Commit Graph

5008 Commits

Author SHA1 Message Date
jsjtxietian
1238554f05 Use ui_text_submit to confirm and close text prompts
Fix press space when enter editor layout name will
confirm and save layout, same in theme editor

(cherry picked from commit ba41910967)
2023-09-21 15:14:04 +02:00
A Thousand Ships
c4be3487ca Make editor camera speed indicator use m/s and m
(cherry picked from commit 8d7a2c615c)
2023-09-21 14:09:19 +02:00
Dario
f6f2b0897a Propagate error correctly when max texture size for lightmaps is too small.
Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453.

(cherry picked from commit 7dfb854556)
2023-09-20 22:44:04 +02:00
Rindbee
5f46bca824 Fix history mismatch
Set the properties of the resource's proxy instead of setting the resource's
properties directly. (For action "Set ...")

Update the path of the edited scene when saving the scene. (For action "Add
atlas source")

(cherry picked from commit 28db5e7649)
2023-09-20 22:44:03 +02:00
MineBill
4ec566fae2 Set the VoxelGIData path before saving, otherwise the ResourceSave will revert it to an empty String
(cherry picked from commit c34d5627fb)
2023-08-31 19:48:16 +02:00
Yadnesh Kulkarni
09c245fd74 Fixed grid disappearance
(cherry picked from commit a8dde286ce)
2023-07-10 17:46:08 +02:00
jpcerrone
2ba192e803 Fix comments and indentation in .gdshaderinc files
Fixes #78205
The handling of comments and indentation in the shader editor
wasn't considering shader include files.

(cherry picked from commit 71b8a9d274)
2023-07-10 17:26:15 +02:00
MewPurPur
8cefce591a Improve string printing in the tiledata editor
(cherry picked from commit 1649dcad0b)
2023-07-10 17:26:15 +02:00
bitsawer
f5addd583d Make shader preprocessor keyword colors consistent
(cherry picked from commit a5d6152949)
2023-07-10 17:26:14 +02:00
Rindbee
836913ce7a Make sure the shortcut key respects the context in TileSetAtlasSourceEditor
(cherry picked from commit fec731bf33)
2023-07-10 17:26:13 +02:00
Yuri Sizov
8cfbc6bda2 Revert "Remember only permanent bottom tabs"
This reverts commit 5dde57e958.
2023-06-23 15:23:36 +02:00
Rémi Verschelde
9ab388c146
Merge pull request #78609 from KoBeWi/—GodotEngine
Unify window title format
2023-06-23 12:36:44 +02:00
kobewi
44bec97d5e Unify window title format 2023-06-23 12:21:56 +02:00
kobewi
5dde57e958 Remember only permanent bottom tabs 2023-06-23 10:53:39 +02:00
Gilles Roudière
bca1f91291 Fixes crash in TileSetAtlasSourceEditor 2023-06-22 15:03:53 +02:00
Yuri Sizov
4fc045e9b5
Merge pull request #76152 from timothyqiu/tile-resize-clamp
Fix tile resizing towards atlas boundary
2023-06-21 11:19:24 +02:00
Rémi Verschelde
9e56f28d0e
Merge pull request #75345 from Rindbee/fix-wrong-description-in-EditorSettings
Fix wrong descriptions in EditorSettings
2023-06-21 10:18:09 +02:00
Yuri Sizov
38ae7b58d1
Merge pull request #78350 from ajreckof/you-know-when-you-want-to-search-this-member-you-don't-know-and-then-you-have-the-script-editor-all-over-the-place-now-it-should-not-happen-anymore-hopefully
Fix placement and style of the "Make Floating" button
2023-06-21 03:03:19 +02:00
Rindbee
19d77ea90d Fix wrong descriptions in EditorSettings
Fix wrong descriptions about `editors/3d/grid_division_level_max`
and `editors/3d/grid_division_level_min`.
2023-06-21 07:16:30 +08:00
ajreckof
13e65da804 Fix wrong placement of the Make Floating Button. 2023-06-21 01:00:37 +02:00
Samuele Panzeri
4067907074 Fix insert key crash with no animation 2023-06-20 17:39:09 +02:00
Gilles Roudière
94b1bc0d68 Fix TileMap draw preview when switching CI editor tool 2023-06-20 12:12:01 +02:00
Rémi Verschelde
e4deaa2727
Merge pull request #76787 from RedworkDE/avoid-localvector-copy
Avoid making unnecessary copies of `LocalVector`
2023-06-20 00:01:55 +02:00
Haoyu Qiu
ac36776729 Fix tile resizing towards atlas boundary 2023-06-20 00:36:37 +08:00
Artyom Lunchenkov
613c060e0b
Add a line break to error messages in the script editor
Fixes #71002
2023-06-19 15:57:27 +02:00
Rémi Verschelde
cdfaf8a10f
Merge pull request #78418 from brno32/apply-texture-filter-2d-polygon-editor
Apply selected texture filter when editing UV
2023-06-19 13:28:36 +02:00
Alex Drozd
0c75d5d70c apply selected texture filter when editing UV 2023-06-18 22:56:26 +02:00
Qiqi Wu
9321e9fa86 fix TexturePreview crash from an invalid image 2023-06-18 13:08:06 +08:00
clayjohn
36a005fafc
Add RENDERING_INFO parameters to GL Compatibility renderer
This also fixes RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME for the RD renderers as it was incorrectly reporting vertex/index count at times

