Commit Graph

523 Commits

Author SHA1 Message Date
Rémi Verschelde 1513d76cb9 Fix some errors affecting the Web editor
- Don't warn about minimized/maximized modes not being available.
- Blender and FBX export both depend on running thirdparty applications,
  which can't be done (easily at least) for Web and Android editors.
- Editor theme complained about not being able to retrieve texture data
  for an icon. It was only used once so instead of flipping at runtime,
  let's just add a flipped icon.

Part of #65702.
2022-09-12 16:29:45 +02:00
Yuri Sizov 817d4db21f Allow images to be imported "for editor use" and respect editor settings 2022-09-07 23:31:31 +03:00
Rémi Verschelde e0c7916f73 Merge pull request #59069 from fire-forge/stylebox_margin_functions
Add all/individual setters for StyleBox default margins and StyleBoxTexture margin size and unbind `StyleBox*.set_*_individual()` methods
2022-09-07 17:52:58 +02:00
Rémi Verschelde 48705b1f03 Merge pull request #65355 from groud/split_container_min_grab_thickness
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07 17:51:52 +02:00
FireForge dd7ee37c8a Add set_default_margin_all/individual to StyleBox 2022-09-07 16:37:36 +03:00
Gilles Roudière 4cbcb5acda Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
Rémi Verschelde 2841bc358c Merge pull request #65446 from YuriSizov/dialogs-make-styleboxes-matter
Make `AcceptDialog` and derivatives utilize `StyleBox` fully
2022-09-07 09:09:15 +02:00
Yuri Sizov 5eaf82b4f0 Make AcceptDialog and derivatives utilize StyleBox fully 2022-09-07 01:42:11 +03:00
Yuri Sizov 43f03e2ce6 Improve naming of theme properties throughout GUI code
Rename ItemList's bg -> panel
Rename ItemList's bg_focus -> focus
Rename ProgressBar's bg -> background
Rename ProgressBar's fg -> fill
Rename Tree's bg -> panel
Rename Tree's bg_focus -> focus
Rename ScrollContainer's bg -> panel
Rename FileDialog's *_icon_modulate -> *_icon_color
Rename FileDialog's files_disabled -> file_disabled_color
Rename CheckButton's on/off -> checked/unchecked
Rename check_v_adjust -> check_v_offset
2022-09-06 22:53:17 +03:00
Vitika9 1dce43d417 ColorPicker UX improvements
- Tabs and MenuButton for mode selection and enabling/disabling colorized sliders
- MenuButton for shape selection with new icon for each shape
- Drag and drop functionality for presets to arrange order
- A chronological list of recently selected presets which are global for the editor
- Presets are now highlighted as being active or inactive
- Thicker sliders for easy targeting
- `grabber_offset` theme constant for Slider
- Uncolorized sliders
2022-09-06 21:42:20 +05:30
FireForge 6e8dc5130d Various editor UI fixes (bottom panel corner radius and scene tab bar)
- Fix top corners of bottom panel not having rounded corners
- Fix scene tab bar background expanding vertically by corner radius
- Remove two unneccesary theme items from the editor theme:
	- EditorStyles/SceneTabFG
	- EditorStyles/SceneTabBG
- Remove an instance where the scene TabBar was having its styleboxes overriden to the default value, which has no effect.
2022-09-05 15:11:57 -05:00
Yuri Sizov 00fa4e23e4
Merge pull request #65230 from fire-forge/itemlist-spacing 2022-09-05 19:59:06 +03:00
Rémi Verschelde 9dfa14d5c2 Merge pull request #65181 from fire-forge/corner-details 2022-09-02 23:19:51 +02:00
RedMser 7664ea8c97 EditorTheme: Remove rounded corners for all popups
Expands #59045 to apply to all kinds of popups,
since they all render as separate windows.
2022-09-02 18:24:33 +02:00
FireForge 77121efdff Increase ItemList v_separation in editor theme
ItemList now uses the same value for v_separation as PopupMenu. This makes it easier to select items.
2022-09-01 21:51:17 -05:00
