Commit Graph

16303 Commits

Author SHA1 Message Date
Hein-Pieter van Braam 9a1deedb84 When resizing an X11 window wait for the WM to process our request
On X11 when we send an XResizeWindow request to the X server it is happy
to say it is done when the request has been handed over to the window
manager. The window manager itself may however take some time to
actually do the resize. Godot expects that a resize request is
immediate. To work around this issue we could implement the whole
_NET_WM_SYNC_REQUEST protocol. However this protocol does not fit very
well with the way we currently process X events and would when
implemented in the current framework still cause a 1 frame delay between
a resize request and the actual resize happening.

This fixes #21720
2018-09-10 00:12:23 +02:00
Rémi Verschelde 1093c0ff51
Merge pull request #21783 from xsellier/feature/clipboard-android
Add clipboard operation for android OS
2018-09-09 14:53:23 +02:00
Juan Linietsky ffe158ae85
Merge pull request #21861 from fire/visual_script_18024
Change the default variable Visual Script constructor to use EditorInspector and etc
2018-09-08 17:05:03 -03:00
K. S. Ernest (iFire) Lee 7ce9e67355 Change the default variable constructor to use EditorInspector and updated property hints that were changed. 2018-09-08 02:51:23 -07:00
Rémi Verschelde df39a034dc
Merge pull request #21843 from AndreaCatania/bugfix1
Fixed crash during raycast and CCD radius calculation
2018-09-08 11:03:18 +02:00
Andrea Catania 3eaaf712db Fixed crash during raycast and CCD radius calculation 2018-09-07 20:38:30 +02:00
Juan Linietsky 4b6846a59d Ensure that tree_exited signal really happens after tree exited, fixes #19641 2018-09-07 15:31:53 -03:00
Juan Linietsky fc50728d45
Merge pull request #21808 from AndreaCatania/optitri
Optimized bullet trimesh collision
2018-09-07 15:09:26 -03:00
Juan Linietsky ec4b8e4a5a
Merge pull request #21836 from AndreaCatania/bulletUpdate
Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9
2018-09-07 15:09:02 -03:00
Juan Linietsky 6ce9951d9e Many fixes to gradient editor, which was pretty broken. Closes #19308 2018-09-07 13:49:10 -03:00
Andrea Catania 6142448417 Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9 2018-09-07 16:11:04 +02:00
Juan Linietsky f1e5b7cf42 Print an error if you try to instantiate an editor class outside the editor, fixes #17624 2018-09-06 21:07:46 -03:00
Juan Linietsky 74359a1d1e Add a function to force transform update, fixes #17628 2018-09-06 20:38:16 -03:00
Juan Linietsky 072bf41c03 Ability for Light2D to use a proxy texture, fixes #17067 2018-09-06 17:26:38 -03:00
Juan Linietsky 39e8aca1b7 Update FOV if edited in gizmo, fixes #16400 2018-09-06 16:22:34 -03:00
Andrea Catania 88967e4001 Fixing trimesh precision 2018-09-06 18:53:03 +02:00
Juan Linietsky f6fbf841d5 Show a warning if you try to grab focus when not allowed, closes #15388 2018-09-06 13:32:34 -03:00
Andrea Catania 9b446f1cc3 Optimized in case is used just 1 shape with no transform 2018-09-06 18:19:05 +02:00
Juan Linietsky 47a4d78dbf Only allow StreamTexture, ImageTexture in Light2D, closes #15194 2018-09-06 13:18:22 -03:00
Juan Linietsky 5307043751 Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
Xavier Sellier f68e127079 Add clipboard operation for android OS 2018-09-05 17:27:45 -04:00
Rémi Verschelde fc207ba18a
Merge pull request #21782 from eska014/gles3-get-texture-err
Fix missing texture-download error with OpenGL ES
2018-09-05 22:12:28 +02:00
Leon Krause 57eaea571a Fix missing texture-download error with OpenGL ES 2018-09-05 21:22:13 +02:00
Rémi Verschelde 3a8f8381f2
Merge pull request #21771 from WiggleWizard/get-stack-fix
Fixed return type for get_stack() function call
2018-09-05 19:46:12 +02:00
Rémi Verschelde 8804eb8c06
Merge pull request #21707 from JFonS/fix_instanced_selection
Fix selection of instanced scenes in 3D
2018-09-05 18:11:56 +02:00
Rémi Verschelde 2f4912ec69
Merge pull request #21767 from volzhs/expand-collapse-all
Make expand/collapse all properties menu working
2018-09-05 18:04:44 +02:00
Rémi Verschelde 021159330c
Merge pull request #21766 from volzhs/bitmask-color
Make better look for bitmask
2018-09-05 18:03:40 +02:00
Rémi Verschelde 49495eab8d
Merge pull request #21774 from AndreaCatania/areaTri
Fixed bullet area vs Trimesh shape overlap
2018-09-05 14:40:54 +02:00
Andrea Catania ce138d3449 Fixed bullet area vs Trimesh shape overlap 2018-09-05 13:43:02 +02:00
WiggleWizard d227a9ae12 Fixed return type for get_stack() function call 2018-09-05 11:29:06 +01:00
volzhs ce4067e38b Make expand/collapse all properties menu working 2018-09-05 11:03:10 +09:00
volzhs 192beed068 Make better look for bitmask 2018-09-05 10:49:48 +09:00
Thomas Herzog 93a888e81e
Merge pull request #21754 from willnationsdev/fix-script-class-ns
Fix invalid deref in NativeScript script classes
2018-09-04 17:26:10 +02:00
Will Nations fadf2d2afd Fix invalid deref in NativeScript script classes 2018-09-04 08:35:28 -05:00
Rémi Verschelde e8a6c5844a
Merge pull request #21747 from akien-mga/split-particlesmaterial
Move ParticlesMaterial code to its own resource file
2018-09-04 15:27:19 +02:00
Rémi Verschelde ab0d4fd762 Style: Format generated shader code in ParticlesMaterial 2018-09-04 13:21:53 +02:00
Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense
to have as a common resource. It also allowed to disable compilation of
Particles (3D) when using 'disable_3d'.

