Commit Graph

48776 Commits

Author SHA1 Message Date
Rémi Verschelde 44a0b86f93
Merge pull request #68275 from Geometror/doctest-approx
[Tests] Replace Math::is_equal_approx with == and doctest::Approx
2022-11-06 15:58:00 +01:00
Rémi Verschelde e95dec0c64
Merge pull request #67614 from aaronfranke/virtually-virtual
Don't allow instancing virtual node types in the Create New Node dialog
2022-11-06 15:57:49 +01:00
Rémi Verschelde 12b4a263ee
Merge pull request #67730 from KoBeWi/late_to_the_call
Add call_deferred() method to Callable
2022-11-06 15:55:43 +01:00
Rémi Verschelde 1836b4b798
Merge pull request #64321 from KoBeWi/s_p_l_i_t
Add support for empty delimiter in `String.split()`
2022-11-06 15:54:56 +01:00
Rémi Verschelde 5dfa56474a
Merge pull request #68247 from akien-mga/emscripten-warnings-unuset-but-set
Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20
2022-11-06 15:53:46 +01:00
Bastiaan Olij 23e0afec1d Update XRServer with starting position of (new) current XROrigin3D 2022-11-06 22:19:44 +11:00
Rémi Verschelde 9580769e9a
Merge pull request #65441 from MewPurPur/annoying-whitespaces-trimming-fix
Prevent stripping the edges of strings when using Find in Files
2022-11-06 11:11:59 +01:00
Rémi Verschelde 701019bbfd
Merge pull request #65829 from KoBeWi/custom_path_type
Fix extending scripts by path
2022-11-06 11:06:50 +01:00
Rémi Verschelde 13f1d80960
Merge pull request #68292 from Faless/web/4.x_editor_fixes
[Web] Fix shutdown, force WebGL2, fix editor run args.
2022-11-05 21:59:31 +01:00
Patrick Dawson 382f0f97d6 RenderingDevice: Fix usage of index offset 2022-11-05 21:03:32 +01:00
Aaron Franke 2557ea9d33
Don't allow instancing virtual resources in the resource picker dialog 2022-11-05 14:45:25 -05:00
Aaron Franke ba542444e3
Don't allow instancing virtual node types in the Create New Node dialog 2022-11-05 14:45:16 -05:00
Fabio Alessandrelli 59e74374c0 [Editor] Fix invalid run args when remote debug is unavailable. 2022-11-05 14:06:09 +01:00
Fabio Alessandrelli 3ff7964145 [Web] Force WebGL2 when supported. 2022-11-05 14:06:09 +01:00
Fabio Alessandrelli cece83fdf2 [Web] Improve Godot shutdown and cleanup. 2022-11-05 14:06:09 +01:00
HolonProduction a3f0dc5a83 Fix wrong android key mapping.
Fixes the wrong mapping of `Key::HOME`. Androids `KEYCODE_HOME` is in fact the hardware home button the right mapping is `KEYCODE_MOVE_HOME`.

Also adds mappings to keys that were not present before.
2022-11-05 13:54:44 +01:00
Rémi Verschelde 6882890a34
Merge pull request #68270 from clayjohn/GLES3-batching-tileset
Fix pathological corner case in drawing tileset editor
2022-11-05 09:01:16 +01:00
Alfred Reinold Baudisch 7127e57bf8 Pass caret index when deleting selection with backspace
Fixes and closes #67992
2022-11-05 08:55:18 +01:00
Hendrik Brucker f906ff8f89 [Tests] Replace Math::is_equal_approx with == and doctest::Approx 2022-11-05 02:28:00 +01:00
Ignacio Roldán Etcheverry ec521a405a
Merge pull request #68253 from dzil123/fix_array_shuffle
Fix c# Array.Shuffle incorrect mono bindings
2022-11-04 23:54:53 +01:00
Markus Sauermann 65647e9c7d Fix Windowfocus on resizing
When resizing a non-focused window, the previously focused
Window got resized.
This patch grabs focus for the actually resized window, before
starting with the resizing.
2022-11-04 22:24:00 +01:00
Patrick f9458f9228 Improve error message for invalid library feature flags
Fixes https://github.com/godotengine/godot/issues/63227