kobewi 73929bef73 Rework oriented containers 2022-09-01 22:13:46 +02:00
FireForge b42d692648 Decrease StyleBoxFlat corner detail in editor theme
Also makes some minor changes to other areas of the editor theme.
2022-09-01 10:01:10 -05:00
Rémi Verschelde 292b94b97c
Merge pull request #65089 from YuriSizov/editor-launch-bar-with-style
Improve style and add contextual highlight to the editor launch pad
2022-08-30 21:18:41 +02:00
Rémi Verschelde e27b61d291
Merge pull request #65042 from YuriSizov/editor-docks-tabbar-bg 2022-08-30 18:53:54 +02:00
Yuri Sizov a462d6e402 Improve style and add contextual highlight to the editor launch pad 2022-08-30 18:10:45 +03:00
Yuri Sizov 8b196be855 Add background to TabContainer's tabbar and editor docks 2022-08-29 23:43:32 +03:00
Yuri Sizov 88ab58821d Fix some editor theme regressions 2022-08-29 18:01:41 +03:00
Yuri Sizov c78cbb523f Extract editor color map and simplify SVG color conversion 2022-08-24 15:59:14 +03:00
SaracenOne dd814a0dca Disable editing properties in foreign resources
from imported scenes or objects returning
true from a function named '_is_read_only' and
disable resaving imported resources.
2022-08-23 23:16:13 +01:00
Hugo Locurcio 7849331ec5
Create a SVG default project icon in new projects
This allows the icon's scale to be changed using the `svg/scale`
import option, including to scales greater than the default 128×128.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-08-20 01:01:11 +02:00
Yuri Sizov 0d95b8bff2
Merge pull request #59045 from Calinou/editor-theme-popup-no-rounded-corners
Don't use rounded corners for PopupMenus in the editor theme
2022-08-19 02:42:17 +03:00
Max Hilbrunner 420a8c888e
Merge pull request #63950 from bruvzg/menu_bar3
Implement MenuBar control to wrap Popup menus or native menu, use native menu for editor.
2022-08-19 01:24:24 +02:00
Hugo Locurcio ce8b402f3a
Don't use rounded corners for PopupMenus in the editor theme
PopupMenus use separate windows by default in the editor, and windows
no longer support per-pixel transparency for now in 4.0.
Even if per-pixel transparency was reimplemented, we can't assume
that it'll always work in practice (e.g. when compositing is disabled).
2022-08-18 22:17:55 +02:00
bruvzg 8c56a7416b
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
Yuri Sizov 7a60cc7737 Improve editor toolbar for Control nodes 2022-08-16 17:36:16 +03:00
kobewi e06cd2742f Add missing properties to default theme 2022-08-11 14:15:04 +02:00
Hugo Locurcio 3dab891691
Tweak PopupMenu item spacing in the editor theme
- Increase spacing between items for easier clicking with the mouse.
- Increase lateral margins for better visual appearance.
- Decrease margin at the top and bottom to compensate for the increased
  per-item height.
2022-08-05 11:29:12 +02:00
Michael Alexsander 1bd9efae36 Fix text position when hovering pressed `CheckButton/Box` elements in the editor 2022-08-03 11:08:30 -03:00
Hugo Locurcio dc0ac50f45
Visually line up the selected tab with the underlying panel with borders 2022-08-03 11:01:33 +02:00
Yuri Sizov 86798d36db Remove `CustomPropertyEditor` completely 2022-08-01 22:57:05 +03:00
Hugo Locurcio 0a24d40836
Improve script editor's light theme syntax colors for better readability
New colors were hand-picked to have a better contrast rate,
while still following the general coloring of the previous light theme.

This improves the light theme's accessibility, especially in outdoor
environments with direct sunlight.
2022-07-31 23:40:48 +02:00
PhoenixFlame101 dd8cee4b50 Fix code folding icon color not matching defined color
Caused by reusing icons from the main editor in the code editor. These
icons were converted based on the main editor theme and not the code
editor theme.

