Commit Graph

79 Commits

Author SHA1 Message Date
Wilson E. Alvarez a3cb1b096f
Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
bruvzg 6cc314e0fa
[Linux/Freedesktop] Implement native file selection dialog support. 2023-08-17 10:56:16 +03:00
Rémi Verschelde a6e75f3971
Fix Linux `move_to_trash` wrongly reporting files as not found
We can't rely on the error code from `gio` or `kioclient5`, in my
rudimentary testing they return `1` for both missing files and other
situations like not having a Trash can on the mounted volume.

Fixes #79108.
2023-07-11 09:55:27 +02:00
Rémi Verschelde 01e84b1da1
Merge pull request #67158 from amoriqbal/fix_error_message
Fix the conditions for firing 'No such file or directory' error on Linux `move_to_trash`
2023-06-19 10:26:50 +02:00
Danil Alexeev 2d2b2cadfa
Fix `bsd` feature tag includes only "other BSDs" 2023-06-15 16:25:18 +03:00
Rémi Verschelde 9e4315bb50
Style: Harmonize header includes in platform ports
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module should be included with relative
paths (relative to the root folder of the modular component, e.g.
`platform/linuxbsd/`), in their own section before Godot's "core" includes.

The `api` and `export` subfolders also need to be handled as self-contained
(and thus use relative paths for their "local" includes) as they are all
compiled for each editor platform, without necessarily having the api/export
matching platform folder in the include path.
E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp`
and those need to use relative includes for it to work.
2023-06-08 15:19:19 +02:00
MJacred 2c5e2196bd Replace get_rendering_device() call to prevent crashes on OpenGL.
And make OpenGL video adapter info align with Vulkan.
2023-06-06 23:29:36 +02:00
MJacred 9e5bf3d589 Copy system info to clipboard + Update bug_report.yml
plus minor static-related fixes
* linuxbsd: get_systemd_os_release_info_value() -> static breaks usage if used multiple times
* windows/linuxbsd: get_video_adapter_driver_info() writes info into static
* linuxbsd: get_distribution_name() + get_version() -> write bsd fallback into static variable
* windows/uwp/android: remove unnecessary use of static
2023-05-27 18:21:23 +02:00
Rémi Verschelde 258fabdbb3
Merge pull request #76836 from Faless/tls/system_certs
[TLS] Add support for platform-specific CA bundles.
2023-05-12 11:17:31 +02:00
Fabio Alessandrelli 6fd9982358 [TLS] Add support for platform-specific CA bundles.
Adds a new OS::get_system_ca_certs method which can be implemented by
platforms to retrieve the list of trusted CA certificates using OS
specific APIs.

The function should return the certificates in PEM format, and is
currently implemented for Windows/macOS/LinuxBSD(*)/Android.

mbedTLS will fall back to bundled certificates when the OS returns no
certificates.

(*) LinuxBSD does not have a standardized certificates store location.
    The current implementation will test for common locations and may
    return an empty string on some distributions (falling back to the
    bundled certificates).
2023-05-12 09:58:23 +02:00
David Snopek 87fcee2d7f Fix 'linux' and specific BSD feature tags 2023-05-11 16:58:52 -05:00
Juan Linietsky 273a6eeb66 Redo how the remote filesystem works
Instead of reading files over the network, the new version uses a local file cache and only updates files when it changes.

The original remote filesystem was created 14 years ago, when ethernet was faster than hard drives or even flash. Also, mobile devices have a very small amount of storage.
Nowadays, this is no longer the case so the approach is changed to using a persistent cache in the target device.

