Rémi Verschelde
a07f20b3e5
Merge pull request #95794 from bruvzg/win_fd_thread
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[Windows] Run native file dialogs in thread to make it non-blocking.
2024-08-19 14:34:34 +02:00
Rémi Verschelde
745cc6e438
Merge pull request #95780 from Mickeon/documentation-gdscript-some-invalid-code
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Fix some invalid code in GDScript class reference
2024-08-19 14:34:30 +02:00
Rémi Verschelde
01fdac08d9
Merge pull request #95779 from Mickeon/documentation-no-differences-ShapeCast
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Fix some differences between ShapeCast2D and ShapeCast3D documentation
2024-08-19 14:34:26 +02:00
Rémi Verschelde
8b39d7f326
Merge pull request #95666 from kleonc/parallax2d_repeat_offsets_relative_to_source
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Fix `Parallax2D` repeats being not relative to its transform
2024-08-19 14:34:21 +02:00
Rémi Verschelde
6a829d5a86
Merge pull request #95508 from Summersay415/loaded-when-not
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Return error when no ResourceFormatLoader found
2024-08-19 14:34:17 +02:00
Rémi Verschelde
8b98d9aa4d
Merge pull request #95137 from smix8/source_geo_bounds
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Add `get_bounds()` function to NavigationMeshSourceGeometryData
2024-08-19 14:34:13 +02:00
Rémi Verschelde
b1088047a0
Merge pull request #95124 from kleonc/skeleton2d_fix_set_get_always_returning_true
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Fix `Skeleton2D.{_set|_get}` always returning true
2024-08-19 14:34:09 +02:00
Rémi Verschelde
3e1b61d808
Merge pull request #95121 from aaronfranke/gltf-root-prop-owner
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GLTF: Propagate owner for root node children
2024-08-19 14:34:04 +02:00
Rémi Verschelde
3241b440ef
Merge pull request #94911 from yahkr/91542-fix
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Fix for folding "Editable Children" nodes in Scene tree not being saved
2024-08-19 14:33:58 +02:00
Rémi Verschelde
219eba940f
Merge pull request #94773 from Hilderin/fix-add-child-node-problem-no-auto-expand
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Fix scene node selection problem when no auto expand
2024-08-19 14:33:53 +02:00
Rémi Verschelde
955f1535c0
Merge pull request #94703 from fstxz/fix_get_selected_paths
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Fix `EditorInterface.get_selected_paths()` working incorrectly when FileSystemDock is in split mode
2024-08-19 14:33:48 +02:00
Rémi Verschelde
86212c1fe4
Merge pull request #94666 from RandomShaper/fix_tangled_obj_clear_crash
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Avoid potential crash on signal disconnection
2024-08-19 14:33:44 +02:00
Rémi Verschelde
dcae9bdd8d
Merge pull request #93336 from RandomShaper/revert_bad_tls_workaround
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ResourceLoader: Revert workaround resource loading crashes due to buggy TLS
2024-08-19 14:33:40 +02:00
Rémi Verschelde
3647bc33cd
Merge pull request #93172 from raulsntos/dotnet/clear-instance-bindings
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C#: Clear instance bindings callbacks on finalizing the language
2024-08-19 14:33:36 +02:00
Rémi Verschelde
6d22b8026d
Merge pull request #90992 from RadiantUwU/fix_node_duplicate
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Fix `Node.duplicate()` crash when duplicating a node that cannot be instantiated.
2024-08-19 14:33:31 +02:00
Rémi Verschelde
d1424135d1
Merge pull request #90352 from Faless/web/serve_fix_browser_order
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[Web] Fix browser opening too early with `serve.py`
2024-08-19 14:33:26 +02:00
Rémi Verschelde
3a4e0f1741
Merge pull request #87735 from ywmaa/blend_file_geometrynodes_instances
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Add Option for Export Geometry Nodes Instances in blend importer
2024-08-19 14:33:21 +02:00
Rémi Verschelde
40f938c44d
Merge pull request #86538 from jsjtxietian/fix-shape-thread-error
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Fix CSGShape3D's `_mesh_changed` to be thread safe
2024-08-19 14:33:16 +02:00
ywmaa
c460f1de24
Add Option for Export Geometry Nodes Instances in blend importer
2024-08-19 12:23:21 +02:00
Pedro J. Estébanez
e9407d4877
ResourceLoader: Revert workaround resource loading crashes due to buggy TLS
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This reverts commit 41c0785636
.
