Rémi Verschelde
9f05e16727
Merge pull request #70940 from MewPurPur/better-gradient2d-editor
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Improvements to Gradient2D Editor
2023-05-29 10:28:46 +02:00
Rémi Verschelde
6dcd490d03
Merge pull request #66763 from MewPurPur/remove-bookmark-hiding
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Remove editor setting for hiding bookmarks
2023-05-29 10:28:37 +02:00
Haoyu Qiu
85f137912d
Fix code tag typo in class reference
2023-05-29 15:47:04 +08:00
Aaron Franke
a98be434b7
Fix center of mass when importing GLTF physics bodies
2023-05-29 00:09:15 -05:00
Markus Sauermann
a9bf3de08e
Fix InputEvent being used twice
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A single mouse click can cause multiple actions, which contradicts
the paradigm that a single Input Event should cause only a single
action.
The solution consists of two parts:
1. Physics Picking as the last step during viewport input event
handling, currently doesn't set the event as handled. This PR sets
the event as handled in the case of physics picking.
2. After an InputEvent is processed by a SubVieportContainer, it is
sent to its parent, even if it set as handled within the SubViewport.
This PR adds an additional test to check if the event is handled
before propagating the event to the parent Control.
2023-05-29 02:39:09 +02:00
Michael Alexsander
af04d3fb2c
Fix error when attempting to move a embedded window with a negative title height
2023-05-28 16:46:16 -03:00
Ninni Pipping
17fb77223c
Minor grammar fixes to documentation
2023-05-28 18:27:56 +02:00
RedworkDE
67e8c57f03
Invalidate the DocCache when updating the xml docs
2023-05-28 17:08:27 +02:00
VolTer
151a4ba6a5
Overhaul the top sections of the class reference (GUI classes)
2023-05-28 14:24:54 +02:00
VolTer
a3c4a4b039
Overhaul the Curve Editor
2023-05-28 14:17:51 +02:00
Stanislav Labzyuk
7b139e77e8
Add spacebar for folding in the Create New Node window
2023-05-28 12:48:34 +02:00
Max Hilbrunner
28cca66d2c
Merge pull request #77541 from TokageItLab/remove-outdated-docs-from-skeleton
2023-05-28 09:00:22 +02:00
VolTer
21dd647af2
Fix WorldEnvironment icon
2023-05-28 06:56:37 +02:00
Kory Postma
c8cac39446
Grayscale fix for Image::premultiply_alpha() and Image::convert(FORMAT_L8) while using REC.709, with added test case
2023-05-27 18:01:44 -05:00
VolTer
ac8a9df2bf
Reinstate NoiseTexture2D icon
2023-05-27 21:37:54 +02:00
Yuri Sizov
06ccbfe8ee
Merge pull request #77534 from aaronfranke/gltf-node-index
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Add a `get_node_index` method to GLTFState
2023-05-27 20:35:19 +02:00
Yuri Sizov
c670c4334a
Merge pull request #65902 from MJacred/editor/copysysteminfo
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Add an editor option to copy system info to clipboard
2023-05-27 20:11:54 +02:00
VolTer
6f6fbb93be
Manually optimize a lot of SVGs
2023-05-27 20:03:44 +02:00
patrickdown
391a1bf60e
Implemented texture_2D_layered_initialize
2023-05-27 12:53:59 -05:00
Aaron Franke
5e139c2ab9
Add a get_node_index method to GLTFState
2023-05-27 12:30:25 -05:00
MJacred
9e5bf3d589
Copy system info to clipboard + Update bug_report.yml
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plus minor static-related fixes
* linuxbsd: get_systemd_os_release_info_value() -> static breaks usage if used multiple times
* windows/linuxbsd: get_video_adapter_driver_info() writes info into static
* linuxbsd: get_distribution_name() + get_version() -> write bsd fallback into static variable
* windows/uwp/android: remove unnecessary use of static
2023-05-27 18:21:23 +02:00
Yuri Sizov
9a3221f1ed
Merge pull request #77419 from MewPurPur/remove-unused-svgs
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Remove unused SVG icons
2023-05-27 17:59:54 +02:00
Yuri Sizov
36e7800679
Merge pull request #77511 from KoBeWi/destroy_size()
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Minor improvements to sub-resource list
2023-05-27 17:51:06 +02:00
Yuri Sizov
c87dc07fdd
Merge pull request #77514 from bruvzg/fix_dup_breaks
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[TextServer] Prevent duplicate line breaks on virtual spaces when line width is significantly smaller than character width.
