Ignacio Etcheverry
823fb59e10
Remove problematic VS Code hint path on Windows
2019-02-27 02:43:53 +01:00
Rémi Verschelde
51c1d55cf9
Merge pull request #26283 from neikeq/issue-25330
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Make export templates extraction handle subdirectories
2019-02-25 20:46:58 +01:00
Rémi Verschelde
8930347c48
Merge pull request #26279 from ericrybick/master
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Fix Editor crash after disabling plugin that used "forward_spatial_gui_input" #26124
2019-02-25 20:07:39 +01:00
Ignacio Etcheverry
50a137e393
Make export templates extraction handle subdirectories
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Fixes #25330
2019-02-25 19:56:58 +01:00
Rémi Verschelde
baefda6686
Merge pull request #26278 from akien-mga/stretch-shrink-step
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Fix property hint for stretch strink setting
2019-02-25 18:23:24 +01:00
Juan Linietsky
d360931e1f
Merge pull request #26280 from YeldhamDev/revert_merge_all_fix
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Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions"
2019-02-25 14:20:38 -03:00
Michael Alexsander Silva Dias
dcf6c4a368
Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions"
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This reverts commit 79f1d8b4fb
.
2019-02-25 14:09:33 -03:00
Rémi Verschelde
4a9c0ed8d9
Merge pull request #26277 from bojidar-bg/25904-update-stylebox-change
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Update controls when a stylebox or icon override changes
2019-02-25 17:23:15 +01:00
Eric Rybicki
747b9ac870
Fix editor crash after disabling plugin that used forward_spatial_gui_input
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Fixes #26124 .
2019-02-25 17:11:04 +01:00
Rémi Verschelde
f74d8b23b0
Merge pull request #26271 from Chaosus/wrapi64
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Fix wrapi to use int64_t instead int
2019-02-25 16:54:13 +01:00
Rémi Verschelde
8862d37e69
Fix property hint for stretch strink setting
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Fixes #25184 .
2019-02-25 16:53:33 +01:00
Bojidar Marinov
8dad5f1e10
Update controls when a stylebox or icon override changes; change to CONNECT_REFERENCE_COUNTED
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Also, cleanup unnessesary calls to update() and NOTIFICATION_THEME_CHANGED.
Fixes #25904 .
2019-02-25 17:42:38 +02:00
Rémi Verschelde
88a36e20cb
doc: Sync classref with current source
2019-02-25 11:22:41 +01:00
Rémi Verschelde
51bd516a07
doc: Fix wrong tag
2019-02-25 11:17:56 +01:00
Rémi Verschelde
f3127d327c
Merge pull request #26218 from cbscribe/kcc_array_doc
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[DOCS] Minor classref updates.
2019-02-25 10:03:53 +01:00
Rémi Verschelde
b520846c68
Merge pull request #26250 from Faless/net/gdnative
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Fixing C compatiblity for GDNative NET module
2019-02-25 09:26:52 +01:00
Chaosus
bc4d781277
Fix wrapi to use int64_t instead int
2019-02-25 10:51:04 +03:00
Chris Bradfield
08c3a2241d
[DOCS] Minor classref updates.
2019-02-24 20:30:26 -08:00
Juan Linietsky
31656301b2
Removed debug function.
2019-02-24 23:12:27 -03:00
Juan Linietsky
74d0ed2236
Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others
2019-02-24 22:36:53 -03:00
Hein-Pieter van Braam
5f34664f61
Merge pull request #26255 from hpvb/fix-26239
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Explicitly use floating point numbers in the our shaders
2019-02-25 00:55:25 +01:00
Hein-Pieter van Braam
fc5792f2ea
Merge pull request #26160 from marxin/come-up-with-use_gcc
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Come up with use_gcc.
2019-02-25 00:50:53 +01:00
Hein-Pieter van Braam
3d5fc1bb38
Merge pull request #26161 from marxin/add-Wwrite-strings
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Add -Wwrite-strings into all and extra warnings.
2019-02-25 00:50:39 +01:00
Hein-Pieter van Braam
0fdcebfbb7
Merge pull request #26242 from serados/init_mouse_pos_win
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Update Windows global mouse position at startup
2019-02-25 00:48:52 +01:00
Hein-Pieter van Braam
a83e77fded
Explicitly use floating point numbers in the our shaders
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We need to be explicit about using floating point numbers in our shaders
for compatibility with mobile GLES drivers.
