Commit Graph

4917 Commits

Author SHA1 Message Date
lawnjelly b0c399ec8c
Merge pull request #74895 from smix8/gridmap_navrid_error_spam_3.x
[3.5+] Fix GridMap free navigation RID error spam
2023-03-21 14:28:25 +00:00
Haoyu Qiu 6d7bc801f6 Set the unlit / unshaded extension when importing / exporting GLTF
Co-authored-by: Hakim <hakim.rouatbi@gmail.com>
2023-03-15 17:26:06 +08:00
smix8 befdafdbf6 [3.5+] Fix GridMap free navigation RID error spam
Fixes GridMap free navigation RID error spam.
2023-03-14 05:12:39 +01:00
Rémi Verschelde 26a584179c
Merge pull request #74794 from lawnjelly/gdscript_parser_hashtable
[3.x] Use hash table for GDScript parsing
2023-03-12 16:19:07 +01:00
lawnjelly 19f2006ec0 Use hash table for GDScript parsing
GDScript now uses hash table for lookup of type lists / functions / keywords, instead of linear String comparisons.
2023-03-12 14:55:31 +00:00
lawnjelly ef914dac31 GDScriptParser - don't use index operator on linked list
Index operators are super slow with linked lists. This came up in profiling the parsing, iterating sequentially using iterator is much faster.
2023-03-11 17:05:12 +00:00
smix8 608317213e
Fix NavigationServer free error print
Fixes error print for NavigationServer free when a RID can not be found.

(cherry picked from commit 73dc680fc1)
2023-03-06 13:48:18 +01:00
RedworkDE 5766134610 [3.x] C#: Fix crash when errors occur before language initialization. 2023-02-28 23:01:24 +01:00
Marcin Nowak 22468ea1d3
Backport implement loading DDS textures at run-time 2023-02-17 11:27:47 +01:00
David Snopek 82be475a85 Correctly apply world_scale in WebXR 2023-01-23 17:27:44 -06:00
Hugo Locurcio a93d651293
Mark C# editor settings to require a restart to be effective 2023-01-13 22:42:13 +01:00
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00
Rémi Verschelde aa9265928c
Merge pull request #70786 from Calinou/gdscript-fix-dict2inst-init-parameters-3.x
[3.x] Make `dict2inst` to work with arbitrary `_init` parameters
2023-01-09 14:18:30 +01:00
SaracenOne 9fa4d3b1b0 Fix local variables not showing when breaking on final line
(cherry picked from commit 657b9b6596)
2023-01-09 09:46:27 +01:00
Andrii Doroshenko (Xrayez) accdd575f6
Make `dict2inst` to work with arbitrary `_init` parameters
This is achieved by skipping initializer call while creating an instance
of a GDScript. This is implemented by passing -1 as an argument count
to `_new` and interpreting any value below 0 to mean that the initializer
should not be called during instantiation, because internal members of
an instance are going to be overridden afterwards.
2022-12-31 23:57:35 +01:00
Aaron Franke ca898a7b77
[3.x] GLTF: Fix wrong error macro used in a few spots 2022-12-27 18:55:10 -06:00
HolonProduction 9c437631a4 Add support for svg images in the asset lib.
Backport of #70317
2022-12-23 23:24:18 +01:00
Aaron Franke 62e10daf70
[3.x] Backport the GLTFDocumentExtension system 2022-12-21 00:40:00 -06:00
smix8 17e6d76de6 Fix Navigation agent callback wild pointer crash
Fixes crash in sanitizer builds when callback agent or object are already freed.

(cherry picked from commit 194c1c44e0)
2022-12-18 10:32:04 +08:00
Rémi Verschelde 4d8b9be48d
embree: Sync build flags with master
Fixes Android ARM build.
These flags were added in master with 3f6ed10a5d.
2022-12-15 13:53:02 +01:00
Rémi Verschelde 6963ba631e
Fix typos with codespell 2022-12-15 12:26:59 +01:00
Lamia a412922c2b
LSP: Improve handling of file URI scheme
Fixes #63205.