This also adds memory tracking to textures and buffers to catch memory leaks.

This also cleans up some memory leaks that the new system caught.
2023-06-16 09:10:00 +02:00
kleonc
77b8e0fcb7 Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
Rémi Verschelde
7aa530c4ca
Merge pull request #78171 from MewPurPur/fix-curve-editor-crash
Fix Curve Editor crash with null curve
2023-06-13 13:53:02 +02:00
Haoyu Qiu
8b5d5dc2c4 Fix crash when opening a TileSet with invalid tiles 2023-06-13 18:50:08 +08:00
MewPurPur
beae9b0bc1 Fix Curve Editor crash with null curve 2023-06-13 11:35:35 +02:00
Yuri Sizov
593d5ca29f
Merge pull request #77962 from KoBeWi/some_hand-holding_is_ok,_probably
Improve some tile editor hint labels
2023-06-12 18:23:23 +02:00
Rémi Verschelde
6306eb4047
Merge pull request #76372 from sygi/dont_propagate_lock_view
Store lock view rotation whether its on or off
2023-06-12 17:09:38 +02:00
kobewi
0a4d0506d1 Fix problems reloading MeshLibrary 2023-06-11 19:42:24 +02:00
Rémi Verschelde
b083c1dbf5
Merge pull request #78005 from Sauermann/fix-some-simplifications
Some code simplifications
2023-06-09 11:06:26 +02:00
Rémi Verschelde
577ab3c565
Merge pull request #75746 from ajreckof/order_autocomplete
Sort code autocompletion with rules
2023-06-08 18:14:31 +02:00
Markus Sauermann
5ddab1f363 Some code simplifications
AnimationNodeBlendSpace2DEditor:
- `!tree` is always false, because it is checked a few lines above

CurveEdit:
- grabbing != GRAB_NONE is redundant

GradientTexture2DEdit:
- grabbed != HANDLE_FROM is redundant
- grabbed != HANDLE_TO is redundant

Viewport:
- index is not used afterwards
- In these cases `gui.mouse_focus` is always valid. Move check to a DEV_ASSERT
- simplify `stopped` calculation
2023-06-08 16:15:22 +02:00
kobewi
0972e15df5 Improve some tile editor hint labels 2023-06-07 15:59:19 +02:00
kobewi
16ac217aa0 Draw materials in tile atlas view 2023-06-07 01:03:55 +02:00
Rémi Verschelde
46c4068821
Merge pull request #77170 from lawnjelly/scu_build_master
Add support for single compilation unit builds
2023-06-06 17:58:09 +02:00
lawnjelly
b69c8b4791 Single Compilation Unit build.
Adds support for simple SCU build (DEV_ENABLED only).
This speeds up compilation by compiling multiple cpp files within a single translation unit.
2023-06-06 15:36:51 +01:00
Rémi Verschelde
67c0467e04
Merge pull request #77860 from ajreckof/add-move-control-points-button-for-Path3D
Add move control points button to Path3D Editor.
2023-06-05 18:05:02 +02:00
ajreckof
7f4f219a24 Add move control points button to PAth3D Editor 2023-06-05 04:54:48 +02:00
ajreckof
05dd9c0f8b Make panning the 3D view with trackpad goes the right way 2023-06-05 02:12:52 +02:00
Yuri Sizov
dc8a0c3cd1
Merge pull request #77674 from ProbablyWorks/77562-tilemap-center-view-button-offset-fix
Set the grow direction for the "Center View" button in the TileMap editor
2023-06-02 15:52:44 +02:00
ProbablyWorks
882ffdfaae set the grow direction of the center view button after setting the anchors 2023-06-01 21:44:16 -04:00
Kongfa Waroros
aeb9b8381a Add null checking when finding a lightmap baking path 2023-06-02 04:06:19 +07:00
Rémi Verschelde
42775ff75b
Merge pull request #77705 from MewPurPur/less-code-for-mouse-exit
Use NOTIFICATION_MOUSE_EXIT instead of a signal for a few editor plugins
2023-06-01 15:52:12 +02:00