FireForge
d605d13324
Add margins to Array and Dictionary editors
2022-06-11 10:44:15 -05:00
Jakob Gillich
e260fd2811
restore vehicle+wheel importers
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fixes #61733
2022-06-11 17:05:58 +02:00
FireForge
4678736a39
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
Rémi Verschelde
126e4d0a5b
Merge pull request #61920 from Calinou/makerst-print-color
2022-06-11 11:42:18 +02:00
Rémi Verschelde
d62cb0e571
Merge pull request #61917 from Calinou/makerst-fix-error-reporting
2022-06-11 10:51:03 +02:00
Yuri Rubinsky
bc30eefeb4
Merge pull request #61928 from Chaosus/vs_revert_output_ports
2022-06-11 11:42:14 +03:00
Yuri Rubinsky
f4b4294c5f
Revert vector4 output ports in visual shaders
2022-06-11 10:36:11 +03:00
Hugo Locurcio
d45351f413
makerst: Print colored output for easier visual grepping
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This is automatically enabled on all platforms including
Windows 10 and later, whenever a TTY environment is detected.
In non-TTY environments such as CI, this can be forced using the
`--color` command line argument.
2022-06-11 00:19:36 +02:00
Hugo Locurcio
1163af1756
makerst: Fix duplicate `.xml` extension in some error messages
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Previously, a file name could appear as e.g. `ProjectSettings.xml.xml`
when one of the 3 modified errors was reported.
2022-06-10 22:58:09 +02:00
Hugo Locurcio
c850ccb7c0
Tweak default crash handler message in exported projects
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When an exported project crashes, the crash handler message
shouldn't reference the Godot issue tracker, as not all crashes
are Godot's fault.
Reporting crashes that only occur on exported projects is still allowed,
but it should not be done by people who aren't working on the project
in question.
2022-06-10 18:35:40 +02:00
Rémi Verschelde
b9375ea7fc
Merge pull request #61900 from KoBeWi/clicking_inside_the_box
2022-06-10 15:40:33 +02:00
kobewi
ec6bbd486f
Don't handle pending clicks outside scene tree
2022-06-10 15:14:31 +02:00
Rémi Verschelde
9b014c49ba
Merge pull request #61896 from akien-mga/softbody-fix-attachment-property-name
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SoftBody: Fix attachments property names after #61180
2022-06-10 14:41:30 +02:00
Gilles Roudière
62d2549e9e
Add terrain center bit
2022-06-10 14:37:39 +02:00
Rémi Verschelde
5c3081dae2
SoftBody: Fix attachments property names after #61180
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Fixes #61581 .
2022-06-10 14:16:14 +02:00
Rémi Verschelde
e297ddf656
Merge pull request #61891 from akien-mga/meshoptimizer-20220601
2022-06-10 13:14:45 +02:00
Rémi Verschelde
63e22058c3
Merge pull request #61889 from akien-mga/etcpak-1.0
2022-06-10 12:59:03 +02:00
Rémi Verschelde
b2e6fc54b9
Merge pull request #61890 from timothyqiu/export-tooltip
2022-06-10 12:57:33 +02:00
Rémi Verschelde
569dcc718b
Merge pull request #61887 from timothyqiu/scene-tree-timer-free
2022-06-10 12:47:25 +02:00
Rémi Verschelde
a3195dd4eb
meshoptimizer: Sync with upstream commit ea4558d1c
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ea4558d1c0
2022-06-10 12:46:50 +02:00
Haoyu Qiu
f78943b08b
Add tooltips to Export dialog icon buttons
2022-06-10 18:38:46 +08:00
Rémi Verschelde
776418942c
etcpak: Update to upstream release 1.0 (June 4, 2022)
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No change compared to our previous commit, just documentation update
and a release tag we can track.
