Commit Graph

8375 Commits

Author SHA1 Message Date
Hugo Locurcio
a35a0935fb Improve RichTextLabel install_effect() documentation
(cherry picked from commit 78fff7292c)
2024-01-24 15:57:58 +01:00
Michael Macha
6bed401499 Remove pointer to deprecated class page, from Skeleton3D
SkeletonIK3D is now deprecated, but Skeleton3D is recommending looking into its use for complicated inverse kinematics. What's worse, the removed line is not perfectly clear for non-developers and people less experienced with the engine, and could still stand to be improved.

(cherry picked from commit 0e52ffeb69)
2024-01-24 15:57:58 +01:00
ShirenY
045b1d5990 Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
(cherry picked from commit 27f71c4e78)
2024-01-24 15:56:50 +01:00
Frying☆Pan
83d3ccc108
fix documentation for icon_and_font_color editor setting
(cherry picked from commit de59872db8)
2023-12-07 10:27:09 +01:00
addmix
1d5f6ed84e
Improve documentation for CameraAttributesPhysical.exposure_shutter_speed
(cherry picked from commit b7b0022c7a)
2023-12-07 10:27:07 +01:00
Rémi Verschelde
e4aec48bea
VideoPlayer: Fix reloading translation remapped stream
Fixes #43917.

(cherry picked from commit 7d0c561e02)
2023-12-07 10:27:03 +01:00
smix8
fc7cc46b02
Fix missing NavigationLink property updates in constructor
Fixes missing NavigationLink property updates in constructor.

(cherry picked from commit 2f1668804c)
2023-12-07 10:27:02 +01:00
smix8
dfcfc79e3f
Fix missing NavigationRegion property updates in constructor
Fixes missing NavigationRegion property updates in constructor.

(cherry picked from commit 25bf20d7a5)
2023-12-07 10:27:02 +01:00
Hugo Locurcio
54c799f1ca
Improve and clarify texture filtering documentation
- Mention the Use Nearest Mipmap Filter project setting.
- Fix nearest mipmap claiming to always use bilinear filtering
  (it uses trilinear filtering by default, like linear mipmap).

