Rémi Verschelde
a4a4402201
Merge pull request #64822 from akien-mga/sunset-visual-script
2022-08-24 15:41:57 +02:00
Yuri Sizov
78f3e4cb6a
Merge pull request #64369 from derammo/derammo_tree_right_click_title
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Replace Tree control left click on title signal with new signal for either left or right click
2022-08-24 16:16:53 +03:00
Ignacio Roldán Etcheverry
d28f374b0e
Merge pull request #64817 from raulsntos/csharp-named-colors
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Update C# named colors to use HEX codes
2022-08-24 15:01:34 +02:00
Rémi Verschelde
96194628df
Merge pull request #64346 from firefly2442/patch-1
2022-08-24 14:36:07 +02:00
derammo
0ba2e999df
implemented right click on Tree control header
2022-08-24 08:10:40 -04:00
Rémi Verschelde
b1f392c25e
Remove VisualScript module for 4.0
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As announced in https://godotengine.org/article/godot-4-will-discontinue-visual-scripting ,
Godot maintainers have agreed to discontinue the current implementation of
our VisualScript language.
The way it had been designed was not user-friendly enough and we did not
succeed in improving its usability to actually make it a good low-code
solution for users who need one.
So we prefer to remove it for Godot 4.0 and leave the door open for new,
innovative ideas around visual scripting, to be developed as plugins or
extensions now that Godot provides sufficient functionality for this
(notably via GDExtension and the godot-cpp C++ bindings).
The current module has been moved to a dedicated repository (with full Git
history extracted with `git filter-branch`):
https://github.com/godotengine/godot-visual-script
It can still be compiled as a C++ module (for now, but will likely require
work to be kept in sync with the engine repository), but our hope is that
contributors will port it to GDExtension (which is quite compatibile with
the existing C++ module code when using the godot-cpp C++ bindings).
2022-08-24 12:08:17 +02:00
Raul Santos
22a3c585c2
Update C# named colors to use HEX codes
2022-08-24 10:46:06 +02:00
Yuri Rubinsky
0626ce50cf
Merge pull request #64794 from Chaosus/projection_constructor
2022-08-24 11:19:41 +03:00
Rémi Verschelde
629949d0a5
Merge pull request #64759 from skyace65/Anisotropic
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Spell out "anisotropic" fully in filter options
2022-08-24 09:53:28 +02:00
Rémi Verschelde
711e372aad
Merge pull request #64787 from akien-mga/libwebp-1.2.4
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libwebp: Sync with upstream 1.2.4
2022-08-24 09:51:49 +02:00
Rémi Verschelde
c3a8ec3cbb
Merge pull request #64800 from KoBeWi/split_hax
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Handle child control size changes in SplitContainer
2022-08-24 09:50:46 +02:00
Rémi Verschelde
854eb58074
Merge pull request #64783 from bruvzg/fix_rtl_min_size
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Fix RTL min. size not triggering text cache update.
2022-08-24 09:49:00 +02:00
Rémi Verschelde
792f7cc28c
Merge pull request #63282 from V-Sekai/disable_foreign_resource_edits
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Disable editing properties in foreign resources
2022-08-24 08:54:05 +02:00
Rémi Verschelde
7055200bb0
Merge pull request #64730 from AlexHCC/fix-ruler-drawing-order
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Fix ruler lines rendering on top of text
2022-08-24 08:53:16 +02:00
Rémi Verschelde
b556d8c9a0
Merge pull request #64370 from Mickeon/rename-marker-node
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Rename Position* nodes to Marker*
2022-08-24 08:52:13 +02:00
Ignacio Roldán Etcheverry
b438859d04
Merge pull request #64727 from raulsntos/csharp-remove-ctors
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Remove copy constructors in C# structs
2022-08-24 08:28:58 +02:00
Rémi Verschelde
91e5f48ea7
Merge pull request #64009 from KoBeWi/arrayy_lmao
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Replace Array return types with TypedArray (part 2)
2022-08-24 08:18:56 +02:00
Ignacio Roldán Etcheverry
4d9ddc8ab3
Merge pull request #64773 from raulsntos/dotnet6- 🦭
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C#: Seal classes that can't be inherited from
2022-08-24 08:01:27 +02:00
Yuri Rubinsky
e97ece55aa
Add constructor accepting four Vector4's to Projection
2022-08-24 08:30:40 +03:00
skyace65
64061678c6
Spell out "anisotropic" fully in filter options
2022-08-23 19:19:56 -04:00
Rémi Verschelde
08d8f884cd
Merge pull request #63728 from MarcusElg/%v
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Add %v for formatting vectors
2022-08-24 00:42:47 +02:00
SaracenOne
dd814a0dca
Disable editing properties in foreign resources
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from imported scenes or objects returning
true from a function named '_is_read_only' and
disable resaving imported resources.
