Rémi Verschelde
804406fcaf
i18n: Sync classref translations with Weblate
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German (de) is now above the threshold for inclusion.
(cherry picked from commit 0b694eb8e7
)
2021-11-03 15:06:09 +01:00
Rémi Verschelde
87ddc5bbbf
Merge pull request #54104 from Scony/improve-navigation-obstacles
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Improve NavigationObstacle3D usability
2021-11-03 10:13:53 +01:00
Rémi Verschelde
81c93caf02
Merge pull request #54471 from rafallus/callable_area_monitor
2021-11-02 23:20:41 +01:00
Rémi Verschelde
63d4ac2a3c
Merge pull request #54509 from pycbouh/editor-resource-picker-edit
2021-11-02 13:36:29 +01:00
Rémi Verschelde
ab6ec9310c
Merge pull request #54453 from KoBeWi/slice_of_string
2021-11-02 13:18:34 +01:00
Yuri Sizov
67cbca341a
Add a flag to EditorResourcePicker to differentiate selection contexts
2021-11-02 14:35:15 +03:00
kobewi
e5725c7deb
Expose String.get_slice
2021-11-02 11:24:07 +01:00
rafallus
770e3a8e51
Use `Callable` in Area monitor callback
2021-11-01 21:53:17 -06:00
Max Hilbrunner
455e027725
Merge pull request #54438 from Laelaps9/patch-1
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Fix area_shape_exited's description
2021-11-02 02:01:27 +01:00
Emmanuel Leblond
795cd2eb38
Merge pull request #35816 from touilleMan/dictionary-operator==-true-comparison
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Modify Array/Dictionary::operator== to do real key/value comparison
2021-11-02 00:00:38 +01:00
Rémi Verschelde
29a66f7b04
Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choice
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Fix new projects always being created with OpenGL
2021-11-01 23:07:21 +01:00
Rémi Verschelde
5945f43cc8
Merge pull request #54391 from DavidSichma/doc_interpolate_value
2021-11-01 22:38:42 +01:00
Hugo Locurcio
665d29c16d
Fix new projects always being created with OpenGL
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Only Vulkan is fully implemented for now, so OpenGL isn't available
in the project manager yet.
This also makes the rendering driver checks use lowercase names
everywhere for consistency.
2021-11-01 22:04:36 +01:00
Camille Mohr-Daurat
a57de3b818
Merge pull request #37880 from nekomatata/rigid-body-damping-override
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Improved RigidDynamicBody linear/angular damping override
2021-11-01 11:24:01 -07:00
bruvzg
0b6b8427c8
[macOS] Add `create_instance` function to spawn editor copies.
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[macOS] Modify `create_project` function to detect and run app bundles using NSWorkspace to ensure app window is registered and activated correctly.
2021-11-01 11:48:23 +02:00
Rémi Verschelde
1dd742777a
Merge pull request #53452 from aaronfranke/who-let-the-docs-out
2021-10-31 23:18:32 +01:00
Clay John
8a10bb7d0d
Use OpenGL 3.3 core profile instead of compatibility profile
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- Rename OpenGL to GLES3 in the source code per community feedback.
- The renderer is still exposed as "OpenGL 3" to the user.
- Hide renderer selection dropdown until OpenGL support is more mature.
- The renderer can still be changed in the Project Settings or using
the `--rendering-driver opengl` command line argument.
- Remove commented out exporter code.
- Remove some OpenGL/DisplayServer-related debugging prints.
2021-10-31 15:56:45 +01:00
Laelaps9
7f691f060e
Fix area_shape_exited's description
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area_shape_entered and area_shape_exited had the exact same description. Changed area_shape_exited's description to specify that the signal is emitted when another area's shape exits rather than enters this area's shapes.
2021-10-30 16:59:10 -05:00
Emmanuel Leblond
ce47ce8efb
Correct CodeEdit documentation mentioning parent property due to incorrect array comparison
2021-10-30 13:19:46 +02:00
Hugo Locurcio
ce97ddbcb1
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
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- Use lowercase driver names for the `--rendering-driver`
command line argument.
2021-10-30 02:05:49 +02:00
Aaron Franke
6772ebcea0
Move the docs for constructors and operators out of methods section
2021-10-29 12:34:57 -05:00
Max Hilbrunner
d046817536
Merge pull request #54390 from Anutrix/collide-shape-doc
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Added collide_shape return type info to PhysicsDirectSpaceState2D docs
2021-10-29 18:02:46 +02:00
Yuri Roubinsky
bc171971dd
Merge pull request #53234 from Geometror/gradient-texture-2d
2021-10-29 18:59:40 +03:00
David Sichma
b9c7c52a29
Fixed Tween::interpolate_value argument order.
