamed
Whenever any node is renamed, EditorNode::_edit_current() is called and it resets plugins used for current edited properties. This change forces the inspector to update even though the same object is edited, to make sure all plugins are restored properly from unfolded properties/resources/etc.

Fixes #32832
2020-01-24 18:12:05 +01:00
Rémi Verschelde 4dce3427ef
Merge pull request #35519 from yamgent/wrong-guideline-value
Fix wrong guideline values shown during dragging
2020-01-24 18:10:53 +01:00
Ignacio Etcheverry 0604b1839d Fix C# preprocessor infinite loop and incorrect parsing of `#if!` 2020-01-24 17:53:17 +01:00
Roi Valcárcel 4f0401d05d Update ScrollContainer.xml
Add missing descriptions to ScrollContainer documentation
2020-01-24 17:21:53 +01:00
Hugo Locurcio 37d55ff153
Improve and document error macros
Documentation can be visible in many IDEs by hovering the macro
anywhere it's used.

Error message styling was also tweaked for consistency.
2020-01-24 17:19:57 +01:00
Rémi Verschelde d410f5fc80
Merge pull request #35515 from KoBeWi/or_greater
Allow greater values in unit_offset
2020-01-24 16:56:11 +01:00
Rémi Verschelde 9fa904d407
Merge pull request #35513 from KoBeWi/theme_items_matter
Count theme items in doc_status.py
2020-01-24 16:55:49 +01:00
Rémi Verschelde feb88ebe6f
Merge pull request #35510 from Calinou/add-normalized-error-explanations
Add explanations for errors related to Vector/Quat normalization
2020-01-24 16:55:34 +01:00
Tan Wang Leng ee2f406c73 Fix wrong guideline values shown during dragging
Suppose that the user wants to use some guidelines in 2D mode. The
user has enabled "Use Pixel Snap", and configured the "Grid Step" to
1px.

On some zoom levels, when dragging the guidelines step by step, some
offsets shows the wrong value. The offsets that are wrong vary - it is
affected by the zoom level, so some zoom levels do not display this
problem.

For example, a user may see this while dragging the guideline:

0px   1px   1px   3px   4px   5px   5px   7px   8px

whereby 2px and 6px are missing.

This is due to a floating-point error. The values are printed as
(truncated) integers, but they are actually decimals, so they were
actually 1.9999 and 5.9999 for the missing cases.

Let's fix that by rounding up the values before printing them to get rid
of the errors.

This fixes #35010.
2020-01-24 23:52:43 +08:00
Tomasz Chabora 9ad7fc3405 Allow greater values in unit_offset 2020-01-24 14:40:33 +01:00