kit
45c6971a36
Input use GetKeyState instead of GetAsyncKeyState
2024-06-12 18:37:31 -04:00
Rémi Verschelde
31277e43a7
Merge pull request #91890 from Repiteo/scons/silence_msvc-fixes
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SCons: Fix `silence_msvc` implementation errors
2024-06-11 13:57:01 +02:00
Rémi Verschelde
b80e591448
Merge pull request #92843 from anniryynanen/tooltip-in-popup
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Stop color picker tooltip from stealing input events
2024-06-10 16:11:52 +02:00
Rémi Verschelde
a139cd611a
Merge pull request #92826 from bruvzg/nat_icon_checks
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Improve native menu and status indicator icons conversion and checks.
2024-06-07 23:30:39 +02:00
Rémi Verschelde
ea7d988b72
Merge pull request #92781 from bruvzg/menu_open_close_imp
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[macOS] Improve native menu open/close callbacks.
2024-06-07 23:30:15 +02:00
Rémi Verschelde
e52658643d
Merge pull request #92702 from kleonc/cursor_image_from_atlas_texture_fix
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Fix creating cursor image from `AtlasTexture`
2024-06-07 23:29:57 +02:00
Anni Ryynänen
ae1e2182ec
Stop color picker tooltip from stealing input events
...
Input events go to the tooltip because it's added to `popup_list` in
DisplayServer `popup_open`. I think there's no harm in tooltips being omitted
from the list, so this commit blocks non-popup windows from being added if they
have `FLAG_NO_FOCUS` and `FLAG_MOUSE_PASSTHROUGH`.
I'm not happy with this way of detecting tooltips. It'll also catch other
windows where this behavior may or may not be wanted.
I thought about adding `FLAG_TOOLTIP`, but went with the smaller change for
now.
Fixes #79500 .
2024-06-06 20:00:05 +03:00
bruvzg
28ec2240c4
Improve native menu and status indicator icons conversion and checks.
2024-06-06 07:46:09 +03:00
bruvzg
1f7bf27780
[macOS] Improve native menu open/close callbacks.
2024-06-05 20:22:41 +03:00
kleonc
91e995e704
Fix creating cursor image from AtlasTexture
2024-06-05 01:44:05 +02:00
Hilderin
e201e5bf30
Fix Windows Activate Process
2024-06-03 19:33:41 -04:00
bruvzg
5168647530
Use current mouse button state instead of saved values.
2024-05-31 15:50:14 +03:00
Rémi Verschelde
d30456fea8
Merge pull request #92415 from bruvzg/win_mod_keys
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[Windows] Use current keyboard state instead of saved values for modifier keys.
2024-05-31 14:16:13 +02:00
patwork
909f28a534
Fix multichar warning in windows_utils
2024-05-30 13:58:56 +02:00
Rémi Verschelde
ffad49f169
Merge pull request #86029 from 0x0ACB/resize_fix
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Remove dead code from `DisplayServerWindows::window_set_size`
2024-05-30 11:47:21 +02:00
Rémi Verschelde
c98fef08bf
Merge pull request #89033 from bruvzg/doc_end_err
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[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:48:42 +02:00
bruvzg
714effdf07
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:36:54 +03:00
Rémi Verschelde
576d9a5c12
Merge pull request #92325 from Repiteo/scons/res-race-condition-fix
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SCons: Fix `RES` race condition
2024-05-28 15:48:12 +02:00
ACB
9dd1268306
remove dead code from DisplayServerWindows::window_set_size
2024-05-28 08:55:15 +02:00
bruvzg
62e41087d5
[Windows] Use current keyboard state instead of saved values for modifier keys.
2024-05-27 09:15:01 +03:00
bruvzg
fc89a0c118
Fix build with `vuklan=no` and `d3d12=no` after #91505 .
