Julian Murgia
94103c0c02
Add API to access battery power state
...
Done:
- X11, server (tested)
- Windows (developed, would be nice to retest)
- OSX (not tested)
Prepared (not developed):
- Android (code is here, but may not compile)
- iphone
- winrt
- bb10
- haiku
- javascript
2017-03-04 18:04:29 +01:00
Daniel J. Ramirez
ef174abf6d
Added AppImage structure
2017-03-04 17:38:29 +01:00
Geequlim
886f646cba
Implements modules documents
...
Editor can generate documents for modules in thier own xml files
2017-03-04 17:20:36 +01:00
Rémi Verschelde
81a393a2b4
Merge pull request #7508 from lonesurvivor/area2d-fix
...
Fix two problems with Area2D and remove_child()
2017-03-04 17:19:04 +01:00
Rémi Verschelde
723f74c851
Merge pull request #7929 from RayKoopa/editor_resizable_dialogs
...
Resizable editor / project settings dialogs & save their bounds
2017-03-04 17:04:27 +01:00
Rémi Verschelde
de530c1b23
Merge pull request #7940 from RandomShaper/expose-geometry
...
Expose Geometry::get_closest_point_to_segment_2d()
2017-03-04 17:00:34 +01:00
Rémi Verschelde
91e986104e
Merge pull request #7937 from volzhs/fix-input-android
...
Fix handling input for Android
2017-03-04 17:00:06 +01:00
Rémi Verschelde
51f1a56d20
Merge pull request #7927 from volzhs/wrong-ref-treeitem
...
Fix wrong TreeItem reference after reconstructing
2017-03-04 16:48:02 +01:00
Rémi Verschelde
c850e620cc
Merge pull request #7923 from WalasPrime/fix_7922_peer_present
...
Added a SceneTree.is_network_peer_present, closes #7922
2017-03-04 16:47:44 +01:00
Karol Walasek
29908d32ba
Added a SceneTree.has_network_peer, closes #7922
2017-03-04 11:35:44 +01:00
Pedro J. Estébanez
eaa6433b3b
Expose Geometry::get_closest_point_to_segment_2d()
2017-03-04 01:55:12 +01:00
Ray Koopa
7623fd10bf
Make Editor, Export and Project settings dialogs resizable and store their bounds
2017-03-03 18:45:53 +01:00
volzhs
4866ea828a
Fix handling input for Android
2017-03-04 00:15:26 +09:00
Rémi Verschelde
d7d4bcbf47
Merge pull request #7930 from tagcup/missing_fixme_comments
...
Added missing FIXMEs in PR #7878
[ci skip]
2017-03-02 23:32:48 +01:00
Ferenc Arn
790611ef26
Added missing FIXMEs in PR #7878
2017-03-02 16:13:01 -06:00
volzhs
66b7586fb0
Fix wrong TreeItem reference after reconstructing
2017-03-03 04:01:04 +09:00
Rémi Verschelde
74eace2b14
Merge pull request #7911 from RandomShaper/single-field-prop-edit
...
Implement single-field property change for multinode edit
2017-03-02 11:47:11 +01:00
Pedro J. Estébanez
1e867cb9d4
Implement single-field property change for multinode edit
2017-03-02 10:42:05 +01:00
Rémi Verschelde
ee53f85bea
Merge pull request #7882 from AlexHolly/PoolStringArray-join
...
added join to PoolStringArray
2017-03-02 08:00:28 +01:00
Rémi Verschelde
f592d1ebfc
Merge pull request #7628 from RayKoopa/gui_resizable_popups
...
Added functionality for resizable WindowDialogs
2017-03-02 07:57:26 +01:00
Ray Koopa
e07aa5deb8
Added functionality for resizable dialogs.
2017-03-01 23:40:10 +01:00
Rémi Verschelde
68fe36ed26
Merge pull request #7917 from lmbarros/master
...
Fix RANDOM_MAX, which is 2^32-1 with PCG32.
[ci skip]
2017-03-01 18:59:24 +01:00
Leandro Motta Barros
0e5863c86a
Fix RANDOM_MAX, which is 2^32-1 with PCG32.
2017-03-01 14:33:45 -03:00
AlexHolly
9f7ce79ea3
added join to PoolStringArray
2017-03-01 16:30:34 +01:00
Rémi Verschelde
a1cbe8e22b
Merge pull request #7878 from RebelliousX/else
...
Bunch of missing `else` statements and general logic
2017-02-28 23:03:10 +01:00
Rémi Verschelde
c5df3d4d8d
Merge pull request #7787 from SaracenOne/nan_and_inf
...
Inf and NaN support added to GDScript
2017-02-28 23:00:30 +01:00
Saracen
5e938f0001
Inf and NaN support added to GDScript.
2017-02-28 21:52:33 +00:00
Thaer Razeq
f50488a361
Various fixes detected using PVS-Studio static analyzer.
...
- Add FIXME tags comments to some unfixed potential bugs
- Remove some checks (always false: unsigned never < 0)
- Fix some if statements based on reviews.
