Commit Graph

14437 Commits

Author SHA1 Message Date
Rémi Verschelde 3aaa5514d0
Merge pull request #18053 from mysticfall/master
#18051: Clean up and reformat C# source files
2018-04-18 12:43:21 +02:00
Juan Linietsky 1a3688d0cc
Merge pull request #16902 from groud/analog_action_system
Allow actions to provide an analog value
2018-04-18 07:21:29 -03:00
Bojidar Marinov 4b9cf93338
Fix crash resulting from bad month check in core_bind.cpp
Also, make it clear that day is 0-based. This might cause very slight differcies in existing games.
Fixes #18221
2018-04-17 22:44:08 +03:00
Poommetee Ketson 59b816679e
Fix typos in shader_language.cpp 2018-04-17 19:21:00 +07:00
bosak 79ecdee496
add string trim_prefix trim_suffix lstrip and rstrip methods 2018-04-17 14:15:43 +03:00
Rémi Verschelde e9ad3fada1
Merge pull request #18239 from vnen/variant-op-names
Fix names of Variant operators
2018-04-17 11:19:48 +02:00
Rémi Verschelde 5cb83f847f
Merge pull request #18224 from endragor/android-device-events
Fix Android input source checks
2018-04-17 10:06:07 +02:00
Rémi Verschelde 3d12d38d16
Merge pull request #18215 from marcelofg55/pulseaudio_latency
Fixed high cpu usage with PulseAudio
2018-04-17 09:40:08 +02:00
volzhs d77ffa3e97 Ability to change path color with self modulate
Fix #18164
2018-04-17 15:06:15 +09:00
Xavier Cho 6b611e6431 #18051: Fix indentation issues introduced during clean up 2018-04-17 07:53:27 +09:00
Xavier Cho e59fad3924 #18051: Do not use `var` in a for-loop, or where type is not obvious 2018-04-17 07:39:37 +09:00
Xavier Cho 94edd92248 #18051: Use common name for Color type argument 2018-04-17 07:39:37 +09:00
Xavier Cho f0bf5532fa #18051: Remove redundant verbatim prefixes 2018-04-17 07:39:37 +09:00
Xavier Cho 85787776a5 #18051: Use default parameter value 2018-04-17 07:39:37 +09:00
Xavier Cho b765c051cb #18051: Use array initializer when applicable 2018-04-17 07:39:37 +09:00
Xavier Cho 9097c71255 #18051: Remove redundant parenthesis 2018-04-17 07:39:37 +09:00
Xavier Cho 93dd59d763 #18051: Remove unnecessary variable assignments 2018-04-17 07:39:37 +09:00
Xavier Cho fdfc478c88 #18051: Use 'var' when applicable 2018-04-17 07:39:37 +09:00
Xavier Cho 0ef3e0577b #18051: Remove redundant casts and 'using', 'else', 'this' statements 2018-04-17 07:39:37 +09:00
Xavier Cho 9e2e6bb1e2 Remove duplicated declaration of RoundToInt() from Mathf 2018-04-17 07:39:37 +09:00
Gilles Roudiere ebfa731012 Allow actions to provide an analog value 2018-04-16 23:20:43 +02:00
George Marques fefee533ae
Fix names of Variant operators 2018-04-16 14:54:49 -03:00
bncastle 7eed3cc199 Add descriptions for GroupCall flags
Add descriptions for GroupCall flags
2018-04-16 10:44:46 -04:00
volzhs 3ecf8eef37 Fix error spam with Sprite has compressed texture
Fix #18177
2018-04-16 21:53:54 +09:00
volzhs af0d547c02 Fix index out of size error on Image
Fix #18229
2018-04-16 21:15:31 +09:00
Ruslan Mustakov 5dffa506dc Fix Android input source checks
Input source types are not pure bit flags, they are combinations of
flags, so != 0 check was incorrect and resulted in crashes later, when
trying to obtain the device.
2018-04-16 11:19:07 +07:00
Alexander Holland 7cfdffcdf8 blit and blend fix when dst<Vector2 2018-04-15 22:37:28 +02:00
Paulb23 2fe05383df Added multi group editor dialog, issue 13997 2018-04-15 19:42:48 +01:00
Poommetee Ketson 7b5703bc41
Merge pull request #18210 from willvincent/feature/exp_doc_fix
Fix/Remove potentially confusing references to Euler

