Commit Graph

15373 Commits

Author SHA1 Message Date
Rémi Verschelde 4cb6e9994a
Merge pull request #96080 from DeeJayLSP/qoa-break
WAV: Add missing break on `get_length()`
2024-08-25 22:24:31 +02:00
Rémi Verschelde 1d3bdfcd06
Merge pull request #95862 from adamscott/fix-pitch-scale-before-play
Honor `pitch_scale` value before playing audio sample
2024-08-25 22:24:17 +02:00
Rémi Verschelde c9e5008966
Merge pull request #95857 from KoBeWi/novel_variant_of_0
Always store ID of PopupMenu items
2024-08-25 20:18:14 +02:00
DeeJayLSP 703c31fb40 WAV: Add missing break on `get_length()` 2024-08-25 14:18:26 -03:00
Rémi Verschelde 091212b4f1
Merge pull request #93602 from aaronp64/inspector_latency
Improve Editor Inspector/Theme item lookup performance
2024-08-22 00:10:26 +02:00
aaronp64 7593e55527 Improve Editor Inspector/Theme item lookup performance
Changes to reduce the latency between changing node selection in the editor and seeing the new node reflected in the Inspector tab

- Use Vector instead of List for ThemeOwner::get_theme_type_dependencies and related functions
- Use Vector instead of List for ThemeContext::themes, set_themes(), and get_themes()
- Add ClassDB:get_inheritance_chain_nocheck to get all parent/ancestor classes at once, to avoid repeated ClassDB locking overhead
- Update BIND_THEME_ITEM macros and ThemeDB::update_class_instance_items to use provided StringNames for call to ThemeItemSetter, instead of creating a new StringName in each call

These changes reduce the time taken by EditorInspector::update_tree by around 30-35%
2024-08-20 13:39:40 -04:00
Adam Scott aaafd163b2
Honor `pitch_scale` value before playing audio sample 2024-08-20 10:29:32 -04:00
kobewi 5279fec60f Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
Rémi Verschelde 5ebfc8a6ba
Merge pull request #95643 from Flynsarmy/get_bone_attach_skele
Add `BoneAttachment3D::get_skeleton()` method
2024-08-20 11:04:04 +02:00
Rémi Verschelde a700b2a4a2
Merge pull request #95153 from BastiaanOlij/improve_hand_tracking_settings
Change hand tracking project settings and finetune `show_when_tracked`
2024-08-20 10:02:01 +02:00
Rémi Verschelde 7999b4bb8a
Merge pull request #94324 from SomeRanDev/shader_hint_enum
GDShader: Add `hint_enum` for `uniform int`
2024-08-20 10:01:57 +02:00
Rémi Verschelde 6a9ecdcf0c
Merge pull request #91818 from rburing/fti_multimesh
Physics interpolation: `MultiMesh`
2024-08-20 10:01:46 +02:00
Bastiaan Olij a8c5117777 Change hand tracking project settings and finetune show_when_tracked 2024-08-20 11:12:52 +10:00
Rémi Verschelde a105553a1d
Merge pull request #92841 from kleonc/menu-bar-proper-canvas-transform-popup-calculation
Fix `MenuBar` popup placement assuming it's in viewport default canvas
2024-08-19 16:04:54 +02:00
Rémi Verschelde da57bab169
Merge pull request #92560 from smix8/navmesh2d_bake_partition
Add triangulation partition option to 2D navigation mesh baking
2024-08-19 16:04:49 +02:00
Rémi Verschelde 0ab62a128a
Merge pull request #91971 from Delsin-Yu/WrapControls_ContentScaleFactor
Fix `Window.wrap_controls` does not account for the `content_scale_factor`
2024-08-19 16:04:44 +02:00
Rémi Verschelde ea054261e2
Merge pull request #91731 from TokageItLab/b2s
Fix Bone2D gizmo scaling
2024-08-19 16:04:40 +02:00
Rémi Verschelde db5003519a
Merge pull request #89554 from smnast/backspace-unfold
Fix backspace always unfolding previous line
2024-08-19 16:04:34 +02:00
jordi 61e2aa7914
Redraw SubViewportContainer on SubViewport size change 2024-08-19 14:53:53 +02:00
DE-YU 46abbae2b0
Fix Window.wrap_controls does not account for the content_scale_factor 2024-08-19 14:48:43 +02:00
Rémi Verschelde 8b39d7f326
Merge pull request #95666 from kleonc/parallax2d_repeat_offsets_relative_to_source
Fix `Parallax2D` repeats being not relative to its transform
2024-08-19 14:34:21 +02:00
Rémi Verschelde 8b98d9aa4d
Merge pull request #95137 from smix8/source_geo_bounds
Add `get_bounds()` function to NavigationMeshSourceGeometryData
2024-08-19 14:34:13 +02:00
Rémi Verschelde b1088047a0
Merge pull request #95124 from kleonc/skeleton2d_fix_set_get_always_returning_true
Fix `Skeleton2D.{_set|_get}` always returning true
2024-08-19 14:34:09 +02:00
Rémi Verschelde 6d22b8026d
Merge pull request #90992 from RadiantUwU/fix_node_duplicate
Fix `Node.duplicate()` crash when duplicating a node that cannot be instantiated.
2024-08-19 14:33:31 +02:00
Rémi Verschelde 43c46b9b1b
Merge pull request #95013 from smix8/navmesh_geo_parse
Change NavigationMesh to also parse collision shapes by default
2024-08-19 12:08:55 +02:00
kleonc 1bd8372813 Fix Parallax2D repeats being not relative to its transform 2024-08-19 11:43:16 +02:00
smix8 2e1f6b50fb Add bounds function to NavigationMeshSourceGeometryData
Adds get_bounds() function to NavigationMeshSourceGeometryData2D/3D to get a bounding box that covers all the geometry.
2024-08-19 00:12:37 +02:00
Ricardo Buring 1728f80e7c Fixed Timestep Interpolation: MultiMesh
Adds fixed timestep interpolation to multimeshes.

