Rémi Verschelde
a342131eba
Merge pull request #27673 from qarmin/small_fixes
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Small fixes, mostly duplicated code
2019-04-22 12:00:34 +02:00
Rémi Verschelde
22457b907e
Merge pull request #28234 from Paulb23/connection_info_on_script
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Display connection information in the script editor
2019-04-22 11:52:13 +02:00
Hugo Locurcio
0fc0641e7d
Fix rotation offset/snap fields being cut off in Configure Snap dialog
2019-04-22 00:51:48 +02:00
Rémi Verschelde
e292cc0a0a
Merge pull request #28028 from homer666/visual-shader-editor-member-dialog-fixes
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Misc. improvements to visual shader's "Add Node" dialog
2019-04-21 13:48:51 +02:00
Rémi Verschelde
78eb25a4a8
Merge pull request #27860 from Calinou/improve-3d-snapping
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Make 3D snapping finer when holding Shift
2019-04-21 13:12:10 +02:00
Rémi Verschelde
71bbe6eb01
Merge pull request #27979 from Paulb23/remember_script_state
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Restore script editor state between sessions
2019-04-21 13:01:43 +02:00
Rémi Verschelde
7879968136
Merge pull request #28026 from Dentoid/insert_keyframe_fix
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Fix for "Insert Keyframe" shortcut doing nothing
2019-04-21 12:58:24 +02:00
Rémi Verschelde
e003324a1e
Merge pull request #28245 from guilhermefelipecgs/open_menu
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Small ux improvement
2019-04-21 12:50:45 +02:00
Rémi Verschelde
db3dd67d47
Merge pull request #28130 from JFonS/add_3d_grouping
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Add grouping to 3D editor
2019-04-21 09:30:15 +02:00
Guilherme Felipe
d835738045
Small ux improvement
2019-04-20 17:43:23 -03:00
Paulb23
a6562cd004
Display connection information in the script editor
2019-04-20 13:13:54 +01:00
Rémi Verschelde
c1444ebeaf
Fix typo in SpriteFrameEditor preview draw
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As spotted by @DennisWG.
2019-04-20 09:08:07 +02:00
JFonS
42043a22e8
Add grouping to 3D editor
2019-04-17 18:24:28 +02:00
Rémi Verschelde
6420768887
Merge pull request #28073 from lupoDharkael/early-validation
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Validate scripts when they are loaded in the text editor
2019-04-16 10:10:57 +02:00
homer666
557122fdda
Misc improvements to visual shader Add Node dialog
2019-04-16 15:40:54 +10:00
lupoDharkael
f137166251
Validate scripts when they are loaded in the text editor
2019-04-16 02:14:58 +02:00
James Buck
ae646261e3
Fix setting of PopupMenu item IDs in editor
2019-04-15 14:36:42 -05:00
Michael Alexsander Silva Dias
55c7590763
Merge pull request #27944 from YeldhamDev/tile_name_position_fix
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Fix position of tile names in TileSet editor when zooming in/out
2019-04-15 15:35:48 -03:00
Yuri Roubinsky
f213055e11
Merge pull request #28005 from Chaosus/vs_delete
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Restored possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-15 07:31:17 +03:00
Juan Linietsky
296c74072c
Implement autokeying in Animation editor.
2019-04-15 00:49:03 -03:00
Anders Stenberg
645c656571
Proper passing of the "transform_key_request"
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signal from SpatialEditorViewport to InspectorDock
2019-04-14 22:27:59 +02:00
Juan Linietsky
4203266923
Add support for FPS snap in Animation Editor.
2019-04-14 16:43:38 -03:00
Chaosus
24faddc211
Added possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-14 09:49:51 +03:00
Juan Linietsky
3f76d2c2f3
Ability to create sprite frames in AnimatedSprite from sprite sheet.
