bruvzg
9fa98ebb17
[iOS one-click] Add support for Xcode 15 devicectl.
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(cherry picked from commit 33ce138b9b
)
2024-03-11 16:15:08 +01:00
kobewi
01c51db41c
Copy track update mode when adding reset key
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(cherry picked from commit d96fca371b
)
2024-03-11 16:14:31 +01:00
Mika Viskari
2eda411cca
Do not call _validate_script if editor is not enabled
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(cherry picked from commit 0fbc857e3f
)
2024-03-11 16:11:13 +01:00
Ricardo Subtil
e5add91a46
Prevent race condition on initial breakpoints from DAP
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(cherry picked from commit 485342408b
)
2024-03-11 16:10:56 +01:00
jsjtxietian
cc38139799
Fix visual shader's screen_uv input preview uses position of node
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rather than a sample area like uv
(cherry picked from commit d920bdeda5
)
2024-03-11 16:10:14 +01:00
aXu-AP
a05e15944e
Fix opening docs writing extra navigation history
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Fix #82292
Removes extraneous call to change the tab if the page wasn't yet open when opening class member description.
(cherry picked from commit 0506d6f192
)
2024-03-11 16:08:20 +01:00
A Thousand Ships
fc42a18ffe
[Doc] Clarify `bsearch(_custom)` behavior
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* Added an example for the effect of `before`
* Clarified the arguments to the custom callable can be either order
(cherry picked from commit 06df4abcd3
)
2024-03-11 15:23:45 +01:00
A Thousand Ships
b739939459
[Docs][C#] Use `PropertyName` constants in more places
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(cherry picked from commit 2f1f8ee39b
)
2024-03-11 15:23:27 +01:00
Micky
867df40f13
Address a few issues in Transform3D documentation
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(cherry picked from commit abf4894677
)
2024-03-11 15:22:59 +01:00
A Thousand Ships
63c13e77e4
[C#] Fix typo in `Color` documentation
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(cherry picked from commit 5aadb8660b
)
2024-03-11 15:22:02 +01:00
A Thousand Ships
ba722ea067
[Doc] Clarify some details about deferred calls
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(cherry picked from commit 1cc5b0aa0d
)
2024-03-11 15:21:28 +01:00
Rémi Verschelde
94c9e96056
RTL: Clarify that line, paragraph, and character numbers are zero-indexed
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Closes #82885 .
(cherry picked from commit 4a1397b58c
)
2024-03-11 15:20:28 +01:00
A Thousand Ships
50a240916a
[Doc] Fix some incorrect uses of "children"
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(cherry picked from commit 9b5cd8e240
)
2024-03-11 15:18:58 +01:00
Zi Ye
7159bd3bc3
Add necessary elaboration to documentation for Node3D::get_parent_node_3d
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(cherry picked from commit 4c8015bec3
)
2024-03-11 15:18:39 +01:00
Markus Sauermann
637960597f
Document that `parse_input_event` doesn't influence the OS
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(cherry picked from commit 8121446385
)
2024-03-11 15:18:21 +01:00
A Thousand Ships
da4aaaa007
[Doc] Fix GDScript casing of `String.num_scientific`
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(cherry picked from commit b384beccc5
)
2024-03-11 15:17:57 +01:00
A Thousand Ships
9d5755d20c
Clarify behavior of opening a new file in `FileAccess`
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The containing directory must exist for this to succeed.
(cherry picked from commit a775d8bf5a
)
2024-03-11 15:17:40 +01:00
SaNeOr
2c22a0a590
Additional docs: c# mainloop needs to be registered in the global class
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(cherry picked from commit 3122b368c0
)
2024-03-11 15:17:18 +01:00
Cariad Eccleston
6400a1fd62
Fix "dimensionnal" typo
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(cherry picked from commit 9472ccbcdd
)
2024-03-11 15:16:57 +01:00
A Thousand Ships
ccc8472c57
Fix some leftover references to `hint_albedo` in docs
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(cherry picked from commit e5266f71b9
)
2024-03-11 15:16:37 +01:00
Dalton
aca96eb406
Fix function description for Font.get_char_size()
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Removed description implying you can pass a second char in order to account for kerning
(cherry picked from commit c9bc54637b
)
2024-03-11 15:14:42 +01:00
Hugo Locurcio
48f0e5f12b
Document using RichTextLabel's `meta_clicked` to handle clickable URLs
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(cherry picked from commit ea03154a27
)
2024-03-11 15:14:10 +01:00
Hugo Locurcio
fb55840d92
Document initial position project settings not affecting run from editor
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(cherry picked from commit d3df15f823
)
2024-03-11 15:13:42 +01:00
Hugo Locurcio
aaf1928940
Improve documentation on Android package unique name
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- Document `$genname` behavior.
- Update to match actual validation and Google Play guidelines.
(cherry picked from commit 111908c4ed
)
2024-03-11 15:13:16 +01:00
Allen Pestaluky
002028ea40
Fix docs for Color class regarding bits per component.
