Rémi Verschelde
9b28cbebfa
Tests: Disable NavigationServer3D async bake test with race condition
2024-04-17 17:30:54 +02:00
Koyper
0881c81c13
Fix non-embedded Windows resizing to match Viewport content scale factor
2024-04-17 09:30:16 -05:00
yds
4077129f9d
Fix RayCast3D's debug draw transform not updating
2024-04-17 11:21:53 -03:00
Haoyu Qiu
43ed8d4768
Fix potential infinite loop when using global menu
2024-04-17 20:11:57 +08:00
Yuri Rubinsky
ac77219d2b
Fix incorrect behavior at expanding an output port in visual shader node
2024-04-17 13:36:40 +03:00
Oxi
1815871b90
Fixed unshaded mode lightmaps
2024-04-17 10:38:54 +01:00
kobewi
5883300b92
Don't show scene group progress for 1 scene
2024-04-17 11:23:54 +02:00
Rémi Verschelde
4b7776e31b
Merge pull request #90783 from bruvzg/mac_fd_no_filter
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[macOS] Fix native file dialog with empty filter list.
2024-04-17 10:59:22 +02:00
Rémi Verschelde
2d262029bf
Merge pull request #90781 from programneer/engine-update-editor
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Only define `ENGINE_UPDATE_CHECK_ENABLED` in editor builds
2024-04-17 10:59:20 +02:00
Rémi Verschelde
ec2e394d04
Merge pull request #90766 from AThousandShips/file_doc
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[Doc] Clarify behavior of `FileAccess.get_line`
2024-04-17 10:59:17 +02:00
Rémi Verschelde
093d06480a
Merge pull request #90763 from Calinou/worldboundaryshape-increase-size
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Increase size of WorldBoundaryShape to be much larger
2024-04-17 10:59:13 +02:00
Rémi Verschelde
36bdab4ddd
Merge pull request #90759 from dsnopek/openxr-hand-revert
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Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state
2024-04-17 10:59:10 +02:00
Rémi Verschelde
82b36cccc7
Merge pull request #90756 from vnen/gdscript-warning-enum-without-default
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GDScript: Warn when enum variable has no default
2024-04-17 10:59:07 +02:00
Rémi Verschelde
01eb81ba48
Merge pull request #90752 from groud/fix_tilemap_y_sort
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Fix TileMap enabling Y-sort on child nodes
2024-04-17 10:59:04 +02:00
Rémi Verschelde
56dfed4efd
Merge pull request #90751 from dalexeev/core-marshalls-fix-objects-as-id-in-typed-arrays
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Core: Fix binary serialization of objects in typed arrays
2024-04-17 10:59:01 +02:00
Rémi Verschelde
ce13f0c033
Merge pull request #90749 from kleonc/y-sort-branch-root-transform-fix
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Fix rendering transform of Y-sorted branch-root
2024-04-17 10:58:58 +02:00
Rémi Verschelde
ce0744866d
Merge pull request #90747 from smix8/remove_constrain_avoidance
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Remove experimental `constrain_avoidance` from `NavigationRegion2D`
2024-04-17 10:58:55 +02:00
Rémi Verschelde
dc6802587e
Merge pull request #90720 from tbreese3/master
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Allow closing scene tab preview using Escape
2024-04-17 10:58:52 +02:00
Rémi Verschelde
0473f291a7
Merge pull request #90709 from kleonc/tile-set-editor-atlas-with-separation-rect-drawing
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Fix selection rect drawing in `TileSet` editor when create/remove tiles with separation
2024-04-17 10:58:49 +02:00
Rémi Verschelde
fad6897af0
Merge pull request #90639 from YeldhamDev/stay_open_please
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Fix submenus erroneously closing on some occasions
2024-04-17 10:58:46 +02:00
Rémi Verschelde
544ecc123a
Merge pull request #90616 from Rindbee/update-undo-redo-allowed-after-switching-scene-tab
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Update undo redo allowed after switching scene tab
2024-04-17 10:58:42 +02:00
Rémi Verschelde
517d7cfd52
Merge pull request #90566 from Rindbee/make-the-load-scene-open-in-current-scene-tab-if-it-is-empty
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Make the loading scene open in the current scene tab if the current scene is empty
2024-04-17 10:58:39 +02:00
Rémi Verschelde
dffa8b1712
Merge pull request #90446 from aaronp64/theme_override_tooltips
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Fix `theme_override` tooltip caching
2024-04-17 10:58:36 +02:00
Rémi Verschelde
84457f66bb
Merge pull request #90189 from Naros/expose-goto-help
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Expose `goto_help` for GDExtension on `ScriptEditor`
2024-04-17 10:58:32 +02:00
Rémi Verschelde
3cbded7bbb
Merge pull request #89760 from AThousandShips/no_3d_fix_3
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Fix some build errors with `disable_3d=yes`
2024-04-17 10:58:28 +02:00
bruvzg
e667dc2d59
[macOS] Fix native file dialog with empty filter list.
