Commit Graph

4248 Commits

Author SHA1 Message Date
Wilhem Barbier f38473f65b Check the save path before importing a 3D Mesh 2016-05-18 20:55:24 +02:00
Geequlim 5ad6480979 Add 'Show In System' option into filesystem RMB menu 2016-05-18 15:48:40 +08:00
Rémi Verschelde 926495d8eb Merge pull request #4698 from volzhs/compile-no-tools
fix compile failure when tools=no
2016-05-18 07:34:24 +02:00
volzhs ebcf04ff1f fix compile failure when tools=no 2016-05-18 14:29:53 +09:00
Rémi Verschelde 3e61927790 i18n: Sync template with source 2016-05-17 23:49:42 +02:00
Rémi Verschelde be4d95c19a CanvasModulate: fix build issue with GCC
Bug from c195c0d.
2016-05-17 23:47:26 +02:00
Rémi Verschelde f33460aa23 i18n: Make .pot paths hopefully platform-independent 2016-05-17 23:37:20 +02:00
Juan Linietsky c195c0df6b -Added configuration warning system for nodes
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
2016-05-17 18:28:44 -03:00
Rémi Verschelde 3a26e14a2b i18n: Simple extract.py improvements
Also sync the template with current source.
2016-05-17 19:29:32 +02:00
punto- 433de90564 Removing round from int interpolation
This might break some animations that use int tracks in continuous mode, but it should provide a more uniform interpolation for things like sprite frames.
2016-05-17 13:27:49 -03:00
Rémi Verschelde 8cb2e1be1b Merge pull request #4690 from volzhs/dnd-visual
Scenetree Nodes drag and drop visual representation
2016-05-17 17:24:36 +02:00
volzhs 3dd722d92f Scenetree Nodes drag and drop visual representation
fixes #4684
2016-05-17 23:27:35 +09:00
Rémi Verschelde 10e6525a10 Merge pull request #4688 from volzhs/search-tree
use case insensitive for searching nodes in Scene tree dock
2016-05-17 16:16:39 +02:00
volzhs afd5186ca3 use case insensitive for searching nodes in Scene tree dock
fixes #4674
2016-05-17 23:03:46 +09:00
Rémi Verschelde 1137ed33aa Merge pull request #4687 from volzhs/remove-duplicated-add_frame
remove old bind for add_frame of SpriteFrames
2016-05-17 15:51:44 +02:00
volzhs d6ccea541d remove old bind for add_frame of SpriteFrames
it causes ``ERROR: Method already bound: SpriteFrames::add_frame``
2016-05-17 22:48:36 +09:00
Rémi Verschelde b58e261d41 GDScript: Fix method info for is_nan and is_inf
As reported on https://godotengine.org/qa/4114/why-isnan-and-isinf-arent-implemented
2016-05-17 14:59:48 +02:00
Rémi Verschelde 02f3e7e766 Merge pull request #4659 from Paulb23/hex_notation_highlighting
Fixed hex notation highlighting
2016-05-17 09:33:44 +02:00
Rémi Verschelde 68dc685f1f Merge pull request #4652 from Paulb23/node_duplication_position
Node duplication positions under duplicated node, issue #964
2016-05-17 09:14:23 +02:00
Juan Linietsky f93aaa9b78 Default editing popup for LineEdit and TextEdit 2016-05-16 20:25:17 -03:00
kjohnson0451 eb10c21a00 Adds the invert() method to DVector.
This effectively allows invert() to be used on the following types:
ByteArray, IntArray, RealArray, StringArray, Vector2Array, Vector3Array, ColorArray
2016-05-16 13:06:41 -04:00
Juan Linietsky a0dd7ec171 Missing translatable strings 2016-05-16 13:19:55 -03:00
Juan Linietsky f9d615ee87 Contextualized Scene Tree menu
-Added context menu to Scene Tree Dock
-Removed Buttons
-Added a filter to search for nods more easily in the dock
2016-05-16 12:23:58 -03:00
Rémi Verschelde 6cf4f20590 Merge pull request #4666 from CowThing/classref-edit
Filling in documentation.
2016-05-16 11:12:09 +02:00
Juan Linietsky a2c4c17085 Experimental Right Mouse Button menu for SceneTree
Will eventually replace the buttons of that dock, so please test it!
2016-05-15 23:41:48 -03:00
Juan Linietsky 8b47e26f59 Changes to FileSystem Dock
-Replaced buttons for file actions fo RMB menu
-Added a split mode, if the dock is not sharing vertical space with
anything else
-imroved drag and drop support
2016-05-15 20:25:51 -03:00
CowThing 0749db2cf8 Filling in documentation.
