Commit Graph

30411 Commits

Author SHA1 Message Date
Rémi Verschelde 0819657c3b
Merge pull request #41954 from Calinou/raycast-rename-cast-to
Rename RayCast's `cast_to` property to `target_position`
2020-09-10 19:19:59 +02:00
Hugo Locurcio a706c22db7
Rename RayCast's `cast_to` property to `target_position`
`cast_to` is sometimes mistaken as a method rather than a property.
`target_position` makes it more obvious that it's a property.
2020-09-10 19:06:56 +02:00
Rémi Verschelde 43930aaa28
Merge pull request #41806 from AndreaCatania/AndreaCatania-patch-4
Avoid adding margin twice along capsule Y axis
2020-09-10 17:47:20 +02:00
Rémi Verschelde e95a973045
Merge pull request #41951 from Yetizone/update_header_guard
scene_tree.h: Update header guard
2020-09-10 16:57:15 +02:00
Yetizone d12ddf6567 scene_tree.h: Update header guard 2020-09-10 17:20:50 +03:00
Rémi Verschelde 3b25548e4c
Merge pull request #41945 from capnm/upstream-prs
git: Ignore clangd cache folder
2020-09-10 13:10:17 +02:00
Rémi Verschelde 1d3521fd5f
Merge pull request #41944 from madmiraal/remove-unused-imports
Remove unused Python imports.
2020-09-10 13:09:48 +02:00
Martin Capitanio 0b34607bb8 git: Ignore clangd cache folder 2020-09-10 12:50:01 +02:00
Marcel Admiraal e3d698dae9 Remove unused Python imports. 2020-09-10 11:38:52 +01:00
Rémi Verschelde 49283cb80d
Merge pull request #41795 from Hassan-A/tilemap-rotate-fix
Fix tilemap tile preview on horizontal/vertical flips.
2020-09-10 12:02:19 +02:00
Rémi Verschelde 1d70912080
Merge pull request #41890 from YeldhamDev/tabs_previous
Add 'get_previous_tab()' to 'Tabs'
2020-09-10 11:20:11 +02:00
Rémi Verschelde 58dcde344c
Merge pull request #41935 from Chaosus/vs_texture3d
Added Texture3D to visual shaders
2020-09-10 11:18:37 +02:00
Rémi Verschelde f19c400bed
Merge pull request #41940 from madmiraal/remove-duplicate-definitions
Remove duplicate or unnecessary Python definitions.
2020-09-10 10:05:17 +02:00
Rémi Verschelde 0942af841c
Merge pull request #41920 from Chaosus/fix_colorpicker
Fix ColorPickerButton to apply changes after picker popup closed
2020-09-10 10:02:14 +02:00
Marcel Admiraal a1a2531459 Remove duplicate or unnecessary Python definitions. 2020-09-10 08:38:07 +01:00
Rémi Verschelde 07f279ba6e
Merge pull request #41937 from madmiraal/remove-unused-variable
Remove unused variable in fixed-size.html.
2020-09-10 09:17:49 +02:00
Marcel Admiraal 1739f10459 Remove unused variable in fixed-size.html. 2020-09-10 08:02:06 +01:00
Rémi Verschelde 3f7b565fbc
Merge pull request #41928 from akien-mga/tinyexr-1.0.0
tinyexr: Sync with upstream 1.0.0
2020-09-10 07:58:44 +02:00
Rémi Verschelde 2a5d4b246d
Merge pull request #41932 from clayjohn/VULKAN-3dtexture-repeat
Set repeat in all 3 dimensions in 3d textures
2020-09-10 06:42:30 +02:00
Yuri Roubinsky 5ba8246cfb Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
clayjohn fbff7d424b Set repeat in all 3 dimensions in 3d textures 2020-09-09 17:59:51 -07:00
Pedro J. Estébanez e25f5e791e Ensure cyclic dependencies between scripts are broken at exit 2020-09-10 01:34:42 +02:00
Pedro J. Estébanez 95828161d4 Prevent cyclic reference between script and its members 2020-09-10 01:26:07 +02:00
Rémi Verschelde ab7e7b8116
Merge pull request #41926 from Calinou/rename-shortcut-sentence-case
Rename ShortCut to Shortcut which is more grammatically correct
2020-09-09 22:39:29 +02:00
Juan Linietsky 9a1173c024
Merge pull request #41925 from reduz/improve-exr-loading
Make EXR import format support all depths and channel configurations
2020-09-09 17:24:11 -03:00
Rémi Verschelde fa35f53dd2
tinyexr: Sync with upstream 1.0.0 2020-09-09 22:07:24 +02:00
Hugo Locurcio 3e0226515e
Rename ShortCut to Shortcut which is more grammatically correct
See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980.
2020-09-09 21:54:54 +02:00
reduz e3eacbc8a6 Make EXR import format support all depths and channel configurations 2020-09-09 16:51:32 -03:00
Rémi Verschelde 6247f60c15
Merge pull request #41922 from Chaosus/fix_build_warning
Fix build warning in visual_shader_editor
2020-09-09 21:49:29 +02:00
Rémi Verschelde 7015c59e2e
Merge pull request #41921 from akien-mga/stb_vorbis-increase-max-alloc
stb_vorbis: Increase max alloc buffer size for big Vorbis comments
2020-09-09 21:25:37 +02:00
Yuri Roubinsky da488ff041 Fix build warning in visual_shader_editor 2020-09-09 22:00:21 +03:00
Rémi Verschelde d16f5a57c1
stb_vorbis: Increase max alloc buffer size for big Vorbis comments
The previous max worked OK for audio data, but stb_vorbis recently gained support
for Vorbis comments, which can embed up to 2^32-1 bytes of data (e.g. cover art
encoded as base64).