2022-06-10 12:36:45 +02:00
Yuri Rubinsky
d6622330d7
Remove engine version from visual shader
2022-06-10 13:17:16 +03:00
Haoyu Qiu
5a011f5999
Fix description about SceneTreeTimer auto free
2022-06-10 18:04:34 +08:00
Yuri Rubinsky
cb7d5723b4
Merge pull request #61881 from Chaosus/shader_fix_float_suffixes
2022-06-10 12:57:57 +03:00
Rémi Verschelde
efcf0d88e4
Merge pull request #61454 from fire-forge/round-script
2022-06-10 10:53:19 +02:00
Rémi Verschelde
4922fee09e
Merge pull request #59770 from fire-forge/rounded-corners
2022-06-10 10:53:09 +02:00
Rémi Verschelde
ab2fd4a671
Merge pull request #59776 from fire-forge/more-round
2022-06-10 10:52:44 +02:00
Rémi Verschelde
1f76ee4080
Merge pull request #61879 from Chaosus/vs_fix_length
2022-06-10 10:50:15 +02:00
Yuri Rubinsky
c9ae83b5ab
Prevent defining float constant without number after exponent in shaders
2022-06-10 11:35:56 +03:00
Yuri Rubinsky
e02aadba95
Distinguish Length function name to Length2D/3D/4D in visual shaders
2022-06-10 11:08:08 +03:00
Rémi Verschelde
8aa69c4e06
Merge pull request #52415 from deakcor/dev-node2d
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Fix global properties setters and add global skew for node2d
2022-06-10 09:49:15 +02:00
Rémi Verschelde
3bd8706c1f
Merge pull request #61487 from chungd87/fix-animation-UI-bug
2022-06-10 09:45:22 +02:00
Rémi Verschelde
e9da28464a
Merge pull request #61863 from m4gr3d/switch_editor_kotlin_main
2022-06-10 09:37:53 +02:00
Aaron Franke
3398fb77a9
Document limitations of negative scales in 2D and 3D
2022-06-10 00:56:49 -05:00
Rémi Verschelde
e29a395571
Merge pull request #61862 from KoBeWi/fake_class
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Remove TooltipPanel and TooltipLabel
2022-06-10 07:53:13 +02:00
Rémi Verschelde
68ecffb054
Merge pull request #61868 from iwek7/line_edit_caret
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Fix setting line edit caret after double and triple click
2022-06-10 07:48:32 +02:00
Rémi Verschelde
9c1ead5569
Merge pull request #61865 from nikolawhallon/microphone-sample-format
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added info on microphone sample format
2022-06-10 07:45:12 +02:00
Rémi Verschelde
174c769c61
Merge pull request #61864 from Calinou/environment-sky-rotation-add-property-hint
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Add a property hint to Environment's `sky_rotation` property
2022-06-10 07:37:06 +02:00
Yuri Rubinsky
d6254f982e
Merge pull request #61859 from Chaosus/fix_sky_rotation
2022-06-10 08:30:15 +03:00
iwek
082cf5440e
Fix setting line edit caret after dobule and triple click
2022-06-10 00:18:25 +02:00
Nikola Whallon
eb5a42d0bc
added info on microphone sample format
2022-06-09 14:01:38 -07:00
Hugo Locurcio
dbe513931f
Add a property hint to Environment's `sky_rotation` property
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This property hint is identical to Node3D's `sky_rotation` property
and provides degree-based editing.
2022-06-09 22:54:15 +02:00
Fredia Huya-Kouadio
6b9a81900e
Migrate the Godot Editor java source file to Kotlin.
2022-06-09 13:26:24 -07:00
kobewi
9036fcbe5e
Remove TooltipPanel and TooltipLabel
2022-06-09 22:23:11 +02:00
Yuri Rubinsky
5dd7a1030d
Fix incorrect sky rotation based on camera axis
2022-06-09 22:40:40 +03:00
Rémi Verschelde
d120b099f5
Merge pull request #61854 from Chaosus/shader_fix_time
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Fix `TIME` compilation for custom functions in spatial shader
2022-06-09 21:01:46 +02:00
Yuri Rubinsky
d8842f1a4b
Fix `TIME` compilation for custom functions in spatial shader
2022-06-09 20:12:25 +03:00
Paweł Fertyk
725eb629b3
Allow plugin name in `is_plugin_enabled`
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Fixes #61604 .
2022-06-09 18:42:32 +02:00
Rémi Verschelde
b36447f6f0
Merge pull request #61850 from JFonS/fixx_taa_macos
2022-06-09 17:03:34 +02:00