Commit Graph

8850 Commits

Author SHA1 Message Date
Rémi Verschelde 5047892939
Merge pull request #73939 from raulsntos/dotnet/export-symbols
C#: Add option to disable exporting debug symbols
2023-06-09 12:14:15 +02:00
Rémi Verschelde 577ab3c565
Merge pull request #75746 from ajreckof/order_autocomplete
Sort code autocompletion with rules
2023-06-08 18:14:31 +02:00
Rémi Verschelde 1d6b28f867
Merge pull request #77898 from DeeJayLSP/vulkan-250
Update Vulkan and related libraries to 1.3.250.0
2023-06-07 13:31:57 +02:00
Rémi Verschelde aa5dfff3f0
Merge pull request #77410 from dsnopek/object-pointer-pointer-encoding
Standardize Object ptrcall encoding on `Object **`
2023-06-07 13:31:49 +02:00
Rémi Verschelde ec999b24ee
Merge pull request #74065 from RedworkDE/net-dotnet-encoding
C#: Always decode `dotnet` output as UTF-8
2023-06-07 12:08:46 +02:00
Rémi Verschelde e3f446a123
Merge pull request #77942 from bruvzg/svg_font_viewbox_fix
Fix SVG font rendering after ThorVG update.
2023-06-07 11:02:27 +02:00
RedworkDE e0efa3c357 C#: Always decode `dotnet` output as UTF-8 2023-06-07 10:58:34 +02:00
bruvzg 35b0354577
Fix SVG font rendering after ThorVG update. 2023-06-07 09:02:04 +03:00
Aaron Franke 6dde6b4cdf
GLTF: Expose the inertia tensor instead of a vector 2023-06-06 21:06:49 -05:00
Rémi Verschelde 0a0132ccf4
Merge pull request #77904 from raulsntos/dotnet/obsolete-deprecated-members
C#: Add `[Obsolete]` attribute to deprecated members
2023-06-06 20:40:09 +02:00
Rémi Verschelde e2fcc4de34
Merge pull request #75188 from RedworkDE/net-synchronize-insert
C#: Synchronize adding ScriptInstances
2023-06-06 20:39:16 +02:00
Rémi Verschelde bcdf3fe984
Merge pull request #75043 from dalexeev/gds-fix-doc-comment-parsing
GDScript: Fix doc comment parsing (newlines and spaces)
2023-06-06 20:38:47 +02:00
DeeJayLSP 1b642d283c Update Vulkan and related libraries to 1.3.250.0 2023-06-06 12:40:04 -03:00
Yuri Sizov df38a53e05
Merge pull request #77756 from MewPurPur/In-my-ongoing-pursuit-of-optimization-I-undertook-the-task-of-meticulously-refining-and-streamlining-a-substantial-quantity-of-Scalable-Vector-Graphics-files-with-the-goal-of-maximizing-their-operational-effectiveness-and-resource-utilization
Reduce the total size of our SVGs by 15%
2023-06-06 12:41:16 +02:00
Raul Santos 0484993121
C#: Add `[Obsolete]` attribute to deprecated members 2023-06-06 12:23:23 +02:00
Danil Alexeev 049a49cac0
GDScript: Fix doc comment parsing (newlines and spaces) 2023-06-05 16:00:46 +03:00
VolTer 119456304b Reduce the total size of our SVGs by 15% 2023-06-04 15:11:48 +02:00
Aaron Franke 629613a867
GLTF: Document `gltf_skeleton->godot_bone_node` is unused when importing 2023-06-03 02:13:07 -05:00
Raul Santos 0aa1f3440e
C#: Add option to disable exporting debug symbols
- Add export option to configure if the exported game should include debug symbols (PDB).
- Remove unused `outputDir` local variable.
- Replace `Process.GetCurrentProcess().Id` with `System.Environment.ProcessId` (CA1837).
2023-06-02 16:37:59 +02:00
Mack 1326b7e04f Fix buffer over-read and memory leaks when using long filepaths in a zip archive and improved robustness of long filepaths and reading files. 2023-05-31 13:11:59 +00:00
Yuri Sizov abba4e951a
Merge pull request #75614 from AThousandShips/vector_doc
Add more info on the nature of NAN
2023-05-30 16:21:38 +02:00
Yuri Sizov f00641af9d
Merge pull request #77657 from vmedea/color-hex-doc
Clarify doc for Color.hex
2023-05-30 15:59:39 +02:00
Yuri Sizov f067e27e0b
Merge pull request #77017 from Calinou/doc-noisetexture-seamless-small
Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D
2023-05-30 15:43:22 +02:00
Ninni Pipping 5e3c625e24 Add more info on the nature of NAN 2023-05-30 15:38:10 +02:00
Yuri Sizov 3119255c0b
Merge pull request #72619 from raulsntos/dotnet/global-class-script
C#: Add global class support
2023-05-30 15:35:53 +02:00
mara 779ac20bb9 Clarify doc for Color.hex and C# Color()
The "alpha channel first" seems misleading to me. It doesn't match with
