Pierre Caye
222a934e60
add a precision about the intended use of the ConcavePolygonShape
2020-03-02 13:15:38 +01:00
Rémi Verschelde
e2b66cacf7
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
...
Fix non-latin layout scancodes on Linux, adds access to physical scancodes.
2020-03-01 23:00:42 +01:00
Rémi Verschelde
55396d6e06
Merge pull request #36621 from WizardOhio24/fix-wrong-selection-on-line-clone-down
...
Fix wrong selection on cloning a line down in the editor
2020-03-01 15:53:55 +01:00
Dominik 'dreamsComeTrue' Jasiński
319840bad1
Take correct part of extension with File Dialog
...
Fixes #36697
2020-03-01 09:44:48 +01:00
Rémi Verschelde
0e25f54755
Merge pull request #36404 from rxlecky/fix-variant-conversion
...
Fix Variant to Vector<Variant> conversion operator
2020-03-01 09:30:28 +01:00
Rémi Verschelde
323ef1acdb
Merge pull request #36696 from Chaosus/fix_echo
...
Fix InputEventKey::echo property type from INT to BOOL
2020-03-01 09:28:01 +01:00
Rémi Verschelde
f05bbe6932
Merge pull request #36698 from clayjohn/VULKAN-free-ref-probes
...
Properly free reflection probe atlas
2020-03-01 09:26:17 +01:00
Rémi Verschelde
1ab695bf37
Merge pull request #36695 from clayjohn/ETC-mipmaps-4
...
Force mipmaps off when importing RGBA4444 textures
2020-03-01 08:29:42 +01:00
clayjohn
a422b8c497
Properly free reflection probe atlas
2020-02-29 23:26:57 -08:00
Yuri Roubinsky
5e3c64828a
Fix InputEventKey::echo type from INT to BOOL
2020-03-01 09:52:37 +03:00
clayjohn
0c3af32d77
Force mipmaps off when importing RGBA4444 textures
2020-02-29 19:46:06 -08:00
clayjohn
6bb5117955
Improve cubemap importance sampling
2020-02-29 17:16:50 -08:00
Eevee
40816574ac
Fix inverted use of Camera2D.offset_v
...
The code above for horizontal movement uses the right margin (_positive_ x direction) when the offset is negative, but vertical movement uses the top margin (_negative_ y direction) when the offset is negative.
The resulting problem is easily seen in the editor — set the drag margins to be asymmetrical, turn on drawing the drag margins, and slide the offsets from -1 to 1 and back. The horizontal offset moves the camera's center between the left and right margins, but the vertical offset gets them backwards and will move the camera outside the margins entirely.
2020-02-29 16:50:33 -07:00
Rémi Verschelde
2a15304572
Merge pull request #36684 from giarve/fix-double-click-change-folder-file-dialog
...
Double click on a folder didn't open it
2020-02-29 23:34:13 +01:00
Rémi Verschelde
93dd3d29d2
Merge pull request #36679 from clayjohn/VULKAN-mem-leak
...
Remove minimum size for shadow atlas
2020-02-29 23:32:16 +01:00
Rémi Verschelde
5332853b62
doc: Fix wrong reference after last update
2020-02-29 22:35:23 +01:00
Gil Arasa Verge
c27811ee68
Double click on a folder didn't open it
...
There is a deferred call to _update_file_list inside _tree_item_activated but it was not bound.
2020-02-29 21:11:03 +01:00
clayjohn
03d46ea804
Remove minimum size for shadow atlas
2020-02-29 10:09:15 -08:00
Richard Menzies
28f74327be
Fix wrong selection on cloning a line down in the editor
2020-02-29 16:29:48 +00:00
Rémi Verschelde
16486a9055
doc: Sync classref with current source
2020-02-29 14:22:57 +01:00
Rémi Verschelde
1399747532
Merge pull request #36667 from simpuid/paste-params-undo-feature
...
Implement undo-redo feature for Parameter Paste in the Inspector
2020-02-29 14:12:54 +01:00
Rémi Verschelde
e4bc16b7b6
Merge pull request #36673 from timothyqiu/crash-fix
...
Fixes a crash on startup
2020-02-29 12:26:59 +01:00
simpuid
f817ba8379
Implement undo-redo feature for Parameter Paste in the Inspector
...
EditorData::undo_redo.add_do_property and EditorData::undo_redo.add_undo_property is used in EditorData::paste_object_params to implement this feature. It's action name is set to "Paste Params"
Changes made
* Removed the call for clearing the history on paste params case.
* Instead of directly setting the properties value, EditorData::undo_redo is used.
2020-02-29 16:52:12 +05:30
Rémi Verschelde
cb91f8d971
Merge pull request #36406 from nathanwfranke/revert-fix-signal-errors
...
