Commit Graph

32560 Commits

Author SHA1 Message Date
kleonc 32d83053c4
TextureButton Fix logic for drawing only the focus texture
(cherry picked from commit 078b8c25ce)
2022-01-31 22:54:25 +01:00
Fabio Alessandrelli aa3ef20fcb
[Net] Simplify IP resolution code, fix caching.
First, we should not insert into cache if the hostname resolution has
failed (as it might be a temporary internet issue), second, the async
resolver should also properly insert into cache.

Took the chance to remove some duplicate code with critical section in
it at the cost of little performance when calling the blocking
resolve_hostname function.

(cherry picked from commit 49297d937c)
2022-01-31 22:54:25 +01:00
Marcel Admiraal c25365d5ff
Be more verbose about why msbuild tools could not be found
(cherry picked from commit 51834a4589)
2022-01-31 22:54:25 +01:00
bruvzg ba2e891ec8
[Windows] Disable console I/O redirection, if it's already redirected to the pipe or file.
(cherry picked from commit 99a1e552ac)
2022-01-31 22:54:24 +01:00
Fabio Alessandrelli 82c83a0636
[HTML5] Fix gamepad samples not being properly reset.
(cherry picked from commit 93968e1451)
2022-01-31 22:54:24 +01:00
Fabio Alessandrelli 6209eede00
[HTML5] Better engine config parsing.
(cherry picked from commit 2f509f1b12)
2022-01-31 22:54:23 +01:00
Ryan Roden-Corrent 0a77d2d850
Merge create_physical_skeleton undo entries.
Pressing `ctrl+z` after clicking "Create Physical Skeleton" will now
undo the creation of all physical bones by that operation.

Previously undo would remove one bone at a time.

Fixes https://github.com/godotengine/godot/issues/55351.

(cherry picked from commit c9cce53983)
2022-01-31 22:54:23 +01:00
Bartłomiej T. Listwon 423a90043d
Prevent LTCG (MSVC LTO) from removing "pck" section
(cherry picked from commit e4bde938a1)
2022-01-31 22:54:22 +01:00
Ev01 fa906f70e9
Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
(cherry picked from commit b6c543179c)
2022-01-31 22:54:22 +01:00
Hugo Locurcio 3fd186c0c2
Improve documentation for `ReflectionProbe.max_distance` property
(cherry picked from commit c35968e276)
2022-01-31 22:54:17 +01:00
Rémi Verschelde 0032fa7953
Merge pull request #57440 from Scony/fix-navigation-transforms-3.x 2022-01-31 21:46:56 +01:00
Rémi Verschelde b5eef640e1
Merge pull request #57390 from Pineapple/scene-tree-get-window-size 2022-01-31 18:23:36 +01:00
Rémi Verschelde 0c6391a425
Merge pull request #57420 from neikeq/issue-55638 2022-01-31 18:23:08 +01:00
Rémi Verschelde 26c05573cc
Merge pull request #57459 from mashumafi/fix-button-icon-alpha3
[3.x] Fix button icon_color_disabled alpha channel
2022-01-31 14:53:57 +01:00
SnailRhymer 83298da9b8 Backport improved look_at docs and errors
Take extra constraint info and function description from Node3D.look_at to improve Spatial.look_at docs.
Add an explicit error for up == 0
2022-01-31 11:52:15 +00:00
Rémi Verschelde a0438ff8f2
Merge pull request #57449 from dsnopek/webxr-ar-touch-render-target
[3.x] Make WebXR touch events proportional to render target size, not viewport
2022-01-31 09:57:31 +01:00
mashumafi a118837af4 Fix button icon_color_disabled alpha channel 2022-01-30 13:15:05 -05:00
Pawel Lampe 4d8e6fdd2d Fix transforms involved into navmesh baking
fixes #57231, fixes #57421

Within the context of parsing navigation geometry, this commit:
- added missing transform of `MultiMeshInstance`
- changed all transforms to global ones so that they don't need to be
  calculated by hand
2022-01-30 12:23:53 +01:00
Ignacio Roldán Etcheverry c7f716e2ea Mono/C#: Fix Android AAB export failing to load native libs
By default, when installing from Android App Bundles the native
libraries are not extracted. They are loaded directly from the APK.
See: https://stackoverflow.com/a/56551499