- Bunch of missing `else` statements
2017-02-28 07:52:02 -06:00
Rémi Verschelde
0f8c6dd382
Merge pull request #7904 from tagcup/use_math_prng
...
Use the common PRNG in 2D particles code.
2017-02-28 08:17:02 +01:00
Rémi Verschelde
8d7879e09a
Merge pull request #7527 from RayKoopa/inspector_show_in_file_system
...
Add menu item in the inspector to show file in FileSystem
2017-02-27 23:14:55 +01:00
Rémi Verschelde
4c98d1791f
Merge pull request #7517 from RayKoopa/gui_disabled_tabs
...
Add feature to disable tabs in TabContainer and Tabs control.
2017-02-27 23:14:37 +01:00
Ferenc Arn
67ef529113
Use the common PRNG in 2D particles code.
...
Replaces the custom PRNG used by 2D particles code with a wrapper for the PRNG located under core/math.
2017-02-27 15:36:17 -06:00
Rémi Verschelde
6fb164b344
Merge pull request #7903 from shlomif/fix-build-compile-error
...
Fix failing build when ALSA is absent
[ci skip]
2017-02-27 21:10:05 +01:00
Shlomi Fish
0ef3d22d98
Fix failing build on mageia v6 x64 linux.
...
There was an error about undeclared malloc()+free().
2017-02-27 21:24:46 +02:00
Ray Koopa
5cf063ca9d
Add disabled tabs
2017-02-27 19:07:50 +01:00
Rémi Verschelde
55ce8e6ce9
Merge pull request #7600 from RayKoopa/fix_tab_container
...
Fix several drawing and logic issues in TabContainer
2017-02-27 17:03:57 +01:00
Ray Koopa
c02eb9a07a
Add menu item for file resources in the inspector to reveal them in the FileSystem
2017-02-27 16:59:12 +01:00
Ray Koopa
fc9077a213
Fix several drawing and logic issues in TabContainer
2017-02-27 15:47:47 +01:00
Benjamin Bäumler
edd37eccd4
fix custom scene arguments from the editor
...
sequel of #7347
Play edited scene and Play custom scene didn't worked when main_run_args
hadn't $scene as argument.
Changes/Fixes the way how the editor handles scene paths when starting the
project/a scene
Play the project - no scene path
Play the edited scene - scene path of active scene in the editor
Play custom scene - scene path of custom scene
main_arg_runs is now empty by default and $scene won't be replaced
by the scene path anymore
Changed declaration if EditorRun::run, to remove a unused value
2017-02-27 15:20:47 +01:00
Rémi Verschelde
df365fdc3c
Merge pull request #6462 from RandomShaper/fix-improve-anim-blend
...
Fix/improve AnimationPlayer blending logic
2017-02-27 14:39:54 +01:00
Rémi Verschelde
5f31b3ce58
Merge pull request #7897 from RandomShaper/particles2d-process-mode
...
Add process mode option to Particles2D
2017-02-27 14:03:44 +01:00
Pedro J. Estébanez
5d094602b8
Add process mode option to Particles2D
2017-02-27 10:47:28 +01:00
Rémi Verschelde
34a0aa6900
Merge pull request #7862 from Hinsbart/joypad_connections
...
Better handling of joypad device IDs.
2017-02-26 21:30:24 +01:00
Rémi Verschelde
3de1415b6a
Merge pull request #7653 from Dumbeldor/RichTextLabel_remove_line
...
RichTextLabel add function remove_line
2017-02-26 21:16:30 +01:00
Andreas Haas
a175ac7032
Better handling of joypad device IDs.
...
Now InputDefault is responsible for giving out joypad device IDs to the platform, instead of each platform handling this itself.
This makes it possible for c++ modules to add their own "custom" gamepad devices, without the risk of messing up events in case the user also has regular gamepads attached (using the OS code).
For now, it's implemented for the main desktop platforms.
Possible targets for future work: android, uwp, javascript
2017-02-26 21:01:31 +01:00
Rémi Verschelde
7a9b08f785
Merge pull request #7889 from Hinsbart/fix_autoenable_input
...
Fix auto-enable of _input processing when _input() method is set.
2017-02-26 20:51:53 +01:00
Rémi Verschelde
c68f0c7961
Merge pull request #7887 from bojidar-bg/particles-emission-ended
...
Add emission_finished signal to Particles2D
2017-02-26 20:50:41 +01:00
Rémi Verschelde
4d6a3cf7fc
Merge pull request #7874 from volzhs/issue-7820-master
...
Fix crash when click icon while editing node name
2017-02-26 20:28:00 +01:00
Rémi Verschelde
3abd4c906d
Merge pull request #7869 from RandomShaper/fix-touchbutton-crash
...
Fix crash if TouchScreenButton is pressed while exiting the tree
2017-02-26 20:27:43 +01:00
Rémi Verschelde
e5cf1fe350
Merge pull request #7866 from Hinsbart/tween_fix
...
Fix undefined behavior found by static code analyzer.
2017-02-26 20:27:20 +01:00