Haoyu Qiu
7d1c5125a0
Fix node config warning not updating for Multiplayer{Spawner,Synchronizer}
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(cherry picked from commit 6feb43200b
)
2024-04-08 15:48:31 +02:00
Danil Alexeev
1c5984c304
Update typed arrays documentation
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(cherry picked from commit b33c3fa092
)
2024-04-08 15:48:31 +02:00
Micky
d5340e1abd
Add documentation to PhysicsServer2DExtension
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(cherry picked from commit b7eee9de65
)
2024-04-08 15:48:31 +02:00
Micky
fb9702de9e
Add documentation to PhysicsDirectBodyState2DExtension
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(cherry picked from commit 9bbb2bc0f1
)
2024-04-08 15:48:31 +02:00
A Thousand Ships
99033fcf44
Add instructions to get shape of `RayCast2D/3D`
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Adds details on how to get the intersected shape
(cherry picked from commit f2d4ff5c1f
)
2024-04-08 15:48:31 +02:00
A Thousand Ships
dbc0ccae58
[Doc] Clarify behavior of `String.format` with keys in replacements
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(cherry picked from commit 8a78e7e174
)
2024-04-08 15:48:31 +02:00
A Thousand Ships
3bb74adc45
[Doc] Document loading behavior with relative paths
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(cherry picked from commit 2508c2e309
)
2024-04-08 15:48:31 +02:00
A Thousand Ships
2114489e23
[Core] Fix `ResourceLoader.load` cache with relative paths
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Paths were not simplified meaning that `res://foo.bar` was treated
differently from `./foo.bar` and similar
(cherry picked from commit 0274877def
)
2024-04-08 15:48:30 +02:00
A Thousand Ships
f890c5d299
[Doc] Clarify the behavior of `Vector2/3.cross` and mention parallel vectors
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(cherry picked from commit 47a8033698
)
2024-04-08 15:48:30 +02:00
Pylgos
6f339b07f0
Fix Resource::get_rid override not working in GDExtension
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(cherry picked from commit c2be2dfbde
)
2024-04-08 15:48:30 +02:00
Sofox
946cb13d9b
Fix duplicated folder reference in Godot Editor after changing filename case
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(cherry picked from commit 87b5a56ddf
)
2024-04-08 15:48:30 +02:00
kobewi
bfc72801fd
Ignore ERR_FILE_CANT_OPEN error when loading scene
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(cherry picked from commit f0cbd388dc
)
2024-04-08 15:48:30 +02:00
kobewi
dc865a1ec6
Don't abort loading when ext_resource is missing
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(cherry picked from commit 1de0415118
)
2024-04-08 15:48:30 +02:00
ArthasMenethil
28abd259f7
Fix OpenGL: _shadow_atlas_find_shadow: Condition "!sli" is true.
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(cherry picked from commit 17e489b93d
)
2024-04-08 15:48:30 +02:00
Hugo Locurcio
96303ab81e
Allow Decal Emission Energy values above 128 in the inspector
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This also sets the maximum value for the slider to 16 to match
BaseMaterial3D (higher values can be entered or dragged manually).