Co-authored-by: m4gr3d
2023-05-08 11:57:54 +02:00
bruvzg bed46f723c
[Linux/BSD] Add dynamically loaded library version checks. 2023-03-20 08:10:56 +02:00
bruvzg 8d501a2dc3
[TextServer] Add invalid font scaling check, restrict Linux/BSD system fonts lookup to TrueType/CFF only. 2023-03-10 09:36:17 +02:00
bruvzg dd068794c3
[Linux] Make SO wrapper usage optional. 2023-02-16 16:38:47 +02:00
Hugo Locurcio e7779dc62d
Use a "warning" icon in `OS.alert()` on Linux/*BSD
This is the same icon as used on Windows.
2023-02-02 15:17:15 +01:00
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
bruvzg 89db7f8e7c
[Linux/BSD] Fix build without fontconfig. 2022-12-05 07:56:44 +02:00
bruvzg ecec415988
Use system fonts as fallback and improve system font handling.
Add support for font weight and stretch selection when using system fonts.
Add function to get system fallback font from a font name, style, text, and language code.
Implement system font support for Android.
Use system fonts as a last resort fallback.
2022-12-04 18:44:20 +02:00
bruvzg 40832cc670
[fontconfig] Reject font substitutes if non-alias name was used. 2022-11-15 11:17:44 +02:00
dzil123 d22ab7c85b Cache OS_LinuxBSD::get_system_dir(SYSTEM_DIR_DESKTOP) 2022-11-12 22:38:32 -08:00
Rémi Verschelde 889868cbbc
Merge pull request #68182 from Riteo/x11-folder
linuxbsd: move all X11 stuff in its own directory
2022-11-03 00:32:30 +01:00
Riteo 593c571d6a linuxbsd: move all X11 stuff in its own directory
This allows implementing `DisplayServer`s like Wayland without making a
mess in the source tree.
2022-11-02 20:48:46 +01:00
bruvzg 060d62e0dc
Load and use system emoji font in the editor. 2022-11-01 11:04:58 +02:00
zCubed3 e7091d07cd
Fix OS.get_video_adapter_driver_info crash 2022-10-27 15:45:21 -07:00
Rémi Verschelde 5aadc618b6 Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo
Fetch video adapter driver name and version from OS
2022-10-11 13:59:53 +02:00
MJacred de768afbdc Fetch video adapter driver name and version from OS on Linux/*BSD and Windows 2022-10-11 12:39:41 +02:00
Amor Iqbal 43264bff23 Changed the conditions for firing 'No such file or directory' error 2022-10-10 08:28:04 +05:30
Rémi Verschelde f501e4f665 Unix: Remove now unnecessary I/O defines, cleanup
- `LIBC_FILEIO_ENABLED` wasn't defined anywhere, even in _other platforms_.
- `NO_NETWORK` is also never defined. It probably isn't enough anyway to
  disable network APIs in the current codebase.
- `UNIX_SOCKET_UNAVAILABLE` is never defined in this code but used by some
  other platforms, clarify that.
- `NO_STATVFS` can be removed as Android supports it since API level 19,
  which is our current min SDK level. It's also only used for
  `DirAccessUnix::get_space_left()` which is anyway overridden by
  `DirAccessJAndroid::get_space_left()` so it shouldn't make a difference.
  * Fixed documentation for `DirAccess.get_space_left()`.
- `NO_FCNTL` is likely also a remnant of early Android days, in current NDK
  r23 it seems to be available. Also cleaned up unused `fcntl.h` includes.
- `NO_ALLOCA` is never defined, and we use alloca in many places now.
2022-10-03 12:33:41 +02:00
MJacred ac9786c525 Add get_distribution_name() and get_version() to OS
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP

Co-authored-by: bruvzg
2022-09-16 11:17:36 +02:00
James 0aecfc9254 Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
Aaron Franke 10a56981dc
Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
Pedro J. Estébanez 6e647dea24 Remove unused force_quit variable from many OS abstractions 2022-08-27 13:41:53 +02:00
bruvzg 6510e11ae9
Fix memory leak when accessing/listing system fonts. 2022-08-09 12:57:53 +03:00
bruvzg 9ced8bcca3
Load fontconfig libraries dynamically. 2022-07-27 21:07:21 +03:00
bruvzg f86448520a
Fix Linux build without fontconfig. 2022-07-27 17:21:04 +03:00
bruvzg 36ef8f29dc
Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
bruvzg c0cc41d6c1
Improve embedded PCK loading and exporting.
Windows export process:
  Limit size of executable with embedded PCK to 4 GB.
  Use "rcedit" before embedding PCK.
  Capture and process "rcedit" errors.

Windows, Linux:
  Add support for PCK loading from executable "pck" section.
2022-04-20 11:09:59 +03:00
bruvzg 4bf99f4af2 Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
bruvzg 9381acb6a4
Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
Rémi Verschelde 768f9422bc Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
`DirAccess *` needs to be deleted manually, and this is often forgotten
especially when doing early returns with `ERR_FAIL_COND`.
`DirAccessRef` is deleted automatically when it goes out of scope.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-03-11 09:13:11 +01:00
Rémi Verschelde 7866c98479
Merge pull request #58335 from maiself/fix-directory-delete-linux 2022-03-10 21:29:40 +01:00
MmAaXx500 eda3180395
Add missing header for headless builds 2022-03-09 09:58:20 +01:00
Mai Lavelle dfdc1c1642 Fix deleting of directories on Linux
Trailing slash of directories was mishandled, and incorrect derived paths
were formed. Stripping the slash fixes this.
2022-02-20 08:38:59 -05:00
Rémi Verschelde b8b4580448
Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
2022-02-16 14:06:29 +01:00
Hugo Locurcio ee7cd9a3a1
Add an `OS.get_processor_name()` method
This method can be used to get the CPU model name.
It can be used in conjunction with
`RenderingServer.get_video_adapter_name()` and
`RenderingServer.get_video_adapter_vendor()` for annotating benchmarks
and automatic graphics quality configuration.
2022-02-15 20:55:53 +01:00
Haoyu Qiu 8be49838b3 Fix memory leak when move to trash fails on Linux 2022-01-25 18:38:13 +08:00
bruvzg c69e0d16bc
Fix multiple missing UTF-8 decoding. 2022-01-06 14:35:22 +02:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00