Commit Graph

47409 Commits

Author SHA1 Message Date
kobewi
36fd92ff58 Reorganize connection dialog 2022-09-19 18:39:10 +02:00
Raul Santos
5be5f167a1
C#: Rename PlusFile to PathJoin 2022-09-19 18:25:29 +02:00
RedMser
de3b1c3fca Add recursion depth check to JSON stringify/parse 2022-09-19 18:22:55 +02:00
Rémi Verschelde
35a15e6191 SCons: Refactor handling of production flag and per-platform LTO defaults
Fixup to #63288.
See #65583 for the bug report.

Co-authored-by: Cyberrebell <chainsaw75@web.de>
2022-09-19 18:11:29 +02:00
clayjohn
87710517fa Add QuadMesh back as a subclass of PlaneMesh.
This simplifies the creation of billboarded meshes without any code overhead.
2022-09-19 08:53:10 -07:00
Marc Gilleron
aed3822a93 Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
Tobias Widner
422bacbfd1 Fix Vulkan: SpotLight3D's and OmniLight3D's Projector doesn't work 2022-09-19 17:18:45 +02:00
Micky
f7231b67e1 Make "Access as Unique Name" a shortcut
The shortcut's name is "scene_tree/toggle_unique_name", not mapped to anything by default.

It also dynamically changes the text based on whether or not the unique name is going to be enabled or disabled.