 - Create new icons for use specifically in the code editor
 - Add these icons to the exceptions when converting dark theme icons
   to light theme automatically
 - Change the default value of the code folding color to match previous
   color
 - Code folding icon is now pure white by default to correctly match
   the color defined in settings
2022-07-20 23:05:47 +03:00
kobewi d2900429e8 Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
MinusKube 336400dc42 Add the ability to drag the code completion scrollbar using the mouse click 2022-07-03 23:47:52 +02:00
Rémi Verschelde a2b20c15be
Merge pull request #61698 from raulsntos/icon_color-editor-theme
Add icon colors to editor theme
2022-06-24 09:09:30 +02:00
Raul Santos 842a3efe84
Add icon colors to editor theme
Add `icon_normal_color`, `icon_pressed_color`, and
`icon_disabled_color` to `Button`, `OptionButton`,
`CheckButton`, and `CheckBox`.
2022-06-23 20:02:27 +02:00
FireForge d605d13324 Add margins to Array and Dictionary editors 2022-06-11 10:44:15 -05:00
Rémi Verschelde efcf0d88e4
Merge pull request #61454 from fire-forge/round-script 2022-06-10 10:53:19 +02:00
Rémi Verschelde 4922fee09e
Merge pull request #59770 from fire-forge/rounded-corners 2022-06-10 10:53:09 +02:00
Rémi Verschelde ab2fd4a671
Merge pull request #59776 from fire-forge/more-round 2022-06-10 10:52:44 +02:00
kobewi 9036fcbe5e Remove TooltipPanel and TooltipLabel 2022-06-09 22:23:11 +02:00
Guilherme Felipe de C. G. da Silva 4bf5047fb0 Fix state machine style 2022-06-03 14:59:00 -03:00
Rémi Verschelde 532e253a7c
Merge pull request #61455 from fire-forge/tab
Add color contrast to TabContainer backgrounds in the editor
2022-05-31 12:52:03 +02:00
Hendrik Brucker 70c234f3e3 Improve Graphedit connection lines 2022-05-30 17:33:01 +02:00
FireForge eb573da2b5 Use "odd" style for TabContainers on base BG color
- Use the "odd" style for TabContainers that are on a background with the same color as the default TabContainer background color to add contrast
2022-05-26 21:19:15 -05:00
FireForge c159c64a28 Add rounded corners to the script editor 2022-05-26 20:36:21 -05:00
kobewi e7b0e7e35a Improve style of inspector buttons 2022-05-25 22:54:47 +02:00
FireForge 42d1a96904 Add rounded corners to the contextual toolbar
- Move contextual toolbar stylebox to the editor theme because it's the same in the 2D and 3D editors
2022-05-25 15:43:40 -05:00
FireForge 9bc6f44c80 Add rounded corners to EditorProperty and EditorSpinSlider
- Adds rounded corners to the EditorProperty child background, EditorSpinSlider label background, and resource sub-inspector borders and background.
- Allows customizing EditorSpinSlider label background through a new Theme StyleBox property, label_bg.
- Makes margins consistent in resource sub-inspectors.
- Removes space between buttons in NodePath, Resource, and multiline string editors.
- Adds space between label background and content for vertical property editors.
2022-05-25 15:31:30 -05:00
Hugo Locurcio 97f41379b1
Increase saturation of accent color on the Gray editor theme preset
This also renames the Gray editor theme preset to use US spelling.
2022-05-23 10:01:43 +02:00
reduz 45af29da80 Add a new HashSet template
* Intended to replace RBSet in most cases.
* Optimized for iteration speed
2022-05-20 22:40:38 +02:00
kobewi 9a1054d942 Tweak minsize of editor ColorPickerButtons 2022-05-19 15:20:46 +02:00
Rémi Verschelde df2de05c5f
Merge pull request #60463 from Geometror/improve-vs-1 2022-05-16 13:50:42 +02:00
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
Hendrik Brucker 6d876baf60 Improve the VisualShader/VisualScript editor UI 2022-04-30 03:56:57 +02:00
Rémi Verschelde 02bb8e948f
Merge pull request #60261 from fire-forge/theme-prop-renames 2022-04-25 16:20:19 +02:00
FireForge 3073b85de9 Rename theme properties to include underscores
- check_vadjust -> check_v_adjust
- close_h_ofs -> close_h_offset
- close_v_ofs -> close_v_offset
- commentfocus -> comment_focus
- hseparation -> h_separation
- ofs -> offset
- selectedframe -> selected_frame
- state_machine_selectedframe -> state_machine_selected_frame
- table_hseparation -> table_h_separation
- table_vseparation -> table_v_separation
- vseparation -> v_separation
2022-04-23 11:16:18 -05:00
Yuri Roubinsky 8bf632240d Continue to improve vector4 type in visual shaders 2022-04-22 22:29:26 +03:00
kobewi f75e08db6a Remove unused SplitContainer bg theme property 2022-04-08 13:05:29 +02:00
Rémi Verschelde f0407ad14d
Merge pull request #59336 from YeldhamDev/where_we_dropping_boys 2022-03-26 23:30:07 +01:00
FireForge 9544c46e3c Use accent color for some editor icons 2022-03-22 18:47:02 -05:00
Michael Alexsander 94b8f38de2 Add visual marker when dragging and dropping tabs 2022-03-21 22:16:29 -03:00
Rémi Verschelde 178961a6dc
Merge pull request #59183 from YeldhamDev/assetlib_less_borders
Remove extra borders from the AssetLib plugin
2022-03-16 23:50:18 +01:00
Michael Alexsander fc0e657e8f Remove extra borders from the AssetLib plugin 2022-03-15 20:40:46 -03:00
Rémi Verschelde d0fee76717
Merge pull request #59135 from EricEzaM/improvement/editor-log-better-button-style 2022-03-15 13:09:34 +01:00
Eric M df2c71efd1 Improve editor log message filter button styles. 2022-03-15 21:25:24 +10:00
Rémi Verschelde 0a8f8b0e08
Merge pull request #58981 from EricEzaM/improvement/popup-menu-even-spacing 2022-03-10 14:11:14 +01:00
Eric M 862a88e906 Editor Style: make popup menu vseparation even, and force it to be even. 2022-03-10 21:51:26 +10:00
kobewi 2057ea2883 Remove duplicate editor settings definitions 2022-03-06 22:05:49 +01:00
Rémi Verschelde 27377170d2
Merge pull request #58727 from fire-forge/EditorSpinSlider_label_color
Make EditorSpinSlider label color a theme property
2022-03-04 23:38:55 +01:00
FireForge 6a4d3859cf Make EditorSpinSlider label color a theme property 2022-03-04 15:27:50 -06:00
Raul Santos 0d7b4663be
Add icon_normal_color to Button in editor theme 2022-03-04 18:59:43 +01:00
Hugo Locurcio 6b003384d7
Clamp the editor theme's base colors to avoid various issues
This fixes the profiler backgrounds being black when using the
light editor theme (which is a regression from using a negative
contrast setting by default for the Light preset).
2022-03-04 08:28:14 +01:00
Hugo Locurcio 15244e55bd
Improve completion scroll bar visibility in the script editor
This makes the scroll bar bar thicker and more opaque (roughly
matching the editor theme's scroll bar by default).
2022-02-14 16:49:08 +01:00
Hendrik Brucker 8ebecf5095 Increase checkerboard texture contrast 2022-02-12 14:55:07 +01:00
Hendrik Brucker b396fd4eef Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
Yuri Sizov 107b6f299c Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
Rémi Verschelde 1bdb82c64e
Fix typos with codespell
Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
2022-02-10 12:30:19 +01:00
FireForge 62073d157f Unify array, dictionary, and inspector array editors 2022-02-09 00:15:47 -06:00
Rémi Verschelde fc076ece3d
Revert "Add missing SNAME macro optimization to all theme methods call"
This reverts commit a988fad9a0.

