Rémi Verschelde
5708a3a02e
Merge pull request #92000 from clayjohn/vram-debugger
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Increase coverage of VRAM debugger and add support to RD backends
2024-05-16 09:32:11 +02:00
Rémi Verschelde
8663f27159
Merge pull request #91996 from Maran23/ms-build-context-menu
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Fix ContextMenu `Copy Error` is off in `MSBuild` Panel
2024-05-16 09:32:06 +02:00
clayjohn
c84616c2d2
Increase coverage of VRAM debugger and add support to RD backends
2024-05-15 16:30:19 -07:00
Marius Hanl
32be459e54
Fix ContextMenu Copy Error is off in MSBuild Panel
2024-05-15 22:55:05 +02:00
Rémi Verschelde
42b60c1b01
Merge pull request #91985 from passivestar/fix-lightmapper-seams
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Fix lightmapper seam blending
2024-05-15 22:41:59 +02:00
Rémi Verschelde
82fb849678
Merge pull request #91943 from akien-mga/libwebp-1.4.0
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libwebp: Update to 1.4.0
2024-05-15 22:41:52 +02:00
passivestar
d06bce3002
Fix lightmapper seam blending
2024-05-15 19:30:14 +04:00
Rémi Verschelde
693a13a849
Merge pull request #91601 from lander-vr/lightmap_seams_fix
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LightmapGI: Fix lightleaks caused by insufficient padding and add denoiser range property for LightmapGI
2024-05-15 13:51:35 +02:00
Rémi Verschelde
5caa8e41f7
Merge pull request #91951 from dalexeev/gds-pot-gen-add-atr-and-atr-n
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GDScript: Add support for `atr` and `atr_n` to POT generator
2024-05-15 12:09:56 +02:00
landervr
e7bd1b0673
Add denoiser range property for LightmapGI
2024-05-15 08:26:04 +02:00
Rémi Verschelde
4971b71899
Merge pull request #91952 from dsnopek/openxr-composition-layer-sample-count
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Fix sample count on OpenXR composition layers
2024-05-14 18:10:14 +02:00
Rémi Verschelde
c0d2464d6b
Merge pull request #91939 from AThousandShips/pressed_sname
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[Scene] Add `SceneStringNames::pressed`
2024-05-14 18:10:05 +02:00
Rémi Verschelde
882449f496
Merge pull request #91924 from ZerxZ/dotnet/useless-is-first-entry
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[C#] Remove useless `isFirstEntry` and useless `source.Append("else ")`
2024-05-14 18:10:02 +02:00
David Snopek
45a02c28cd
Fix sample count on OpenXR composition layers
2024-05-14 10:43:44 -05:00
Danil Alexeev
0bd4345736
GDScript: Add support for `atr` and `atr_n` to POT generator
2024-05-14 18:35:59 +03:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
Rémi Verschelde
09bd34df93
libwebp: Update to 1.4.0
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https://chromium.googlesource.com/webm/libwebp/+/refs/tags/v1.4.0/NEWS
2024-05-14 13:01:07 +02:00
Rémi Verschelde
78cce1954d
Merge pull request #91937 from bruvzg/icu_751
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Update ICU to 75.1
2024-05-14 12:07:31 +02:00
Rémi Verschelde
d6eab9f5df
Merge pull request #91917 from Pepito468/fix-docs-typo
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Fix a typo in the GridMap docs
2024-05-14 12:07:06 +02:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
bruvzg
e74fea2864
Update ICU to 75.1
2024-05-14 12:38:52 +03:00
Gaoyao Massimo Hu
e3270113ca
Remove useless isFirstEntry and useless source.Append("else ")
2024-05-14 07:44:56 +01:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
Pepito468
73479cb56e
Fixed a typo in the docs
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Fixed a typo in GridMap.xml where a 'See also' suggestion link to the wrong method.
2024-05-13 21:19:54 +02:00
Rémi Verschelde
0a67ee52d1
Revert "GDScript: Implement get_dependencies()"
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This reverts commit dc73440f89
.
This commit in some form is needed to fix handling of dependencies on
export, but as it's also used for import, it's exposing some pre-existing
issues which we need to solve first.
So reverting for now to give ourselves time to iron this out for a future
Godot release.
Fixes #91726 .
2024-05-13 16:59:43 +02:00
Danil Alexeev
76b2d85c9f
GDScript: Fix some export annotation issues
2024-05-13 17:49:06 +03:00
Rémi Verschelde
831ebda806
thorvg: Disable webp loader if corresponding module is disabled
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Fixes #91873 .
