Randall Fulton
1137ccb050
Add docstring for Object.set_deferred
...
(cherry picked from commit 6843ad87a4
)
2019-07-29 16:16:03 +02:00
Hugo Locurcio
a08141120e
Improve the `Engine.get_version_info()` documentation
...
This documents some keys that were missing and improves formatting.
(cherry picked from commit 03335e5250
)
2019-07-29 16:15:37 +02:00
Zak
02a8c1d9fe
Document ReferenceRect Node
...
Added missing documentation for ReferenceRect Node
(cherry picked from commit 5d0040e340
)
2019-07-29 16:15:09 +02:00
unknown
29fbb408ec
Added description to is_pixel_opaque() in Sprite.xml
...
(cherry picked from commit 44a20a0f61
)
2019-07-29 16:06:02 +02:00
Rémi Verschelde
0893bb9a02
doc: Improve docs for Resource* classes
...
Also move module-specific classes to their own module's `doc_classes`
folder.
(cherry picked from commit 0764451dc5
)
2019-07-29 16:05:01 +02:00
Zak
b279f225c0
Document TextEdit node
...
(cherry picked from commit 1f81981b3d
)
2019-07-29 16:01:14 +02:00
Nathan Lovato
040e1dd411
Add documentation for Bone2D
...
(cherry picked from commit c12fc1ade1
)
2019-07-29 16:00:15 +02:00
Zak
7cd696f1b5
Document ItemList control
...
(cherry picked from commit 49df253627
)
2019-07-29 15:59:52 +02:00
Ertain
0e21648419
Corrected spelling error
...
(cherry picked from commit 7a397d6976
)
2019-07-29 15:59:34 +02:00
tree786
ffab827683
Update VehicleWheel.xml
...
It seems (please correct me if you understand it otherwise) that the description for the `get_skidinfo()` function is the inverse of what actually happens. I have run some simple tests, and it looks like setting low `Friction Slip` (e.g. try `1` or `2`) causes more skidding and returns smaller values for `get_skidinfo()`, while when the `Friction Slip` is increased, the car skids less and values printed to the console increase (get closer to `1.0`). So it seems that a value of `0.0` means skidding, while a value of `1.0` means no skidding (the description says the exact opposite to this, from what I understood).
(cherry picked from commit e9b8ff273d
)
2019-07-29 15:58:53 +02:00
Nathan Lovato
a9d7f2ed9b
Add documentation for AnimationNode* resources
...
I haven't put [code] bbcode around the amount of the AnimationNodeAdd* classes
because it's not exposed to GDScript.
Same for the +add, -add, etc. labels: they're just labels you can find in the
AnimationTree bottom panel.
(cherry picked from commit d0eb99f970
)
2019-07-29 15:58:36 +02:00
Maxime Leroy
a6316d8a56
Adding details about `Image.lock()` function
...
(cherry picked from commit f1e2324605
)
2019-07-29 15:57:41 +02:00
Maxime Leroy
8947e9f438
Fixing returned alpha component for inverted method
...
See `core/color.cpp:217`, alpha channel is not changed.
(cherry picked from commit 024d595850
)
2019-07-29 15:57:21 +02:00
Ken Paulson
d05f673669
Changes to OS.has_feature() docs:
...
- Added link to the Feature Tags documentation
- Added note that tag names are case-sensitive
(cherry picked from commit 349e924cad
)
2019-07-29 15:56:42 +02:00
Aspin
26e25a8c1b
More accurate description of valid Parents
...
I hope this is the right place to edit now.
(cherry picked from commit a9ddf2a449
)
2019-07-29 15:55:34 +02:00
Chaosus
cd662249f5
Fix smooth_step to smoothstep docs
...
(cherry picked from commit d725e4e6c0
)
2019-07-29 15:50:58 +02:00
Hugo Locurcio
c8944e380a
Document built-in LineEdit keybindings
...
