Rémi Verschelde
5047892939
Merge pull request #73939 from raulsntos/dotnet/export-symbols
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C#: Add option to disable exporting debug symbols
2023-06-09 12:14:15 +02:00
Rémi Verschelde
577ab3c565
Merge pull request #75746 from ajreckof/order_autocomplete
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Sort code autocompletion with rules
2023-06-08 18:14:31 +02:00
Rémi Verschelde
1d6b28f867
Merge pull request #77898 from DeeJayLSP/vulkan-250
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Update Vulkan and related libraries to 1.3.250.0
2023-06-07 13:31:57 +02:00
Rémi Verschelde
aa5dfff3f0
Merge pull request #77410 from dsnopek/object-pointer-pointer-encoding
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Standardize Object ptrcall encoding on `Object **`
2023-06-07 13:31:49 +02:00
Rémi Verschelde
ec999b24ee
Merge pull request #74065 from RedworkDE/net-dotnet-encoding
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C#: Always decode `dotnet` output as UTF-8
2023-06-07 12:08:46 +02:00
Rémi Verschelde
e3f446a123
Merge pull request #77942 from bruvzg/svg_font_viewbox_fix
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Fix SVG font rendering after ThorVG update.
2023-06-07 11:02:27 +02:00
RedworkDE
e0efa3c357
C#: Always decode `dotnet` output as UTF-8
2023-06-07 10:58:34 +02:00
bruvzg
35b0354577
Fix SVG font rendering after ThorVG update.
2023-06-07 09:02:04 +03:00
Aaron Franke
6dde6b4cdf
GLTF: Expose the inertia tensor instead of a vector
2023-06-06 21:06:49 -05:00
Rémi Verschelde
0a0132ccf4
Merge pull request #77904 from raulsntos/dotnet/obsolete-deprecated-members
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C#: Add `[Obsolete]` attribute to deprecated members
2023-06-06 20:40:09 +02:00
Rémi Verschelde
e2fcc4de34
Merge pull request #75188 from RedworkDE/net-synchronize-insert
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C#: Synchronize adding ScriptInstances
2023-06-06 20:39:16 +02:00
Rémi Verschelde
bcdf3fe984
Merge pull request #75043 from dalexeev/gds-fix-doc-comment-parsing
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GDScript: Fix doc comment parsing (newlines and spaces)
2023-06-06 20:38:47 +02:00
DeeJayLSP
1b642d283c
Update Vulkan and related libraries to 1.3.250.0
2023-06-06 12:40:04 -03:00
Yuri Sizov
df38a53e05
Merge pull request #77756 from MewPurPur/In-my-ongoing-pursuit-of-optimization-I-undertook-the-task-of-meticulously-refining-and-streamlining-a-substantial-quantity-of-Scalable-Vector-Graphics-files-with-the-goal-of-maximizing-their-operational-effectiveness-and-resource-utilization
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Reduce the total size of our SVGs by 15%
2023-06-06 12:41:16 +02:00
Raul Santos
0484993121
C#: Add `[Obsolete]` attribute to deprecated members
2023-06-06 12:23:23 +02:00
Danil Alexeev
049a49cac0
GDScript: Fix doc comment parsing (newlines and spaces)
2023-06-05 16:00:46 +03:00
VolTer
119456304b
Reduce the total size of our SVGs by 15%
2023-06-04 15:11:48 +02:00
Aaron Franke
629613a867
GLTF: Document `gltf_skeleton->godot_bone_node` is unused when importing
2023-06-03 02:13:07 -05:00
Raul Santos
0aa1f3440e
C#: Add option to disable exporting debug symbols
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- Add export option to configure if the exported game should include debug symbols (PDB).
- Remove unused `outputDir` local variable.
- Replace `Process.GetCurrentProcess().Id` with `System.Environment.ProcessId` (CA1837).
2023-06-02 16:37:59 +02:00
Mack
1326b7e04f
Fix buffer over-read and memory leaks when using long filepaths in a zip archive and improved robustness of long filepaths and reading files.
2023-05-31 13:11:59 +00:00
Yuri Sizov
abba4e951a
Merge pull request #75614 from AThousandShips/vector_doc
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Add more info on the nature of NAN
2023-05-30 16:21:38 +02:00
Yuri Sizov
f00641af9d
Merge pull request #77657 from vmedea/color-hex-doc
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Clarify doc for Color.hex
2023-05-30 15:59:39 +02:00
Yuri Sizov
f067e27e0b
Merge pull request #77017 from Calinou/doc-noisetexture-seamless-small
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Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D
2023-05-30 15:43:22 +02:00
Ninni Pipping
5e3c625e24
Add more info on the nature of NAN
2023-05-30 15:38:10 +02:00
Yuri Sizov
3119255c0b
Merge pull request #72619 from raulsntos/dotnet/global-class-script
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C#: Add global class support
2023-05-30 15:35:53 +02:00
mara
779ac20bb9
Clarify doc for Color.hex and C# Color()
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The "alpha channel first" seems misleading to me. It doesn't match with
the examples, so remove it. Add a more detailed specification of the
expected number format in hex.