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This fixes godot-docs#8906 ( https://github.com/godotengine/godot-docs/issues/8906 )
(cherry picked from commit 0e977e087c
)
2024-03-11 15:12:55 +01:00
Hugo Locurcio
5a0f95edd2
Document `OS.execute()` limitations on Android
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(cherry picked from commit d94ee14123
)
2024-03-11 15:12:22 +01:00
Florian Grabmeier
5b63622726
Remove duplicate reference of CUSTOM_ARRAY_RBGA8_URNOM in docs
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(cherry picked from commit 02faccd14f
)
2024-03-11 15:11:17 +01:00
A Thousand Ships
c3d9191f33
Fix inverted link in docs
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Title and url were swapped
(cherry picked from commit 17000bf8c3
)
2024-03-11 15:10:39 +01:00
Emmanouil Papadeas
263616aab0
Minor fix in DisplayServer.xml to include Linux & Windows in FEATURE_NATIVE_DIALOG
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(cherry picked from commit 2ba6066d5d
)
2024-03-11 15:10:11 +01:00
Micky
84b8c3275d
Mention and deprecate InputEventJoypadButton's pressure
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(cherry picked from commit 25c0c95960
)
2024-03-11 15:09:01 +01:00
Micky
2bbd4aabdb
Tweak XROrigin3D documentation
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(cherry picked from commit 552403d581
)
2024-03-11 15:07:42 +01:00
Micky
968f592984
Overhaul Transform3D documentation
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(cherry picked from commit 64ba22a9a7
)
2024-03-11 15:06:22 +01:00
Micky
acea2c5424
Add documentation to EditorExportPlatformWeb
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(cherry picked from commit 7ffacb5d49
)
2024-03-11 15:05:09 +01:00
Micky
f2abdd143e
Add missing documentation for AudioStream & AudioStreamPlayback
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(cherry picked from commit 8f4598bad4
)
2024-03-11 15:04:48 +01:00
Micky
316d3d8a0d
Add a few notes to Sprite3D's documentation
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(cherry picked from commit 8ca47c981d
)
2024-03-11 15:04:25 +01:00
Micky
90871bc800
Overhaul documentation about MIDI support
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(cherry picked from commit 8723d116c4
)
2024-03-11 15:03:28 +01:00
20kdc
0f38f50e97
Fix the documentation of Bone2D::apply_rest (squashed)
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Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
(cherry picked from commit f16f8bf39b
)
2024-03-11 15:03:07 +01:00
Hugo Locurcio
755620e364
Document Bounce = 1.0 not being sufficient for infinite energy conservation
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(cherry picked from commit 7ff1704b1b
)
2024-03-11 15:02:49 +01:00
Lucas Clemente Vella
41648610cc
Improve docs on how ParallaxLayer mirroring works.
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I wrote everything I wish was written when I tried to make an
infinite scrolling background, addressing every point of every
mistake I made.
(cherry picked from commit 40813b68f0
)
2024-03-11 15:02:16 +01:00
kobewi
5960a15a46
Clarify Tween.set_parallel()
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(cherry picked from commit 207bd34aa5
)
2024-03-11 15:00:50 +01:00
ArthasMenethil
14bd7d061f
Fix shader cache with transform feedback on some android devices
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(cherry picked from commit d31d3e503e
)
2024-03-11 15:00:44 +01:00
ACB
f4ac543b99
Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for gles3
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(cherry picked from commit 09d2c09434
)
2024-03-11 15:00:44 +01:00
Hakim
9547818cc0
Do not reflect the origin lines in a mirror
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(cherry picked from commit 59c75b074a
)
2024-03-11 15:00:44 +01:00
clayjohn
8e31ea244b
Significantly improve the speed of shader compilation in compatibility backend
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Compile the unlit version by default to save on both cache size and compile time
(cherry picked from commit f1781fe9d1
)
2024-03-11 15:00:44 +01:00
jsjtxietian
63b1d100fb
Make dummy rendering server appear as a high end platform
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to fix vulkan shader compile error when exporting
(cherry picked from commit f6aabd2b72
)
2024-03-11 15:00:44 +01:00
clayjohn
5f92e6e7e3
Add DummyShader handling to Dummy RenderingServer to ensure shader parameters are saved in headless export
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(cherry picked from commit 21ade7f0f7
)
2024-03-11 15:00:44 +01:00
jsjtxietian
9926e7e8fa
Add shader_cache_dir_valid check to _save_to_cache
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(cherry picked from commit a365c070b3
)
2024-03-11 15:00:44 +01:00
bruvzg
3797140b7d
[Windows] Disable fallback to ANGLE logic when compiled w/o ANGLE support.
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(cherry picked from commit 620e194727
)
2024-03-11 15:00:44 +01:00
bruvzg
7e80c69d49
[Windows] Always use ANGLE in ARM builds.
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(cherry picked from commit b65635ae51
)
2024-03-11 15:00:44 +01:00
bruvzg
35e5b150b3
Force ANGLE on all pre GCN 4th gen. AMD/ATI GPUs.
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(cherry picked from commit 54747fab72
)
2024-03-11 15:00:44 +01:00