(cherry picked from commits 3fa943fe23,
42a16ef76e and
2ff69d6181)
2022-12-12 15:58:20 +01:00
DeeJayLSP f694ab1c64
Update embree to 3.13.5
(cherry picked from commit 5e4158eb48)
2022-12-12 14:49:24 +01:00
jfons 99aa9a99f9
Force optimized builds for thirdparty Embree files
(cherry picked from commit b197fc2079)
2022-12-12 14:49:24 +01:00
Joan Fons 759ce9b689
Upgrade Embree and enable ray packets
Minor patch upgrade. Enabling ray packets results in faster
processing of ray streams (i.e. occlusion culling buffer
updates) at the cost of slightly larger binary sizes.

(cherry picked from commits 595cbacdf1
and eb0f67a541)
2022-12-12 14:49:24 +01:00
Rémi Verschelde b0b759e6da
SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
- `_DEBUG` is MSVC specific so it didn't make much sense to define for
  Android and iOS builds.
- iOS was the only platform to define `DEBUG`. We don't use it anywhere
  outside thirdparty code, which we usually don't intend to debug, so it
  seems better to be consistent with other platforms.
- Consistently define `NDEBUG` to disable assert behavior in both `release`
  and `release_debug` targets. This used to be set for `release` for all
  platforms, and `release_debug` for Android and iOS only.
- Due to the above, I removed the only use we made of `assert()` in Godot
  code, which was only implemented for Unix anyway, should have been
  `DEV_ENABLED`, and is in PoolAllocator which we don't actually use.
- The denoise and recast modules keep defining `NDEBUG` even for the `debug`
  target as we don't want OIDN and Embree asserting all over the place.

(cherry picked from commit 26e9145c26)
2022-12-12 14:49:21 +01:00
Rémi Verschelde 912cd43418
miniupnpc: Update to version 2.2.3
Library code and public headers are now properly separated, we can fix include paths
to remove the redundant subfolder.