2024-05-13 13:01:34 +02:00
Rémi Verschelde
ba0dcf70f1
Merge pull request #91783 from ogapo/pr/gltf-export-fixes
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GLTF export improvements
2024-05-13 12:05:42 +02:00
David Nikdel
522f035cb1
GLTF export improvements
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- GLBs produced by godot don't pass validation when there's no data in the buffer segment. The segment is dropped but the size of the chunk_header is still reported in total length (incorrectly)
- Remove empty "extensions" JSON object being appended to all nodes (if it's still empty). This is just cutting down on unnecessary bloat and consistent with the rest of the file's attempts to not emit any keys that are equal to their default value.
- Allow the case where root_nodes is empty. This is permitted by the GLTF spec. Moreover it can happen fairly naturally when using the ROOT_NODE_MODE_MULTI_ROOT root node mode on a scene with only a root node (which is valid in godot).
- Don't create an initial buffer until we're ready to write data into it (buffers of byteLength=0 don't pass validation).
2024-05-11 21:42:05 -04:00
kobewi
a262d2d881
Add shorthand for using singleton string names
2024-05-11 18:53:08 +02:00
Rémi Verschelde
1cf283dd26
Merge pull request #91788 from akien-mga/thorvg-0.13.3
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thorvg: Update to 0.13.3, add webp loader
2024-05-11 12:38:21 +02:00
Rémi Verschelde
da5714ad6e
Merge pull request #91775 from dsnopek/openxr-composition-layer-viewport-in-use-bug
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Fix `layer_viewport` getting cleared on `OpenXRCompositionLayer` in editor
2024-05-10 09:56:15 +02:00
Rémi Verschelde
d24403d056
Merge pull request #91763 from paulloz/dotnet/fix-stringextension-warnings
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C#: Fix comparison warnings in `StringExtensions.cs`
2024-05-10 09:56:12 +02:00
Rémi Verschelde
6766404afa
Merge pull request #91745 from timothyqiu/destruct
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Fix memory leak when ASTC compression fails
2024-05-10 09:56:03 +02:00
Rémi Verschelde
7704457434
Merge pull request #91645 from ZerxZ/dotnet/hint-string-fix
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Fix C# Hint NodeType and ResourceType HintString
2024-05-10 09:55:54 +02:00
Rémi Verschelde
6fcdd24468
Merge pull request #91624 from Repiteo/scons/native-generation
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SCons: Generate all scripts natively, implement wrapper function
2024-05-10 09:55:51 +02:00
Rémi Verschelde
b7783a43c5
Merge pull request #91564 from paulloz/huisedenanhai-fix_csharp_method_info
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CSharpScript should not own method infos of the base class
2024-05-10 09:55:47 +02:00
Paul Joannon
af5f695a99
Fix comparison warnings in `StringExtensions.cs`
2024-05-10 09:42:58 +02:00
Rémi Verschelde
1cf9f37589
thorvg: Update to 0.13.3, add webp loader
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Remove embedded png loader, we use the external (libpng) one.
2024-05-10 09:30:57 +02:00
David Snopek
a8a7110b90
Fix `layer_viewport` getting cleared on `OpenXRCompositionLayer` in editor
2024-05-09 14:05:20 -05:00
Paul Joannon
1d7085571e
CSharpScript should not own base script signals
2024-05-09 13:46:25 +02:00
Haoyu Qiu
a35ff3c737
Fix memory leak when ASTC compression fails
2024-05-09 14:41:35 +08:00
Gaoyao Massimo Hu
06b716d8b3
Fix C# Hint NodeType and ResourceType HintString
2024-05-08 16:22:52 +01:00
Rémi Verschelde
2042420bd7
Merge pull request #91709 from KoBeWi/deawkwarding_labels
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Improve transition enabled header in interactive music editor
2024-05-08 14:35:48 +02:00
Rémi Verschelde
a9a1d0a162
Merge pull request #91619 from AThousandShips/find_improve
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Replace `find` with `contains/has` where applicable
2024-05-08 14:35:44 +02:00
kobewi
a880b2dcba
Improve transition enabled header in interactive music editor
2024-05-08 14:19:11 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive `String::containsn`
2024-05-08 12:48:01 +02:00
A Thousand Ships
a0dbdcc3ab
Replace `find` with `contains/has` where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
Rémi Verschelde
9ef50524d0
Merge pull request #91696 from akien-mga/style-file-format
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Style: Trim trailing whitespace and ensure newline at EOF
2024-05-08 12:31:32 +02:00
Rémi Verschelde
f349418fc0
Merge pull request #91693 from timothyqiu/interactive-editor
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Fix i18n in AudioStreamInteractive transition editor
2024-05-08 12:31:30 +02:00
Rémi Verschelde
c4cf2a8f90
Merge pull request #91686 from dsnopek/openxr-fix-composition-layers
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OpenXR: Fix composition layers not having correct play space
2024-05-08 12:31:26 +02:00
Rémi Verschelde
6533c52706
Merge pull request #91670 from paulloz/dotnet/fix-godottools-openvisualstudio
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C#: Specify a runtime rollforward for OpenVisualStudio
2024-05-08 12:31:23 +02:00
Haoyu Qiu
4a316c4ac8
Fix i18n in AudioStreamInteractive transition editor
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- Don't translate user-defined clip names.
