Commit Graph

5725 Commits

Author SHA1 Message Date
volzhs f7ef78c998 Update libwebp to 0.6.0 2017-02-18 00:05:06 +09:00
Juan Linietsky d5c2a6b76b Godot 2.1 to 3.0 conversion should be more or less final 2017-02-15 08:29:11 -03:00
geequlim a7ec7dcd12 Add scale property back for backwards compatibility
now we have a choice
Fix textureframe modulate doesn't work with STRETCH_KEEP_ASPECT_CENTERED and STRETCH_KEEP_ASPECT
2017-02-13 20:04:21 +08:00
Juan Linietsky ebb7d2cdb7 -WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggy 2017-02-12 23:13:14 -03:00
Rémi Verschelde 6abe141579 Merge pull request #7756 from volzhs/str-format
Fix zero padding formatting
2017-02-12 23:20:13 +01:00
Rémi Verschelde f50b4f5cb2 Merge pull request #7754 from volzhs/tr-buttonarray
Translate ButtonArray text
2017-02-12 23:19:52 +01:00
Rémi Verschelde eff8fc4dfb Merge pull request #7751 from bojidar-bg/sort-scripts-by-path-2.1
Sort settings for scripts in the editor (2.1)
2017-02-12 23:19:28 +01:00
Rémi Verschelde 11b95cda45 Merge pull request #7750 from Faless/2.1.x_fix_7697
HTTPClient properly handle partial data in non-blocking mode
2017-02-12 23:19:10 +01:00
Rémi Verschelde 331ff9db77 Merge pull request #7742 from karroffel/json_parsing
JSON::parse reports errors on open-ended objects
2017-02-12 23:17:11 +01:00
Rémi Verschelde 3b09d77208 Merge pull request #7721 from RandomShaper/improve-touch-button-2.1
Fix touch button issues (2.1)
2017-02-12 23:12:14 +01:00
Rémi Verschelde 4e9f88b649 Merge pull request #7719 from RandomShaper/backport-code-edit-goodies-2.1
Backport goodies for the code editors (2.1)
2017-02-12 23:11:31 +01:00
Pedro J. Estébanez c0f7b80b89 Solve TouchScreenButtons issues
Fix touch button needing double tap after pause (applies to those not set to pass-by)
Fix error when a pressed TouchScreenButton with no associated action exits the tree
(with some refactoring of duplicate code)
2017-02-10 20:53:35 +01:00
Nuno Donato 7496b2f862 Added "Scots" locale name, fixing #7630
(cherry picked from commit 6b5c595e40)
2017-02-08 16:18:59 +01:00
Rémi Verschelde 9e3f063e99 Revert "Fixes #7630 Hint was be appending for every language. Changed to only fill hint with the matching language."
This reverts commit b6468db118,
the bug will be properly fixed by the cherry-pick of 6b5c595.
2017-02-08 16:18:22 +01:00
volzhs 7ebb356a31 Fix zero padding formatting 2017-02-08 10:40:35 +09:00
volzhs e0f00a549c Translate ButtonArray text 2017-02-08 08:38:36 +09:00
Bojidar Marinov 9fa3713d76
Sort settings for scripts in the editor 2017-02-07 18:57:49 +02:00
Rémi Verschelde be0350704f Merge pull request #7711 from williamd1k0/cherrypick-colorframe
Add ColorFrame control (2.1)
2017-02-07 14:16:47 +01:00
Fabio Alessandrelli 1f08d17a98 HTTPClient properly handle partial data in non-blocking mode
Use block to send DVector::Write out of scope in
HTTPClient::read_response_body_chunk()