2019-04-13 22:15:31 -03:00
Chaosus
87f87839a6
Added conditional nodes to visual shaders
2019-04-13 18:17:20 +03:00
Paulb23
6ea253aa77
Restore script editor state between sessions
2019-04-13 13:07:12 +01:00
Michael Alexsander Silva Dias
d2a7624687
Fix position of tile names in TileSet editor when zooming in/out
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Fixes #27713 .
2019-04-11 19:03:03 -03:00
Juan Linietsky
5823b5d77d
Bundled VHACD library for convex decomposition.
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Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00
Rémi Verschelde
07b76c0376
Merge pull request #27170 from timoschwarzer/allow-whitespaces-in-warning-ignore-comments
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Allow whitespaces in warning-ignore comments
2019-04-10 18:16:10 +02:00
Hugo Locurcio
156faf535c
Make 3D snapping finer when holding Shift
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This also changes the default rotation and scale snapping increments
to better make use of fine snapping possibilities.
2019-04-09 17:57:19 +02:00
Rémi Verschelde
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Rémi Verschelde
38104bb89d
Fix TTR string for class reference tooltip
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Fixes #27852 .
2019-04-09 16:06:39 +02:00
Rémi Verschelde
def6655964
Merge pull request #27553 from ShyRed/sprite2polygon
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Add Sprite to CollisionPolygon2D and LightOccluder2D converter
2019-04-09 12:14:58 +02:00
qarmin
856a8226a5
Small fixes, mostly dupicated code
2019-04-08 11:03:37 +02:00
Rémi Verschelde
853af06f5a
Merge pull request #27770 from KoBeWi/moving_pan_v2
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Allow panning while moving a node
2019-04-08 10:07:24 +02:00
Rémi Verschelde
de33c37196
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
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Added ignore flag / wildcard bit to tileset autotile
2019-04-08 10:04:30 +02:00
Guilherme Felipe
ccbf57611b
[AnimationNodeBlendTreeEditor] Usability improvements
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- Add possibility to exclude multiple (selected) nodes.
- Add context menu (Right click) to add nodes.
2019-04-07 23:28:23 -03:00
Magnus Specht
a3af9d5714
+ Added ignore flags to autotile bitmask
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+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
Tomasz Chabora
7abd0a3976
Allow panning while moving a node
2019-04-07 16:43:21 +02:00
Chaosus
54bf313e07
Small hotfix to visual shader entries..
2019-04-07 16:25:32 +03:00
Rémi Verschelde
3dabe862af
Merge pull request #26164 from Chaosus/vshader_improvements
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Major update for visual shader system
2019-04-07 14:24:23 +02:00
Rémi Verschelde
6475c990a2
Merge pull request #25311 from qarmin/third_point
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Add third point to change size RectangleShape2D in two axis
2019-04-07 13:04:59 +02:00
Chaosus
5fd671b8a7
Major improvements for visual shader system
2019-04-07 08:17:38 +03:00
Rémi Verschelde
f1dc158ebd
Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix
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Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06 20:51:38 +02:00
Rémi Verschelde
c20c2870a7
Merge pull request #27699 from LATRio/fix_region_editor_margin
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Fix TextureRegion margin bug
2019-04-06 20:45:20 +02:00
Timo
1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
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Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
Rémi Verschelde
72be5ddc43
Merge pull request #26650 from YeldhamDev/filesys_tooltips
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Small tooltip changes to filesystem-related UI componentes in editor
2019-04-06 13:03:59 +02:00
ShyRed
c218c631f6
Add converters / generators to Sprite
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Adds the following menu options to the Sprite editor: "Convert to Mesh2D", "Convert to Polygon2D", "Create CollisionPolygon2D Sibling" and "Create LightOccluder2D Sibling"
2019-04-06 10:48:07 +02:00
Michael Alexsander Silva Dias
9501900e1b
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-05 21:32:48 -03:00
Rémi Verschelde
e16fc72cef
Merge pull request #26903 from guzzard/polygon-point-hover
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Display vertex number when hovering point in collision polygon
2019-04-05 16:50:54 +02:00