As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used
everywhere but only in critical code paths. For theme methods specifically, it
was by design that only getters use `SNAME` and not setters.
2022-02-08 10:17:25 +01:00
Michael Alexsander 59e9a8c275 Fix theming for floating window docks 2022-02-07 09:55:25 -03:00
jmb462 a988fad9a0 Add missing SNAME macro optimization to all theme methods call 2022-02-06 23:06:11 +01:00
jmb462 1ce81dc5f2 Add missing SNAME macro optimization in some function calls 2022-02-06 15:54:04 +01:00
Rémi Verschelde 45553fd586
Merge pull request #56970 from YeldhamDev/rise_tabbar_rise 2022-01-31 21:46:07 +01:00
Michael Alexsander 64c4a5b283 Bring `TabBar` to full parity with the `TabContainer` implementation. 2022-01-31 15:35:54 -03:00
Paulb23 1cd1df5dc3 Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
Yuri Sizov 36ff66c62f Fix the breakpoint icon in CodeEdit 2022-01-29 01:03:43 +03:00
Yuri Sizov 49eddd22e0 Update icons and color conversion rules to simplify the palette 2022-01-29 01:03:39 +03:00
Hugo Locurcio 84a69d7429 Improve the default project theme
The new default project theme uses StyleBoxFlat extensively for
a more modern design and better scalability to multiple resolutions.