(cherry picked from commit 9b86233e32
)
2019-07-29 15:50:07 +02:00
StraToN
6175fe2511
Adds a meta on top of every generated class to hide 'Edit on Github' link
...
Linked docs issue https://github.com/godotengine/godot-docs/pull/2656
(cherry picked from commit d83b8881ae
)
2019-07-29 15:26:33 +02:00
Nathan Lovato
8d69f1651c
Improve the documentation of the Object class
...
I edited the main description to remove parentheses and split long sentences.
Closes #29382
Closes #29384
(cherry picked from commit 21a0dad58a
)
2019-07-29 15:19:47 +02:00
Andrii Doroshenko (Xrayez)
d83e80e039
Make KinematicBody docs consistent regarding `test_only` argument
...
This simply makes the `move_and_collide` method descriptions in
both 2D and 3D to be in sync.
Co-authored-by: 2DemiGods <2DemiGods@users.noreply.github.com>
(cherry picked from commit 8ba50823c4
)
2019-07-29 15:19:21 +02:00
Chris Bradfield
8f8bae9ba5
[DOCS] Update CPUParticles[2D] classref
...
(cherry picked from commit 9f7713d98b
)
2019-07-29 15:19:06 +02:00
clayjohn
2e58e3dbe8
filled out docs for various mesh types
...
(cherry picked from commit ef45f5ce75
)
2019-07-29 15:17:17 +02:00
Zak
efee888a6e
Improved documentation of rsplit Method for String class.
...
Improved documentation of rsplit Method for String class.
Removed "divisor" (i will also change variants_call.cpp) and added "delimiter" in its place. Also moved the example at the bottom of the description.
(cherry picked from commit 1a397f46e6
)
2019-07-29 15:16:59 +02:00
Maxime Leroy
5dd0ed81a1
Adding missing description for method and fixing typo
...
(cherry picked from commit 77b6f3e812
)
2019-07-29 15:16:38 +02:00
Rémi Verschelde
24f17f2208
doc: Fix DocData.merge_from copying old setters and getters
...
This is not necessary and means that some setters and getters
can end up wrong if they are changed in the bindings but DocData
does not update them when running --doctool.
Fixes #29425 .
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
(cherry picked from commit e1e3fcc908
)
2019-07-29 15:16:17 +02:00
Nathan Lovato
d54733eba3
Improve @GDScript.assert documentation
...
Mention that assert only runs in debug builds, closes #29154
(cherry picked from commit 6f1f887078
)
2019-07-29 15:15:22 +02:00
Cheeseness
2bfd81d49d
Correct typos in RigidBody axis lock documentation
...
(cherry picked from commit b06dc6ba8c
)
2019-07-29 15:15:03 +02:00
follower
1e5c7d0a23
Improve AudioStreamSample documentation.
...
"Squash" of #27928 .
Wording based on suggestions by @LikeLakers2.
(cherry picked from commit a3aa98cb88
)
2019-07-29 15:14:49 +02:00
Hugo Locurcio
78a24be155
Improve the PrimitiveMesh-derived class documentations
...
(cherry picked from commit 30474b8215
)
2019-07-29 15:14:33 +02:00
Tomasz Chabora
320b361e16
Add example usage for get_rect()
...
(cherry picked from commit fbf4135fc1
)
2019-07-29 15:13:52 +02:00
Michael Alexsander Silva Dias
e2e5e4c44e
Add "GUI skinning" tutorial link to the 'Theme' doc
...
(cherry picked from commit b3c2305160
)
2019-07-29 15:13:30 +02:00
Sean Heffernan
d846a0aaa3
Change "Return" to "Returns" where necessary in XML documentation
...
In many of the XML files it had been noted that when the documentation
refers to a return value, both "Return" and "Returns" are used. This
has now been fixed to only say "Returns".
Fixes #28867
(cherry picked from commit 426bcc9941
)
2019-07-29 15:12:52 +02:00
Chris Bradfield
ce786bd100
[DOCS] Add descriptions to AnimationNodeStateMachine[Playback]
...