2024-05-25 21:08:50 +03:00
Thaddeus Crews
18fb492afe
SCons: Fix `RES` race condition
2024-05-24 12:44:44 -05:00
bruvzg
628c81d2d9
[DisplayServer] Add method to check if window transparency is supported and enabled.
2024-05-23 15:23:18 +03:00
Rémi Verschelde
7870b28ed3
Merge pull request #92252 from poiati/fix-wayland-window-class
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Properly set window class in Wayland
2024-05-23 08:59:23 +02:00
Thaddeus Crews
896b003cc8
SCons: Convert platform `get_flags` to dictionary
2024-05-22 13:53:20 -05:00
Paulo Poiati
a3769c0edc
Properly set window class in Wayland
2024-05-22 10:42:12 -03:00
Jakub Marcowski
d9f8ef68df
Update pre-commit hooks configuration to use `ruff` instead of `black`
2024-05-21 18:02:29 -05:00
bruvzg
497f65fa50
[Windows] Use CRLF in the terminal prints.
2024-05-20 14:23:17 +03:00
Thaddeus Crews
0ec4ec0f90
SCons: Fix `silence_msvc` implementation errors
2024-05-14 12:22:54 -05:00
Rémi Verschelde
8a57f64255
Revert "Implement "get_mingw_tool" to fix mingw prefixes"
...
This reverts commits ecebe0b40d
and 15d37ed2a8
.
Fixes #91710 .
2024-05-09 11:10:32 +02:00
Pedro J. Estébanez
fc08eca524
DisplayServer: Avoid deadlocks while issuing input events and recursive main loop iterations
2024-05-08 17:41:40 +02:00
A Thousand Ships
a0dbdcc3ab
Replace `find` with `contains/has` where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
Rémi Verschelde
a7f4860b72
Merge pull request #91698 from bruvzg/mingw_exe_size
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[MinGW] Restore executable size check.
2024-05-08 12:31:36 +02:00
bruvzg
15d37ed2a8
[MinGW] Restore executable size check.
2024-05-08 12:43:02 +03:00
Rémi Verschelde
7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
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Found by apply the file_format checks again via #91597 .
2024-05-08 10:12:46 +02:00
Rémi Verschelde
2885620385
Merge pull request #91361 from RandomShaper/fix_no_focusin
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Windows: Fix `WINDOW_EVENT_FOCUS_IN` not delivered in some cases
2024-05-07 13:48:48 +02:00
Rémi Verschelde
86fb866b6a
Merge pull request #85188 from aitorciki/nvdrs-fixes
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[Windows] Fix NVIDIA app profile creation
2024-05-07 13:48:40 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
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Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
Thaddeus Crews
ecebe0b40d
Implement "get_mingw_tool" to fix mingw prefixes
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• Replaces "try_cmd" entirely and removes need for "get_mingw_bin_prefix" in isolation
2024-05-06 17:32:53 -05:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to `List`
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Pedro J. Estébanez
12fda2fc13
Windows: Fix WINDOW_EVENT_FOCUS_IN not delivered in some cases
2024-05-03 13:42:12 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
bruvzg
e5205e589f
[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 14:39:33 +03:00
Rémi Verschelde
85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
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[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-05-01 09:54:44 +02:00
Rémi Verschelde
271d7c8db7
Merge pull request #91147 from bruvzg/con_redir_3
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[Windows] Improve console IO redirection.
2024-04-29 13:00:41 +02:00
Rémi Verschelde
947f5a8741
Merge pull request #91247 from AThousandShips/callable_fix
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Fix unsafe uses of `Callable.is_null()`
2024-04-29 10:10:32 +02:00
Rémi Verschelde
dee1231ce6
Merge pull request #91220 from Repiteo/scons/colorize-warn-error
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SCons: Colorize warnings/errors during generation
2024-04-29 10:10:16 +02:00
Rémi Verschelde
45c6f18128
Merge pull request #61006 from bruvzg/libbacktrce
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[Windows] Enable crash reporter on MinGW builds.
