Commit Graph

7450 Commits

Author SHA1 Message Date
Juan Linietsky a8e845a474 Merge pull request #8548 from tagcup/etc2comp
Add ETC1/ETC2 compression support though etc2comp.
2017-06-13 19:17:13 -03:00
Juan Linietsky a8a1f2e2a8 -Fixed occluder rendering, closes #8560
-Ability to smooth out 2D shadow filters
2017-06-13 01:23:04 -03:00
Juan Linietsky 95c248e24f Remove default shadow bias of 0.1 for spot and omni light, fixes #8654 2017-06-13 00:07:05 -03:00
Juan Linietsky b21d45e4e1 Change Omni light default mode to Cube, avoids users confusing it as a bug, closes #8813 2017-06-12 23:37:31 -03:00
Juan Linietsky ea6cb22329 Merge pull request #8835 from ippan/particles_shader_index
add index to particles glsl
2017-06-12 23:33:41 -03:00
Juan Linietsky fc04e0b1f2 Fix bug breaking shader when skeleton+tangents were used, closes #8673 2017-06-12 19:54:35 -03:00
Juan Linietsky 831860695c Fix empty shader related crash, closes #8314 2017-06-12 19:23:37 -03:00
Juan Linietsky 41c3ca358e Fixed _draw_polygon, should help fix other bugs.. 2017-06-12 18:56:16 -03:00
Juan Linietsky 42b2d52c88 Properly adjust the visible editor rect and make limits respected, closes #8328 2017-06-12 16:19:12 -03:00
Andreas Haas 5f1603ca45
EditorSettings: Default game window placement to Centered.
Fixes #8890
2017-06-12 21:06:37 +02:00
Rémi Verschelde 9570fb14be Merge pull request #9132 from vnen/uwp-3
UWP: InputEvent: Renamed "pos" property to "position"
2017-06-12 17:09:11 +02:00
George Marques 43bcb73b22
UWP: InputEvent: Renamed "pos" property to "position"
To comply with the changes from #9031.
2017-06-12 11:49:28 -03:00
Rémi Verschelde b7117ffda0 Merge pull request #9125 from tagcup/zstd_level
Expose zstd and zlib compression levels as global config.
2017-06-12 07:16:44 +02:00
Rémi Verschelde a677fb9c13 Merge pull request #9124 from Zylann/fix_compilation
Fixed compilation on Windows + removed debug print
2017-06-12 07:11:00 +02:00
Ferenc Arn 98261e2df2 Expose zstd and zlib compression levels as global config. 2017-06-11 20:27:07 -05:00
Marc Gilleron af9fd6f44a Fixed compilation on Windows + removed debug print 2017-06-12 01:58:57 +02:00
Juan Linietsky 12b2652ecb Merge pull request #9104 from tagcup/zstd
Add zstd compression support.
2017-06-11 18:41:56 -03:00
Juan Linietsky 61c82f4356 Restored everything related to information polling, and added information box for viewport. 2017-06-11 18:13:04 -03:00
Juan Linietsky 4d50c7ad8c Restored multiple viewport function, as well as view modes. 2017-06-11 15:52:03 -03:00
Juan Linietsky ec015a32ae Multiple 3D viewports are not operational. 2017-06-11 11:29:51 -03:00
Rémi Verschelde d4e64e0e60 Merge pull request #9121 from leezh/editor_import_plugin
Added EditorPlugin.remove_import_plugin()
2017-06-11 14:31:46 +02:00
Zher Huei Lee 9ecdf522bd Added EditorPlugin.remove_import_plugin()
Allows addons with import extensions to clean up properly on
removal.
2017-06-11 17:18:22 +08:00
Juan Linietsky bcc435094d Restired multithread support in OSX and Windows, should stop the crashes. 2017-06-10 10:15:33 -03:00
alexholly 935f730170 renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
Rémi Verschelde 63fd693c1e Merge pull request #9060 from pixelpicosean/scroll-to-pan-canvas-item-editor-3.0
Add settings to pan canvas editor with scrolling
2017-06-09 10:48:59 +02:00
Ferenc Arn f177c15347 Add zstd compression support.
zstd has much better compression speed and ratio, and better decompression speed than currently available methods.
Also set zstd as the default compression method for Compression as well as FileAccessCompressed functions.
2017-06-08 23:48:14 -05:00
Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer
-Restored resource previews!
2017-06-09 00:24:18 -03:00
Sean Bohan 45b71ac2d0 Add settings to pan canvas editor with scrolling
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.

