bruvzg
21365606d3
[RTL] Fix multithreaded scrollbar visibility update 2.
2023-07-03 10:34:42 +03:00
Pawel Lampe
fcbb521392
Fix crash in 'NavigationAgent3D', fixes #78910
2023-07-02 22:30:03 +02:00
ocean (they/them)
d48636c3bf
Fix regression with enum descriptions now showing up in documentation.
2023-07-02 11:29:52 -04:00
Haoyu Qiu
ac454ce2a7
Translate "No match" message in FindReplaceBar
2023-07-02 16:49:22 +08:00
Haoyu Qiu
df5c68af99
Fix error when non-ASCII characters in resource pack path
2023-07-02 16:09:57 +08:00
Ignacio Roldán Etcheverry
22aad32c69
C#: Fix NodePaths completion error for not calling from main thread
...
The node API we use for code completion changed and no longer allows
being called from threads other than the main one.
2023-07-02 03:48:15 +02:00
Rindbee
fec731bf33
Make sure the shortcut key respects the context in TileSetAtlasSourceEditor
2023-07-02 06:40:14 +08:00
kobewi
1d970cd6ca
Fix dropping files from res:// to res://
2023-07-01 19:21:35 +02:00
nklbdev
1d16704faf
Potencially fix nan's on octahedral tangents in RenderingServer
2023-07-01 18:46:52 +05:00
Ben Rog-Wilhelm
7ee916a259
Fix: Incorrect property names in FontFile::_get_property_list().
2023-07-01 07:57:47 -05:00
Yuri Roubinski
1994c25701
Fix using uint suffix at the hex number declaration in shaders
2023-07-01 14:33:48 +03:00
nklbdev
c022f52f11
Fix wrong type casting for octahedral tangents
2023-07-01 15:15:48 +05:00
smix8
34bc410fb4
Fix NavigationAgent position not always updating
...
Fixes NavigationAgent position not always updating.
2023-06-30 00:18:26 +02:00
clayjohn
35ed7c770b
Initialize particles instance buffer in case it is used before being updated
2023-06-29 13:24:40 -07:00
smix8
c912df9d05
Fix NavigationAgent continues avoidance velocity
...
Fixes NavigationAgent continues avoidance velocity.
2023-06-29 21:10:03 +02:00
Pedro J. Estébanez
28d0d56a69
Fix zero-sized WorkerThreadPool not processing group tasks
2023-06-29 19:44:42 +02:00
Rémi Verschelde
46424488ed
Merge pull request #78833 from bruvzg/scroll_fix
...
[RTL] Fix multithreaded scrollbar visibility update.
2023-06-29 15:43:03 +02:00
Rémi Verschelde
ab430b0b4a
Merge pull request #78809 from CncealDVRflectN/fix-operation-flag-default-initialiation
...
Add explicit default initialization for flag in undo redo operation structure
2023-06-29 15:42:36 +02:00
bruvzg
ec97c7c1d9
[RTL] Fix multithreaded scrollbar visibility update.
2023-06-29 15:37:54 +03:00
Rémi Verschelde
16dd4e5725
i18n: Sync translations with Weblate
2023-06-29 13:33:56 +02:00
Rémi Verschelde
b04e106fff
Merge pull request #78831 from akien-mga/revert-78099
...
Revert "Update RVO2 to git 2022.09"
2023-06-29 13:26:22 +02:00
Rémi Verschelde
f228fb715c
Merge pull request #78830 from akien-mga/classref-fix-missing-gdextension-api
...
Fix missing GDExtension in-editor API reference
2023-06-29 13:25:55 +02:00
Rémi Verschelde
d0c1dd16ee
Revert "Update RVO2 to git 2022.09"
...
This reverts commit c920881105
.
Fixes #78826 .
2023-06-29 12:50:49 +02:00
Rémi Verschelde
b3d1aeea07
Fix missing GDExtension in-editor API reference
...
This commit partially reverts a change in e1ce0340b7
which would prevent from generating API reference for GDExtension APIs.
Fixes #78829 .
2023-06-29 12:48:10 +02:00
RedworkDE
fe7c27b086
C#: Automatically generate version defines
2023-06-28 21:45:58 +02:00
Valery Zhuk
818cee6184
add explicit default initialization for flag in undo redo operation
2023-06-28 21:57:47 +03:00
Rémi Verschelde
c83f912bcb
Merge pull request #78796 from KoBeWi/vengeful_spirit_of_Godot3_tries_to_destroy_the_new_engine
...