2023-05-27 17:49:49 +02:00
Yuri Sizov
9128ed4719
Merge pull request #77517 from KoBeWi/TranslateThisRightNow
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Translate inspector changes indicator
2023-05-27 17:39:19 +02:00
Yuri Sizov
f6dcd7f51a
Merge pull request #75181 from dalexeev/fix-light-only-mode
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Fix "Light Only" mode of `CanvasItemMaterial`
2023-05-27 17:28:29 +02:00
Yuri Sizov
08fcf27038
Merge pull request #75313 from ChibiDenDen/gles_sampler_uniform_array_fix
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Fix gles texture uniform array binding
2023-05-27 17:26:04 +02:00
Yuri Sizov
a12327e277
Merge pull request #77445 from RedworkDE/gdextension-compat-update-validation
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Update extension API validation
2023-05-27 17:23:26 +02:00
Yuri Sizov
cbf4abfb4f
Merge pull request #77538 from timothyqiu/chained
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Fix extraction of chained `tr()` calls
2023-05-27 17:22:03 +02:00
Yuri Sizov
7483864b79
Merge pull request #75949 from YuriSizov/import-split-texture-meta
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Split editor-specific import metadata for textures
2023-05-27 17:06:16 +02:00
Yuri Sizov
e730a5b59f
Merge pull request #77498 from m4gr3d/improve_touchpad_mouse_support_main
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Improve touchpad and mouse support for the Android editor
2023-05-27 17:03:35 +02:00
Silc Lizard (Tokage) Renew
26cc4bbd82
Remove out-dated lines from class reference of Skeleton3D
2023-05-27 21:08:36 +09:00
Silc Lizard (Tokage) Renew
c9c8205644
Implement NodeSub2 to AnimationTree & improve mathematical Nodes
2023-05-27 13:19:54 +09:00
Haoyu Qiu
3e88c4cd5c
Fix extraction of chained tr() calls
2023-05-27 10:38:37 +08:00
Dani Frank
6d3634e29f
fix gles texture uniform array binding
2023-05-26 23:11:02 +03:00
JoNax97
c07b2fcf4d
Add Linear SRGB and OKLab color spaces to Gradient.
2023-05-26 16:18:01 -03:00
Yuri Sizov
b856188904
Split editor-specific import metadata for textures
2023-05-26 18:48:23 +02:00
Igorrreha
d8886e1a0c
Fix LineEdit expanding to text length
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Fix for issue #77474
Remove wrong tab
Change the comment to more relevant
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-05-26 23:42:03 +07:00
Rémi Verschelde
2210111eb5
Merge pull request #77521 from KoBeWi/to_StringName_or_not_to_StringName
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Add indicator for StringName properties
2023-05-26 18:16:10 +02:00
Rémi Verschelde
8267dbbebe
Merge pull request #77520 from allenwp/subtract-blend-mode-fix
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Fixed Subtract blend mode of Forward+ and Mobile renderers
2023-05-26 18:15:47 +02:00
Rémi Verschelde
5de3f5c317
Merge pull request #77467 from bitsawer/fix_shader_editor_crash
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Fix shader editor crash
2023-05-26 18:15:20 +02:00
kobewi
54be252259
Add indicator for StringName properties
2023-05-26 17:49:01 +02:00
Allen Pestaluky
4e19f34856
Changed Subtract blend mode of Forward+ and Mobile renderers to match behaviour of the Godot 3 and Compatibility renderers
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The OpenGL implementation has used GL_FUNC_REVERSE_SUBTRACT for a long time, but the new RenderingDevice abstraction used by the Vulkan renderers had been mistakenly set to BLEND_OP_SUBTRACT instead of BLEND_OP_REVERSE_SUBTRACT.
Fixes #77448
2023-05-26 10:50:35 -04:00
kobewi
adf427c806
Translate inspector changes indicator
2023-05-26 15:55:51 +02:00
bruvzg
8a4a883854
[TextServer] Prevent duplicate line breaks on virtual spaces when line width is significantly smaller than character width.
2023-05-26 16:18:26 +03:00
kobewi
05663b8633
Minor improvements to sub-resource list
2023-05-26 14:37:30 +02:00
Rémi Verschelde
d984ad64d4
Merge pull request #77509 from KoBeWi/a_whole_new_tree_of_possibilities_unfolds_before_you
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Uncollapse `res://` by default
2023-05-26 14:06:04 +02:00
kobewi
8eb076a630
Uncollapse res:// by default
2023-05-26 13:25:09 +02:00
Rémi Verschelde
95d745f8dc
Merge pull request #77382 from rakkarage/tileset_merge_crash
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Fix crash when using tile atlas merge with recreated alt tile
2023-05-26 11:23:03 +02:00
Rémi Verschelde
15b7a8e7f1
Merge pull request #77505 from lyuma/rest_fixer_skin_mutation
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Avoid mutating the same Skin multiple times.
2023-05-26 11:02:54 +02:00