2 new settings are added to “editors/2d”:

scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
pan_speed: use this value to change scroll speed
2017-06-08 18:05:41 +08:00
Rémi Verschelde 01ed55987c Merge pull request #9058 from touilleMan/gdnative-clean-and-add-properties
Continue improving GDNative
2017-06-08 10:31:13 +02:00
Rémi Verschelde d985dd6aed Merge pull request #9093 from Noshyaar/pr-fixbuild
Fix build error, commit bee81d5
2017-06-08 08:04:37 +02:00
Poommetee Ketson fcaddeccbb
Fix build error, commit bee81d5 2017-06-08 12:48:59 +07:00
Rémi Verschelde b52466f793 Merge pull request #9002 from Hinsbart/key_action_match
InputEvent: Restore old behaviour for matching key events to actions.
2017-06-08 07:43:18 +02:00
Rémi Verschelde bee81d5214 Merge pull request #8981 from toger5/addedGrowFunction
implemented grow(left,top,right,bottom) function
2017-06-08 07:41:54 +02:00
Rémi Verschelde 71c7dcab65 Merge pull request #8949 from RandomShaper/improve-mobile-builds
Improve/harmonize mobile builds
2017-06-08 07:41:06 +02:00
Rémi Verschelde 7a3d557622 Merge pull request #9089 from nunodonato/autoopennew
Automatically edit new project after creating it in project manager. Fixes #9075
2017-06-08 07:39:09 +02:00
Rémi Verschelde 7570d9589d Merge pull request #9085 from groud/fix-audio-bus-buttons
Fix: audio buses buttons hard to see if pressed or not
2017-06-08 07:38:38 +02:00
Rémi Verschelde 932694e759 Merge pull request #9092 from Noshyaar/pr-run
Fix unsaved scene not running after save
2017-06-08 07:36:24 +02:00
Rémi Verschelde 606b4ee9df Merge pull request #9051 from toger5/fixedScriptEditorListSeperation
fixed spacing for script editor script list
2017-06-08 07:34:27 +02:00
Rémi Verschelde 89a7fb3530 Merge pull request #9090 from nunodonato/autorun
Run project after selecting main scene. Fixes #9077
2017-06-08 07:32:31 +02:00
Emmanuel Leblond 8ecdbfc417
[GDnative] API consistency + missing properties 2017-06-08 07:21:53 +02:00
Poommetee Ketson 6b7021ad90 Fix unsaved scene not running after save 2017-06-08 11:38:31 +07:00
Juan Linietsky 871ceeb0fe TGA support based on SaracenOne's work. 2017-06-07 19:46:36 -03:00
Nuno Donato 1ab0a779d8 Run project after selecting main scene. Fixes #9077 2017-06-07 23:31:53 +01:00
Nuno Donato 9fd41416a9 Automatically open new project after creating it in project manager.
Fixes #9075
2017-06-07 22:50:24 +01:00
Juan Linietsky 5bf810b5db -Added proper access to depth texture from shader
-Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future.
2017-06-07 18:20:04 -03:00
Gilles Roudiere 0e5daa7436 Fix: audio buses buttons hard to see if pressed or not 2017-06-07 19:38:03 +02:00
Andreas Haas 5f5d629c8a Merge pull request #9070 from Noshyaar/pr-help2
Fix Script Editor stealing focus on class search text changed
2017-06-07 18:59:37 +02:00
Juan Linietsky 840ac8c018 Fog is complete! 2017-06-07 08:38:21 -03:00
toger5 50e5c7f980 fixed overlapping of temp. colors (script editor)
+ added a little bit more spacing to the scripts in the script list.
the temp colors now expand to the vseperation, instead of having the same size than the stylebox
2017-06-07 02:41:08 -07:00
Rémi Verschelde e2d70166fe Merge pull request #9082 from themindoverall/pr-fix-android-build
Fix InputEvent-related Android build issues
2017-06-07 07:58:50 +02:00