Commit Graph

52586 Commits

Author SHA1 Message Date
Rémi Verschelde 92bee43adb
Bump version to 4.0-stable \o/
4 years of development.
12,000 merged pull requests.
7,000 fixed issues.
1,500 individual contributors across engine and docs.

The Godot 4.0 release is by all metrics our biggest release so far.
No stone has been left unturned, all parts of the engine have been
modernized, refactored, overhauled, rewritten, redesigned.

Our work is far from done. Many areas still have significant known issues,
and will require focused work from all willing contributors to fix blocking
bugs, implement missing features, optimize for performance or compatibility,
and improve the user experience.

But Godot 4.0 marks the start of the new, modern Godot Engine, and a solid
foundation for us all to build upon. Future 4.x releases will come with a
much faster cadence, enabling us to iterate quickly on new features and
improvements to what we already provide.

To all of you who were involved in making Godot 4.0 what it is today, however
big or small your contributions were:

THANK YOU!

This was a massive undertaking, and you all participated in unique and
wonderful ways to build a free and open source game engine for everyone to
use and enjoy. You are breathtaking! <3
2023-03-01 01:38:07 +01:00
Rémi Verschelde 5f5bef1306
Update CHANGELOG.md for 4.0 release
We couldn't hope to complete an in-depth curated changelog for such
a massive release, so we simply link to our in-depth release notes :)

Also adds back the 3.3, 3.4, and 3.5 curated changelogs. Those were
released from the 3.x branch so theoretically do not share a common
history with 4.0 (which started development after 3.2), but in practice
users will still perceive 4.0 as the natural upgrade to 3.5.
2023-03-01 01:29:51 +01:00
Rémi Verschelde 2f34a35722
i18n: Sync translations with Weblate 2023-03-01 00:11:39 +01:00
Rémi Verschelde 491ded1898
Minor typo and docs URL fixes 2023-02-28 13:38:01 +01:00
Rémi Verschelde 0bc36c8954
Merge pull request #74072 from akien-mga/sync-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2023-02-27 21:38:00 +01:00
Rémi Verschelde e757bb3d97
Merge pull request #74063 from groud/fix_crash_glb_import
Fix a crash in the GLB importer
2023-02-27 21:37:33 +01:00
Rémi Verschelde 2fcd1885f2
Merge pull request #73890 from jtnicholl/mesh_docs
Update documentation for Mesh and MeshInstance3D
2023-02-27 21:36:22 +01:00
Gilles Roudière 1a2caf28e3 Fix a crash in the GLB importer 2023-02-27 17:24:03 +01:00
Rémi Verschelde 20d6a698c7
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@436c7e3d54
2023-02-27 15:59:50 +01:00
Rémi Verschelde 8208060c21
Merge pull request #74040 from akien-mga/safer-renames
Cleanup 3-to-4 renames, prevent common words replacements, handle project.godot settings
2023-02-27 13:51:34 +01:00
Rémi Verschelde 3379d731d5
Merge pull request #74038 from KoBeWi/DocumentationExportPlugin
Improve documentation of EditorExportPlugin
2023-02-27 13:51:02 +01:00
Rémi Verschelde 7cf1ec1cd4
Add 3-to-4 renames for project settings in project.godot
In the ConfigFile format, the first subpath is the category and is not part
of the line that the regex would match.