(cherry picked from commit ae12244e13
)
2024-04-08 15:48:30 +02:00
Rémi Verschelde
bd26efae0d
certs: Sync with Mozilla bundle as of Mar 11, 2024
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c5a419971b
(cherry picked from commit fd61a42e04
)
2024-04-08 15:48:30 +02:00
Eugene Yang
3f4734c249
Fix broken layout of asset library page
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(cherry picked from commit c5cab60b90
)
2024-04-08 15:48:30 +02:00
Silc Lizard (Tokage) Renew
3e968fd8ae
Move the line of infinity loop checking in AnimationStateMachine
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(cherry picked from commit b8d555c74b
)
2024-04-08 15:48:30 +02:00
Silc Lizard (Tokage) Renew
5e7607a6d6
Fix AnimationPlaybackTrack seeking behavior overall
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Co-authored-by: jsjtxietian <jsjtxietian@outlook.com>
Co-authored-by: Miguel0312 <miguel.vpereira14@gmail.com>
Co-authored-by: BruceLiCong <citb_li@163.com>
(cherry picked from commit c1741fe98e
)
2024-04-08 15:48:30 +02:00
AlexOtsuka
cd02fe3469
Fix Set Animation Save Paths breaking on Windows
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(cherry picked from commit 4d3319eceb
)
2024-04-08 15:48:30 +02:00
Raul Santos
d2433970c9
C#: Use `get_instance_binding` instead of set
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(cherry picked from commit a351c4bbe3
)
2024-04-08 15:48:30 +02:00
Markus Mikonsaari
5e2477e571
Fix separating axes for 3D cylinder-face collisions
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When checking for lateral surfaces of a cylinder against the points on a
face, the axis projection does not remove the cylinder position. This
results in the axis pointing to the wrong direction and reports
collisions when there shouldn't be.
(cherry picked from commit 3f69af9e64
)
2024-04-08 15:48:30 +02:00
Brandtware
7af7902121
Fix wrong return type mention in AStarGrid2D docs
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(cherry picked from commit f8c0208e96
)
2024-04-08 15:48:30 +02:00
Jordyfel
bbb29124b9
Fix small error in Variant doc
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(cherry picked from commit e41209caf2
)
2024-04-08 15:48:30 +02:00
smix8
09280edd41
Fix NavigationServer.set_debug_enabled() doing nothing
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Fixes NavigationServer.set_debug_enabled() doing nothing because it was not updated for newer dirty flags.
(cherry picked from commit 282d772f1b
)
2024-04-08 15:48:29 +02:00
Enhex
c9232a3637
Fix documentation for receiving light from light probes
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(cherry picked from commit 14ba478023
)
2024-04-08 15:48:29 +02:00
K. S. Ernest (iFire) Lee
d90195bb2e
Fixed loop condition in bone mapping
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Corrected the for-loop condition in the auto_mapping_process function. Previously, it was checking if children.size() is non-zero, which resulted in an infinite loop
(cherry picked from commit 15f1a0fba3
)
2024-04-08 15:48:29 +02:00
Jiali Qiu
8bfe88fee8
Fix issue with moving maximized window in macOS
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When opening the Godot editor and maximizing the window by double-clicking the
title bar, users are unable to drag the window with the mouse.
With this commit, `window_set_position` allows the maximized window to be moved
by dragging it. Only the fullscreen window won't be allowed to move.
Fixes #78758 .
(cherry picked from commit d78cb43ec2
)
2024-04-08 15:48:29 +02:00
Rodrigo Dias
61565d20c6
Fix MacOS menu bar & dock stop appearing after closing sub-window
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When the progress dialog task for saving a scene ends, or when closing the "Open project" dialog, the DisplayServerMacOS::update_presentation_mode() method now restores those fullscreen functionalities with the flags NSApplicationPresentationAutoHideMenuBar and NSApplicationPresentationAutoHideDock, whereas before it would reset to NSApplicationPresentationDefault, which didn't allow that.