SVG icons are now used in place of PNG icons. While this does not
allow for true vector-based icon drawing (icons are still rasterized
at load-time), this makes the design work easier for contributors
and opens the door to vector drawing in the future (e.g. with polygons
or SDFs).

Like for editor icons, the SVG header file is now built automatically
when a SVG file is changed. This removing the need for running
`make_header.py` manually (TODO).

The "Use Hidpi" project setting has been removed in favor of a
"Default Theme Scale" project setting, which allows creating the
default theme at a higher/lower scale than the default.
This can be used when designing GUIs with a high base resolution
to ensure crisp visuals.

Co-authored-by: Yuri Sizov <yuris@humnom.net>
2022-01-19 18:46:01 +03:00
Yuri Sizov 8e8177521f Make assets in progress open the next step instead of erring 2022-01-19 04:37:38 +03:00
Yuri Sizov ba99cd40d1 Improve spacing in built-in class reference 2022-01-18 23:01:30 +03:00
Rémi Verschelde 030638e5b4
Merge pull request #56104 from Geometror/add-flow-layout-container
Add FlowContainer
2022-01-18 20:26:29 +01:00
K. S. Ernest (iFire) Lee 8d02759c72
Use ThorVG instead of NanoSVG for importing SVGs
ThorVG is a platform-independent portable library for drawing vector-based
scene and animation.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-01-14 15:49:39 +01:00
Hendrik Brucker 40ee2b8953 Add FlowContainer 2022-01-07 15:51:49 +01:00
Rémi Verschelde a2a4ec7cb5
Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties 2022-01-06 11:33:43 +01:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Yuri Sizov fe283fd07a Correctly use fallback Theme values as last resort 2021-12-31 18:53:43 +03:00
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Rémi Verschelde 88c4380737
Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
bruvzg 5f9cd9ccbc Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00
Yuri Sizov 12838bd99d Add focus font color to Button and derivatives 2021-10-26 17:42:40 +03:00
Rémi Verschelde c942d567eb
Merge pull request #53926 from YeldhamDev/i_am_tabbar_now 2021-10-20 15:42:41 +02:00
Rémi Verschelde 6d3eef03bc
Merge pull request #53260 from Calinou/editor-inspector-warning-yellow 2021-10-20 11:48:12 +02:00
Michael Alexsander 67acb7de6e Rename `Tabs` to `TabBar` 2021-10-19 11:37:31 -03:00
Rémi Verschelde 164dc11e04
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
Implement Skeleton Editor Gizmo
2021-10-06 21:11:20 +02:00
Silc Renew f2e9867e9f Implemented SkeletonEditorGizmo
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2021-10-07 01:07:46 +09:00
Hugo Locurcio bf34253131
Use a yellow color for editable children properties instead of red
This matches the usual "Changes may be lost!" warning color.