2021-10-29 17:29:28 +02:00
Anutrix
5f69a29143
Added collide_shape return type info to PhysicsDirectSpaceState2D docs
2021-10-29 20:44:57 +05:30
Max Hilbrunner
82f88f5d56
Merge pull request #54340 from aaronfranke/time-doc
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Update and fix Time documentation
2021-10-29 15:49:22 +02:00
Max Hilbrunner
343414cba5
Merge pull request #54328 from YeldhamDev/tabbar_close_signal_rename
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Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed`
2021-10-29 13:21:09 +02:00
clayjohn
1b2cd9f251
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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Co-authored-by: Brian Semrau <brian.semrau@gmail.com>
2021-10-28 22:02:23 -07:00
Michael Alexsander
4c563a51c3
Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed`
2021-10-28 13:10:44 -03:00
Aaron Franke
2dabdda36a
Update Time documentation
2021-10-28 10:16:56 -05:00
Rémi Verschelde
e2deec67b9
Merge pull request #54222 from JFonS/instance-fade
2021-10-28 16:05:55 +02:00
Rémi Verschelde
6d930bd270
Merge pull request #54342 from groud/remove_item_list_editor
2021-10-28 11:52:47 +02:00
Gilles Roudière
a51f92273a
Remove ItemList editor and replace it by a property array
2021-10-28 10:16:51 +02:00
bruvzg
63f3051154
Implement TextServer `strip_diacritics` function.
2021-10-28 10:12:57 +03:00
Rémi Verschelde
21529c90f8
Merge pull request #54166 from ConteZero/unique_selection
2021-10-27 20:50:54 +02:00
ConteZero
fbee4efa5f
Add option to make selection unique
2021-10-27 19:45:52 +02:00
Gilles Roudière
756e76293f
Implement runtime update of TileData object in TileMap
2021-10-27 18:32:52 +02:00
Yuri Sizov
12838bd99d
Add focus font color to Button and derivatives
2021-10-26 17:42:40 +03:00
Rémi Verschelde
d020c6851a
Merge pull request #54256 from mhilbrunner/docs-real-time
2021-10-26 11:54:48 +02:00
Max Hilbrunner
396d2f0282
Time: Add some notes about timezones and UTC
2021-10-26 10:24:05 +02:00
Rémi Verschelde
f2cf52e032
Merge pull request #54153 from skyace65/AreaImprovements2
2021-10-26 08:48:27 +02:00
Rémi Verschelde
cce7797a75
Another rename for makerst.py
2021-10-26 08:46:16 +02:00
Rémi Verschelde
2ecab0491c
Merge pull request #54179 from aaronfranke/make-rst
2021-10-26 08:43:07 +02:00
Rémi Verschelde
01afa39d21
Merge pull request #54073 from groud/terrains_for_procgen
2021-10-26 08:15:07 +02:00
Max Hilbrunner
d9d5296365
Merge pull request #53973 from nabfrew/nabf/light_hight_documentation
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Clarify lighting height documentation
2021-10-26 07:58:12 +02:00
PouleyKetchoupp
daf7dcac7a
Improved RigidDynamicBody linear/angular damping override
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Damping values are now non-negative.
Add new properties linear_damp_mode and angular_damp_mode to set the way
RigidDynamicBody and PhysicalBone (2D & 3D) use damping values.
It can now be Combine (default) to add to the default/areas, or Replace
to override the value completely (current behavior).
2021-10-25 18:22:12 -07:00
Hugo Locurcio
f2c2ecb6e8
Fix properties being displayed when they shouldn't in DirectionalLight3D
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The parent `_validate_property()` wasn't called, which led to shadow
properties being visible even if shadows were disabled on a
DirectionalLight3D node.
2021-10-25 22:04:30 +02:00
Rémi Verschelde
d98a6363fa
Merge pull request #54084 from reduz/node3d-rotation-options
2021-10-25 20:42:45 +02:00
Rémi Verschelde
8911d6ecc8
Merge pull request #54147 from Calinou/editor-directionallight-3d-only-show-relevant-properties
2021-10-25 20:13:42 +02:00
Pawel Lampe
fa26fb865f
Improve NavigationObstacle3D usability
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Fix NavigationObstacle3D to be attached to navigation map - without it
the NavigationObstacle3D is not working.
Replace radius approximation algorithm with simple "radius" property.
2021-10-25 19:57:33 +02:00