AABB, Color, Rect2, Transform, Vector2, and Vector3.
2016-05-15 19:01:21 -04:00
Juan Linietsky bed3efb17e New reworked AnimatedSprite!
-New SpriteFrames editor, with support for drag&drop, multiple animation
sets, animation speed and loop.
-New AnimatedSprite, with support for all the new features!
AnimatedSprite3D has not been updated yet.
-Added support for drag&drop to other editors, such as resourcepreload,
sample library,  etc.
2016-05-14 23:48:45 -03:00
Paulb23 b2bf266ddc Fixed hex notation highlighting 2016-05-15 01:32:43 +01:00
Rémi Verschelde 7913e792ac Merge pull request #4563 from djrm/classref-edit
Documented @GlobalScope singletons and some keys
2016-05-13 21:09:08 +02:00
Paulb23 aee156dc02 Node duplication positions under duplicated node, issue 964 2016-05-13 20:05:52 +01:00
Juan Linietsky da7a9aae27 Merge pull request #4096 from neikeq/pr-margin-cont-imp
MarginContainer improvements
2016-05-13 13:13:12 -03:00
Rémi Verschelde bd3dbe5fa3 Merge pull request #4650 from bojidar-bg/add-doctool-member
Save member information in docdata
2016-05-13 16:33:57 +02:00
Bojidar Marinov 4cbf74da71 Save member information in docdata
Closes #4609
2016-05-13 16:53:08 +03:00
Rémi Verschelde ce70c844d1 Merge pull request #4649 from volzhs/issue-3653
Add SpinBox to Lossy Quality on Image Groups
2016-05-13 14:48:33 +02:00
volzhs 82600944bd Add SpinBox to Lossy Quality on Image Groups
fixes #3653
2016-05-13 21:39:29 +09:00
Rémi Verschelde 1bdda9a922 Travis: Filter out another string, still noisy
That should leave only the `extracting:` lines of the verbose unzip,
should be enough to keep Travis awake.
2016-05-13 11:28:29 +02:00
Rémi Verschelde dfb9ba877e Travis: Filter verbose output of ndk install
Screw you travis... Timeout after 10 minutes without log output,
but build killed once the log reaches 4 MB...
2016-05-13 11:17:14 +02:00
Rémi Verschelde 83913e86fe Travis: Install android *DKs in verbose mode
Builds tend to fail due to the 10 min limit for stalled builds.
Most likely because the download is done silently and takes more than
10 min depending on the Travis connection.
2016-05-13 10:26:15 +02:00
Rémi Verschelde 79f29babc9 Merge pull request #4638 from volzhs/pr-issue-4607
open directory or file when double click
2016-05-13 07:56:38 +02:00
Rémi Verschelde a5a56a4923 Merge pull request #4644 from djrm/classref-edit-2
Fix some errors in some rotation functions, also clarify that certain…
2016-05-13 07:42:53 +02:00
Daniel J. Ramirez 70ec87ecd2 Fix some errors in some rotation functions, also clarify that certain parameters are expressed in radians 2016-05-12 18:44:32 -05:00
Rémi Verschelde e4765c4831 Merge pull request #4639 from eska014/js-build-bossl
Remove nocpuid.c from builtin OpenSSL
2016-05-12 18:50:10 +02:00
volzhs 81b4d38fa7 open directory or file when double click
fixes #4607
2016-05-13 01:22:19 +09:00
eska 2392824dba Remove nocpuid.c from builtin OpenSSL
Since opensslconf.h no longer defines OPENSSL_CPUID_OBJ, OpenSSL defines
OPENSSL_cpuid_setup itself (with the same empty definition)
2016-05-12 17:06:34 +02:00
MattUV 91c85ff1f5 classref: Fixed return types in Area and Area2D (#4635) 2016-05-12 17:03:15 +02:00
Rémi Verschelde 48dc4d92a8 Merge pull request #4631 from akien-mga/pr-classref
classref: Documentation for Directory and ConfigFile
2016-05-12 08:42:57 +02:00
Rémi Verschelde 22d1385caf classref: Directory and ConfigFile 2016-05-12 08:41:43 +02:00
Rémi Verschelde 2fbf4f563b classref: Sync with current source 2016-05-12 08:31:53 +02:00
Juan Linietsky 0c57a58056 ability to drag scenes from filesystem to tree for instancing 2016-05-11 20:57:52 -03:00