Commit Graph

35978 Commits

Author SHA1 Message Date
Rémi Verschelde 8cc599db64
Merge pull request #50683 from akien-mga/webxr-fix-build-SNAME
WebXR: Fix build after SNAME addition
2021-07-21 09:50:43 +02:00
Rémi Verschelde 2642f0e4fc
WebXR: Fix build after SNAME addition
Was missed as WebXR build was disabled prior to #50563.
2021-07-21 09:28:42 +02:00
Rémi Verschelde a255b186bc
Merge pull request #50563 from dsnopek/webxr-enable-ci
Re-enable building WebXR in GitHub Actions
2021-07-21 09:05:37 +02:00
Rémi Verschelde 60b4556ed0
Merge pull request #50665 from m4gr3d/disable_release_build_shrinking_master
Disable resource optimizations for release builds
2021-07-21 09:03:01 +02:00
Rémi Verschelde 177ac34fd0
Merge pull request #50670 from foxydevloper/fix-horizontal-frames-seperators
Fix setting horizontal frames to 1 hiding seperators
2021-07-21 08:58:07 +02:00
Fabio Alessandrelli ff85bbc41c
Merge pull request #50658 from dsnopek/webrtc-get-buffered-amount
Add get_buffered_amount() to WebRTCDataChannel
2021-07-21 06:28:08 +02:00
ne0fhyk fa587778d8 Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:44:04 -07:00
foxydevloper 429382b7e5 Fix hidden seperators when horizontal frames is 1 2021-07-20 19:01:08 -04:00
Rémi Verschelde e248d2629a
Merge pull request #50662 from SirQuartz/patch-25
Fix visual script icons
2021-07-21 00:23:52 +02:00
Rémi Verschelde b5e5eed7ae
Merge pull request #50663 from reduz/debug-stringnames 2021-07-20 23:28:35 +02:00
Nick Huelin e50ab50169 Fix visual script icons
This pull request fixes an issue where the visual script icons weren't representative of their data.
2021-07-20 17:23:42 -04:00
reduz cee905f04f Adds ability to debug stringnames
* References (which include hash tables) can be profiled with --debug-stringnames
2021-07-20 17:31:51 -03:00
Rémi Verschelde c82daaed48
Merge pull request #38317 from verdog/get-cam-2d-4.0
add viewport.get_camera_2d()
2021-07-20 22:19:06 +02:00
Rémi Verschelde 693f9b4e20
Merge pull request #50655 from JFonS/sname_opt
Editor StringName and Viewport optimizations
2021-07-20 21:49:32 +02:00
Rémi Verschelde 3478690c0f
Merge pull request #50653 from foxydevloper/remove-action-input-map
Make "remove action" translatable in Input Map
2021-07-20 20:45:38 +02:00
Joan Fons a6adb58493 Editor StringName and Viewport optimizations
* Added explicit return type to the SNAME macro.
* Add some extra SNAME usages.
* Change some ClassDB methods to use const StringName & arguments.
* Cache the Window parent in Control because it's used in
  is_layout_rtl(), which is called often.
* Only enable internal processing for viewports that need it.
* Change CanvasItem::group to be a StringName because it's only used as
  that.
2021-07-20 20:35:41 +02:00
foxydevloper 1d0a437b2d Make "remove action" translatable in Input Map 2021-07-20 14:07:42 -04:00
David Snopek abb45f5fe7 Add get_buffered_amount() to WebRTCDataChannel 2021-07-20 12:58:39 -05:00
Rémi Verschelde bb037de95c
Merge pull request #50649 from KoBeWi/🐛
Fix Change Node Type after Add Node Here
2021-07-20 17:24:27 +02:00
Rémi Verschelde 67d3195c60
Merge pull request #50648 from foxydevloper/remove-weird-prints
Remove leftover prints when using shader global variables
2021-07-20 17:23:39 +02:00
Rémi Verschelde a0b17b5c6f
Merge pull request #50516 from YeldhamDev/tile_editor_enhancements
Minor enhancements for the TileMap editor
2021-07-20 17:19:03 +02:00
kobewi 31a81562a8 Fix Change Node Type after Add Node Here 2021-07-20 16:47:57 +02:00
Michael Alexsander be1d5b0e73 Minor enhancements for the TileMap editor 2021-07-20 11:20:14 -03:00
Fabio Alessandrelli de4ad63e6f
Merge pull request #49882 from Faless/mp/4.x_rpc_gd
[Net] New `@rpc` annotation, "sync" is no longer part of mode.
2021-07-20 13:55:54 +02:00
Rémi Verschelde 1117c2c9f2
Merge pull request #50641 from akien-mga/gamepad-update-controllerdb
Sync controller mappings DB with SDL2 community repo
2021-07-20 13:37:32 +02:00
Rémi Verschelde a98677181b
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@241fed0a44.
2021-07-20 13:08:50 +02:00
Rémi Verschelde 086e160bdf
Merge pull request #50639 from akien-mga/mbedtls-2.16.11
mbedtls: Update to upstream version 2.16.11
2021-07-20 13:04:56 +02:00
Rémi Verschelde a0d13995c8
Merge pull request #50621 from KoBeWi/feel_good_scroll
Add scrolling to tile atlas view
2021-07-20 13:04:32 +02:00
Rémi Verschelde 124e27b7b2
Merge pull request #50581 from DavidCambre/VisualScript-Drop-Custom-Nodes
Allow dropping custom node scripts in VisualScript editor
2021-07-20 12:46:50 +02:00
kobewi 1bb2340652 Add scrolling to tile atlas view 2021-07-20 12:36:01 +02:00
Rémi Verschelde cd7b25588b
mbedtls: Update to upstream version 2.16.11 2021-07-20 12:32:46 +02:00
Rémi Verschelde 313c88ef39
Merge pull request #50631 from timothyqiu/add-item-type
Improve add item type UI in theme editor
2021-07-20 12:05:49 +02:00
Rémi Verschelde 1af58e046e
Merge pull request #50500 from LightningAA/simplify-subviewport-preview-editor-theme
Remove unnecessary `get_editor_theme()` in `SubViewportPreview`
2021-07-20 11:19:07 +02:00
Fabio Alessandrelli ddb68f76ff [Net] Single `rpc` annotation. "sync" no longer part of mode.
- Move the "sync" property for RPCs to RPCConfig.

