Commit Graph

63067 Commits

Author SHA1 Message Date
Rémi Verschelde 9cba6ec216
Merge pull request #89491 from thimenesup/compute_dispatch_indirect
Expose bindings to compute dispatch indirect of rendering device
2024-04-09 10:42:22 +02:00
Rémi Verschelde 964684b6e3
Merge pull request #69662 from kkoang/patch-1
doc: Use `Signal.emit` instead of `emit_signal` in Object examples
2024-04-09 10:42:15 +02:00
Miguel Coelho a53841021c
Fixes 3D axes flickering in the negative direction
When zooming out in the 3d node editor view, the negative half
of all 3d axes starts flickering upon moving the camera. To fix this,
the logic surrounding 3d transform "scaled" and "translated" calls has
been altered so as to account for negative distance values.

Fixes #89215.
2024-04-09 10:38:22 +02:00
kkoang 3286e191f3
doc: Use `Signal.emit` instead of `emit_signal` in Object examples 2024-04-09 10:35:15 +02:00
Danil Alexeev 98dac9e39c
GDScript: Fix highlighting escapes in multiline raw strings 2024-04-09 10:21:10 +03:00
Bastiaan Olij c388fe2ba7 OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
Bastiaan Olij 509d8dba2a Add reflection probe support to compatibility renderer using 2 probe approach. 2024-04-09 16:53:28 +10:00
Michael Alexsander adea1a4b9b
Fix `TabContainer` desync when tabs share names 2024-04-09 02:02:05 -03:00
jsjtxietian 7d4bdcf80a Fix `_node_assign` will crash when base_node is nullptr 2024-04-09 12:37:32 +08:00
Hugo Locurcio 72599858fc
Tweak environment in the Advanced Import Settings dialog
Use a gradient sky to improve visibility in shaded areas,
while also helping the user orient themselves. The bottom of the sky
is black, while the top of the sky is white.

This change also makes it so that the Default Clear Color project setting
no longer affects the Advanced Import Settings dialog.
2024-04-09 01:03:49 +02:00
Rémi Verschelde 9d6bdbc56e
Merge pull request #90406 from akien-mga/sync-controllerdb
Sync controller mappings DB with SDL 2 community repo
2024-04-08 23:04:41 +02:00
Rémi Verschelde 3d382c16ab
Merge pull request #90404 from aaronp64/zipreader_empty_error
Fix `ZIPReader.get_files()` error on empty zip files
2024-04-08 23:04:35 +02:00
Rémi Verschelde 6772047e50
Sync controller mappings DB with SDL 2 community repo
Synced with mdqinc/SDL_GameControllerDB@4c9b8dace8
2024-04-08 22:22:30 +02:00
aaronp64 2dad2fbce2 Fix ZIPReader.get_files() error on empty zip files
Added check for empty zip file before trying to look at first file