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-08-18 17:14:59 +02:00
Flyn San 0df7ee31d2 Add BoneAttachment3D::get_skeleton() method 2024-08-17 09:35:24 +10:00
Rémi Verschelde 66cbdc95e1
Merge pull request #93171 from libklein/implement-set-get-polygons
NavigationPolygon: Implement `get`/`set_polygon` fast paths.
2024-08-17 00:45:50 +02:00
Rémi Verschelde 18f3bb7566
Merge pull request #91978 from kitbdev/select_first_wrapped_char
Fix TextEdit caret movement at start of wrapped lines
2024-08-17 00:45:45 +02:00
Patrick Sean Klein a1fe6ffa19
NavigationPolygon: Implement get/set_polygon fast paths. 2024-08-17 00:31:58 +02:00
Rémi Verschelde 759d7d40d3
Merge pull request #94241 from zeux/optimize-cache
Optimize base and shadow meshes for vertex cache
2024-08-16 23:45:15 +02:00
Rémi Verschelde 28f14102d9
Merge pull request #92944 from smix8/edge_margin_debug
Change 3D navigation edge connection margin debug to only show virtual edge
2024-08-16 23:45:04 +02:00
kit 93a81dd7aa Fix TextEdit caret movement at start of wrapped lines 2024-08-16 15:52:03 -04:00
Arseny Kapoulkine 0fde03c0e0 Optimize base and shadow meshes for cache
Previously, vertex cache optimization was ran for the LOD meshes, but
was never ran for the base mesh or for the shadow meshes, including
shadow LOD chain (shadow LOD chain would sometimes get implicitly
optimized for vertex cache as a byproduct of base LOD optimization, but
not always). This could significantly affect the rendering performance
of geometry heavy scenes, especially for depth or shadow passes where
the fragment load is light.
2024-08-16 07:36:12 -07:00
Rémi Verschelde f01e052162
Merge pull request #95549 from timothyqiu/split-translation-server
Split `TranslationServer` into its own file
2024-08-16 14:36:16 +02:00
Rémi Verschelde 491287aafe
Merge pull request #95545 from KoBeWi/finish_tween!
Add internal `_finish()` method to Tweener
2024-08-16 14:35:57 +02:00
Rémi Verschelde 0f9925c0f9
Merge pull request #95542 from KoBeWi/go_bind_yourself
Remove empty `bind_methods()`
2024-08-16 14:35:51 +02:00
Rémi Verschelde a778f7803c
Merge pull request #95529 from bruvzg/bmfont_match_h
[BMFont] Fix importing fonts with `Match char height` enabled.
2024-08-16 14:35:32 +02:00
Rémi Verschelde 1346aaf4e7
Merge pull request #95465 from jsjtxietian/remove-category-warning
Remove `missing a category` warning in visual shader node
2024-08-16 14:34:56 +02:00
Rémi Verschelde a917a2b2f9
Merge pull request #95456 from smix8/navlink_mapchange
Add NavigationLink function to change navigation map
2024-08-16 14:34:49 +02:00
Rémi Verschelde e526882052
Merge pull request #95386 from kus04e4ek/close-audio
Add `stop_callable` to `AudioStreamPlayerInternal`
2024-08-16 14:33:55 +02:00
Rémi Verschelde 504f81ec08
Merge pull request #95376 from raulsntos/gdextension/expose-property-accessors/Polygon2D
Make `Polygon2D::bones` property internal
2024-08-16 14:33:49 +02:00
Rémi Verschelde 60b0b5cd42
Merge pull request #95337 from kleonc/tile_set_editor_fix_transposed_polygons_editing
Fix polygon drawing for transposed tiles in `TileSet` editor
2024-08-16 14:33:37 +02:00
Rémi Verschelde aed6c351c6
Merge pull request #95301 from bruvzg/rtl_sel_fixes
Fix `TextServer::shaped_text_*_character_pos` for the first character of wrapped string. Allow starting/ending RTL selection before line start.
2024-08-16 14:33:26 +02:00
Rémi Verschelde 0c956e49ac
Merge pull request #86310 from jirisvd/fix-softbody-reload
Fix `SoftBody3D` pinned points breaking when reloading scene
2024-08-16 14:31:45 +02:00
Rémi Verschelde d45f9d26ff
Merge pull request #81973 from /detective_TileMap_uncovers_the_truth_about_tile_rotation 2024-08-16 14:31:32 +02:00
Rémi Verschelde a6c350718a
Merge pull request #95548 from TokageItLab/fix-warn-skeleton-modifier
Fix incorrect warning on SkeletonModifier
2024-08-16 10:36:45 +02:00
Rémi Verschelde e43a328f8e
Merge pull request #95464 from tetrapod00/visual-shader-inspector-spatial-node3d-rename
Fix wrong name for Spatial shader mode in VisualShader resource inspector
2024-08-16 10:36:22 +02:00