(cherry picked from commit 432ac521ef)
2022-12-12 14:15:06 +01:00
ray90514 7afbd5904e
Fix Script editor completion doesn't suggest members of a script for type hints 2022-12-12 13:36:32 +01:00
Rémi Verschelde 004c174086
Merge pull request #69929 from aaronfranke/3.x-gltf-subclasses
[3.x] Backport moving camera and light logic to GLTF subclasses, fix ortho cameras
2022-12-12 12:28:07 +01:00
Hugo Locurcio 5e0ef339ff Document `print_stack()` and `get_stack()` requiring a debugger connection
(cherry picked from commit 530e31d4a3)
2022-12-12 14:55:23 +08:00
Rémi Verschelde ae94cc4ecc SCons: Fix MSVC warning LNK4042 about dupe objects in regex
(cherry picked from commit 3fd9452a8c)
2022-12-12 14:03:04 +08:00
Aaron Franke a887f48d1d
[3.x] Backport moving camera and light logic to GLTF subclasses 2022-12-11 14:05:08 -06:00
Rémi Verschelde bf295fcc6b
Merge pull request #69879 from aaronfranke/3.x-gltf-doc-p-parameter
[3.x] Consistently use `p_` for parameters in GLTFDocument
2022-12-11 13:39:05 +01:00
Aaron Franke d8b1c9ff3c
[3.x] Consistently use `p_` for parameters in GLTFDocument 2022-12-10 17:02:13 -06:00
Marcel Admiraal 7669f6e660 Store Bullet total gravity, linear damp and angular damp calculations
so they can be retrieved from PhysicsDirectBodyState
2022-12-09 19:53:50 +01:00
Ithamar R. Adema da3b8b324d Add 16-bits TGA support
(cherry picked from commit 200f6ac089)
2022-12-04 19:58:42 +08:00
Hakim df1a0b25ea Prevent AnimationPlayer from being added on GLTF import if the option is unchecked. Fixes #63954
(cherry picked from commit 805ffdfbf6)
2022-12-04 19:47:36 +08:00
Rémi Verschelde 01574a566f
Merge pull request #69447 from aaronfranke/3.x-gltf-organize-files
[3.x] GLTF: Organize structures and extensions into subfolders
2022-12-01 18:14:04 +01:00
Aaron Franke d8aa3b32c9
[3.x] GLTF: Organize structures and extensions into subfolders 2022-12-01 08:25:21 -06:00
Mark Riedesel dd76858c2c
Add buffer size check to Image.load_tga_from_buffer(). Fixes #67985
(cherry picked from commit 5cb07486db)
2022-11-30 15:34:27 +01:00
Rémi Verschelde d7cb3d9366
Merge pull request #69320 from aaronfranke/3.x-gltf-def-ext-usage
[3.x] GLTF: Move shared defines into a file and only list used extensions
2022-11-30 11:31:34 +01:00
Aaron Franke f1febed469
[3.x] GLTF: Move shared defines into a separate `gltf_defines.h` file 2022-11-29 00:04:57 -06:00
Aaron Franke 8979208713
[3.x] GLTF: Only list used extensions when they're actually used 2022-11-28 17:54:30 -06:00
Raul Santos 7106905a5b
C#: Deprecate string extensions that will be removed in 4.x
- Deprecated `Length` in favor of the `string.Length` property.
- Deprecated `Insert` in favor of the existing instance method with the same signature.
- Deprecated `Erase` in favor of `StringBuilder.Remove`.
- Deprecated `ToLower` and `ToUpper` in favor of the instance methods with the same signature.
- Deprecated `BeginsWith` in favor of `string.StartsWith`.
- Deprecated `EndsWith` in favor of the instance method with the same signature.
- Deprecated `Empty` in favor of `string.IsNullOrEmpty`.
- Deprecated `OrdAt` in favor of the `string[int]` indexer.
- Deprecated `LStrip` and `RStrip` in favor of `string.TrimStart` and `string.TrimEnd`.
2022-11-28 18:23:00 +01:00
Haoyu Qiu 37ccdb201a Backport navigation crash fixes
Co-Authored-By: Sean <sean@geekotron.net>
2022-11-22 12:46:43 +08:00
dzil123 bdcb1ff228 [3.x] Fix c# Array.Shuffle incorrect mono bindings 2022-11-04 06:22:47 -07:00
Haoyu Qiu fef0a82183 Clarify offset parameter behavior in RegEx methods 2022-11-01 09:51:40 +08:00
bruvzg 987723b386
[iOS] Fix build with warnings=extra. 2022-10-31 11:59:31 +02:00
Rémi Verschelde 71f5bb3916 Merge pull request #67386 from akien-mga/3.x-webm-armv7-fixup
WebM: Fix Android armv7 build after #64839
2022-10-14 16:34:25 +02:00
Rémi Verschelde 567d5e2f78 Merge pull request #67141 from smix8/gridmap_fix_meshlib_replace_3.x
Fix Editor crash when MeshLibrary gets replaced while used in an open Scene
2022-10-14 16:33:29 +02:00
Rémi Verschelde 15062a22d4 WebM: Fix Android armv7 build after #64839 2022-10-14 10:33:17 +02:00
smix8 d6805e8c33 Fix Editor crash when MeshLibrary gets replaced while used in an open GridMap scene 2022-10-09 17:19:26 +02:00
Rémi Verschelde 9c6810e04f Merge pull request #66889 from LunaticInAHat/gltf_texture_filter_fix_3
GLTF import external images correctly
2022-10-05 17:08:06 +02:00
LunaticInAHat 08c801738e GLTF import external images correctly 2022-10-04 12:01:24 -04:00
Rémi Verschelde fdfe663326 Merge pull request #66868 from smix8/copy_and_paste_blyat_3.x
Fix GDScript export hint for Navigation2D layer names
2022-10-04 16:58:02 +02:00
Rémi Verschelde 9bf589d55a Merge pull request #66856 from LunaticInAHat/gltf_texture_filter_fix_3
GLTF imports & exports material texture filters
2022-10-04 16:57:55 +02:00
smix8 d955d4a1c1 Fix GDScript export hint for Navigation2D layer names 2022-10-04 10:32:57 +02:00
The Tophat Demon bb34c55b3c GLTF imports & exports material texture filters 2022-10-03 21:19:48 -04:00
Rémi Verschelde 7f560a2833 Merge pull request #66255 from and3rson/3.x
[3.x] GDNative: Fix `script_data` error when updating placeholder scripts for GDNative libraries
2022-10-03 15:04:08 +02:00
Rémi Verschelde ecaf2b0322 Merge pull request #66806 from smix8/navigation_avoidance_nothread_3.x
Fix avoidance calculation on NO_THREADS build
2022-10-03 13:58:35 +02:00
smix8 f15cb16b14 Fix avoidance calculation on NO_THREADS build 2022-10-03 13:39:48 +02:00
Aaron Franke fdce2a1dfc
[3.x] C#: Add Basis Euler angle code to match 4.x core 2022-09-30 17:20:36 -05:00
Andrew Dunai 1af4ba04cd
Fix "!script_data is true" when updating placeholder scripts for GDNative libraries
Co-authored-by: geekrelief <geekrelief@gmail.com>
2022-09-22 15:10:53 +03:00
Rémi Verschelde f9b91d8d24 Style: Ensure consistent formatting with clang-format 15 2022-09-21 13:23:17 +02:00
smix8 ce310c1e39 Exclude disabled CollisionShapes from Navigationmesh baking
Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.