Fix crash with failed compatibility tiles
2023-06-28 15:58:57 +02:00
kobewi
1a9739f591
Fix crash with failed compatibility tiles
2023-06-28 15:11:10 +02:00
Rémi Verschelde
9e903e462c
Merge pull request #78784 from timothyqiu/editor-import-plugin-example
...
Fix function signature in `EditorImportPlugin` example
2023-06-28 14:33:48 +02:00
Rémi Verschelde
bc756cd4f6
Merge pull request #78740 from CURR-E/lifetime_randomness
...
Correct description of `ParticleProcessMaterial.lifetime_randomness`
2023-06-28 14:33:41 +02:00
Rémi Verschelde
9a09ee5d02
Merge pull request #78787 from RedworkDE/net-non-tool-reload
...
C#: Fix reloading of non-tool scripts
2023-06-28 12:51:59 +02:00
RedworkDE
60b9eb169e
C# Fix reloading of non-tool scripts
2023-06-28 11:46:43 +02:00
Curry
2357837c43
Correct description of ParticleProcessMaterial.lifetime_randomness
2023-06-28 18:24:38 +10:00
Haoyu Qiu
cea00ebf58
Fix function signature in EditorImportPlugin example
2023-06-28 15:27:38 +08:00
Rémi Verschelde
d95b516d31
Merge pull request #78767 from KoBeWi/space_or_space
...
Fix missing translations in EventListenerLineEdit
2023-06-28 00:31:06 +02:00
kobewi
af01aed643
Fix missing translations in EventListenerLineEdit
2023-06-27 23:08:41 +02:00
Rémi Verschelde
16508ead86
Merge pull request #78745 from RandomShaper/fix_node_pr
...
Fix node processing order
2023-06-27 23:02:02 +02:00
Rémi Verschelde
5e2f03fc99
Merge pull request #78711 from groud/explain_rpc
...
Explain a bit more RPCs options
2023-06-27 23:01:24 +02:00
Pedro J. Estébanez
70ca659143
Fix node internal/non-internal processing order
...
Bonus:
Fix issues in group-processing related setters
2023-06-27 19:19:55 +02:00
Rémi Verschelde
3c352a5a7d
Merge pull request #78728 from Rindbee/reset-vp_pending-on-failure-or-not
...
Fix that `ViewportTexture` cannot be setup again after failed setup
2023-06-27 15:45:41 +02:00
Rémi Verschelde
1b3bf48526
Merge pull request #78727 from rburing/really_velocity
...
Fix CharacterBody3D `get_position_delta()` and `get_real_velocity()`
2023-06-27 13:09:50 +02:00
Gilles Roudière
538c4b62b7
Explain a bit more RPCs options
2023-06-27 11:25:15 +02:00
Fabio Alessandrelli
950f4c3b41
Merge pull request #78716 from akien-mga/mbedtls-load-error-handling
...
mbedtls: Improve X509 certificate load error handling
2023-06-27 06:58:34 +02:00
Rindbee
fb1bcac271
Fix that ViewportTexture
cannot be setup again after failed setup
...
`vp_pending` is a flag indicating to wait for `ViewportTexture::_setup_local_to_scene`
to be called. Once this method is called, no matter whether the setup will fail or not,
it needs to be reset to `false`.
2023-06-27 06:45:30 +08:00
Ricardo Buring
104da478a8
Fix CharacterBody3D get_position_delta()
...
Calculate the difference of global positions.
This also fixes get_real_velocity().
2023-06-26 23:15:57 +02:00
Yuri Sizov
1f9e540f14
Merge pull request #78720 from clayjohn/GLES3-tex-init
...
Use a filter with mipmaps when initializing textures with mipmaps in GL Compatibility renderer
2023-06-26 20:59:24 +02:00
clayjohn
7c37a32897
Use a filter with mipmaps when initializing textures with mipmaps in GL Compatibility renderer
...
This works around a driver bug in some older devices and should be harmless on any spec-compliant device
2023-06-26 10:45:24 -07:00
Rémi Verschelde
9d089fe6e5
i18n: Sync translations with Weblate
2023-06-26 19:40:50 +02:00
Rémi Verschelde
2e7a2c39e1
Bump version to 4.1-rc
...
Faster release cycles are proving to work fairly well, and we have a lot more
confidence label the current state as RC as we've had in the past.
Let's get to 4.1-stable quickly and reopen development!
2023-06-26 19:38:40 +02:00
Rémi Verschelde
5b220fbc1a
Merge pull request #78717 from KoBeWi/TracToR
...
Fix missing translation in SceneCreateDialog
2023-06-26 19:30:22 +02:00