the examples, so remove it. Add a more detailed specification of the
expected number format in hex.
2023-05-30 15:15:04 +02:00
Rémi Verschelde a65825cf72
Merge pull request #77597 from MewPurPur/highlighter-icons
Add syntax highlighter icons
2023-05-30 09:33:25 +02:00
VolTer 1740f7ea53 Add syntax highlighter icons 2023-05-29 20:42:54 +02:00
Raul Santos a1f454fee3
C#: Add global class support
Co-authored-by: willnationsdev <willnationsdev@gmail.com>
2023-05-29 19:04:02 +02:00
Yuri Sizov b4ac381f30
Merge pull request #77609 from RedworkDE/class-ref-code-fixes
Fix more issues with code tags in class reference
2023-05-29 17:37:16 +02:00
Yuri Sizov 7505fbd939
Merge pull request #76702 from MewPurPur/improve-docs-top-sections-GUI
Overhaul the top sections of the class reference (GUI classes)
2023-05-29 17:13:38 +02:00
Yuri Sizov 490a76edc8
Merge pull request #76526 from MewPurPur/improve-docs-top-sections-CORE
Overhaul the top sections of the class reference (Core classes)
2023-05-29 17:08:40 +02:00
RedworkDE 42ca35cfd7 Fix more issues with code tags in class reference 2023-05-29 15:46:34 +02:00
VolTer 1f4c5a702c Optimize CSG icons and more 2023-05-29 11:26:10 +02:00
Rémi Verschelde 409a3995e0
Merge pull request #77602 from aaronfranke/gltf-import-center-of-mass
Fix center of mass when importing GLTF physics bodies
2023-05-29 10:30:08 +02:00
Rémi Verschelde eb1fbec467
Merge pull request #77550 from MewPurPur/reinstate-noise-texture-icon
Reinstate NoiseTexture2D's icon
2023-05-29 10:29:25 +02:00
Aaron Franke a98be434b7
Fix center of mass when importing GLTF physics bodies 2023-05-29 00:09:15 -05:00
VolTer 151a4ba6a5 Overhaul the top sections of the class reference (GUI classes) 2023-05-28 14:24:54 +02:00
VolTer ac8a9df2bf Reinstate NoiseTexture2D icon 2023-05-27 21:37:54 +02:00
Aaron Franke 5e139c2ab9
Add a get_node_index method to GLTFState 2023-05-27 12:30:25 -05:00
Haoyu Qiu 3e88c4cd5c Fix extraction of chained tr() calls 2023-05-27 10:38:37 +08:00
Rémi Verschelde cb711a9950
Merge pull request #76895 from aaronfranke/gltf-webp
Add support for extending GLTF with more texture formats and support WebP
2023-05-26 11:00:06 +02:00
David Snopek 77733faede Attempt to standardize Object ptrcall encoding on `Object **` 2023-05-25 21:46:22 -05:00
Ninni Pipping f69fba0d65 Add restrictions to MultiplayerSynchronizer editor and documentation 2023-05-24 09:37:11 +02:00
Rémi Verschelde dc625bcbfc
Merge pull request #77413 from theraot/master
Fix GLTFSkin binding for the godot_skin property
2023-05-24 08:50:21 +02:00
Fabio Alessandrelli f1e0d50841 [MP] Implement "watched" properties.
Checked at "delta_interval" (default = every frame), synchronized
(reliably) if changes are detected.
2023-05-24 05:21:41 +02:00
Theraot 3b9bcadb9e Fix GLTFSkin binding for the godot_sking property 2023-05-23 19:28:06 -05:00
Rémi Verschelde 09d3dc86c0
Merge pull request #77379 from bruvzg/update_ts_libs
Update HarfBuzz, ICU and FreeType
2023-05-23 19:15:08 +02:00
Rémi Verschelde ea5322fce2
Merge pull request #77377 from RedworkDE/net-sendtodebugger-crash
C#: Fix `SendToScriptDebugger` crash
2023-05-23 19:14:59 +02:00
ajreckof 006e899bb3 sort code completions with rules
Fixups

Add levenshtein distance for comparisons, remove kind sort order, try to improve as many different use cases as possible

Trying again to improve code completion

Sort code autocompletion options by similarity based on input

To make it really brief, uses a combination `String.similiary`, the category system introduced in a previous PR, and some filtering to yield more predictable results, instead of scattering every completion option at seemingly random.

It also gives much higher priority to strings that contain the base in full, closer to the beginning or are perfect matches.

Also moves CodeCompletionOptionCompare to code_edit.cpp

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
Co-Authored-By: Eric M <41730826+EricEzaM@users.noreply.github.com>
2023-05-23 05:12:34 +02:00