- Add missing i18n for some UI strings.
- Also fixed error when selecting top-right "From/To" cell.
- Also removed unused header includes.
2024-05-08 17:15:38 +08:00
Rémi Verschelde
7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
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Found by apply the file_format checks again via #91597 .
2024-05-08 10:12:46 +02:00
David Snopek
de654d9846
OpenXR: Fix composition layers not having correct play space
2024-05-07 20:49:46 -05:00
Thaddeus Crews
34fb3f7730
SCons: Generate all scripts natively
2024-05-07 15:30:45 -05:00
Rémi Verschelde
316b87dc5f
Merge pull request #91485 from dsnopek/openxr-composition-layers-hole-punch
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OpenXR: Allow composition layers to enable hole punching
2024-05-07 21:52:49 +02:00
Rémi Verschelde
d83586f1e4
Merge pull request #84492 from HolonProduction/reduce-const-arrays
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Autocompletion: Mark datatype as constant for constant arrays
2024-05-07 21:52:40 +02:00
Paul Joannon
c2d72a691f
Specify a runtime rollforward for OpenVisualStudio
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Use `LatestMajor`
Fixes #91638
2024-05-07 19:40:25 +02:00
David Snopek
666bf60e36
OpenXR: Allow composition layers to enable hole punching
2024-05-07 10:02:32 -05:00
Rémi Verschelde
ff018079a1
Merge pull request #84706 from HolonProduction/completion-get-child
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Fix autocompletion after DOLLAR token
2024-05-07 16:49:13 +02:00
Rémi Verschelde
4db9103c2b
Merge pull request #91650 from akien-mga/codespell
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Fix various typos with codespell
2024-05-07 13:49:03 +02:00
Rémi Verschelde
82e77eab35
Merge pull request #91529 from bqqbarbhg/ufbx-warnings
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FBX: Print ufbx load warnings on import
2024-05-07 13:48:56 +02:00
Rémi Verschelde
e8d5bdd95d
Merge pull request #91528 from bqqbarbhg/ufbx-v0.14.0
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FBX: Update ufbx to v0.14.0
2024-05-07 13:48:52 +02:00
Rémi Verschelde
0404e3a85e
Merge pull request #84148 from KANAjetzt/fix_crash_take_over_path_named_class
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Fix crash when extending taken-over named class
2024-05-07 13:48:36 +02:00
bqqbarbhg
5cd7ae198d
Update ufbx to v0.14.0
2024-05-07 14:27:21 +03:00
bqqbarbhg
04db5cf063
Print ufbx load warnings on import
2024-05-07 12:43:48 +03:00
HolonProduction
d131064841
Autocompletion: Analyze CLASS types as they are encountered
2024-05-07 10:45:28 +02:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
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Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Rémi Verschelde
2576addc28
Merge pull request #91636 from akien-mga/miniupnpc-disable-SET_SOCKET_TIMEOUT
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miniupnpc: Disable socket timeout on Windows, matching upstream
2024-05-07 09:04:51 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
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Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
Kai
f4192aad6f
Fix crash when extending taken-over named class
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Added error handling in `_prepare_compilation()` to address cases where the `base_type` cannot be found, preventing a crash.
2024-05-07 08:07:11 +02:00
Rémi Verschelde
f695de7c68
miniupnpc: Disable socket timeout on Windows, matching upstream
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Fixes #88471 .