Fixes #90388
2024-04-08 15:57:35 -04:00
Rémi Verschelde dd926b9132
Merge pull request #90398 from KoBeWi/secret_features👀
Add tests for signal await with parameters
2024-04-08 21:56:15 +02:00
Rémi Verschelde ec773fdc61
Merge pull request #90396 from kleonc/rendering-server-instance-set-transform-document-it-is-global
Fix `RenderingServer.instance_set_transform` docs saying it's not global
2024-04-08 21:56:12 +02:00
Rémi Verschelde d2c7f09353
Merge pull request #90387 from AThousandShips/console_wrap_fix
[Windows] Support all possible suffixes for console wrapper
2024-04-08 21:56:05 +02:00
thimenesup 8017c8cf21 Expose bindings to compute dispatch indirect rendering device 2024-04-08 20:46:53 +02:00
kobewi 809c6817be Add tests for signal await with parameters 2024-04-08 19:12:01 +02:00
kleonc 01b029f0a5 Fix RenderingServer.instance_set_transform docs saying it's not global 2024-04-08 18:47:29 +02:00
Rémi Verschelde 0c6b5efab3
Merge pull request #90391 from AThousandShips/xr_bind_fix
[XR] Fix binds for composition layer virtuals
2024-04-08 18:42:44 +02:00
Rémi Verschelde 0d0d23cb61
Merge pull request #90377 from melquiadess/add-post-notification-permission-to-a-list-of-available-permissions
Android: Add `POST_NOTIFICATIONS` permission to the list of permissions available in the Export dialog
2024-04-08 18:42:41 +02:00
Rémi Verschelde 0fd440e95f
Merge pull request #90374 from BastiaanOlij/openxr_refresh_rate_signal
OpenXR: Add refresh rate signal support
2024-04-08 18:42:38 +02:00
Rémi Verschelde 5c5563f9c9
Merge pull request #90022 from YeldhamDev/debug_tree_fix
Fix debugger tree error on editor start
2024-04-08 18:42:34 +02:00
Rémi Verschelde 429bf0281c
Merge pull request #89810 from Geometror/fix-79417
[VisualShader] Remove invalid graph connections when ports are removed
2024-04-08 18:42:30 +02:00
Rémi Verschelde c3a8da6d9a
Merge pull request #89316 from Mickeon/codeblock-highlighting-text-ohmygoodness
Use `[codeblock lang=text]` more often in class reference
2024-04-08 18:42:23 +02:00
A Thousand Ships 730cfdde66
[XR] Fix binds for composition layer virtuals 2024-04-08 17:28:26 +02:00
A Thousand Ships 07c73063e3
[Windows] Support all possible suffixes for console wrapper 2024-04-08 16:42:29 +02:00
Micky 328b00774b Use `[codeblock lang=text]` more often in class ref 2024-04-08 16:17:50 +02:00
Rémi Verschelde dc91479082
Merge pull request #90382 from RandomShaper/win_focus_fix
Windows: Fix mouse handling regression
2024-04-08 15:54:32 +02:00
Hendrik Brucker 0b9b479ba7 [VisualShader] Remove invalid graph connections when ports are removed
Co-authored-by: EddieBreeg <eddiebreeg0@protonmail.com>
2024-04-08 15:31:27 +02:00
Rémi Verschelde a5565c86ff
Merge pull request #90384 from groud/dont_save_some_default_tileset_props
TileSet: don't save angular and linear physics velocities if they have their default values
2024-04-08 15:03:31 +02:00
Rémi Verschelde e68f03a083
Merge pull request #90282 from jhlothamer/issue_84221
Fix sharing World2D between SubViewports causes 2D lights of one SubViewport to go missing
2024-04-08 15:03:28 +02:00
Rémi Verschelde 4d2e8e4cab
Merge pull request #90253 from akien-mga/zstd-1.5.6
zstd: Update to upstream version 1.5.6
2024-04-08 15:03:25 +02:00
Rémi Verschelde 0e7c9d5338
Merge pull request #90250 from akien-mga/miniupnpc-2.2.7
miniupnpc: Update to 2.2.7
2024-04-08 15:03:22 +02:00
Rémi Verschelde 18b6adee9c
Merge pull request #90248 from akien-mga/libktx-4.3.2
libktx: Update to 4.3.2
2024-04-08 15:03:19 +02:00
Rémi Verschelde 746756d0af
Merge pull request #90243 from akien-mga/thorvg-0.12.10
thorvg: Update to 0.12.10
2024-04-08 15:03:16 +02:00
Rémi Verschelde d3e8b6c6b8
Merge pull request #90209 from akien-mga/mbedtls-2.28.8
mbedtls: Update to upstream version 2.28.8
2024-04-08 15:03:09 +02:00
Gilles Roudière bde8d44104 TileSet: don't save angular and linear physics velocities if they have their default values 2024-04-08 14:17:08 +02:00
Rémi Verschelde 0e50807c55
Merge pull request #90379 from bruvzg/ios_static_libs
[iOS Export] Fix adding static libs to the Xcode project.
2024-04-08 14:04:49 +02:00
Rémi Verschelde 7fa4698475
Merge pull request #90317 from ajreckof/Fix-strange-visual-bug-with-camera-and-external-change-
Fix strange visual bug with camera and external change.
2024-04-08 14:04:45 +02:00
Rémi Verschelde 898d8e3cb4
Merge pull request #90304 from acmorrow/scons-4.7.0
Bump GitHub workflows to SCons 4.7
2024-04-08 14:04:42 +02:00
Rémi Verschelde 9856182a0a
Merge pull request #90295 from sambler/sysctl_adjust
Make sysctl calls on FreeBSD
2024-04-08 14:04:38 +02:00
Rémi Verschelde 15b9e7cb2a
Merge pull request #89841 from timothyqiu/double-decker
Fix wrong values displayed after duplicating an audio bus
2024-04-08 14:04:35 +02:00
Rémi Verschelde 10d48d36c9
Merge pull request #85207 from AThousandShips/array_doc
Add further details on properties returning `Packed*Array`
2024-04-08 14:04:28 +02:00
Pedro J. Estébanez bdfe76b200 Windows: Fix mouse handling regression 2024-04-08 13:05:01 +02:00
sambler 97e95e1750 Make sysctl calls on FreeBSD
The OS module get_unique_id and get_processor_name rely
on linux files which don't exist on a standard FreeBSD install,
make sysctl calls to get the required data.
2024-04-08 19:18:03 +09:30
Rémi Verschelde 97b5c142f8
Merge pull request #90269 from KoBeWi/sir,_your_file_cannot_be_opened
Ignore `ERR_FILE_CANT_OPEN` error when loading
2024-04-08 11:38:15 +02:00
A Thousand Ships 23782b898b
Add further details on properties returning `Packed*Array` 2024-04-08 11:35:27 +02:00
Rémi Verschelde 980e4d7955
Merge pull request #90349 from bruvzg/empty_glyph_test
[TextServer] Improve empty glyph handling to allow glyphs smaller than 2px and avoid unnecessary texture updates.
2024-04-08 11:21:58 +02:00