- Remove a duplicate editor theme color setting declaration.
2021-10-05 19:15:44 +02:00
Yuri Sizov 4a42a66cd9 Add the base scale factor to the Theme resource 2021-10-04 15:25:07 +03:00
Michael Alexsander 663e480f24 Rename some elements of `Tabs` 2021-09-30 20:18:23 -03:00
Eric M e0f8410d16 Improved breakpoint gutter for CodeEdit.
Added preview of breakpoint placement on hover. Added override of icon for the Editor to use an SVG so it is no longer blurry.
2021-09-30 22:15:47 +10:00
Hugo Locurcio f85426e8ad
Merge pull request #51805 from skysphr/scrollbar-icons-pressed
Added increment_pressed and decrement_pressed icons to scrollbars
2021-09-13 14:57:21 +02:00
Silc 'Tokage' Renew facf8f1883 Apply set_read_only() to child classes of EditorProperty elements 2021-09-05 18:22:17 +09:00
Hendrik Brucker 43faebdf48 Tweak tooltip style 2021-09-02 02:41:09 +02:00
K. S. Ernest (iFire) Lee 7cbf5a547f
Merge pull request #51700 from Geometror/fix-color-picker
Reimplement ColorPicker presets
2021-08-22 08:23:09 -07:00
Rémi Verschelde a031579286
Merge pull request #50752 from Phischermen/indeterminate_checkmark_api
Added icons and API for indeterminate checkmarks for the Tree class.
2021-08-18 10:31:06 +02:00
Hendrik Brucker ff9901f51e Reimplement ColorPicker presets 2021-08-18 02:09:48 +02:00
skysphr e27ab2708f Added increment_pressed and decrement_pressed icons to scrollbars 2021-08-17 22:09:29 +03:00
Rémi Verschelde 45344c6a02
Merge pull request #51651 from pycbouh/editor-merge-custom-theme
Add support for partial custom editor themes
2021-08-17 13:13:08 +02:00
Kevin Fischer 75866c81e7 Added icons and API for indeterminate checkmarks for the Tree class. 2021-08-16 10:13:06 -07:00
Paulb23 bcfc591f86 Reorganise text editor settings 2021-08-16 17:18:49 +01:00
Yuri Sizov 855cfe1559 Add support for partial custom editor themes 2021-08-14 02:03:07 +03:00
Paulb23 b6f5912174 Move CodeEdit theme overrides into EditorTheme 2021-08-13 17:47:53 +01:00
Paulb23 ae4dcb8918 Cleanup and bind remaing methods in TextEdit 2021-08-12 11:43:35 +01:00
K. S. Ernest (iFire) Lee 18bd0fee5a
Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit
Node Auto Arrangement in GraphEdit/VisualScript/VisualShader
2021-08-10 15:42:04 -04:00
Umang Kalra 12fc3f1eef Automatic arrangement of nodes in VisualScript/VisualShaders editors
This PR and commit adds the functionality to arrange nodes in VisualScript/VisualShader editor. The layout generated by this 
feature is compact, with minimum crossings between connections
& uniform horizontal & vertical gaps between the nodes. 

This work has been sponsored by GSoC '21.