2024-04-29 10:09:22 +02:00
Thaddeus Crews
e0e8ce1fc0
SCons: Colorize warnings/errors during generation
2024-04-28 16:24:48 -05:00
A Thousand Ships
31e7ee63f2
Fix unsafe uses of `Callable.is_null()`
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`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
bruvzg
874814794b
[Windows] Improve console IO redirection.
2024-04-27 00:40:17 +03:00
Rémi Verschelde
fc912defb1
Merge pull request #90326 from fire/vsk-scons-final-4.3
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Avoid compiler error with RenderingContextDriverVulkanWindows
2024-04-23 19:11:10 +02:00
bruvzg
c1b34672f9
[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
2024-04-22 16:19:37 +03:00
Fredia Huya-Kouadio
764de7fe31
Collapse the gdextension arguments into the `GDExtensionData` struct
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This is used to reduce the number of arguments to `OS::open_dynamic_library(...)`.
2024-04-19 07:56:02 -07:00
Fredia Huya-Kouadio
ede88cf59d
Fix loading GDExtension dependencies on Android
2024-04-19 07:55:08 -07:00
Rémi Verschelde
7210d6cb43
Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps
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Add `OS.get_process_exit_code()` method
2024-04-16 13:30:41 +02:00
kobewi
dce4a3e4c2
Add get_process_exit_code() method
2024-04-16 12:46:15 +02:00
Rémi Verschelde
c951421c99
Merge pull request #90268 from RandomShaper/wtp_servers
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Use WorkerThreadPool for Server threads (enhanced)
2024-04-15 10:12:00 +02:00
Thaddeus Crews
6df57d2d7d
SCons: Fix `silence_msvc` regression
2024-04-13 08:58:29 -05:00
Thaddeus Crews
b278cefd1c
SCons: Silence msvc output without hiding errors
2024-04-11 22:21:18 -05:00
Rémi Verschelde
e73f40e260
Merge pull request #87117 from DmitriySalnikov/rename_pdb
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Add renaming of PDB files to avoid blocking them
2024-04-11 11:02:31 +02:00
Pedro J. Estébanez
c28f5901c7
Polish interaction between windowing, input and rendering
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- Adapt GL make/release API to the current architecture.
- Fix DisplayServer being locked while dispatching input (prevent deadlocks).
2024-04-10 18:47:42 +02:00
bruvzg
bf558adcdd
[.NET] Disable output embedding on macOS, move it to the advanced options on other platforms.
2024-04-09 17:47:39 +03:00
Rémi Verschelde
dc91479082
Merge pull request #90382 from RandomShaper/win_focus_fix
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Windows: Fix mouse handling regression
2024-04-08 15:54:32 +02:00
Pedro J. Estébanez
bdfe76b200
Windows: Fix mouse handling regression
2024-04-08 13:05:01 +02:00
Rémi Verschelde
7d96ec4f9d
Merge pull request #88329 from ManpreetXSingh/key-window-menu
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Windows: Add support for enabling Alt+Space menu and fix borderless maximize
2024-04-08 11:20:05 +02:00
Rémi Verschelde
6b4944ee67
Merge pull request #87042 from Mickeon/documentation-EditorExportPlatform-misc
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Add miscellaneous documentation to some classes
2024-04-08 11:19:33 +02:00
K. S. Ernest (iFire) Lee
761ee753bf
Avoid compiler error with RenderingContextDriverVulkanWindows.
2024-04-06 15:53:10 -07:00
Manpreet Singh
329d04d331
Windows: Add alt+space menu and fix window modes
2024-04-06 16:26:19 +05:30
DmitriySalnikov
b73e740786
Add renaming of PDB files to avoid blocking them
2024-04-05 00:14:23 +03:00
Pedro J. Estébanez
9240034d3c
Robustify handling of activation & focus on Windows
2024-04-03 15:52:11 +02:00
Rémi Verschelde
7092230df6
Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags
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[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-28 10:47:15 +01:00
bruvzg
082b420c0a
Implement `OS.execute_with_pipe` method to run process with redirected stdio.