Passing only the file name to dlopen, without the location, makes it
search the native library in all locations, including inside the apk.
2022-01-29 21:58:57 +01:00
Rémi Verschelde 9cdd110cc3
Merge pull request #56600 from Scony/fix-navigation-obstacle-errors-3.x 2022-01-28 23:18:57 +01:00
Bartłomiej T. Listwon 94ddd4168d Simplify usage of OS::get_window_size() in SceneTree methods 2022-01-28 23:02:48 +01:00
Rémi Verschelde d3582685d2
Merge pull request #57159 from Pineapple/rid-set-data
[3.x] Use refval() instead of separate ref() and get() in RID_OwnerBase::_set_data()
2022-01-28 21:49:29 +01:00
Rémi Verschelde 5bd17250aa
Merge pull request #57242 from Fitch24/3.x 2022-01-27 17:15:23 +01:00
Fitch24 c6890c6d12 Fix "mass" and "weight" properties of the RigidBody (and RigidBody2D) in the Inspector view 2022-01-27 19:58:51 +07:00
Rémi Verschelde 9c417f5118
Merge pull request #56903 from akien-mga/3.x-ogg-clearer-errors 2022-01-27 12:43:04 +01:00
Rémi Verschelde ac5e51ead7
Merge pull request #57263 from m4gr3d/update_android_xr_manifest_3x 2022-01-26 22:13:51 +01:00
Fredia Huya-Kouadio 5deeb38a70 Fix XR Android manifest metadata
- Adds the parameters for supported Meta devices, which is required to access some device specific capabilities
- Remove the 'com.samsung.android.vr.application.mode' metadata when we're not using the VrApi plugin
2022-01-26 08:58:47 -08:00
Rémi Verschelde 6b68d2f177
Merge pull request #57183 from timothyqiu/shape-owner-3.x 2022-01-26 13:27:16 +01:00
Rémi Verschelde b18a7f5220
Merge pull request #57030 from timothyqiu/disable-script-editor-menu-3.x
[3.x] Disable ScriptEditor's menu items when they do nothing
2022-01-26 08:06:05 +01:00
David Snopek 584efcd1ab Make WebXR touch events proportional to render target size, not viewport 2022-01-25 16:48:34 -06:00
Rémi Verschelde f2d354c7c5
Merge pull request #57232 from pycbouh/editor-stands-in-the-way-of-progress-3.x 2022-01-25 23:30:47 +01:00
Yuri Sizov 797bb1d97e Ensure that NavMesh baking updates the inspector 2022-01-26 01:16:50 +03:00
Rémi Verschelde 36069ebf9a
Merge pull request #57224 from bruvzg/export_hide_3x 2022-01-25 20:38:54 +01:00
bruvzg eb975b7cea
[Export, 3.x] Instead of removing unsupported options, hide it. 2022-01-25 21:18:22 +02:00
Rémi Verschelde e17af68daa
Merge pull request #57212 from akien-mga/3.x-cherrypicks 2022-01-25 19:05:13 +01:00
Haoyu Qiu f8afd16c89
Fix memory leak when move to trash fails on Linux
(cherry picked from commit 8be49838b3)
2022-01-25 18:55:52 +01:00
Manolis Papadeas 941879f601
Expose BitMap's `convert_to_image` and `resize` methods to GDScript
(cherry picked from commit 453912d48d)
2022-01-25 18:55:52 +01:00
rafallus 58191c4b7e
Make sure `MeshLibrary` shape array has correct number of elements
(cherry picked from commit 5f8b292ad3)
2022-01-25 18:55:52 +01:00
Haoyu Qiu 7a7eab06f8
Fix crash after renaming an animation node
(cherry picked from commit 5ea4a8b421)
2022-01-25 18:55:51 +01:00
Wysocki Patryk 6340e4c83f
Expose AnimationNodeOneShot::mix_mode as a property
Fixes #23458.

(cherry picked from commit f16c483c9d)
2022-01-25 18:55:51 +01:00
Rémi Verschelde 2eb12f1d71
doc: Clarify expected type of `Object *` parameters in Tree methods
They're meant to be `TreeItem *` but this can't be bound in Variant.

Fixes #20538.

(cherry picked from commit 81f2ce4e46)
2022-01-25 18:24:02 +01:00
Hugo Locurcio 4f1f76c7ce
Add local web server configuration designed for web editor development
Running `npm run serve` in `platform/javascript/` will start
a web server that uses `bin/` as its root folder. This means you
can extract a compiled web editor ZIP in this folder and immediately
be able to test the web editor.

Headers required for the use of SharedArrayBuffer are automatically
added to every response.

(cherry picked from commit 9ef9bfb12c)
2022-01-25 18:23:39 +01:00
Fabio Alessandrelli 822da984bb
[Net] Fix get_response_body_length for large files.
Parsing was fixed, but not the return value for the exposed getter.

(cherry picked from commit 01e5e98312)
2022-01-25 18:23:04 +01:00
cdemirer dd57c321bf
Fix Array and Dictionary id() and dictionary test bug
(cherry picked from commit e2ed9d13eb)
2022-01-25 18:20:59 +01:00
kleonc 5b240d833a
SpriteFramesEditor Show AtlasTexture's source texture path in the frame's tooltip
(cherry picked from commit c635ab914d)
2022-01-25 18:17:23 +01:00
Haoyu Qiu 164ef0763a
Update AssetLib network settings when Editor Settings change
(cherry picked from commit 575cd3645c)
2022-01-25 18:14:58 +01:00
Navdeep Singh Rathore b531a49265
Added the smart word wrap property to preview label
(cherry picked from commit 0b55eedc52)
2022-01-25 18:14:42 +01:00
Hugo Locurcio b8a7a74264
Tweak theme color to match the Godot editor's background color
This makes for a more seamless-looking address bar/status bar
when using the web editor on a mobile device, either directly
in the brower or installed as a progressive web app.

This also specifies a theme color for the web editor's offline
fallback.

(cherry picked from commit 7ef459c2d7)
2022-01-25 18:13:59 +01:00
Bartłomiej T. Listwon d3473b2a95
Rework Node::get_node to omit is_absolute() check in best case scenario
(cherry picked from commit e2792cc71c)
2022-01-25 18:13:42 +01:00
Hugo Locurcio 96a325dec8
Force threads when compiling web editor instead of erroring out
This makes the build process more seamless. A similar option is
already forced for initial memorywhen needed.

(cherry picked from commit da19898c24)
2022-01-25 18:12:19 +01:00