Fixes #86495
(cherry picked from commit a4f2e5210f
)
2024-04-08 15:48:29 +02:00
Pedro J. Estébanez
68bfb779d1
Fix missed light clusters when inside clipped lights
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(cherry picked from commit 605fdb655c
)
2024-04-08 15:48:29 +02:00
kleonc
a8851277d2
[C#] Fix `Transform3D.InterpolateWith` applying rotation before scale
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(cherry picked from commit e2ed63b313
)
2024-04-08 15:48:29 +02:00
A Thousand Ships
498edf3dd8
[CI] Improve fetching of changed files
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PRs always use a merge into the repo on checkout, so checking for
`HEAD^1` will show all the changes regardless of the number of commits
in a PR
(cherry picked from commit 950743c3d8
)
2024-04-08 15:48:29 +02:00
Haoyu Qiu
f2bd24e80f
Fix wrong extension filter for dependency editor
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(cherry picked from commit e1ee838d11
)
2024-04-08 15:48:29 +02:00
Chronos-W
c215f72999
Add reference to InputEventJoypadButton in _shortcut_input doc
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(cherry picked from commit 9a439b246a
)
2024-04-08 15:48:29 +02:00
jsjtxietian
5ac47d30ed
Fix path3d's pick works incorrectly when viewport is in half resolution
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(cherry picked from commit 20f4a5d03a
)
2024-04-08 15:48:29 +02:00
Bill
b4ba90e432
Add fix for TAA passes rendering black meshes on XR
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(cherry picked from commit b44f1c5176
)
2024-04-08 15:48:29 +02:00
Alistair Leslie-Hughes
96cbb7ab65
Correct FileDialog Theme overrides
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Introduced in 15fd025f90
Fixes #89818
(cherry picked from commit 13d83dd4d7
)
2024-04-08 15:48:29 +02:00
A Thousand Ships
c2918e6e06
[Doc] Fix casing of some C# names
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(cherry picked from commit 366cc648bf
)
2024-04-08 15:48:29 +02:00
MewPurPur
36a32f4a5a
Follow up to blue robot icons optimization
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(cherry picked from commit 35a569478f
)
2024-04-08 15:48:29 +02:00
Danil Alexeev
8aff153ea2
Editor: Fix same-name (sub)groups interfering in Inspector
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Clear (sub)group hashmaps when changing category.
(cherry picked from commit 9b7dcfa0e2
)
2024-04-08 15:48:28 +02:00
Yevhen Babiichuk (DustDFG)
bfdced3a1c
Fix platform name in the message about unsupported CPU architecture
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Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
(cherry picked from commit ca60255d8c
)
2024-04-08 15:48:28 +02:00
David Sullivan
94ddc44a12
Fix: Address mobile resource leaks in render
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Update render_forward_mobile destructor to include instance buffers.
Update render_scene_buffers_rd cleanup to include weight buffers / blur
textures.
(cherry picked from commit dfa326ef55
)
2024-04-08 15:48:28 +02:00
Mikael Hermansson
db47101f68
Allow for 32 max collisions in `test_body_motion`
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(cherry picked from commit 7901a0524b
)
2024-04-08 15:48:28 +02:00
bruvzg
a6f25f7b04
[Windows] Fix exporting as ZIP when console wrapper and/or embedded PCK is enabled.
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(cherry picked from commit aac31feda6
)
2024-04-08 15:48:28 +02:00
A Thousand Ships
063edcbe3b
[Core] Prevent further infinite recursion when printing errors
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(cherry picked from commit 14897f6dd7
)
2024-04-08 15:48:28 +02:00
Haoyu Qiu
2034c10d9e
Fix description of touch input position
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(cherry picked from commit 0ff396c981
)
2024-04-08 15:48:28 +02:00
Danil Alexeev
d81e6e951c
Update `@GDScript` documentation
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(cherry picked from commit 0c48845247
)
2024-04-08 15:48:28 +02:00
Rémi Verschelde
33ba374a30
Merge pull request #90012 from AThousandShips/tile_fix_exit_4_2
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[4.2][TileMap] Fix forcing cleanup on exiting tree/canvas
2024-04-03 09:22:40 +02:00
A Thousand Ships
c6ae98ab60
[TileMap] Fix forcing cleanup on exiting tree/canvas
2024-03-28 13:26:55 +01:00
Rémi Verschelde
c57002e0b4
Merge pull request #89638 from CookieBadger/bezier-ctrl-click-add-key-fix
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[4.2] Fix Bezier Editor throwing error when adding key with CTRL+click
2024-03-23 16:40:43 -07:00