Commit Graph

48876 Commits

Author SHA1 Message Date
rune-scape a6410878db Fix empty text in editor 2022-11-20 03:17:16 -05:00
Rémi Verschelde 895428c805
Merge pull request #68863 from clayjohn/RD-2D-skeleton
Fix drawing of 2D skeletons in the RD renderer.
2022-11-19 10:25:31 +01:00
Rémi Verschelde 52c51563fd
Merge pull request #68866 from raulsntos/dotnet/godot-enums
C#: Synchronize Godot enums with core
2022-11-19 09:40:05 +01:00
Rémi Verschelde 8fd2a24882
Merge pull request #68869 from timothyqiu/editor-plugins
Fix missing editor plugins
2022-11-19 09:36:21 +01:00
Yuri Rubinsky c2f03533d1
Merge pull request #68872 from adamscott/remove-fix-leftover
fix https://github.com/godotengine/godot/issues/61386
2022-11-19 10:37:12 +03:00
clayjohn 0e5a98cdd8 Fix drawing of 2D skeletons in the RD renderer.
Also clean up skeleton code in preparation for adding them to GLES3

Properly update Mesh2D AABBs when skeleton is updated
2022-11-18 23:36:40 -08:00
Adam Scott 6d7c8533d5 Remove fix leftover that caused cyclic load issues 2022-11-18 23:37:00 -05:00
Haoyu Qiu d11bb8809a Fix missing editor plugins 2022-11-19 10:48:38 +08:00
Raul Santos 792e618749
C#: Synchronize Godot enums with core 2022-11-19 01:54:23 +01:00
Rémi Verschelde 84c404f6bc
Merge pull request #68842 from Uxeron/DragPositionFix
Fixed `_get_drag_data` getting incorrect position on a scaled `Control`
2022-11-18 23:32:08 +01:00
Rémi Verschelde 1bc131afb8
Merge pull request #68758 from Faless/mp/4.x_better_debug
[MP] Improve network profiler.
2022-11-18 23:29:02 +01:00
Rémi Verschelde fcfd1e548c
Merge pull request #68824 from TokageItLab/fix-root-assign
Make the root motion track candidates all the bones of the Skeleton existing in the tracks
2022-11-18 23:26:23 +01:00
Rémi Verschelde 14c1726b97
Merge pull request #68821 from EricEzaM/68617-fix-event-text-and-jpmotion-deadzone
Refactor `get_event_text` to a static method, remove high deadzone from event configuration
2022-11-18 23:23:18 +01:00
Rémi Verschelde 5f73d55dfb
Merge pull request #68854 from anvilfolk/highlight-var
Add error highlighting for duplicate variables/constants
2022-11-18 23:08:11 +01:00
Rémi Verschelde 80b3813b15
Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2
Fix cyclic references in GDScript 2.0
2022-11-18 23:08:01 +01:00
Rémi Verschelde a66fc4cf7e
Merge pull request #60686 from trollodel/move_editor_registration
Move editor class and plugin registrations to a dedicated file
2022-11-18 23:07:48 +01:00
Adam Scott 5704055d30 Fix cyclic references in GDScript 2.0 2022-11-18 16:41:31 -05:00
ocean (they/them) ef2aeca5df Add error highlighting for duplicate variables/constants 2022-11-18 15:20:26 -05:00
Rémi Verschelde c9c09ad608
Merge pull request #68847 from anvilfolk/silly-vs
Add VS's enc_temp_folder to .gitignore
2022-11-18 20:44:22 +01:00
Rémi Verschelde 35ff5ff1aa
Merge pull request #68828 from bruvzg/win_regen_icon
Windows icon export improvements.
2022-11-18 20:44:16 +01:00
Rémi Verschelde 1af7e393be
Merge pull request #68831 from YuriSizov/docs-classref-better-split
Improve class reference split, list variant types separately
2022-11-18 20:43:43 +01:00
ocean (they/them) 8ae66c143b Add VS's enc_temp_folder to .gitignore 2022-11-18 13:42:32 -05:00
bruvzg ac0ed9ce67
Windows icon export improvements.
Regenerate Windows icon on export to ensure correct icon size order.
Add support for using PNG/WebP/SVG files as an icon for Windows exports.
Allow using WebP/SVG files as icon for macOS exports.
Add option to select generated icons interpolation, and set default interpolation to Lanczos.
2022-11-18 19:42:07 +02:00
Uxeron 721e51ac28 Fixed _get_drag_data getting incorrect position on scaled controls 2022-11-18 19:10:57 +02:00
Rémi Verschelde d93bec61c3
Merge pull request #68432 from Geometror/generic-math-func-tests
Generic math function tests: Test float and double variants