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Implement `pipe://*` path handling for creation of named pipes.
2024-03-27 11:41:16 +02:00
bruvzg
dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-26 15:18:06 +02:00
bruvzg
399899a095
[NativeMenu] Move files to the `display` subfolder.
2024-03-26 10:18:08 +02:00
Aitor Guevara
159f0af92f
[Windows] Fix NVIDIA app profile creation
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When adding an executable to the NVIDIA profile created to disable
threaded optimization, wrong values were passed to `launcher` and
`fileInFolder` params, which resulted in 1) the NVIDIA driver not
applying the profile and 2) the app being repeatedly added to the
profile.
This patch fixes the faulty app creation params and deletes the
potentially corrupted profile if found.
2024-03-25 12:43:04 +01:00
Rémi Verschelde
f49efbe0e5
Merge pull request #89229 from akien-mga/main-refactor-os-exit-code
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Refactor OS exit code to be `EXIT_SUCCESS` by default
2024-03-24 01:15:06 +01:00
A Thousand Ships
79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-20 13:47:42 +01:00
bruvzg
0587a1d217
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-03-20 11:56:07 +02:00
bruvzg
ebb19c4198
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
2024-03-15 22:46:47 +02:00
bruvzg
016107fba0
[NativeMenu] Fix MinGW build.
2024-03-15 13:59:47 +02:00
Rémi Verschelde
c9c17d6ca6
Merge pull request #89511 from bruvzg/win_emb_x
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[Windows] Fix exporting as ZIP when console wrapper and/or embedded PCK is enabled.
2024-03-15 11:07:39 +01:00
bruvzg
aac31feda6
[Windows] Fix exporting as ZIP when console wrapper and/or embedded PCK is enabled.
2024-03-15 11:41:48 +02:00
bruvzg
3459aaa9d1
Fix NativeMenu layout direction on macOS, add extra check for Windows menu.
2024-03-15 09:48:54 +02:00
Rémi Verschelde
4ca6cd054f
Merge pull request #89273 from bruvzg/win_native_menu
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[NativeMenu] Implement native popup menu support on Windows.
2024-03-14 22:34:42 +01:00
Rémi Verschelde
453485aede
Merge pull request #89270 from Repiteo/enforce-typename-in-templates
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Enforce template syntax `typename` over `class`
2024-03-14 22:34:37 +01:00
bruvzg
ac7583e449
[NativeMenu] Implement native popup menu support on Windows.
2024-03-13 10:51:38 +02:00
Thaddeus Crews
3b3e2374c9
clang-tidy: Enforce `modernize-use-nullptr`
2024-03-12 10:59:53 -05:00
Thaddeus Crews
5a6e3cbcb0
SCons: Remove `run_in_subprocess` dependency
2024-03-11 13:20:09 -05:00
Rémi Verschelde
810f127022
Merge pull request #89365 from Repiteo/scons/run_in_subprocess-to-env.Run
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SCons: Convert remaining `run_in_subprocess` to `env.Run`
2024-03-10 21:13:22 +01:00
Thaddeus Crews
8116d70d4b
SCons: Convert remaining `run_in_subprocess` to `env.Run`
2024-03-10 14:01:23 -05:00
bruvzg
620e194727
[Windows] Disable fallback to ANGLE logic when compiled w/o ANGLE support.
2024-03-10 13:18:03 +02:00
Rémi Verschelde
023dcd44c1
Refactor OS exit code to be `EXIT_SUCCESS` by default
...
- `Main::setup` early exits (failure or `--help`/`--version`) now
consistently return `EXIT_FAILURE` or `EXIT_SUCCESS` on all platforms,
instead of 255 on some and a Godot Error code on others.
