jmb462
a988fad9a0
Add missing SNAME macro optimization to all theme methods call
2022-02-06 23:06:11 +01:00
Rémi Verschelde
95719930a8
Merge pull request #57672 from fire-forge/fix-image-drop-nodes
2022-02-06 18:11:12 +01:00
Rémi Verschelde
79a4d782a5
Merge pull request #57709 from jmb462/missing-sname-optimization
2022-02-06 17:03:11 +01:00
Rémi Verschelde
e38df41de8
Merge pull request #57607 from reduz/fix-variant-vec-integer-float-mul-div
2022-02-06 16:40:59 +01:00
Rémi Verschelde
762a31169d
Merge pull request #57633 from jordigcs/x11-snap-refresh-rate
2022-02-06 16:40:48 +01:00
Rémi Verschelde
fb6cf1e3b7
Merge pull request #57689 from NeilKleistGao/master
2022-02-06 16:39:42 +01:00
jmb462
1ce81dc5f2
Add missing SNAME macro optimization in some function calls
2022-02-06 15:54:04 +01:00
reduz
8c7268664d
Fix integer vector mul/div operators and bindings.
...
* Vector2i and Vector3i mul/div by a float results in Vector2 and Vector3 respectively.
* Create specializations to allow proper bindings.
This fixes #44408 and supersedes #44441 and keeps the same rule of int <op> float returnig float, like with scalars.
2022-02-06 13:34:41 +01:00
jordi
635da44ef8
Snap refresh rate to hundreths place on X11
2022-02-06 13:24:57 +01:00
NeilKleistGao
729c1f056b
Edit font properties on multiple objects at once
2022-02-06 18:32:55 +08:00
Rémi Verschelde
fd0d2dcabf
Merge pull request #57694 from Chaosus/shader_fix-for_loop
...
Fix unknown identifier error in for loop
2022-02-06 11:18:20 +01:00
Yuri Roubinsky
a2484c3293
Fix unknown identifier error in for loop
2022-02-06 08:38:33 +03:00
FireForge
871b9fc352
Fix node types in image drag-and-drop and add node icons
2022-02-05 21:01:29 -06:00
Rémi Verschelde
9d1626b4d7
Merge pull request #57017 from godotengine/string-name-static-false-unclaimed
2022-02-05 20:26:34 +01:00
Rémi Verschelde
bd32dd4a48
Merge pull request #56943 from V-Sekai/override-import
...
Make add_importer and add_post_importer_plugin override existing importers.
2022-02-05 19:50:37 +01:00
Rémi Verschelde
5f42e0d0ab
Merge pull request #57646 from Faless/mp/4.x_interfaces
...
[Net] Move RPC, Node cache out of MultiplayerAPI.
2022-02-05 18:26:04 +01:00
Rémi Verschelde
eb4b4a317b
Merge pull request #57649 from Faless/net/4.x_ws_queue_hostres
...
[Net] Non-blocking WebSocket hostname resolution.
2022-02-05 18:23:11 +01:00
Rémi Verschelde
feb34dfb2e
Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions
...
Update definitions of get_mouse_position methods
2022-02-05 16:09:52 +01:00
Rémi Verschelde
eac1883791
Merge pull request #57657 from lawnjelly/err_macros_flush
...
Add fflush to error macros
2022-02-05 16:08:41 +01:00
Rémi Verschelde
aecff478b7
Merge pull request #48006 from KoBeWi/incognito_layer
...
Add visibility to CanvasLayer
2022-02-05 16:05:53 +01:00
Rémi Verschelde
69d7d1ec52
Merge pull request #57655 from reduz/remove-get-rid-by-index
...
Remove RID_Owner.get_rid_by_index
2022-02-05 14:38:56 +01:00
Rémi Verschelde
dd9426d14b
Merge pull request #56503 from gerhean/Add-shortcut_cell-double-click-functionality
...
Add shortcut_cell double click functionality
2022-02-05 14:36:33 +01:00
kobewi
189dab2d76
Add visibility to CanvasLayer
2022-02-05 14:02:21 +01:00
lawnjelly
9963c4f0d3
Add fflush to error macros
...
CRASH_NOW macros would previously crash before outputting any error messages. This PR ensures calling fflush for stdout before terminating.
2022-02-05 12:31:54 +00:00
Ger Hean
8acc8838c4
Add shortcut_cell double click functionality
2022-02-05 19:06:54 +08:00
reduz
74adf0bf2e
Remove RID_Owner.get_rid_by_index
...
* Implementing this function efficiently is not really possible.
* Replaced by an option to get all RIDs into a buffer for performance.
2022-02-05 11:59:34 +01:00
Rémi Verschelde
df1724470d
Merge pull request #49775 from fire/faster-cvtt
...