Finally, it spaces the shortcut in the menu close to "Copy Node Path" if possible.
2022-09-19 17:16:50 +02:00
bruvzg
46af7cbfdd
[RTL] Add option to apply built-in effects to the individual connected glyphs. 2022-09-19 18:10:32 +03:00
fabriceci
7a15ccfa7b Warn users when collisions are not supported 2022-09-19 16:51:41 +02:00
fabriceci
1937e030b5 Increases the number of maximum detected collisions 2022-09-19 16:44:31 +02:00
Marc Gilleron
cee8bd9e76 Expose EditorInspector.get_selected_path 2022-09-19 15:20:34 +01:00
Rémi Verschelde
6f5704d86f Merge pull request #65630 from aaronfranke/no-defer-ste-warn-ch
_warning_changed` signal connection
2022-09-19 15:43:23 +02:00
Rémi Verschelde
40a7fb238d Merge pull request #64728 from fabriceci/only-report-recovery-for-floor-snapping
Turn on recovery as collisions only for floor snapping
2022-09-19 15:39:55 +02:00
Rémi Verschelde
ec60c4ee9e Merge pull request #65271 from KoBeWi/FirAccess🌲
Replace File/Directory with FileAccess/DirAccess
2022-09-19 15:33:24 +02:00
Rémi Verschelde
4ebf7d14ac Merge pull request #66079 from Zylann/project_settings_restart
Expose ProjectSettings.set_restart_if_changed(name, restart)
2022-09-19 15:33:11 +02:00
Rémi Verschelde
1445b052b4 Merge pull request #66104 from Zylann/notification_local_transform_changed
Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`
2022-09-19 15:32:43 +02:00
Rémi Verschelde
166ab6e80e Merge pull request #66101 from KoBeWi/help,_it_crashed
Fix possible crash in editor help
2022-09-19 15:32:34 +02:00
Rémi Verschelde
2d01768618 Merge pull request #66097 from Zylann/make_atlas_vec2i
make_atlas`
2022-09-19 15:32:28 +02:00
Rémi Verschelde
d4f8418582 Merge pull request #66080 from Zylann/editor_property_set_read_only
Expose `EditorProperty._set_read_only` virtual method
2022-09-19 15:32:16 +02:00
Rémi Verschelde
aa42b4f0cb Merge pull request #65995 from MinusKube/tileset-size-bug
Fix atlas view drawing roots having zoom applied twice
2022-09-19 15:32:01 +02:00
Rémi Verschelde
1be4f4b69f Merge pull request #66081 from aaronfranke/math-funcs-spacing
Spacing changes in math_funcs.h
2022-09-19 15:31:53 +02:00
Marc Gilleron
2a8aeddc93 Expose ProjectSettings.set_restart_if_changed(name, restart) 2022-09-19 13:57:07 +01:00
Marc Gilleron
c00c29a136 Expose NOTIFICATION_LOCAL_TRANSFORM_CHANGED 2022-09-19 13:43:46 +01:00
kobewi
1eda8c2432 Fix possible crash in editor help 2022-09-19 13:26:50 +02:00
Marc Gilleron
056a418862 Expose EditorProperty._set_read_only virtual method 2022-09-19 11:56:49 +01:00
Marc Gilleron
700bb066e0 Use Vector2i when returning atlas size in Geometry2D::make_atlas 2022-09-19 11:37:02 +01:00
bruvzg
d104a4cdbd
Add missing initial window flags and window mode to the project settings. 2022-09-19 12:30:10 +03:00
kobewi
9f2dc68279 Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
Rémi Verschelde
63c0dc690e Merge pull request #66087 from aaronfranke/gltf-minor-light
Minor enhancements to the GLTF module (lights and docs)
2022-09-19 09:25:13 +02:00
Rémi Verschelde
97a6c9f16d Merge pull request #66070 from KoBeWi/call_of_undo
Change UndoRedo to use Callables
2022-09-19 09:23:32 +02:00
Rémi Verschelde
49891e4c2f Merge pull request #65915 from clayjohn/VULKAN-mobile-fog
Restore fog in vulkan mobile renderer.
2022-09-19 09:23:24 +02:00
Rémi Verschelde
956ea15e81 Merge pull request #65879 from magian1127/4.0GenSDoc
inheritdoc the "///" comment from EventHandler to the generated event
2022-09-19 09:23:05 +02:00
Aaron Franke
300fc5e39a
Spacing changes in math_funcs.h 2022-09-19 02:22:50 -05:00
Rémi Verschelde
ec193432dd Merge pull request #66047 from Rindbee/improve-TabContainer
Make the inner `TabBar` in a `TabContainer` behave like it is in a `Container`
2022-09-19 09:22:33 +02:00
Aaron Franke
afe09ec914
Minor enhancements to the GLTF module (lights and docs) 2022-09-18 22:33:21 -05:00
kobewi
b3997191d8 Change UndoRedo to use Callables 2022-09-18 23:52:50 +02:00
fabriceci
10395f5df2 Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor. 2022-09-18 22:23:09 +02:00
Yuri Rubinsky
908795301b
Merge pull request #66040 from jeffres/fix-closing-shader-file-with-middle-mouse-click 2022-09-18 22:26:15 +03:00
kleonc
8a56100d39 SpriteBase3D Fix drawing AtlasTextures with vertical margins differently than in 2D 2022-09-18 20:08:31 +02:00
kleonc
8837d41b50 Move duplicated drawing code from Sprite3D/AnimatedSprite3D to SpriteBase3D 2022-09-18 20:03:03 +02:00
Markus Sauermann
52da6f1a44 Update mouse cursor shape after changes
This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update.
2022-09-18 17:15:38 +02:00
Magian
4bd7c63669 C#: inheritdoc the "///" comment from EventHandler to the generated event 2022-09-18 23:08:22 +08:00
Rindbee
65f97c671c Make the inner TabBar in a TabContainer behave as if it were in a Container 2022-09-18 20:55:13 +08:00
Rémi Verschelde
e5594c26b1
Merge pull request #44143 from KoBeWi/callable_multiplayer 2022-09-18 13:47:04 +02:00
jeffres
b9d9528c45 Close shader under cursor when middle mouse clicking in editor list
Previously middle mouse clicking resulted in the currently selected
file to be closed, which is not the behavior commonly expected.
2022-09-18 13:25:13 +02:00
Tomasz Chabora
882a4f8906 Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
Rémi Verschelde
7a0a3fea94 Merge pull request #62417 from willnationsdev/gdres-quickopen
Enable QuickOpen to see scripted resources
2022-09-18 10:53:53 +02:00
Rémi Verschelde
469eb3dfd7 Merge pull request #62413 from willnationsdev/gdres-inspector
Script-class-aware Inspector & related controls.
2022-09-18 10:53:47 +02:00
Rémi Verschelde
0aea7f2f0f Merge pull request #62411 from willnationsdev/gdres-gdscript
Add GDScript resource export.
2022-09-18 10:53:42 +02:00