- `Main::start` now returns the exit code, simplifying the handling of early
failures.
- `Main::iteration` needs to explicit set the exit code in OS if it errors
out.
- Web and iOS now properly return `OS::get_exit_code()` instead of 0.
2024-03-08 23:31:24 +01:00
Thaddeus Crews
9903e6779b
Enforce template syntax `typename` over `class`
2024-03-07 22:39:09 -06:00
K. S. Ernest (iFire) Lee
0a47f4ebd2
Avoid scale_with_dpi constexpr compiler error.
2024-03-06 15:15:01 -08:00
Rémi Verschelde
13954fc33e
Merge pull request #87452 from bruvzg/native_menu
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Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
398utubzyt
1c10f577cb
Windows: Fix `FreeLibrary` not always being called in `dialog_show`
2024-03-05 10:31:32 -08:00
Rémi Verschelde
0eee7345ee
Merge pull request #89159 from Repiteo/suppress-msvc-false-default
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SCons: Set `silence_msvc` to false by default
2024-03-05 09:56:15 +01:00
Rémi Verschelde
2862cb19a8
Merge pull request #88957 from 398utubzyt/windows/native-dialogs
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Windows: Implement `dialog_show` and `dialog_input_text` for `DisplayServer`
2024-03-05 09:56:00 +01:00
Rémi Verschelde
5d20628c31
Merge pull request #88496 from bruvzg/d3d12_dyn_load
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[Windows] Make D3D12 loading dynamic to support pre-Windows 10 versions.
2024-03-05 09:55:41 +01:00
Thaddeus Crews
581315a975
Set `silence_msvc` default to false, amend description
2024-03-04 16:06:19 -06:00
bruvzg
c65a667924
Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-04 23:41:41 +02:00
398utubzyt
99500611b2
Windows: Implement `DisplayServer::dialog_show` and `DisplayServer::dialog_input_text`
2024-03-04 12:53:22 -08:00
Rémi Verschelde
3655973e0e
Merge pull request #87154 from Repiteo/scons/cl-quiet
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SCons: Silence redundant MSVC output
2024-03-04 13:33:01 +01:00
Rémi Verschelde
6d9a529c87
Merge pull request #88970 from KoBeWi/ImageCursor2D
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Improve `cursor_set_custom_image()` method
2024-02-29 13:54:53 +01:00
kobewi
3aeb4a5542
Improve cursor_set_custom_image() method
2024-02-28 20:32:25 +01:00
Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-28 14:25:35 +01:00
bruvzg
a0084803b4
[macOS/Windows] Fix application indicator destruction.
2024-02-27 22:19:47 +02:00
bruvzg
e939341a0b
[Windows] Set application user model ID to prevent editor / running project and different versions of editor taskbar icon stacking.
2024-02-23 13:16:58 +02:00
bruvzg
f4ca6a856a
[Windows] Make D3D12 loading dynamic to support pre Windows 10 versions.
2024-02-19 15:08:04 +02:00
Rémi Verschelde
033821c595
Merge pull request #88245 from shana/simplify-mono-support-detection
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C#: Let platforms signal if they support the mono module or not
2024-02-19 00:08:07 +01:00
Rémi Verschelde
b2fa20922f
Merge pull request #88405 from bruvzg/fix_non_bgra_dib
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[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-17 00:27:23 +01:00
Rémi Verschelde
59643bdb86
Merge pull request #88325 from akien-mga/texture-formats
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Export: Unify settings for PC texture formats, removed obsoleted ETC feature
2024-02-17 00:23:45 +01:00
bruvzg
9777a0132e
[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-16 17:10:16 +02:00
Rémi Verschelde
31ab2ca028
Merge pull request #86093 from bruvzg/d3d12_export
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[D3D12] Automatically copy runtime DLLs during export.