(cherry picked from commit 534ff93b05)
2022-09-20 10:26:17 +02:00
dzil123 1e4f47ffe0 Fix variables highlighting as types 2022-09-17 01:24:19 -07:00
Max Hilbrunner 6e95397180 Update UPnP documentation
Adds more details, especially about caveats, failure modes and pitfalls

(cherry picked from commit be41c09769)
2022-08-29 15:56:43 +02:00
Max Hilbrunner 4f3c12c23d UPNP: Don't delete mappings when adding mappings
Don't delete previous mappings when adding a new mapping.
This was a old workaround that seems to cause issues.

(cherry picked from commit 2685cc7bb6)
2022-08-29 15:56:04 +02:00
Rémi Verschelde d073d10739
Merge pull request #51146 from Haskaris/fix-output-port-mismatch 2022-08-25 21:45:15 +02:00
Hugo Locurcio ed380cc0fa
Add a `[kbd]` tag for highlighting keyboard shortcuts in the editor help
This allows backporting documentation from the `master` branch more easily,
as it already features the `[kbd]` tag.

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-08-25 19:53:49 +02:00
Perrier Mathis dcacecaed0 Fix output port type mismatch for some VisualScript nodes 2022-08-25 17:53:41 +02:00
Rémi Verschelde 8388ea1d6b
Merge pull request #64839 from akien-mga/3.x-zstd-1.5.2
zstd: Update to upstream version 1.5.2
2022-08-25 00:51:28 +02:00
bruvzg c4885c8be8 Use clang as assembler to ensure preprocessing is done, and add assembler "target" flag.
(cherry picked from commit e873778561)
2022-08-24 18:26:29 +02:00
Rémi Verschelde 7dd322f83e libwebp: Sync with upstream 1.2.4
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.4/NEWS
(cherry picked from commit e5e34f21fc)
2022-08-24 17:24:23 +02:00
Michael Alexsander b808923b54 Fix error when switching to another `GridMap` with an item with higher index selected
(cherry picked from commit fe16aecbac)
2022-08-24 17:12:44 +02:00
Rémi Verschelde ecc32f8b3e
Merge pull request #64772 from akien-mga/3.x-fix-vs-delete-crash
Fix VisualScript editor crash when deleting selected nodes
2022-08-24 09:52:46 +02:00
Rémi Verschelde 13d1ee6058 Fix VisualScript editor crash when deleting selected nodes
Fixes #64662.
Regression from #61145.
2022-08-23 10:59:37 +02:00
Rémi Verschelde 67cc142002
Merge pull request #64460 from raulsntos/mono_assembly_name-3.x 2022-08-22 22:38:25 +02:00
Raul Santos 31d09a807e
C#: Use custom project setting for C# project files name
The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.

The user can always rename the C# project and solution manually and
change the setting to the new name.

Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
2022-08-15 19:30:06 +02:00
Cory Petkovsek d7ba3b73a9 Clarify invalid RID errors in Server free() functions. 2022-08-12 23:02:09 +08:00
Rémi Verschelde 5834c27e85
Merge pull request #63935 from smix8/navigation_heightmapshape_baking_3.x 2022-08-08 15:47:24 +02:00
Rémi Verschelde 8d71eadeca
Merge pull request #64018 from raulsntos/csharp-rpc-docs 2022-08-08 15:40:08 +02:00
Rémi Verschelde 519841bc0f
Merge pull request #64019 from raulsntos/csharp-docgen-3.x 2022-08-08 15:39:39 +02:00
Rémi Verschelde 5e1936edf8
Merge pull request #64079 from Nosliwnayr/3.x 2022-08-08 15:38:56 +02:00
Raul Santos 8f426262c8 Avoid paths with invalid characters in `IsRider`
(cherry picked from commit 34c3966510)
2022-08-08 10:52:14 +02:00
Fabio Alessandrelli e1dfcbad16 [Websocket] Remove dummy JS server implemenation.
It does nothing but printing errors (only websocket client is available
in browsers), so we might as well return null when you instantiate it.

(cherry picked from commit 202320e1ed)
2022-08-08 09:50:19 +02:00
Aaron Franke 3ec8296ffc Make "Godot source files" comment consistent in modules
(cherry picked from commit ce0080768c)
2022-08-08 09:47:24 +02:00
Hugo Locurcio 60031ea275 Improve `range_lerp()` and related methods documentation
(cherry picked from commit bd19c9a95c)
2022-08-08 09:44:37 +02:00
Ryan Heath 4f5c268a60 Add area monitor callback error checking 2022-08-07 13:57:06 -07:00
Raul Santos c084dbbf05
Various fixes to C# documentation generator
- Fix references to global constants and members of `@GlobalScope`
- Log errors for missing members or methods
- Finds referenced members that are derived (they were not found before since it was only looking in the current type)
- Hardcodes special case for `_init` method, in C# replaced with a reference to the constructor
- Ignores properties with slashes (since they are not declared in C# and can't be referenced)
- Refactor `bbcode_to_xml` method
2022-08-06 21:35:31 +02:00
Raul Santos c9734b6ceb
Document C# RPC attributes 2022-08-06 20:55:14 +02:00
Rémi Verschelde 0dccbcd7ce
Merge pull request #61878 from bruvzg/backport_locale_select
[3.x] Backport locale selection improvements.
2022-08-05 23:45:17 +02:00
Rémi Verschelde 14c9325b5d
Merge pull request #62408 from Razoric480/raz/fix-no-cache
[3.x] Fix nested resources being cached if no-cache argument used
2022-08-05 23:43:54 +02:00
Rémi Verschelde d9d3861f76
Merge pull request #55764 from tinmanjuggernaut/validate_rid
[3.x] Validate RIDs before freeing
2022-08-05 22:38:49 +02:00
Rémi Verschelde 5197dc6c9e
Merge pull request #61993 from kdiduk/gdscript-fix-inner-class-on-single-line
Fix inner class parsing when statement after colon is on the same line
2022-08-05 22:36:21 +02:00
Rémi Verschelde 1b7037807f
Merge pull request #59328 from raulsntos/csharp-flag-enums-3.x 2022-08-05 19:37:29 +02:00
Rémi Verschelde 0a8d5d7098 Bump version to 3.6-beta 2022-08-05 18:51:38 +02:00
smix8 e7c5468192 [3.x] Add NavigationMesh baking for HeightMapShape
Adds HeightMapShape for StaticColliders and GridMap to the NavigationMeshGenerator for baking NavigationMesh.
2022-08-05 08:56:02 +02:00
Fabio Alessandrelli fbc7fc44ae Fix some array size function definition mismatch.
(cherry picked from commit 55845bac26)
2022-08-04 15:18:43 +02:00
Raul Santos 3ec6644096 C#: Remove unused `Transform2D.ScaleBasis` method
(cherry picked from commit a4ad1dfa51)
2022-08-03 15:01:02 +02:00