2022-08-23 23:16:13 +01:00
kobewi
1abdffe7a0
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
AlexHCC
db227f85e8
Fix ruler lines rendering on top of text
2022-08-24 00:00:56 +03:00
Rémi Verschelde
34aa6b06a7
Merge pull request #64721 from bruvzg/fix_prop_revet_ext
2022-08-23 21:37:52 +02:00
Rémi Verschelde
fc0b6abe52
Merge pull request #64617 from Mickeon/editor-restore-mesh-drop
2022-08-23 20:49:30 +02:00
kobewi
19ad31b89f
Handle child control size changes in SplitContainer
2022-08-23 20:41:10 +02:00
Micky
8bb305356e
Rename Position* nodes to Marker*
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- Position2D -> Marker2D
- Position3D -> Marker3D
Also changes their respective file names.
2022-08-23 19:49:50 +02:00
Rémi Verschelde
e5e34f21fc
libwebp: Sync with upstream 1.2.4
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Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.4/NEWS
2022-08-23 19:05:53 +02:00
Rémi Verschelde
649e76aa38
Merge pull request #64639 from Geometror/test-quickadd-script
2022-08-23 18:17:24 +02:00
Rémi Verschelde
6277448f42
Merge pull request #64647 from TokageItLab/auto-tangent
2022-08-23 18:17:15 +02:00
Rémi Verschelde
be5c1e2737
Merge pull request #64719 from akien-mga/property-slasher
2022-08-23 18:16:59 +02:00
Rémi Verschelde
1d30c47f49
Merge pull request #64774 from RandomShaper/check_cursor_shape_avail
2022-08-23 18:16:43 +02:00
Rémi Verschelde
1190fbdf2b
Merge pull request #64733 from Mickeon/try-editor-warning-spacing
2022-08-23 18:16:26 +02:00
Rémi Verschelde
5c5bc21195
Merge pull request #63854 from TokageItLab/auto-bone-mapping
2022-08-23 18:16:15 +02:00
Rémi Verschelde
bbe8d2b03e
Merge pull request #64767 from bruvzg/meta_click
2022-08-23 18:15:44 +02:00
Marcus Elg
dbc165715b
Add %v for formatting vectors
2022-08-23 17:26:06 +02:00
Yuri Sizov
ba0421f3d9
Merge pull request #64637 from Calinou/default-project-icon-use-svg
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Create a SVG default project icon in new projects
2022-08-23 17:52:32 +03:00
Clay John
e95872eb7f
Merge pull request #64770 from RandomShaper/glslang_unused
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Patch glslang to avoid build errors on certain platforms
2022-08-23 08:38:16 -06:00
Rémi Verschelde
9085409492
Merge pull request #64414 from m4gr3d/fix_get_current_dir_main
2022-08-23 16:15:02 +02:00
JFonS
c7a7aad30d
Merge pull request #59779 from rainerdeyke/constexpr-operators
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Made Key operators constexpr
2022-08-23 15:35:35 +02:00
bruvzg
f02d45ce0c
Fix RTL min. size not triggering text cache update.
2022-08-23 16:27:45 +03:00
Yuri Sizov
70ceba2910
Merge pull request #54278 from Calinou/editor-tweak-editor-curve-preset-icon-colors
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Tweak curve preset icon colors for easier visual grepping
2022-08-23 15:42:38 +03:00
Yuri Sizov
fe0c216bc7
Merge pull request #64587 from Calinou/editor-environment-defaults-decrease-shadow-max-distance
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Decrease editor shadow maximum distance to match DirectionalLight3D default
2022-08-23 15:36:35 +03:00
Yuri Sizov
249517f132
Merge pull request #61493 from Calinou/editor-align-transform-rotate-decal
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Rotate Decal nodes when using Align Transform/Rotation With View
2022-08-23 15:34:04 +03:00
bruvzg
56101080cc
[GDExtension] Fix _property_can_revert
and _property_get_revert
methods using incorrect string type.
2022-08-23 14:58:28 +03:00
Rémi Verschelde
14f8a54a33
Merge pull request #64511 from derammo/derammo_fix_has_property_default_value
2022-08-23 13:47:20 +02:00
Rémi Verschelde
481070812e
Merge pull request #64640 from aaronfranke/skeleton-cleanup
2022-08-23 13:44:54 +02:00
Rémi Verschelde
8317ff74d6
Merge pull request #63091 from MinusKube/editor-window-render-bug
2022-08-23 12:59:34 +02:00
Silc Renew
9327296e73
Add bezier preset and refactor bezier editor
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Co-authored-by: Razoric480 <razoric480@gmail.com>
2022-08-23 19:14:03 +09:00