Also cleaned up includes in SpatialEditorGizmos and some other places,
as well as dropped dead code in material_editor_plugin.cpp.
2018-09-04 11:32:56 +02:00
Rémi Verschelde a1b578562a
Merge pull request #21741 from capnm/fix-custom-cursor-hotspot
Really fix the custom cursor hotspot
2018-09-04 08:41:18 +02:00
Martin Capitanio bcee65284e Really fix the custom cursor hotspot
Add check for negative values.

Fixes #21721
2018-09-04 04:42:23 +02:00
Rémi Verschelde f50dd682f6
Merge pull request #21727 from guilhermefelipecgs/fix_cursor_hotspot
Fix custom cursor hotspot
2018-09-03 16:04:38 +02:00
Guilherme Felipe e5470cfa70 Fix custom cursor hotspot
Cursor hotspot must be inside image on Linux. Adding validation for all
platforms for consistency.
2018-09-03 09:57:07 -03:00
Rémi Verschelde 1ebfd918d4
Merge pull request #21723 from volzhs/gles2-splash-fullsize
Respect splash fullsize option on GLES2
2018-09-03 14:07:36 +02:00
volzhs d5354e2e8f Respect splash fullsize option on GLES2 2018-09-03 19:48:12 +09:00
Rémi Verschelde 6ead00733a
Merge pull request #21714 from avencherus/multi-screen-center
Added multi-monitor support for center_window()
2018-09-03 08:26:17 +02:00
Jared 4ccf25a577 Added multi-monitor support for center_window() 2018-09-03 07:41:04 +03:00
JFonS 4a412943d4 Fix selection of instanced scenes in 3D 2018-09-02 22:31:03 +02:00
Juan Linietsky 19d57894d8 Change ResourceLoader::load to make it more thread safe. 2018-09-02 14:00:16 -03:00
Rémi Verschelde 8af9d1fc03
Merge pull request #21693 from akien-mga/phymat-no-override-if-unneeded
PhysicsBody: Don't create PhysicsMaterial override for default friction/bounce
2018-09-02 17:58:15 +02:00
Rémi Verschelde cdbc172a55
Merge pull request #21694 from guilhermefelipecgs/fix_invert_color
[Texture Import] Fix invert color
2018-09-02 17:48:25 +02:00
Guilherme Felipe 4356af2a68 [Texture Import] Fix invert color 2018-09-02 11:35:48 -03:00