2022-11-18 16:21:39 +01:00
Rémi Verschelde c36691394a
Merge pull request #68799 from Chaosus/shader_fix
Prevent stack overflow when setting a shader global value
2022-11-18 16:21:18 +01:00
Rémi Verschelde c3132b42cb
Merge pull request #66816 from raulsntos/dotnet/readonly
Add `readonly` to C# methods and types that don't mutate
2022-11-18 16:20:29 +01:00
Rémi Verschelde 8ab3e73a79
Merge pull request #64212 from xiongyaohua/curve3d_baking_refactor
Move rotation interpolation to Curve3d and refactor baking
2022-11-18 16:20:14 +01:00
Rémi Verschelde 6b6572963f
Merge pull request #68430 from anvilfolk/check-superclass-member
Fix minor inheritance errors
2022-11-18 16:19:28 +01:00
Rémi Verschelde 58cb11b396
Merge pull request #68710 from BastiaanOlij/fix_vrs
Fix VRS issues
2022-11-18 16:19:22 +01:00
Rémi Verschelde b1605c6d35
Merge pull request #68801 from vincentmoreschi/vincentmoreschi/master
Add raise -> move_to_front rename line
2022-11-18 16:19:07 +01:00
Yuri Sizov aac01fbaf8 Improve class reference split, list variant types separately 2022-11-18 15:47:53 +03:00
Silc Renew 7f00fd4ff7 change root motion track candidating method 2022-11-18 17:49:34 +09:00
Eric M da1589dae6 Refactor `get_event_text` to a static method, remove high deadzone from event configuration.
* `get_event_text` and `get_device_string` are now static methods (they always could have been)
* Applied 90% deadzone on joypad motion inputs in the configurator had the effect of ignoring most joypad motion inputs. Low ones do not need to be filtered out as JoypadMotion is only considered 'pressed' if it as above 50% strength - and that works well.
2022-11-18 18:18:31 +10:00
trollodel 75177455d9 Move editor class and plugin registrations to a dedicated file 2022-11-18 08:02:08 +01:00
Yuri Rubinsky e8f9cd8ac5
Merge pull request #68808 from CherrySodaPop/global-instance-uniform 2022-11-18 09:49:49 +03:00
Rémi Verschelde cca9f78025
Merge pull request #63497 from YuriSizov/docs-split-classref
Split generated RST for class reference based on the base type
2022-11-18 00:03:11 +01:00
Rémi Verschelde 39234e70cc
Merge pull request #67464 from Calinou/contributing-mrp-required
Emphasize the importance of uploading a minimal reproduction project
2022-11-18 00:02:39 +01:00
Rémi Verschelde a533bd1b93
Merge pull request #68805 from clayjohn/canvas-bg
Finish implementing Canvas Background mode
2022-11-18 00:02:24 +01:00
ocean (they/them) 13be0ab733 Fix ability to overload "script" variable 2022-11-17 17:21:12 -05:00
Lily Garcia 0683bc3783 Fix global uniforms parsed as instance uniform 2022-11-17 17:18:20 -05:00
Chenzo 378d9a630c Add raise -> move_to_front rename line 2022-11-17 16:56:10 -05:00
Yuri Sizov 4a5c179405 Split generated RST for class reference based on the base type 2022-11-18 00:36:09 +03:00
clayjohn 21ac6d7d8e Finish implementing Canvas Background mode 2022-11-17 12:51:26 -08:00
Hugo Locurcio e032152494
Emphasize the importance of uploading a minimal reproduction project
The field is now required, but "N/A" can be manually entered if
the reproduction steps are trivial and don't require any project
files to be followed.
2022-11-17 21:46:41 +01:00
Rémi Verschelde 7d9923b2e0
Merge pull request #63203 from YuriSizov/a-gaping-hole-in-my-docs
Add more call-to-action notes when documentation is missing
2022-11-17 20:58:05 +01:00
Rémi Verschelde b41ba331d4
Merge pull request #68792 from bruvzg/rtl_scroll
Fix multithreaded RTL resetting scroll position on resize.
2022-11-17 20:57:59 +01:00
Rémi Verschelde 0d4e91e2a3
Merge pull request #68790 from m4gr3d/fix_keep_screen_on_main
Fix parsing of the `keep_screen_on` display setting
2022-11-17 20:57:49 +01:00
Yuri Sizov 270c810343 Add more call-to-action notes when documentation is missing 2022-11-17 22:33:55 +03:00
Yuri Rubinsky b3f22ec03c Prevent stack overflow when setting a shader global value 2022-11-17 19:12:04 +03:00