My version for the error message is:
`No suitable library found. The libraries' tags referred to an invalid feature flag. Possible feature flags for your platform: %s`
2022-11-04 21:45:40 +01:00
clayjohn 3c1e5003ab Fix pathological corner case in drawing tileset editor
Interleaving draw_rect calls with and without a texture forces every rect to
have its own draw call. In this case it meant that there is a draw call for every single
tile in the atlas. This change makes it so the renderer can batch draw calls
which reduced the draw call count by a factor of 512
2022-11-04 13:04:20 -07:00
kobewi 1778301cd0 Add call_deferred() method to Callable 2022-11-04 17:24:34 +01:00
kobewi 8a47a12207 Add support for empty delimiter in String.split 2022-11-04 15:09:12 +01:00
dzil123 2fd2a16d92 Fix c# Array.Shuffle incorrect mono bindings 2022-11-04 06:25:31 -07:00
bruvzg d77902f33a
Implement SVG in OT support. 2022-11-04 14:10:54 +02:00
Rémi Verschelde f475c91081
Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20 2022-11-04 11:36:13 +01:00
Rémi Verschelde 191c8ed12f
Merge pull request #67434 from bruvzg/win_wrapper
Add console wrapper app to handle console i/o redirection on Windows.
2022-11-04 10:49:37 +01:00
Rémi Verschelde af957bf58e
Merge pull request #68223 from Calinou/editor-font-prerendering-fix-add-icon
Fix missing Add icon in the editor font prerendering dialog
2022-11-04 10:48:55 +01:00
Rémi Verschelde 4e47324b3f
Merge pull request #68097 from KoBeWi/no_signal🔕
Add `set_value_no_signal()` to Range
2022-11-04 10:48:47 +01:00
Rémi Verschelde d48ba545ef
Merge pull request #67741 from cridenour/modular-color-picker
Modularize the Color Picker via properties and new picker mode.
2022-11-04 10:48:37 +01:00
Rémi Verschelde 1b3667dfc2
Merge pull request #68196 from Geometror/test-math-functions
Add a test suite for `Math::` namespace functions (new)
2022-11-04 10:07:03 +01:00
Rémi Verschelde c1fd7a0c8b
Merge pull request #68212 from dsnopek/rt-override-one-method
Collapse three seperate texture storage methods into render_target_set_override()
2022-11-04 10:06:50 +01:00
Rémi Verschelde 21675625a0
Merge pull request #68228 from pasi1991/fix_typo_in_visual_instance_3d
Fix typo in method (set_transparecy) of visual_instance_3d
2022-11-04 10:06:27 +01:00
Rémi Verschelde 05ce0e3de1
Merge pull request #68222 from groud/fix_corner_terrain_painting
Fix terrain painting in corner-only matching mode
2022-11-04 10:05:58 +01:00
Rémi Verschelde a13d7a3717
Merge pull request #68220 from Calinou/dynamicfont-msdf-no-antialiasing
Hide Antialiasing import option on DynamicFonts with MSDF enabled
2022-11-04 10:05:51 +01:00
Rémi Verschelde d235b022e6
Merge pull request #68213 from AThousandShips/tile_set_alternatives
Fix incorrect drawing of alternative tiles
2022-11-04 10:05:40 +01:00
Rémi Verschelde f617c30a1e
Merge pull request #68080 from akien-mga/vulkan-sdk-1.3.231.1
vulkan: Update all components to Vulkan SDK 1.3.231.1
2022-11-04 10:04:55 +01:00
Chris Ridenour 286e7da162 Modularize the Color Picker via properties. 2022-11-04 00:08:46 -04:00
Hendrik Brucker e62955b45b Add a test suite for `Math::` namespace functions
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-11-04 03:08:08 +01:00
Rémi Verschelde c98d6142d0
Merge pull request #68102 from BastiaanOlij/fix_render_issues_xr
Fix several render issues found while debugging XR
2022-11-03 22:37:42 +01:00
Patrick Dawson e56fc6b338 Expose vertex_array_create 2022-11-03 22:14:55 +01:00
Micky 521d8a5d24 Remove "?" from String.c_escape() 2022-11-03 19:52:21 +01:00
Patrick Siemsen 0b480c7d99 Fix typo in method of visual_instance_3d 2022-11-03 19:42:14 +01:00
Hugo Locurcio 94ca971114
Fix missing Add icon in the editor font prerendering dialog
This also tweaks button writing style to match the rest of the editor.
2022-11-03 19:18:43 +01:00
Gilles Roudière ffacb31734 Fix terrain painting in corner-only matching mode 2022-11-03 19:08:43 +01:00
David Snopek 7fb8b931d7 Collapse three seperate texture storage methods into render_target_set_override() 2022-11-03 13:03:30 -05:00
Hugo Locurcio a19e389f4f
Hide Antialiasing import option on DynamicFonts with MSDF enabled
Antialiasing cannot be adjusted on fonts rendered with MSDF.
Internally, Godot always uses grayscale antialiasing for those fonts.

This also tweaks property hints for consistency, and renames
uses of "sub-pixel" to the more commonly used "subpixel".
2022-11-03 18:40:44 +01:00
Ninni Pipping 4b29f71685 Fix incorrect drawing of alternative tiles 2022-11-03 16:17:36 +01:00