Faster CVTT by lowering default quality
2022-02-05 10:28:07 +01:00
Rémi Verschelde
2e44778cd2
Merge pull request #57635 from jmb462/fix-template-optionbutton
...
Fix OptionButton in create script dialog doesn't select the correct template
2022-02-05 10:18:21 +01:00
Rémi Verschelde
eb371dee01
Merge pull request #57651 from theoniko/theoniko-effects_rc.cpp
...
Fix copy paste bug in renderer_rd/effects_rd.cpp
2022-02-05 10:15:38 +01:00
Rémi Verschelde
2511d63215
Merge pull request #57614 from Chaosus/shader_for_fixes
...
Few more fixes to for loop in shaders
2022-02-05 10:15:16 +01:00
Rémi Verschelde
a0c87d4c11
Merge pull request #57620 from Haydoggo/expression-exp-fix
...
Fix Expression's parsing of positive exponent literals
2022-02-05 10:14:10 +01:00
Rémi Verschelde
9fd095011e
Merge pull request #57639 from Sauermann/fix-onready-docs
...
Add @ to onready annotated variables in docs
2022-02-05 10:11:13 +01:00
Rémi Verschelde
c5a832e087
Merge pull request #57648 from KoBeWi/shrunken_tb
...
Rework TextureButton stretch
2022-02-05 10:10:38 +01:00
Jean-Michel Bernard
f86ab4031a
Fix template OptionButton in create script dialog doesn't select the correct template
2022-02-05 07:06:53 +01:00
Yuri Roubinsky
e01d08159c
Few more fixes to for loop in shaders
2022-02-05 08:42:32 +03:00
theoniko
0c0ff5da50
Fix copy paste bug in renderer_rd/effects_rd.cpp
2022-02-05 06:41:30 +01:00
Hayden
1305ff92f7
Make parser treat all exponent literals as float
2022-02-05 16:34:26 +13:00
Fabio Alessandrelli
8b5d6d4cb2
Merge pull request #48329 from Faless/net/4.x_file_access_network
...
[Net] Fix bogus FileAccessNetwork deconstructor.
2022-02-05 04:32:47 +01:00
Fabio Alessandrelli
3acc39095e
[Net] Fix bogus FileAccessNetwork deconstructor.
...
Now correctly erases old instances.
The code will likely need overhaul anyway to be usable.
It doesn't apply to editor runs, there's a bunch of inconsistencies on
how to clients are handled, and I don't really understand why multiple
instances are created for a single client/server.
2022-02-05 03:27:19 +01:00
Jordan Schidlowsky
1ec96bc206
[Net] Non-blocking WebSocket hostname resolution.
...
Hostname is now resolved during poll in WebSocketClient (wslay) to avoid
blocking during connect.
An attempt is still made to find the hostname in the resolver cache.
2022-02-05 02:22:43 +01:00
kobewi
e714f5e56e
Rework TextureButton stretch
2022-02-05 02:11:32 +01:00
Fabio Alessandrelli
347d2dfc42
[Net] Move RPC, Node cache out of MultiplayerAPI.
...
Now uses two interfaces so it can be overridden in the future, and
core no longer depends on Node.
The interfaces are implements in scene/multiplayer.
Replaces root_node with root_path.
Remove all Node references from MultiplayerAPI.
2022-02-05 02:00:23 +01:00
Markus Sauermann
70da14db68
Add @ to onready annotated variables in docs
2022-02-05 01:08:41 +01:00
Rémi Verschelde
d091995e05
Merge pull request #57518 from pycbouh/docs-theme-refinement
2022-02-05 00:58:43 +01:00
K. S. Ernest (iFire) Lee
419b342a9a
Faster CVTT by reducing quality.
...
Make BC6 and BC7 CVTT faster while still having better quality than DXT5.
2022-02-04 15:15:26 -08:00
Rémi Verschelde
992794e44a
CI: Force invalidate macOS cache
...
I *hate* having to commit this kind of noise to our
commit history. Especially on a Friday at 10 pm.
2022-02-04 22:26:16 +01:00
Rémi Verschelde
3db1d689ce
Merge pull request #57631 from groud/terrain_fix_with_empty_cells
2022-02-04 19:03:44 +01:00
Rémi Verschelde
77d08b68b0
Merge pull request #49445 from Calinou/gdscript-highlight-namespace-reserved-keyword
2022-02-04 19:03:28 +01:00
Rémi Verschelde
2885befbe6
Merge pull request #55950 from Faless/mp/4.x_replication_nodes
2022-02-04 19:03:10 +01:00
Rémi Verschelde
84290fe4b1
Merge pull request #57623 from akien-mga/core-math-struct-em-all
2022-02-04 19:02:57 +01:00