2024-08-19 12:22:31 +02:00
Pedro J. Estébanez
32b7f835d8
Avoid potential crash on signal disconnection
2024-08-19 12:18:04 +02:00
kleonc
5be4eb9fc6
Simplify Control internal transform calculation
2024-08-19 12:14:41 +02:00
Rémi Verschelde
7a4a6fbc03
Merge pull request #95768 from AThousandShips/fix_far
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Fix compilation issues caused by `far` identifier
2024-08-19 12:09:43 +02:00
Rémi Verschelde
ab2b06b8b1
Merge pull request #95730 from voidedWarranties/fix_reload_scripts_bind
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Fix virtual binding for `ScriptLanguageExtension::_reload_scripts`
2024-08-19 12:09:39 +02:00
Rémi Verschelde
10b91ee950
Merge pull request #95705 from zeux/fsr-skin-relax
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Relax motion vector updates to allow skipped frames for skeletons
2024-08-19 12:09:34 +02:00
Rémi Verschelde
7f6b4eb5ee
Merge pull request #95704 from KoBeWi/what_in_the_name_of_godot
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Don't mark settings as modified while loading
2024-08-19 12:09:29 +02:00
Rémi Verschelde
846f43c7fc
Merge pull request #95689 from Hilderin/fix-uid-paths-fail-editor-startup
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Fix `uid://` paths fail to load at editor startup
2024-08-19 12:09:25 +02:00
Rémi Verschelde
9cc53a134e
Merge pull request #95682 from zeux/fsr2-fix-free
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Fix double free in FSR2 destructor
2024-08-19 12:09:20 +02:00
Rémi Verschelde
1ac1d03857
Merge pull request #95676 from raulsntos/dotnet/clear-owner-order
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C#: Destroy script before clearing owner
2024-08-19 12:09:15 +02:00
Rémi Verschelde
c6400a8fe4
Merge pull request #95662 from clayjohn/GLES3-sky-fog
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Add fixed fog to the sky in the Compatibility renderer
2024-08-19 12:09:10 +02:00
Rémi Verschelde
6c76be2389
Merge pull request #95658 from akien-mga/openxr-fix-system-package
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OpenXR: Fix support for building against distro package
2024-08-19 12:09:06 +02:00
Rémi Verschelde
63f4186f97
Merge pull request #95253 from Kimau/claire/logitech
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OpenXR - Add Logitech Mx Ink Stylus Support
2024-08-19 12:09:01 +02:00
Rémi Verschelde
43c46b9b1b
Merge pull request #95013 from smix8/navmesh_geo_parse
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Change NavigationMesh to also parse collision shapes by default
2024-08-19 12:08:55 +02:00
Rémi Verschelde
a9eba87902
Merge pull request #93230 from raulsntos/dotnet/ios
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C#: Use Godot's LipO implementation instead of Xcode's lipo command
2024-08-19 12:08:49 +02:00
Rémi Verschelde
4afcbb1c8b
Merge pull request #92546 from AThousandShips/faster_replace
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[Core] Optimize `String::replace` methods
2024-08-19 12:08:45 +02:00
Rémi Verschelde
f4037d6f6c
Merge pull request #92496 from clayjohn/HDR-2D-sRGB
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Ensure MovieWriter output is in gamma space when using HDR 2D
2024-08-19 12:08:40 +02:00
Rémi Verschelde
824a97120e
Merge pull request #92213 from clayjohn/ambient-disabled
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Disable all sources of ambient light when `ambient_light_disabled` render mode is used
2024-08-19 12:08:31 +02:00
bruvzg
66832e9968
[Windows] Run native file dialogs in thread to make it non-blocking.
2024-08-19 12:58:16 +03:00
kleonc
1bd8372813
Fix Parallax2D repeats being not relative to its transform
2024-08-19 11:43:16 +02:00
A Thousand Ships
0c3b975ada
Fix compilation issues caused by `far` identifier
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Breaks some builds on Win due to macro use of this name
2024-08-19 11:13:56 +02:00
BlueCube3310
ef9bb1a207
Implement support for bicubic lightmap filtering
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Co-authored-by: Calinou <hugo.locurcio@hugo.pro>
2024-08-19 09:52:09 +02:00
Micky
4ce5856384
Remove empty `[b]Example:[/b]` lines from the class reference
2024-08-19 01:00:52 +02:00
Micky
e80c44dbe7
Fix some invalid code in GDScript class reference
2024-08-19 00:55:51 +02:00
Micky
be1dc574e0
Fix some differences between ShapeCast2D and ShapeCast3D documentation
2024-08-19 00:32:14 +02:00
smix8
2e1f6b50fb
Add bounds function to NavigationMeshSourceGeometryData
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Adds get_bounds() function to NavigationMeshSourceGeometryData2D/3D to get a bounding box that covers all the geometry.
2024-08-19 00:12:37 +02:00
Hugo Locurcio
a2043f124d
Improve error messages for invalid rendering drivers/methods on the command line
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- Deduplicate rendering driver names.
- Tweak grammar and punctuation to be consistent across both messages.
- Use "rendering method" terminology in the relevant error message.
Preview:
`--rendering-driver unknown`:
Unknown rendering driver 'unknown', aborting.
Valid options are 'vulkan', 'opengl3', 'opengl3_es' and 'dummy'.
`--rendering-method unknown`:
Unknown rendering method 'unknown', aborting.
Valid options are 'forward_plus', 'mobile' and 'gl_compatibility'.
2024-08-18 23:57:54 +02:00
Joanna May
bebf2e87f2
docs: highlight lack of joystick info on majority of platforms
2024-08-18 14:47:32 -05:00
Kongfa Waroros
cb2b4ea092
Improve AudioStreamPlayer icons
2024-08-19 02:07:32 +07:00
BlueCube3310
4b266871d7
CVTT: Include float formats for hdr compression
2024-08-18 17:31:05 +02:00
Ricardo Buring
1728f80e7c
Fixed Timestep Interpolation: MultiMesh
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Adds fixed timestep interpolation to multimeshes.
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-08-18 17:14:59 +02:00