2024-04-17 11:12:14 +03:00
Programneer
2980593995
Only define ENGINE_UPDATE_CHECK_ENABLED in editor builds
2024-04-17 10:00:48 +02:00
Chris Cranford
d0fa2c3cfa
Defer call to set_break_language
2024-04-16 20:01:53 -04:00
Chris Cranford
d8f1287bcf
Expose `goto_help` for GDExtension on `ScriptEditor`
2024-04-16 19:32:33 -04:00
unknown
5ae6382105
Allow closing scene tab preview using Escape
2024-04-16 13:11:24 -07:00
Muller-Castro
c8ef9e6955
Fix folder colors not present in editor dir dialog
2024-04-16 16:21:49 -03:00
A Thousand Ships
b804193f08
[Doc] Clarify behavior of `FileAccess.get_line`
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Specifies that the line excludes any newline or carriage return
characters.
2024-04-16 19:22:40 +02:00
Jeronimo Schreyer
c3bc768d64
Make Advanced Import lights more like the mesh and material editors
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Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2024-04-16 10:15:25 -07:00
Hugo Locurcio
74aeab5385
Increase size of WorldBoundaryShape to be much larger
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The size was previously 20,000 pixels or units, which could be easily
reached in many projects. It is now 2,000,000,000,000,000 pixels or units,
which is larger than the supported coordinate space with a single-precision
build, and still very large in a double precision build.
2024-04-16 18:26:46 +02:00
smix8
df66a55ef3
Remove experimental constrain_avoidance from NavigationRegion2D
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Removes experimental constrain_avoidance feature from NavigationRegion2D.
2024-04-16 18:02:53 +02:00
David Snopek
a094ff377d
Mark `OpenXRCompositionLayer` and its children as experimental
2024-04-16 11:02:44 -05:00
David Snopek
dfca388d75
Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state
2024-04-16 10:36:43 -05:00
风青山
b5157e0686
Make the loading scene open in the current scene tab if the current scene is empty
2024-04-16 23:04:25 +08:00
George Marques
f9048fcd7d
GDScript: Warn when enum variable has no default
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The default will always be set to `0`, so if it's not a valid value in
the enum, the warning is shown.
2024-04-16 11:46:59 -03:00
Gilles Roudière
96b6199de9
Fix TileMap enabling Y-sort on child nodes
2024-04-16 16:02:55 +02:00
A Thousand Ships
c070c12ddd
[GDScript] Clean up some unused code
2024-04-16 15:59:38 +02:00
Danil Alexeev
27b94eb44c
Core: Fix binary serialization of objects in typed arrays
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* Allow typed arrays to be encoded even if `p_full_objects` is `false`.
* Use `Array[EncodedObjectAsID]` instead of the encoded element type
when decoding an array if `p_allow_objects` is `false`.
2024-04-16 16:19:10 +03:00
kleonc
983cdb2f54
Fix transform of Y-sorted branch-root
2024-04-16 14:26:47 +02:00
A Thousand Ships
abe7ec1543
Fix some build errors with `disable_3d=yes`
2024-04-16 14:25:36 +02:00
Birk Magnussen
dd97ff44ab
Fixes the issue where setting global rotation would reset scale.
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This was caused because the basis for the target global transform was entirely recreated. This process did not account for the scale of the basis of the current global transform.
This PR amends this by scaling the recreated basis for the global transform by the current global scale of the Node3D.
Note that this scaling has to be done from the current global scale and not from the local scale of the Node3D, otherwise issues would arise if parents of this Node3D would be scaled.
2024-04-16 13:43:00 +02:00
Rémi Verschelde
658e97c93a
Merge pull request #90744 from smix8/test_region_rid
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Update NavigationRegion tests RID function
2024-04-16 13:31:05 +02:00
Rémi Verschelde
0ae1dcc3d2
Merge pull request #90741 from yorickdewid/patch-1
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Fix missing return in `StreamPeerTCP::poll` when connection is `STATUS_CONNECTED`
2024-04-16 13:31:03 +02:00
Rémi Verschelde
dc8e82b00a
Merge pull request #90730 from timothyqiu/root-auto-translate
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Add project setting for root node auto translate mode
2024-04-16 13:31:00 +02:00
Rémi Verschelde
09825bcc1a
Merge pull request #90729 from aaronfranke/move-nav-msgd
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Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
2024-04-16 13:30:57 +02:00
Rémi Verschelde
b9620bef17
Merge pull request #90722 from Calinou/import-scene-remove-unused-make-streamable
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Remove unused Make Streamable option from scene import dialog
2024-04-16 13:30:54 +02:00