2024-02-15 17:35:32 +01:00
Rémi Verschelde
ef5d6ccfb7
Merge pull request #86966 from Muller-Castro/value2ref-core
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Add const lvalue ref to `core/*` container parameters
2024-02-15 15:44:43 +01:00
Rémi Verschelde
83215bd58a
Merge pull request #85322 from Repiteo/scons-Environment-to-SConsEnvironment
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SCons: Change `Environment` type hints to `SConsEnvironment`
2024-02-15 15:44:33 +01:00
Rémi Verschelde
92e9bcb633
Merge pull request #80548 from garychia/keyboard_focus
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Ensure the active window gains the keyboard focus
2024-02-15 15:44:16 +01:00
Rémi Verschelde
a10b4bdb81
Export: Unify settings for PC texture formats
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S3TC and BPTC should always be used together, and likewise for ETC2 and ASTC.
2024-02-14 17:16:43 +01:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
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Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2024-02-14 17:16:41 +01:00
Thaddeus Crews
633dcf6dfd
SCons: "Environment" to "SConsEnvironment"
2024-02-14 09:26:47 -06:00
Muller-Castro
a8bc9f3e78
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
Andreia Gaita
21e524a798
C#: Let platforms signal if they support it or not
...
Instead of hardcoding platform names that support C#, let platforms
set a flag indicating if they support it. All public platforms
except web already support it, and it's a pain to maintain a patch
for this list just to add additional names of proprietary console
platforms.
This makes adding new platforms or variants or existing platforms
much easier, as the platform can signal what it supports/doesn't
support directly, and we can avoid harcoding platform names.
2024-02-13 22:48:43 +01:00
bruvzg
ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
2024-02-13 18:38:53 +02:00
Rémi Verschelde
c8b5290119
Merge pull request #87013 from bruvzg/intel_angle_with_ids
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[Windows] Add support for hex vendor/device IDs in the Angle blocklist. Add Intel Gen5/Gen6/Gen7 GPUs to Angle blocklist.
2024-02-13 17:23:41 +01:00
Rémi Verschelde
7069b3d351
Merge pull request #80211 from bruvzg/status_ind
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Implement support for application status indicators (tray icons).
2024-02-13 17:22:55 +01:00
Rémi Verschelde
00403671e4
Merge pull request #79875 from bruvzg/mingw_force_sep_ds
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[MinGW] Force separate debug symbols if executable size is larger than 1.9 GB.
2024-02-13 17:22:46 +01:00
bruvzg
8da36031e4
Implement support for application status indicators (tray icons).
2024-02-13 15:59:35 +02:00
Dario
73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
Faycal ElOuariachi
c1ec0360e9
Fix the fetching of images in CF_DIB format in DisplayServerWindows::clipboard_get_image
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Fix the fetching of images from windows clipboard, if they're in CF_DIB format (e. g. by taking screenshots).
Image::create_from_data was used with an instance of Image, but it's a static function, returning a new instance.
2024-02-12 13:14:11 +01:00
Rémi Verschelde
74b03edf1e
Merge pull request #82800 from Sauermann/fix-screen-mousemotion
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Add screen-related attributes to mouse input events
2024-02-09 18:08:58 +01:00
Rémi Verschelde
11964fb569
Merge pull request #87464 from bruvzg/pck_section
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[Linux] Add support for PCK embedding section with non GNU-ld linkers.