(cherry picked from commit 47b8615a2e
)
2019-07-29 15:07:29 +02:00
Rémi Verschelde
eae0ef9a80
doc: Document default value for PhysicsBody collision layers
...
Supersedes #28971 .
Co-authored-by: Mitch Curtis <mitch.curtis@qt.io>
(cherry picked from commit f3b8fe47b0
)
2019-07-29 15:06:01 +02:00
Ryan Roden-Corrent
99f15173c1
Clarify auto_advance.
...
Make the docs more clear about how you can use auto_advance. Calling it
a "variable" is vague, so I updated the docs to clearly state that it
becomes a boolean parameter on the AnimationTree.
Fixes godotengine/godot-docs#2439 .
(cherry picked from commit 20168b5fbf
)
2019-07-29 15:05:44 +02:00
volzhs
086895604a
Add description for EditorPlugin.update_overlays
...
(cherry picked from commit 5fe2bf125a
)
2019-07-29 15:05:20 +02:00
Michael Alexsander Silva Dias
044f0abbd9
Add "String Formatting" tutorial link to the 'String' doc
...
(cherry picked from commit 3197898c88
)
2019-07-29 15:05:04 +02:00
Hugo Locurcio
8b8a9049b7
Improve the CanvasItem documentation
...
This makes it clear that line width and antialiasing in
`draw_multiline()` aren't implemented yet (see #16448 ).
(cherry picked from commit 1cfa74bf92
)
2019-07-29 15:04:21 +02:00
Guilherme Felipe
2dd7121841
Docs: Add tutorials for KinematicBody2D
...
(cherry picked from commit 36e9af4812
)
2019-07-29 15:03:15 +02:00
Ken Paulson
00c00ab083
Improved the AnimatedSprite docs; added description to speed_scale.
...
(cherry picked from commit ece6d37eef
)
2019-07-29 15:02:27 +02:00
clayjohn
a7c76e8bb1
changed references to array types in arraymesh doc
...
(cherry picked from commit e8858a9a44
)
2019-07-29 15:01:56 +02:00
Rémi Verschelde
ba8cf0431d
makerst: Fix format of [url] links in reST
...
Moved some logic to make_url in an attempt to reuse it in the parser,
but it proved too complex so I ended up not using it. I kept it as a
separate method nevertheless.
(cherry picked from commit c7246d8e1e
)
2019-07-29 15:00:48 +02:00
Stanislav
6521d64c46
Add support for [url=] tag to makerst.py
...
Fixes #28904
(cherry picked from commit 102f73b88a
)
2019-07-29 14:57:10 +02:00
Hugo Locurcio
728d1eee4f
Improve the ProjectSettings documentation
...
(cherry picked from commit 436d000066
)
2019-07-29 14:55:20 +02:00
Tomasz Chabora
dea5dafea5
Consistently wrap booleans in [code]
...
(cherry picked from commit b0846f60c9
)
2019-07-29 14:54:32 +02:00
follower
fa2f739ee0
Add example of loading a font from .ttf file
...
As this is a multi-step process it would be nice to have this documented.
(cherry picked from commit c89cc44a5e
)
2019-07-29 14:52:11 +02:00
kbake
e14226ebd4
fixes 27543, adds a copy button for the editor log
...
(cherry picked from commit aa4e27084f
)
2019-07-24 14:11:33 +02:00
qarmin
e766b16e95
Fix invalid crash in mesh_add_surface
...
(cherry picked from commit 99ba021404
)
2019-07-17 09:51:28 +02:00
clayjohn
480d87e7c8
do not compute fog when using unshaded in GLES2
...
(cherry picked from commit 3365595254
)
2019-07-17 09:50:54 +02:00
clayjohn
39f3a575d6
fix no depth test and render_priority sorting
...
(cherry picked from commit 2abe7deae8
)
2019-07-17 09:50:37 +02:00