Fixes #66125.
2023-02-27 13:34:35 +01:00
Rémi Verschelde 6eb25f238f
Cleanup 3-to-4 renames, prevent common words replacements
Fixes #73505.
Fixes #73996.
2023-02-27 13:14:22 +01:00
kobewi 24589d7ca3 Improve documentation of EditorExportPlugin 2023-02-27 11:54:01 +01:00
Rémi Verschelde 2e530c1317
Merge pull request #74031 from Faless/mp/4.x_fix_iface_sname
[MP] Fix orphan StringName on close.
2023-02-27 11:30:58 +01:00
Rémi Verschelde 417ed3da29
Merge pull request #74024 from sarice8/update-tween-doc
Document default values for transition type and ease type.
2023-02-27 10:40:42 +01:00
Fabio Alessandrelli f9bcaccc11 [MP] Fix orphan StringName on close.
Use a static StringName for the registered default interface name.
2023-02-27 09:45:16 +01:00
Rémi Verschelde ec8475af5e
Merge pull request #74028 from voidedWarranties/scriptlanguage_unused
Remove unused `ScriptLanguage` methods
2023-02-27 08:31:01 +01:00
Rémi Verschelde b8e8572a1d
Merge pull request #74029 from bruvzg/ime_textedit_complex
[TextEdit / IME] Check selection before deleting to avoid unnecessary error messages.
2023-02-27 08:25:25 +01:00
Rémi Verschelde 745e994fc0
Merge pull request #74010 from lyuma/fix_last_basis_lod
Loop over the last mipmap lod in basis universal
2023-02-27 08:25:01 +01:00
Rémi Verschelde dd54fefeff
Merge pull request #74009 from BastiaanOlij/fix_vehiclebody_steering
Steering on VehicleBody is in radians in code, degrees in UI, adjusted property tooltip to clear this up
2023-02-27 08:24:37 +01:00
Rémi Verschelde 75eb317da2
Merge pull request #74007 from aaronfranke/gltf-unused
GLTF: Delete unused `skeleton_to_node`
2023-02-27 08:24:08 +01:00
bruvzg 315164c619
[TextEdit / IME] Check selection before deleting to avoid unnecessary error messages. 2023-02-27 08:58:28 +02:00
voidedWarranties bd5ab9f9b4 Remove unused `ScriptLanguage` methods 2023-02-26 22:30:56 -08:00
Stephen Rice c4de2d433a Document default values for transition type and ease type. 2023-02-26 21:42:49 -08:00
Lyuma 0addf38047 basisu: Loop over the last mipmap lod 2023-02-26 16:01:54 -08:00
Bastiaan Olij 12120985c3 Steering on VehicleBody is in radians while interface is in degrees. Improved documentation to clear this up. 2023-02-27 10:56:07 +11:00
Aaron Franke 9a031806bd
GLTF: Delete unused skeleton_to_node 2023-02-26 15:16:31 -06:00
Rémi Verschelde 0cd1483132
Merge pull request #73959 from clayjohn/GL-mobile-warnings
Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 21:39:06 +01:00
Rémi Verschelde 93b80f17dc
Merge pull request #73995 from samsface/update-expresion-doc
Clarify when Expression `get_error_text()` is updated
2023-02-26 21:38:42 +01:00
Rémi Verschelde 35557e4410
Merge pull request #73990 from bruvzg/ts_dext_fix
Fix text server GDExtension build.
2023-02-26 21:38:00 +01:00
Rémi Verschelde 08e198643c
Merge pull request #73989 from YuriSizov/docs-fix-gi-tutorial-paths
Sync tutorial paths for GI classes with online documentation changes
2023-02-26 21:37:33 +01:00
clayjohn c69b14e96e Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
Sam 8c6e561fc9
Clarify when Expression `get_error_text()` is updated 2023-02-26 20:48:53 +01:00
Rémi Verschelde 30884ee3cc
Merge pull request #73948 from V-Sekai/mip-map-basisu
Fix basisu texture mipmaps
2023-02-26 20:26:01 +01:00
Rémi Verschelde c0f1ed57c4
Merge pull request #73915 from vonagam/fix-conversions-from-native-member
GDScript: Fix conversions from native members accessed by identifier
2023-02-26 19:02:27 +01:00
bruvzg bbc77b6d29
Fix text server GDExtension build. 2023-02-26 18:38:22 +02:00
Rémi Verschelde a12ecd4c95
Merge pull request #73988 from RandomShaper/fix_cyclic_load_dead_lock
Fix deadlock in cyclic resource load
2023-02-26 17:35:29 +01:00
Yuri Sizov e5fce139d9 Sync tutorial paths for GI classes with online documentation changes 2023-02-26 17:29:00 +01:00
Pedro J. Estébanez b60197d1c6 Fix deadlock in cyclic resource load 2023-02-26 17:19:48 +01:00
Rémi Verschelde 1bd0b296e1
Merge pull request #73964 from vonagam/fix-coroutine-compiler-type
GDScript: Fix address type for coroutine results
2023-02-26 16:00:17 +01:00
Rémi Verschelde 92d47f84fe
Merge pull request #73957 from vonagam/fix-binary-op-safety
GDScript: Fix wrong unsafety mark for binary operator
2023-02-26 15:59:54 +01:00
Rémi Verschelde c118790eb9
Merge pull request #73899 from vnen/gdscript-init-defaults-beforehand
GDScript: Initialize all defaults beforehand in implicit constructor
2023-02-26 15:59:27 +01:00
Rémi Verschelde c6443e9a4e
Merge pull request #73954 from KoBeWi/BugEx
Fix wrong OS regex in project converter
2023-02-26 14:28:17 +01:00
Rémi Verschelde ad32b22bde
Merge pull request #73975 from bitsawer/fix_preprocessor_include_check
Fix shader preprocessor include resource check
2023-02-26 14:26:31 +01:00
Rémi Verschelde 303430ef38
Merge pull request #73971 from tlobig/master
Converter: Rename 3.x Vector2 `clamped` to `limit_length`
2023-02-26 14:26:07 +01:00
Rémi Verschelde 3300b40fe6
Merge pull request #73958 from davicr/stream_change_crash
Fix crash when changing VideoStreamPlayer.Stream
2023-02-26 14:25:44 +01:00
Rémi Verschelde 898ad308e5
Merge pull request #73956 from hakro/document-sorting-offset-unit
Document VisualInstance3D offset unit
2023-02-26 14:24:46 +01:00
Hakim 6e86afb487
Document VisualInstance3D offset unit 2023-02-26 14:05:34 +01:00
Thomas Lobig dbb5e377fb
Converter: Rename 3.x Vector2 clamped to limit_length 2023-02-26 13:41:26 +01:00