Full list of additions/changes:
• Added arrange_nodes() method in GraphEdit module.
    • This method computes new positions for all the selected
      nodes by forming blocks and compressing them.
      The nodes are moved to these new positions. 
    • Adding this method to GraphEdit makes it available for 
      use in VisualScript/VisualShaders editors and its other
      subclasses. 
• Button with an icon has been added to call arrange_nodes() in GraphEdit. 
    • This button is inherited by VisualScript/VisualShaders editors
       to invoke the method.
• Undo/redo is functional with this method.
    • By using signals in arrange_nodes(), position changes are registered 
       in undo/redo stack of the subclass that is using the method. 
• Metadata of the method has been updated in ClassDB
• Method description has been added to class reference of GraphEdit
2021-08-11 00:44:28 +05:30
Nathan Franke 051234e84e
Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tile 2021-08-07 16:40:50 -05:00
Yuri Sizov d3e413c659 Fix the editor theme application for the Mono build log 2021-08-03 22:13:32 +03:00
Yuri Sizov 4013d03c45 Fix theming in the audio bus editor 2021-07-31 22:14:14 +03:00
Hugo Locurcio e92297cc3d
Make the focus outline translucent for editor viewports
This makes the focus outline less distracting on the
2D and 3D editor viewports.
2021-07-30 14:20:54 +02:00
Michael Alexsander 79fc188fc4 Multiple cosmetic fixes for embedded windows 2021-07-27 23:55:06 -03:00
Rémi Verschelde d7811c72ed
Merge pull request #50593 from SirQuartz/patch-24
Fix Illegible text in audio bus editor
2021-07-20 10:48:11 +02:00
reduz 6631f66c2a Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname.
* Subsequent usages use the cached version.
* Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time.
* Replaced all theme usages by this new macro.
* Replace all signal emission usages by this new macro.
* Replace all call_deferred usages by this new macro.

This is part of ongoing work to optimize GUI and the editor.
2021-07-18 21:20:02 -03:00
Nick Huelin a45713ccdd Fix Illegible text in audio bus editor
This pull request fixes an issue with the audio bus editor where the text would be illegible regardless of the theme being used.
2021-07-18 17:53:52 -04:00
Yuri Sizov d82ec336d9 Fix control picker in the Theme editor 2021-07-16 21:32:58 +03:00
Yuri Sizov 4ee0e6ddf5 Add type variations to Theme 2021-07-13 02:26:28 +03:00
Lightning_A e28fd07b2b Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
Yuri Sizov d0e86c7afc Overhaul the theme editor and improve user experience 2021-06-14 21:46:30 +03:00
Hugo Locurcio 0f4df474c9
Improve radio checkboxes in the default editor theme 2021-06-03 00:44:21 +02:00
reduz d95bc3fa67 Use bold fonts in editor
* Labels are now bold
* Categories in trees are bold
* Main editor buttons are bold
* Fixed section folding arrows in inspector
2021-06-02 12:47:57 -03:00
Rémi Verschelde e615060cd6
Merge pull request #49132 from Calinou/editor-syntax-themes-rename-default
Rename the bundled text editor themes for consistency with themes
2021-05-31 14:47:49 +02:00
Hugo Locurcio 1704be0a44
Rename the bundled text editor themes for consistency with themes
The Adaptive text editor theme is the default, and has therefore
been renamed Default for consistency with the Default theme preset.
It keeps its automatic dark/light switch status.

The Default text editor theme was actually a legacy Godot 2-style theme,
so it has been renamed to Godot 2 to match the theme preset.
Its background color has been changed to be a constant opaque color,
since the new editor theme made the theme look less good on a translucent
background. The previous background color on light theme also lacked
contrast.
2021-05-31 14:02:13 +02:00
Hugo Locurcio c8f2f29d81
Use a negative contrast setting for light editor themes
This makes light themes look more natural with regards to UI design
guidelines around "elevation".
2021-05-27 11:35:33 +02:00
Yuri Sizov 9c92e9d849 Add highlight to the relationship lines of selected Tree items 2021-05-25 18:56:06 +03:00
Rémi Verschelde c321f6ff47
Merge pull request #48644 from Calinou/editor-increase-icon-saturation
Increase icon saturation by 30% for all editor icons
2021-05-24 19:20:09 +02:00
Hugo Locurcio 0d27c4d809
Tweak pressed CheckBox appearance in the editor
This uses the accent color to match pressed CheckButtons after they
were updated. Checked checkboxes are now more prominent in the user's
peripheral vision, which can be useful at times. This also matches
how checkboxes look in most operating systems and web browsers.
2021-05-22 03:45:01 +02:00