2019-02-24 23:35:10 +00:00
Hein-Pieter van Braam
21c0750106
Merge pull request #26253 from hpvb/vpx-use-x86inc
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Disable all use of avx instructions
2019-02-24 23:32:23 +01:00
Hein-Pieter van Braam
ab276f67b8
Disable all use of avx instructions
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For some reason CPU feature detection isn't working on our vendored
libvpx. This breaks Godot on older CPUs (pre-2011).
2019-02-24 23:03:48 +01:00
Fabio Alessandrelli
f112f5785b
Fixing C compatiblity for GDNative NET module
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Also add net interfaces to gdnative_api.json
2019-02-24 21:23:23 +01:00
Rémi Verschelde
69c0d32b93
Merge pull request #26240 from eska014/html5-preload-noown
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Properly preload files, always use stdout/-err in HTML5 platform
2019-02-24 19:44:54 +01:00
Junwei Ng
731b152dc1
Update Windows global mouse position at startup
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Fixes issue #8145 for Windows, in the same manner as
issue #21910 fixed it for X11.
2019-02-25 01:10:18 +09:00
Juan Linietsky
61b41d6001
Ensure all properties are refreshed when setting a script, fixes #24845
2019-02-24 10:50:43 -03:00
Juan Linietsky
3ea04c1366
Prevent circular references to scene being saved, fixes #24384
2019-02-24 10:48:38 -03:00
George Marques
755c690252
Merge pull request #25018 from AllanDaemon/#24895
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Fix support for optional parameters in setters
2019-02-24 10:45:50 -03:00
Leon Krause
76522624cb
Use stdout/-err for all messages in HTML5 platform
2019-02-24 04:56:34 +01:00
Juan Linietsky
ab8f3d7842
Fixed issue with buffers being wrongly cleared, closes #25484
2019-02-24 00:33:22 -03:00
Rémi Verschelde
4ebb544ffa
Merge pull request #26171 from Calinou/fix-wrapi-crash
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Fix crash when using `wrapi()` with a range of zero
2019-02-24 02:37:04 +01:00
Ignacio Etcheverry
ef61c14dda
Merge pull request #26214 from neikeq/defval-pls
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Fix default value of EditorSpatialGizmo.add_mesh method bind
2019-02-24 01:38:24 +01:00
Juan Linietsky
f436047cf5
Clear canvas item after rendering font, fixes #23774
2019-02-23 21:31:09 -03:00
Ignacio Etcheverry
448d3904a1
Fix default value of EditorSpatialGizmo.add_mesh method bind
2019-02-24 01:15:16 +01:00
Hein-Pieter van Braam
e30ce69cb4
Merge pull request #26154 from hpvb/disable-via-padlock
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Disable support for VIA Padlock
2019-02-24 01:12:47 +01:00
Hein-Pieter van Braam
e33e0a5ea7
Disable support for VIA Padlock
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This code defines a symbol 'unsupported' which is also in a newer
version of libwebsockets. To fix 32bit linux builds just disable
padlock support. Processors that support this are rare and old.
2019-02-24 00:11:35 +00:00
Juan Linietsky
bfa9be85d3
Remove copy and use instance material override in gizmos, fixes #23783
2019-02-23 20:20:54 -03:00
Juan Linietsky
6cd4006fb3
Do not crash on empty path, closes #23701
2019-02-23 20:07:16 -03:00
Juan Linietsky
d79c8d7655
Fix vertex lighting in GLES2, closes #25365
2019-02-23 19:53:04 -03:00
Ignacio Etcheverry
c2bc458dfe
Merge pull request #26210 from neikeq/issue-26209
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C#: Fix Vector2.AngleToPoint
2019-02-23 23:40:25 +01:00
Ignacio Etcheverry
da3776a40a
C#: Fix Vector2.AngleToPoint
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Fixes #26209
2019-02-23 23:28:31 +01:00
Juan Linietsky
fd68bb2596
-Treat scalar conversions when calling functions as error, closes #24261
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-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Rémi Verschelde
07fbc34195
Merge pull request #26203 from neikeq/csharp-basis
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C#: Basis fixes and cleanup
2019-02-23 20:53:03 +01:00
Rémi Verschelde
112dd91193
Merge pull request #26204 from bruvzg/macos_move_to_fg
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[macOS] Change `move_window_to_foreground` to take focus.
2019-02-23 20:26:48 +01:00
Leon Krause
81554dac61
Fix file preloading warning in HTML5 platform
2019-02-23 20:06:22 +01:00