(cherry picked from commit 833994b294)
2017-02-07 11:05:14 +01:00
Karroffel 85793ccc4a JSON::parse reports errors on open-ended objects 2017-02-06 19:22:42 +00:00
Pedro J. Estébanez 0dbfb864ad Backport goodies for the code editors
Refactor duplicated code (from 0159e4f969)
Add line length guideline to code editors (from d9c1729a8f)
Allow turning off zero-padding for line numbers (from 00b3af246b)
(In 3.0 zero-padding is off by default, but for 2.1 I'm setting the default to be on because it's how it always worked.)
Fixed line lenght guideline drawing with color option (from @Paulb23's 6b42cd5fe6)
2017-02-04 16:24:33 +01:00
geequlim 58a700e43e Make same resize behavior for TextureButton with TextureFrame.
Remove property 'scale' of TextureButton which is not required any more.
2017-02-04 14:56:26 +08:00
geequlim 0c1c34ef22 Add Keep Covered texture resize mode 2017-02-04 14:26:50 +08:00
William Tumeo f3bc5d443c Add ColorFrame control (2.1)
- cherry-pick from 95eb7466df
2017-02-02 18:22:03 -02:00
Rémi Verschelde 34b6caa433 Merge pull request #7678 from volzhs/fix-save-branch
Fix crash when saving root node by "Save Branch as Scene" with unsaved scene
2017-02-02 08:15:28 +01:00
Rémi Verschelde 6a01cf96b2 Merge pull request #7671 from RandomShaper/load-placeholder-dup-2.1
Replicate load-as-placeholder state on node duplication (2.1)
2017-02-02 08:14:02 +01:00
Rémi Verschelde 1d0997b01e Merge pull request #7660 from zombieCraig/translationfix
Fixes #7630  Editor Translation Import Crash fix
2017-02-02 08:11:39 +01:00
Rémi Verschelde bd71020354 Merge pull request #7651 from leezh/collada_import_tweaks
Re-Implemented Texture Actions for Scene Import (2.1 Branch)
2017-02-02 08:10:10 +01:00
Rémi Verschelde 6b1d33ec71 Merge pull request #7650 from pkowal1982/fix_7011
Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolling is enabled
2017-02-02 08:09:09 +01:00
Rémi Verschelde 4a73e74ccb Merge pull request #7641 from RandomShaper/touch-button-shape
Touch button shape (2.1)
2017-02-02 08:05:26 +01:00
volzhs 43a2599801 Fix crash when saving root node by "Save Branch as Scene" with unsaved scene
Fix #7667
2017-01-30 07:00:03 +09:00
Pedro J. Estébanez 936f2e3b4e Replicate load-as-placeholder state on node duplication (2.1) 2017-01-29 11:50:42 +01:00
Craig Smith b6468db118 Fixes #7630 Hint was be appending for every language. Changed to only fill hint with the matching language. 2017-01-27 22:43:44 -08:00
Pawel Kowal e9316a009e Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolling is enabled 2017-01-26 10:02:19 +01:00
Zher Huei Lee f3b32746de Re-Implemented Texture Actions for Scene Import
Moved the shared_textures config to the editor category so that it would
be visible in the project settings window again. Fixes #7579

Added option to import textures to the same folder as the source
textures, or to reuse the files without re-importing (flags may need to
be applied manually).
2017-01-26 16:44:27 +08:00
Rémi Verschelde cdb0be8eed Merge pull request #7646 from RandomShaper/vcs-friendliness-2.1
Improve .tscn VCS (2.1)
2017-01-25 20:56:17 +01:00
Rémi Verschelde ad899a0dd9 Merge pull request #7639 from volzhs/fix-scrollbar-2d-editor-2.1
Fix weird scrollbar appearance on 2D editor (2.1)
2017-01-25 20:39:45 +01:00
Pedro J. Estébanez 888f8b31e7 Improve .tscn VCS
Serialize dictionaries adding newlines between key-value pairs
Serialize group lists also with newlines in between
Serialize string properties escaping only " and \ (needed for a good diff experience with built-in scripts and shaders)

Bonus:
Make AnimationPlayer serialize its blend times always sorted so their order is predictable in the .tscn file.

This PR is back-compat; won't break the load of existing files.

Cherry-picked from 7dbb1c0571
2017-01-25 20:11:10 +01:00
Pedro J. Estébanez 67a0da34a2 Add shape property to TouchScreenButton 2017-01-25 17:06:06 +01:00
volzhs 5b2c31a18a Fix weird scrollbar appearance on 2D editor (2.1) 2017-01-25 23:34:41 +09:00
Rémi Verschelde 9038a96e49 Merge pull request #7632 from RandomShaper/hide-lock-icons-2.1
2D Editor: Don't show lock icons for hidden nodes (2.1)
2017-01-25 07:38:16 +01:00
Rémi Verschelde e4efab04bb Merge pull request #7634 from RandomShaper/fs-split-layout-2.1
Include filesystem dock split offset in editor layouts (2.1)
2017-01-25 07:37:45 +01:00
Pedro J. Estébanez 2ac89f6540 Include filesystem dock split offset in editor layouts 2017-01-25 02:46:44 +01:00
Andreas Haas 8f11304dfc 2D Editor: Don't show lock icons for hidden nodes.
Now we only draw those icons for visible Nodes.
Fixes #7518

Cherry-picked/adapted from a043ce7304
2017-01-25 00:58:14 +01:00
Rémi Verschelde 6549733aa7 Merge pull request #7625 from RandomShaper/fix-android-module-res
Fix resources for Android modules not being merged (2.1)
2017-01-25 00:04:40 +01:00
Pedro J. Estébanez fec41c528c Fix resources for Android modules not being merged
Fixes #7421
2017-01-24 16:29:09 +01:00
Rémi Verschelde c508b5b2e1 Release 2.1.2-stable 2017-01-21 14:43:37 +01:00
Rémi Verschelde b65e553440 classref: Sync with current source 2017-01-21 14:06:17 +01:00
Rémi Verschelde 7c47769aa2 Remove Quick Filter Files and fix FS search hotkey
The new Quick Filter Files behaviour since 8b47e26 had not been implemented,
so this implements it and makes it an editor hotkey instead of a menu entry.
Fixes #7582.

(cherry picked from commit c4d6e54e93)
2017-01-21 13:44:27 +01:00
saltpowered 6a62831195 fix for https://github.com/godotengine/godot/issues/3226 2017-01-17 01:05:58 -06:00