Giganzo
edba5edcb8
Fix Make floating tooltip mention screen selector
2024-09-02 00:00:14 +02:00
Hilderin
79d0254a2d
Fix missing material override after two glb reimports
2024-09-01 17:12:15 -04:00
clayjohn
b8933a4d95
Print shader compiler error when betsy shader fails to compile
2024-09-01 13:39:00 -07:00
Marius Hanl
9cc9df52eb
Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle
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Using a better and faster algorithm for the float conversions
2024-09-01 20:22:30 +02:00
bruvzg
c273786758
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info.
2024-09-01 18:22:40 +03:00
Ainsley Su
57bc1d7574
Add duplicate animation
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Co-authored-by: Nonunknown <nonunknown777@gmail.com>
2024-09-01 17:00:47 +02:00
Yahkub-R
6db8e3b6b1
Fix Windows importer issue with new file detection
2024-09-01 10:24:29 -04:00
BlueCube3310
205a10e0ae
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
viksl
929c69bad8
Fixes alpha materials being rendered with a reverse cull which is visible in reflections from reflection probes.
2024-09-01 12:10:04 +02:00
BlueCube3310
e74bc3079a
Fix incorrect parameters for layered textures in Video RAM texture memory profiler
2024-09-01 11:49:30 +02:00
Saracen
32e1143bfc
Fix overlapping in animation timeline display.
2024-09-01 09:41:19 +01:00
clayjohn
64f5443b14
Use non-linear mapping for ReflectionProbe mip levels to match sky
2024-09-01 01:40:42 -07:00
Ershn
c3ee32f106
Use a heap to store traversable polygons for pathfinding
2024-09-01 11:24:14 +09:00
passivestar
a7abbe5e9e
Allow jumping to previous/next keyframe in animation player
2024-09-01 04:57:58 +04:00
Lars Pettersson
5a0a0257e1
Fix Polygon2D UV editor error when opening grid settings
2024-08-31 23:22:48 +02:00
Jan Haller
82b2a58f4c
Fix `bool` type appearing in GDExtension header
2024-08-31 22:40:48 +02:00
Alvin Wong
28b95ff550
Remove ARFLAGS hack for Windows, replace with TEMPFILE
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TEMPFILE is the built-in way of SCons to use a response file for command
lines that are too long.
2024-09-01 04:10:30 +08:00
Lars Pettersson
608d5598e8
Fix Path2D editor not updating gizmos on selection
2024-08-31 21:38:15 +02:00
Saracen
107f2aea88
Enforce correct type for silhouette filter.
2024-08-31 20:35:09 +01:00
Radiant
70860aafd8
Fix shadow mesh recursion.
2024-08-31 22:31:43 +03:00
Marius Hanl
74f64aaf98
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
Alvin Wong
35a8ff9284
mingw: Only use `ar --thin` on supported versions
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The flag is supported since Binutils 2.38 [1] or LLVM 14 [2].
[1]: https://sourceware.org/bugzilla/show_bug.cgi?id=28759
[2]: dd6e7e0d57
2024-09-01 02:13:31 +08:00
passivestar
8befcc1113
[macOS] Fix Quick Open shortcut conflict
2024-08-31 18:08:23 +04:00
Fabio Alessandrelli
4ac1f9c08a
[mbedTLS] Update to 3.6.1
2024-08-31 15:35:37 +02:00
A Thousand Ships
194bdde947
Cleanup of raw `nullptr` checks with `Ref`
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Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
Hilderin
b97c128b34
Fix no unsaved indicator Save As resource
2024-08-31 08:47:35 -04:00
David Snopek
760099ca6f
GDExtension: Show warning on missing PDB file, rather than error
2024-08-31 07:45:06 -05:00
kobewi
731fd1f0b9
Improve dropping code in script editor
2024-08-31 11:35:59 +02:00
Fredia Huya-Kouadio
92ffa93c58
Fix Android builds when OpenXR is disabled
2024-08-30 23:11:50 -07:00
DeeJayLSP
d3b51c4efb
ResourceImporterWAV: Enable QOA compression by default
2024-08-31 00:42:56 -03:00
boywaste
7014c5b27d
GDScript: Fix small mistake in script valid checks
2024-08-30 19:41:02 -07:00
Stuart Carnie
a7a245de92
Metal: enable for betsy and lightmapper modules
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To support this, the rendering_context_driver_metal.h header was updated
to recognise when it is included in non-Objective-C source files.
2024-08-31 08:29:07 +10:00
Rémi Verschelde
61598c5c88
Merge pull request #96349 from pkdawson/metal-idx-offset
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Metal: Bind index buffer with offset
2024-08-30 23:38:13 +02:00
Rémi Verschelde
ace4529b16
Merge pull request #96335 from raulsntos/dotnet/export-plugin
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C#: Use export platform to determine the target OS and log errors
2024-08-30 23:38:10 +02:00
Rémi Verschelde
6489013675
Merge pull request #96331 from timothyqiu/offline-templates
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Disable export template downloading in offline mode
2024-08-30 23:38:06 +02:00
Rémi Verschelde
52d1b0be4a
Merge pull request #96328 from object71/fix-animation-snap-96159
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Add `modf` function and fix animation editor snap behavior
2024-08-30 23:38:02 +02:00
Rémi Verschelde
4c0ce657d5
Merge pull request #96322 from RandomShaper/wtp_info
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WorkerThreadPool: Print info about thread count at startup
2024-08-30 23:37:58 +02:00
Rémi Verschelde
51d524b9a1
Merge pull request #96269 from Giganzo/floating-window-corner-radius
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Fix floating window corner radius
2024-08-30 23:37:53 +02:00
Rémi Verschelde
77bc419071
Merge pull request #96174 from DeeJayLSP/wav-docs
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WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 23:37:50 +02:00
Rémi Verschelde
6cc0f5563b
Merge pull request #95375 from raulsntos/gdextension/expose-property-accessors/AudioStreamPlayer
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Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer::{2D,3D}::_is_active`
2024-08-30 23:37:45 +02:00
Rémi Verschelde
7753900638
Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates
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Update AnimationPlayer in real-time when keyframe properties change
2024-08-30 23:37:42 +02:00
Rémi Verschelde
6ce4dff534
Merge pull request #96344 from dalexeev/core-check-callp-error
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Core: Сheck `r_error` after calling `callp()`
2024-08-30 23:37:34 +02:00
Patrick Dawson
f381cee82f
Metal: bind index buffer with offset
2024-08-30 22:37:51 +02:00
DeeJayLSP
5a50b3a6c5
WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 16:31:57 -03:00
Danil Alexeev
49bcdf78a7
Core: Сheck `r_error` after calling `callp()`
2024-08-30 21:09:30 +03:00
passivestar
8ff190b065
Fix dock width not respecting editor scale
2024-08-30 22:00:36 +04:00
Fredia Huya-Kouadio
11d4df4bc3
Update the options for launching the Play window in PiP mode
2024-08-30 10:31:33 -07:00
Nazarii
660e28f5cb
Use static LocalVector for processed_hashes
2024-08-30 19:41:38 +03:00
nazarii
3580ced21e
Optimize animations
2024-08-30 19:18:56 +03:00
Raul Santos
7fd261c8c1
Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer::{2D,3D}::_is_active`
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- The `_is_active` method seems to be unused, so it was removed.
- The `_set_playing` method is now exposed, as the setter of the `playing` property.
- The `play` method can't be used as a setter because it takes a `float` parameter instead of a `bool` parameter.
2024-08-30 17:16:46 +02:00