2024-05-06 23:30:09 +02:00
A Thousand Ships
86de59d60a
[Core] Add `LocalVector::has` for convenience
2024-05-06 18:03:37 +02:00
huisedenanhai
c313312ff5
CSharpScript should not own method infos of the base class
2024-05-04 18:54:37 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to `List`
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
A Thousand Ships
aff2e47bff
[C#] Unexpose `GodotSharp`
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This class seems to have been exposed accidentally, and breaks
documentation on non-mono builds, requiring hacks
2024-05-04 14:09:42 +02:00
Rémi Verschelde
4313524ae3
Merge pull request #91526 from bqqbarbhg/ufbx-bad-skin-fix
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FBX: Fix handling missing skins using ufbx importer
2024-05-04 11:52:38 +02:00
Rémi Verschelde
9ed8399514
Merge pull request #91509 from akien-mga/dotnet-fix-generating-glue-in-project-folder
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.NET: Prevent generating mono glue in project folder
2024-05-04 11:52:32 +02:00
Rémi Verschelde
629e91acff
Merge pull request #91479 from Repiteo/dotnet/sln-csproj-attributes
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C#: Fix attributes for `sln`/`csproj` files
2024-05-04 11:52:29 +02:00
Rémi Verschelde
458106a73e
Merge pull request #91203 from pirey0/stringcomp_fix
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C#: Fix `StringExtensions.CompareTo` IndexOutOfRangeException
2024-05-04 11:52:25 +02:00
Rémi Verschelde
a2fc5e2d78
Merge pull request #89894 from BastiaanOlij/improve_foveated_rendering
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Improvements to VRS/Foveated rendering
2024-05-04 11:52:15 +02:00
bqqbarbhg
b9ab0e46e2
Fix handling missing skins using ufbx importer
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Previously, _asset_parse_skins() would mess with the order of skin indices.
However, the rest of the code expected these to match to ufbx skin indices.
To fix this, retain the original skin indices in FBXState::original_skin_indices.
2024-05-03 20:46:26 +03:00
Thaddeus Crews
64f2e8b64f
Dotnet: Fix attributes for `sln`/`csproj` files
2024-05-03 12:21:51 -05:00
Rémi Verschelde
baec8da3b3
.NET: Prevent generating mono glue in project folder
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Fixes #83128 .
2024-05-03 14:24:35 +02:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
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Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
Luca Martinelli (laptop)
c02540bd66
fixed StringExtensions.CompareTo IndexOutOfRangeException
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fixes #91118
marked CompareTo obsolete
dropped CompareTo [-1,1] range
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-05-03 10:13:06 +02:00
Bastiaan Olij
9042ddf19f
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
Rémi Verschelde
4d43fe1c96
Merge pull request #91472 from vnen/gdscript-default-static-variables-non-tool
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GDScript: Initialize static variables with defaults in-editor
2024-05-03 01:21:40 +02:00
Rémi Verschelde
25fe3d4b46
Merge pull request #81639 from MJacred/is_letter
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Add `is_valid_letter()` to `TextServer`
2024-05-03 01:21:34 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
MJacred
717513a62d
Add is_valid_letter() to TextServer
2024-05-02 21:32:20 +02:00
George Marques
22236380c0
GDScript: Initialize static variables with defaults in-editor
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When the script is not marked as `@tool` the static constructor is not
called and thus the variables contain `null` by default. But since some
validated operations requires a valid value, this would cause a crash.
This commit solves this by initializing the static variables with a
default value based on their types in the editor, when they are not
marked as `@tool`, so if some `@tool` script access them, they will have
a valid typed value, avoiding the crash.
2024-05-02 15:09:22 -03:00
Rémi Verschelde
7fef538223
Merge pull request #91464 from groud/fix_tilemap_layer_navmesh_baking
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Fix TileMapLayer navmesh baking
2024-05-02 19:06:06 +02:00
Gilles Roudière
23b9a9f2de
Fix TileMapLayer navmesh baking
2024-05-02 18:06:23 +02:00
Rémi Verschelde
76f642b962
Merge pull request #91412 from dalexeev/gds-fix-non-static-access-in-static-context
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GDScript: Fix access non-static members in static context
2024-05-02 17:31:39 +02:00
Rémi Verschelde
a7029e4c8a
Merge pull request #91364 from vnen/gdscript-implicit-ready-base-first
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GDScript: Call implicit ready on base script first
2024-05-02 17:31:32 +02:00
Rémi Verschelde
7a968c619d
Merge pull request #91140 from RadiantUwU/add-mobile-vr-screen-rect
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Add a new property named `offset_rect` to `MobileVRInterface`
2024-05-02 17:31:28 +02:00
George Marques
99b702ea3d
GDScript: Call implicit ready on base script first
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It is generally expected that the base class is called before the
inherited clas. This commit implements this behavior for the implicit
ready function (`@onready` annotation) to make it consistent with the
expectations.
2024-05-02 11:25:52 -03:00
Radiant
9be2f7090a
Implement offset_rect property to MobileVRInterface to allow changing screen area.
2024-05-02 16:25:48 +03:00