(cherry picked from commit 47cadda3ad)
2023-12-07 10:27:02 +01:00
Pedro J. Estébanez
ab01dc5a48 Enhance SceneTree.change_scene*() methods' docs 2023-11-24 11:25:21 +01:00
Markus Sauermann
8ac2e2ac20 Mark SubViewportContainer::_propagate_input_event experimental
The function got introduced during 4.2-dev and it was discussed, if it
could be implemented in a way that also allows InputEvent filtering
during `Node._process`. Let's keep this function experimental for the
moment, in case we implement a general solution.
2023-11-14 21:34:46 +01:00
Rémi Verschelde
70ec97aadf
Merge pull request #84844 from Calinou/doc-runtime-loading-image
Link to runtime loading/saving tutorial and improve Image documentation
2023-11-14 12:17:31 +01:00
Hugo Locurcio
e5270c0db2
Link to runtime loading/saving tutorial and improve Image documentation 2023-11-14 12:05:54 +01:00
kobewi
4296f0a771 Fill remaining global scope constant descriptions 2023-11-13 15:17:10 +01:00
Rémi Verschelde
5abeb043d0
Merge pull request #84784 from timothyqiu/recturns
Fix typo in `TextureServer.font_get_face_index()` description
2023-11-12 12:16:18 +01:00
Hugo Locurcio
a63556212d
Don't apply frame delay project setting to the editor
This appears to already be the case for the Max FPS project setting.
2023-11-12 12:09:39 +01:00
Haoyu Qiu
2717fc6c0f Fix typo in TextureServer.font_get_face_index description 2023-11-12 17:07:09 +08:00
Rémi Verschelde
8179ad558a
Merge pull request #82942 from timothyqiu/circulation
Explain circular references and how to break them
2023-11-11 23:05:11 +01:00
Anutrix
3c82f4a371 Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement 2023-11-11 21:17:19 +05:30
Haoyu Qiu
b2dcef4928 Explain circular references and how to break them
Also improves the documentation of `weakref`.
2023-11-11 10:07:48 +08:00
Rémi Verschelde
76d9521801
Merge pull request #82863 from HexagonNico/docs_get_tree
Specify the behaviour of `get_tree()` when the node is not in the scene tree
2023-11-10 21:54:56 +01:00
Rémi Verschelde
60e46cfeed
Merge pull request #81697 from nathanjf/master
Add missing documentation for `Skeleton3D` methods
2023-11-10 21:53:14 +01:00
Markus Sauermann
0baebed41a
Document that Input.is_action_* should not be used during input-handling
In most cases `InputEvent.is_action*` is more appropriate during input-handling.
2023-11-10 21:34:50 +01:00
Nico
ee9c8cb296 Specify the behaviour of get_tree when the node is not in the scene tree 2023-11-10 20:24:53 +01:00
Nathan Frank
13e2e4e5d8 Add missing documentation for Skeleton3D methods
Adds description for get/set pose position/rotation/scale.
2023-11-10 19:07:04 +01:00
Yuri Sizov
d9c980f1cf Fix a property reference in EditorSpinSlider 2023-11-10 15:30:16 +01:00
Rémi Verschelde
7f49389c4b
Merge pull request #84698 from RandomShaper/fix_doccy
Fix link in the docs about ResourceImporterTextureAtlas
2023-11-10 10:46:30 +01:00
Rémi Verschelde
4eae6f8028
Merge pull request #84669 from akien-mga/doc-displayserver-dont-mess-with-windows
doc: Clarify that `DisplayServer.window_set_*_callback` aren't supported on Window nodes
2023-11-10 10:46:06 +01:00
Rémi Verschelde
804c1926c9
Merge pull request #84648 from NiftyHat/patch-1
Add C# example for the AudioStreamGenerator code snippet
2023-11-10 10:45:20 +01:00
Rémi Verschelde
dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
Pedro J. Estébanez
29a4707fa5 Fix link in the docs about ResourceImporterTextureAtlas 2023-11-10 09:51:11 +01:00
Duncan "NiftyHat" Saunders
496eaafe49
Add C# example for the AudioStreamGenerator code snippet 2023-11-10 09:28:35 +01:00
bruvzg
173b84127b
[Windows] Add some AMD GPUs to the OpenGL blocklist. 2023-11-09 20:11:04 +02:00
bruvzg
d4d5d68eda
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks. 2023-11-09 20:04:40 +02:00
Rémi Verschelde
02e52da774
Merge pull request #84667 from timothyqiu/semi-redundant
Remove a redundant semicolon from `max_fps` documentation
2023-11-09 18:10:11 +01:00
Rémi Verschelde
d36cc7313e
Merge pull request #84547 from kitbdev/mouse-notif-3
Make Mouse Enter/Exit notifications match Mouse Events
2023-11-09 18:08:37 +01:00
Rémi Verschelde
25e650ab61
Merge pull request #83388 from jsjtxietian/document-resource-saver-uid
Document UID behavior in ResourceSaver's save function
2023-11-09 18:07:41 +01:00
Rémi Verschelde
9ff5ee79b8
Merge pull request #82991 from jsjtxietian/update-doc-for-draw-poly-line
Update `draw_polyline` documentation to clarify negative width behavior
2023-11-09 18:07:16 +01:00
Rémi Verschelde
95a42aeb96
Merge pull request #82092 from jitspoe/master.pr_physical_keycode_doc_fix
Fix documentation on how to get the keycode string from a `physical_keycode`
2023-11-09 18:06:51 +01:00
kobewi
aff49d3a76 Fix missing arrows in integer vector properties 2023-11-09 17:35:15 +01:00
Rémi Verschelde
354c622aa7
doc: Clarify that DisplayServer.window_set_*_callback aren't supported on Window nodes 2023-11-09 17:23:38 +01:00
Haoyu Qiu
d6bd0e1289 Remove a redundant semicolon from max_fps documentation 2023-11-09 22:18:01 +08:00
kit
d24d73ba31 Make mouse-enter/exit notifications match mouse event propagation
`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.

In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.

Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
jitspoe
1e01fcd038
Fix documentation on how to get the keycode string from a physical_keycode
Fixes #82091.

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-11-09 13:03:29 +01:00
Rémi Verschelde
26f1c503ec
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
Fix node names of submenu items across the editor
2023-11-09 11:47:24 +01:00
Rémi Verschelde
b153f4868a
Merge pull request #84567 from timothyqiu/shapecast-doc
Sync changes between ShapeCast and RayCast class references
2023-11-09 11:47:00 +01:00
Rémi Verschelde
aaafc69132
Merge pull request #84513 from bruvzg/x11_fallback_and_spam
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-09 11:46:36 +01:00
Yuri Sizov
b04b546092 Fix node names of submenu items across the editor
Also removes some programmer remarks and fixes some docs.
2023-11-08 14:42:42 +01:00
clayjohn
a74cfc2629 Use default samplers in base uniform set when rendering to reflection probes 2023-11-07 17:46:05 +01:00
Yuri Sizov
326899226f Merge pull request #84408 from m4gr3d/update_input_event_magnify_gesture_android_description
Update the description for the `InputEventMagnifyGesture` and `InputEventPanGesture` gestures
2023-11-07 12:54:17 +01:00