2024-02-08 10:53:36 +01:00
Rémi Verschelde
4f478a55cc
Merge pull request #86843 from RandomShaper/fix_null_ptr
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Avoid several null-dereferences of ApiContextRD
2024-02-07 10:58:01 +01:00
Pedro J. Estébanez
d5a5dd52e8
Avoid several null-dereferences of ApiContextRD
2024-02-06 19:55:01 +01:00
Markus Sauermann
2235a1cbd0
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
Rémi Verschelde
bbccd95d22
Merge pull request #84885 from shana/vsproj-for-everyone
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New VS proj generation logic that supports any platform that wants to opt in
2024-02-03 23:17:18 +01:00
Rémi Verschelde
99db7204dc
Merge pull request #87848 from nikitalita/natvis-cowdata-fix
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Fix `godot.natvis` after CowData 64-bit promotion
2024-02-02 12:05:39 +01:00
nikitalita
559b434ef1
Fix natvis after CowData 64-bit changes
2024-02-01 13:40:06 -08:00
Andreia Gaita
7638a6c981
Add new VS proj generation logic that supports any platform that wants to opt in
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Custom Visual Studio project generation logic that supports any platform that has a msvs.py
script, so Visual Studio can be used to run scons for any platform, with the right defines per target.
Invoked with `scons vsproj=yes`
To generate build configuration files for all platforms+targets+arch combinations, users should call
```
scons vsproj=yes platform=XXX target=YYY [other build flags]
```
for each combination of platform+target[+arch]. This will generate the relevant vs project files but
skip the build process, so that project files can be quickly generated without waiting for a command line
build. This lets project files be quickly generated even if there are build errors.
All possible combinations of platform+target are created in the solution file by default, but they
won't do anything until each one is set up with a scons vsproj=yes command for the respective platform
in the appropriate command line. This lets users only generate the combinations they need, and VS
won't have to parse settings for other combos.
Only platforms that opt in to vs proj generation by having a msvs.py file in the platform folder are included.
Platforms with a msvs.py file will be added to the solution, but only the current active platform+target+arch
will have a build configuration generated, because we only know what the right defines/includes/flags/etc are
on the active build target currently being processed by scons.
Platforms that don't support an editor target will have a dummy editor target that won't do anything on build,
but will have the files and configuration for the windows editor target.
To generate AND build from the command line, run
```
scons vsproj=yes vsproj_gen_only=no
```
2024-01-31 16:42:42 +01:00
Rémi Verschelde
6287d7ce70
Merge pull request #87720 from fire/llvm-mingw-qitabent
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Avoid non-constant-expression cannot be narrowed on Windows on mingw.
2024-01-31 10:55:19 +01:00
K. S. Ernest (iFire) Lee
f711b4f01f
Avoid non-constant-expression cannot be narrowed on Windows mingw.
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Fixes non-constant-expression cannot be narrowed from type 'DWORD' (aka 'unsigned long') to 'int' in initializer list [-Wc++11-narrowing]
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-01-30 20:21:26 -08:00
bruvzg
ffdf8084c0
Use raw strings for D3D12 install messages.
2024-01-30 11:13:12 +02:00
Rémi Verschelde
604f8b093e
Merge pull request #87624 from bruvzg/dx12_old_mingw
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[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
2024-01-29 13:17:41 +01:00
Rémi Verschelde
f220d46cdc
Merge pull request #80231 from romlok/input-key-location
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Support detecting and mapping ctrl/alt/shift/meta by their left/right physical location
2024-01-29 13:15:42 +01:00
bruvzg
dfa303f7c4
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
2024-01-26 20:43:18 +02:00
Mel Collins
8406e60522
Add InputEventKey.location to tell left from right
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This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.
It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
Rémi Verschelde
b4e519b07f
SCons: Fix Windows cross-compilation from Linux after #86717
2024-01-26 12:42:09 +01:00
Rémi Verschelde
31baf464b3
Merge pull request #87549 from emanvidmaker/DarkModeOnWin10Patch
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Make dark mode Title Bar work on Windows 10 1909 (build:18363) and above
2024-01-26 11:47:50 +01:00
Rémi Verschelde
cd5e973d7a
Merge pull request #86717 from mrbbbaixue/d3d12-sdk-install-python
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Add a python script to install Direct3D 12 SDK components.
2024-01-26 11:43:49 +01:00
Emanvidmaker
a16ca4b96c
Added dark mode support for Windows 10, versions 1909(18363) and above
2024-01-25 18:07:01 -07:00