- Unify GDScript annotations into a single one:
  - `@rpc(master)` # default
  - `@rpc(puppet)`
  - `@rpc(any)` # former `@remote`

- Implement three additional `@rpc` options:
  - The second parameter is the "sync" option (which also calls the
    function locally when RPCing). One of "sync", "nosync".
  - The third parameter is the transfer mode (reliable, unreliable,
    ordered).
  - The third parameter is the channel (unused for now).
2021-07-20 11:17:59 +02:00
Rémi Verschelde 8b1c60c1a3
Merge pull request #50505 from Calinou/editor-create-dialog-display-class-name
Display the class name in the description
2021-07-20 11:15:38 +02:00
Rémi Verschelde d022f361d3
Merge pull request #50518 from timothyqiu/locale-az
Fix missing locale names
2021-07-20 11:11:30 +02:00
Rémi Verschelde 439bb8323d
Merge pull request #50635 from akien-mga/scons-py3.5-no-fstring 2021-07-20 11:05:52 +02:00
Rémi Verschelde fa56989818
Merge pull request #50537 from Calinou/improve-shader-error-output-2
Add error marking to the shader error console output
2021-07-20 11:00:17 +02:00
Haoyu Qiu 4501df3727 Improve add item type UI in theme editor 2021-07-20 16:56:52 +08:00
Rémi Verschelde d7811c72ed
Merge pull request #50593 from SirQuartz/patch-24
Fix Illegible text in audio bus editor
2021-07-20 10:48:11 +02:00
Rémi Verschelde d1b39f0a14
SCons: Avoid using Python f-string to preserve Python 3.5 compat
Fixes #50629.
2021-07-20 10:12:46 +02:00
Rémi Verschelde 394191c02f
Merge pull request #50605 from Calinou/tweak-shader-code-style
Use C++11 raw literals for shader code to improve readability
2021-07-20 10:05:13 +02:00
Rémi Verschelde b4baec08cf
Merge pull request #50206 from groud/undoredo_increase_args_count
Increase the number of arguments accepted by UndoRedo methods
2021-07-20 09:50:01 +02:00
Rémi Verschelde 87d8927ab0
Merge pull request #50624 from foxydevloper/translate-more-strings
Make various strings translatable
2021-07-20 09:45:17 +02:00
Rémi Verschelde 2f060df059
Merge pull request #50498 from LightningAA/zoom-out-alt-4.0
Add shift + [1-5] keyboard shortcuts to zoom out
2021-07-20 09:01:30 +02:00
Rémi Verschelde 14c2f5d2a5
Merge pull request #50627 from Atlinx/fix_50617
Add scaling to the curve editor's handles
2021-07-20 08:56:58 +02:00
Rémi Verschelde 1ba87f0c82
Merge pull request #50618 from reduz/implement-more-specialization-constants
Implement more rendering options as specialization constants
2021-07-20 08:54:21 +02:00
Rémi Verschelde a09088ac8f
Merge pull request #50607 from bruvzg/add_bold_fonts
[Editor Fonts] Add Noto Sans Bold font variant for supported languages.
2021-07-20 07:21:40 +02:00
reduz 9293bc3935 Implement more rendering options as specialization constants
* Shadow quality settings now specialization constant.
* Decal and light projector filters can be set.
* Changing those settings forces re-creation of the pipelines.

These changes should help improve performance related to shadow mapping, and allows improving performance by sacrificing decal and light projector quality.
2021-07-19 21:51:29 -03:00
Atlinx ac5f3a6733 Add scaling to the curve editor's handles
This fixes issue #50617
2021-07-19 20:27:28 -04:00