Partial revert "Fix two signal errors"
2020-02-29 12:11:53 +01:00
Rémi Verschelde
8c3ec8c014
Merge pull request #36422 from madmiraal/fix-csg
...
Fix multiple issues with CSG module.
2020-02-29 12:10:36 +01:00
Haoyu Qiu
771e66b080
Adds null check of pMessageIdName
2020-02-29 18:26:38 +08:00
Yuri Roubinsky
8ffa35e44f
Merge pull request #36668 from Chaosus/shader_fix_range
...
Fix shader's step hint range for integers
2020-02-29 10:15:08 +03:00
Yuri Roubinsky
924a9bfd16
Fix shader's step hint range for integers
2020-02-29 09:56:02 +03:00
Christopher Joseph Dean Schaefer
4f3006e5ac
Enhanced physical device selection to use device type and available memory in relation to issue #35397
2020-02-28 21:02:29 -05:00
Rémi Verschelde
5bbb057cc9
Merge pull request #36648 from clayjohn/VULKAN-env-filter
...
Reduce descriptor sets in cubemap filter
2020-02-28 22:28:15 +01:00
Rémi Verschelde
cafa4ae3bd
Merge pull request #36653 from YeldhamDev/icons_for_the_icon_god
...
Add more missing icons (and adjust a few)
2020-02-28 22:07:50 +01:00
Rémi Verschelde
f3c7019177
Merge pull request #36658 from reduz/fix-resource-loader-text
...
Properly handle EOF when parsing text resource
2020-02-28 22:04:40 +01:00
Juan Linietsky
c9cab7ac9f
Properly handle EOF when parsing text resource
...
Fixes #36652
2020-02-28 17:45:33 -03:00
Ivan Shakhov
c95e20a089
On Windows find Rider installed for CurrentUser
2020-02-28 21:34:20 +01:00
Michael Alexsander
687f72ba28
Add more missing icons (and adjust a few)
2020-02-28 15:00:10 -03:00
clayjohn
74f6e3e1aa
Reduce descripter sets in cubemap filter
2020-02-28 09:07:09 -08:00
Rémi Verschelde
620030b600
Merge pull request #36640 from reduz/resource-loader-refactor
...
Removed ResourceInteractiveLoader, add built-in threaded loading.
2020-02-28 17:21:16 +01:00
Rémi Verschelde
324e5a60dd
Merge pull request #36426 from akien-mga/calling-all-stations
...
Signals: Port connect calls to use callable_mp
2020-02-28 17:19:08 +01:00
Juan Linietsky
475e4ea67b
Removed interactive loader, added proper thread loading.
2020-02-28 11:20:45 -03:00
Rémi Verschelde
32ccf306f9
ConnectionsDock: Fix error when parsing CustomCallable connections
2020-02-28 14:32:36 +01:00
Rémi Verschelde
09a6a2d8f8
Signals: Port more uses of connect_compat
...
Those were problematic as they call a method of their parent class,
but callable_mp does not allow that unless it's public.
To solve it, we declare a local class that calls the parent class'
method, which now needs to be protected to be accessible in the
derived class.
2020-02-28 14:24:09 +01:00
Mateo Dev .59
b8f08b42e7
Signals: Fix signals error prints for the new signal system
2020-02-28 14:24:09 +01:00
Rémi Verschelde
f742dabafe
Signals: Manually port most of remaining connect_compat uses
...
It's tedious work...
Some can't be ported as they depend on private or protected methods
of different classes, which is not supported by callable_mp (even if
it's a class inherited by the current one).
2020-02-28 14:24:09 +01:00
Rémi Verschelde
01afc442c7
Signals: Port connect calls to use callable_mp
...
Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.
No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
2020-02-28 14:24:09 +01:00
Rémi Verschelde
a439131c2b
Merge pull request #36637 from KoBeWi/policon
...
Add unique icon to Polygon2D
2020-02-28 14:08:57 +01:00
Tomasz Chabora
225622e5e3
Add unique icon to Polygon2D
2020-02-28 12:01:39 +01:00
Rémi Verschelde
5beccaf86f
Merge pull request #36635 from RandomShaper/fix_build_error
...
Fix shadowed variable build error
2020-02-28 11:51:27 +01:00
Pedro J. Estébanez
0115d88072
Fix shadowed variable build error
2020-02-28 11:02:20 +01:00
Rémi Verschelde
42ffcaa4f7
Merge pull request #36630 from YeldhamDev/import_dock_checking_preset
...
Fix import changing disabling checking on multiple files
2020-02-28 10:13:22 +01:00
Rémi Verschelde
5a025d3ce8
Merge pull request #36626 from giarve/stop-input-event-prop-on-popup-close
...
Clicking backgrd. dimming of editor popup stops input event propagation
2020-02-28 10:09:04 +01:00