2023-05-30 15:15:04 +02:00
Rémi Verschelde
a65825cf72
Merge pull request #77597 from MewPurPur/highlighter-icons
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Add syntax highlighter icons
2023-05-30 09:33:25 +02:00
VolTer
1740f7ea53
Add syntax highlighter icons
2023-05-29 20:42:54 +02:00
Raul Santos
a1f454fee3
C#: Add global class support
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Co-authored-by: willnationsdev <willnationsdev@gmail.com>
2023-05-29 19:04:02 +02:00
Yuri Sizov
b4ac381f30
Merge pull request #77609 from RedworkDE/class-ref-code-fixes
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Fix more issues with code tags in class reference
2023-05-29 17:37:16 +02:00
Yuri Sizov
7505fbd939
Merge pull request #76702 from MewPurPur/improve-docs-top-sections-GUI
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Overhaul the top sections of the class reference (GUI classes)
2023-05-29 17:13:38 +02:00
Yuri Sizov
490a76edc8
Merge pull request #76526 from MewPurPur/improve-docs-top-sections-CORE
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Overhaul the top sections of the class reference (Core classes)
2023-05-29 17:08:40 +02:00
RedworkDE
42ca35cfd7
Fix more issues with code tags in class reference
2023-05-29 15:46:34 +02:00
VolTer
1f4c5a702c
Optimize CSG icons and more
2023-05-29 11:26:10 +02:00
Rémi Verschelde
409a3995e0
Merge pull request #77602 from aaronfranke/gltf-import-center-of-mass
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Fix center of mass when importing GLTF physics bodies
2023-05-29 10:30:08 +02:00
Rémi Verschelde
eb1fbec467
Merge pull request #77550 from MewPurPur/reinstate-noise-texture-icon
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Reinstate NoiseTexture2D's icon
2023-05-29 10:29:25 +02:00
Aaron Franke
a98be434b7
Fix center of mass when importing GLTF physics bodies
2023-05-29 00:09:15 -05:00
VolTer
151a4ba6a5
Overhaul the top sections of the class reference (GUI classes)
2023-05-28 14:24:54 +02:00
VolTer
ac8a9df2bf
Reinstate NoiseTexture2D icon
2023-05-27 21:37:54 +02:00
Aaron Franke
5e139c2ab9
Add a get_node_index method to GLTFState
2023-05-27 12:30:25 -05:00
Haoyu Qiu
3e88c4cd5c
Fix extraction of chained tr() calls
2023-05-27 10:38:37 +08:00
Rémi Verschelde
cb711a9950
Merge pull request #76895 from aaronfranke/gltf-webp
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Add support for extending GLTF with more texture formats and support WebP
2023-05-26 11:00:06 +02:00
David Snopek
77733faede
Attempt to standardize Object ptrcall encoding on `Object **`
2023-05-25 21:46:22 -05:00
Ninni Pipping
f69fba0d65
Add restrictions to MultiplayerSynchronizer editor and documentation
2023-05-24 09:37:11 +02:00
Rémi Verschelde
dc625bcbfc
Merge pull request #77413 from theraot/master
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Fix GLTFSkin binding for the godot_skin property
2023-05-24 08:50:21 +02:00
Fabio Alessandrelli
f1e0d50841
[MP] Implement "watched" properties.
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Checked at "delta_interval" (default = every frame), synchronized
(reliably) if changes are detected.
2023-05-24 05:21:41 +02:00
Theraot
3b9bcadb9e
Fix GLTFSkin binding for the godot_sking property
2023-05-23 19:28:06 -05:00
Rémi Verschelde
09d3dc86c0
Merge pull request #77379 from bruvzg/update_ts_libs
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Update HarfBuzz, ICU and FreeType
2023-05-23 19:15:08 +02:00
Rémi Verschelde
ea5322fce2
Merge pull request #77377 from RedworkDE/net-sendtodebugger-crash
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C#: Fix `SendToScriptDebugger` crash
2023-05-23 19:14:59 +02:00
ajreckof
006e899bb3
sort code completions with rules
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Fixups
Add levenshtein distance for comparisons, remove kind sort order, try to improve as many different use cases as possible
Trying again to improve code completion
Sort code autocompletion options by similarity based on input
To make it really brief, uses a combination `String.similiary`, the category system introduced in a previous PR, and some filtering to yield more predictable results, instead of scattering every completion option at seemingly random.
It also gives much higher priority to strings that contain the base in full, closer to the beginning or are perfect matches.
Also moves CodeCompletionOptionCompare to code_edit.cpp
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
Co-Authored-By: Eric M <41730826+EricEzaM@users.noreply.github.com>
2023-05-23 05:12:34 +02:00