We use 2^30 as max which should be sufficient for most files.

Fixes #41913.
2020-09-09 20:50:41 +02:00
Yuri Roubinsky 993ae871c7 Fix ColorPickerButton to apply changes after picker popup closed 2020-09-09 21:38:29 +03:00
Juan Linietsky 1ce46f2a3f
Merge pull request #41918 from reduz/implement-3d-textures
Implement 3D textures as import and resource format.
2020-09-09 14:40:22 -03:00
reduz a674da4eec Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
Yuri Roubinsky 62d4fe60c1
Merge pull request #41916 from Chaosus/vs_performance_fix2
Improve performance for Show/Hide port preview in visual shaders
2020-09-09 19:37:39 +03:00
Yuri Roubinsky 14a24fa19c Improve performance for Show/Hide port preview in visual shaders 2020-09-09 19:24:55 +03:00
Rémi Verschelde 7c3f411cb1
Merge pull request #41914 from madmiraal/add-missing-semicolons
Explicitly add implicitly added JavaScript semicolons.
2020-09-09 17:05:05 +02:00
Marcel Admiraal 64095245ee Explicitly add implicitly added semicolons. 2020-09-09 15:30:57 +01:00
Rémi Verschelde 36e2c39f0c
Merge pull request #41904 from akien-mga/fix-clang6-compat-mutexlock
GDScript: Fix MutexLock usage, fixes Clang 6 compat
2020-09-09 15:58:28 +02:00
Rémi Verschelde e4a8b472cf
Merge pull request #41812 from Calinou/doc-array-errors
Improve documentation related to Array error handling
2020-09-09 15:24:34 +02:00
Rémi Verschelde a63ac0f8e0
Merge pull request #41894 from aaronfranke/ineq-exact
Change vector inequality comparison operators to use exact equality
2020-09-09 14:57:42 +02:00
Hugo Locurcio 263f620421
Improve documentation related to Array error handling
This closes https://github.com/godotengine/godot-docs/issues/3834.
2020-09-09 14:57:02 +02:00
Rémi Verschelde 1c881c973b
GDScript: Fix MutexLock usage, fixes Clang 6 compat
Fixes #41852.
2020-09-09 14:56:57 +02:00
Rémi Verschelde 4d34677623
Merge pull request #41898 from Chaosus/vs_performance_fix
Improve performance of Undo:change node position in visual shader
2020-09-09 11:21:51 +02:00
Yuri Roubinsky ea49d8b9d5 Improve performance of Undo:change node position in visual shader 2020-09-09 11:29:40 +03:00
Aaron Franke d0a1399a1b
Change inequality comparison operators to use exact equality 2020-09-08 18:10:58 -04:00
Michael Alexsander 2b319889cb Add 'get_previous_tab()' to 'Tabs' 2020-09-08 17:35:49 -03:00
Rémi Verschelde 2410016638
Merge pull request #41709 from ThakeeNathees/dictionary-indexing-bug-fix
Fixed parser error when indexing a dictionary.
2020-09-08 21:38:14 +02:00
Rémi Verschelde bd34d38bf8
Merge pull request #41888 from neikeq/sln-bom
C#: Use BOM when creating a solution
2020-09-08 20:22:30 +02:00