[ci skip]
2018-04-16 00:17:37 +07:00
Will Vincent b6b8c7b215 Remove incorrect & potentially confusing references to Euler
e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion.

e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
2018-04-15 11:40:31 -05:00
Marcelo Fernandez 11078101db Fixed high cpu usage with PulseAudio 2018-04-15 11:29:16 -03:00
SASUPERNOVA d8d329883e Updated fork to match current version of Godot. 2018-04-15 14:53:28 +03:00
Rémi Verschelde e44444ea2d
Merge pull request #18196 from ShyRed/fix18195
ItemList selection: Check against item count
2018-04-15 11:59:50 +02:00
Poommetee Ketson ecab0ea959
Merge pull request #18211 from YeldhamDev/anim_player_doc_fix
Minor fixes for the AnimationPlayer doc.

[ci skip]
2018-04-15 11:03:17 +07:00
Michael Alexsander Silva Dias 9c3698dee2 Minor fixes for the AnimationPlayer doc. 2018-04-14 22:48:46 -03:00
tagcup a5e0bb447c Avoid converting Quat to Euler angles when not necessary.
Also ensure that get_scale doesn't arbitrarlity change the signs of scales, ensuring that the combination of get_rotation and get_scale gives the correct basis.

Added various missing functions and constructors.

Should close #17968.
2018-04-14 15:53:25 -04:00
Gilles Roudiere e7445c3d82
Merge pull request #18170 from Chaosus/improvewrapf
Small performance fix to wrapf
2018-04-14 15:00:47 +02:00
ShyRed cbcb96ae85 ItemList selection: Check against item count
ItemList needs to check against the number of items available when the user moves the selection via "ui_right" action.
2018-04-14 14:36:53 +02:00
Fabio Alessandrelli eac2863c25
Merge pull request #18154 from mhilbrunner/issue-12512
Add DNS resolution in NetworkedMultiplayerEnet::create_client()
2018-04-13 23:09:17 +02:00
Peter Folkins 3f837a623f Add popup_closed signal for ColorPickerButton
Fixes #17688
2018-04-13 15:55:10 -05:00
mhilbrunner b0826dec05 Add DNS resolution in NetworkedMultiplayerEnet::create_client() 2018-04-13 22:31:01 +02:00
Ignacio Etcheverry e3590a2522
Merge pull request #18038 from Chaosus/mathf
[Mono] Improvements for Mathf
2018-04-13 22:22:28 +02:00
Rémi Verschelde e7e9d9a0ea
Merge pull request #18156 from RandomShaper/fix-messed-pr
Revert "Unify http- and percent- encode/decode"
2018-04-13 22:20:35 +02:00
Chaosus 655a4e6540 [Mono] Improve Mathf 2018-04-13 20:15:49 +03:00
Juan Linietsky 1d15c5d726
Merge pull request #17502 from groud/2Deditor_rect
Remove the rect surrounding 2D nodes in 2D editor when it's not pertinent
2018-04-13 10:21:44 -03:00
Pieter-Jan Briers 25ba49fd88 Fixes canvas light shaders.
Fixes #16904

Restore more out functionality, fix built-ins.

Requested changes, I think?
2018-04-13 15:18:28 +02:00
Chaosus d42b17607e Prevent visibility notification been called twice in object creation 2018-04-13 15:28:38 +03:00
Chaosus ac4c340a45 Small performance fix to wrapf 2018-04-13 13:50:17 +03:00
ShyRed deca3f18b7 Fix binding of ViewportTexture to Sky
In order to the get the actual rendered image from a ViewportTexture the sky needs to access the proxy texture.
2018-04-12 22:51:35 +02:00
Pedro J. Estébanez 00e98458ba Revert "Unify http- and percent- encode/decode"
This reverts commit b76ee30917.
2018-04-12 21:12:34 +02:00