Commit Graph

3313 Commits

Author SHA1 Message Date
kleonc ac40d19ac5 Docs Clarify Array.fill behavior when reference type is passed in
(cherry picked from commit 5f01413774)
2022-12-05 09:33:25 +08:00
Hugo Locurcio d7ae42dc8d Document known issues with CylinderShape
(cherry picked from commit 14391ef344)
2022-12-05 09:29:25 +08:00
Hugo Locurcio d08b312984 Document (Omni/Spot)Light ignoring Spatial's scale property
(cherry picked from commit d17d6d6cc4)
2022-12-05 09:22:57 +08:00
smix8 945991e020 Fix avoidance calculation on NO_THREADS build
(cherry picked from commit f15cb16b14)
2022-12-05 09:19:56 +08:00
Hugo Locurcio 1a385e1bad Document Mesh vertex color compression clamping overbright/HDR colors
(cherry picked from commit 811f814f45)
2022-09-22 20:37:29 +02:00
Ricardo Buring 553c9aba6f Document behavior of areas with concave shapes
(cherry picked from commit be5d18163d)
2022-09-21 13:35:17 +02:00
kobewi 92f1f815c6 Add more clarifications about Tween processing
(cherry picked from commit 038cb677cb)
2022-09-20 10:26:56 +02:00
Haoyu Qiu 46f81a5997 Fix typo in CollisionObject documentation
(cherry picked from commit 4bc1ea0ac4)
2022-09-20 10:24:44 +02:00
lawnjelly 0a216bfec0 Portals - clarify docs VisualInstances only
Makes it more clear in the documentation that some debugger features are expected not to show when portals are active.

(cherry picked from commit dcf52103a6)
2022-09-20 10:23:18 +02:00
Yuri Sizov 3d97e97be8 Fix parameter references in Theme documentation
(cherry picked from commit 9496254737)
2022-09-20 10:22:44 +02:00
kobewi 96f8177b42 Improve the description of follow_viewport_enabled
(cherry picked from commit 229e764290)
2022-09-09 14:31:55 +02:00
Hugo Locurcio c6461d31d2 Improve documentation related to audio input permissions
(cherry picked from commit ac31fac9a5)
2022-09-05 15:47:43 +02:00
BenniKane 6d9904f1a9 doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
(cherry picked from commit ed5b832a81)
2022-09-05 15:47:14 +02:00
Michael Alexsander a65247a405 Fix some corner cases in the `Menu/OptionButton` item auto-highlight
(cherry picked from commit 1e80b17a8d)
2022-09-05 15:46:06 +02:00
kobewi 5c9ced191b Mention that grab_focus is more reliable deferred
(cherry picked from commit 188d5593e1)
2022-09-05 15:44:04 +02:00
Yuri Sizov d92b207189 Backport fixes to documentation for paths, curves and navigation servers
(cherry picked from commit 39f46613bb)
2022-08-30 11:20:03 +02:00
Andy Maloney e85c5dba23 [doc 3.x] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
Backport of #64344

Fixes #35272

(cherry picked from commit 4ee4c7954a)
2022-08-30 11:19:09 +02:00
Hugo Locurcio 2ac25fbcc7 Document run-time SceneTree debug property changes not working correctly
(cherry picked from commit 3396f45eef)
2022-08-30 11:18:58 +02:00
Aaron Franke e3745de02d [3.x] Fix incorrect Camera3D size documentation
(cherry picked from commit cac69ea132)
2022-08-30 11:17:33 +02:00
Michael Alexsander 682428279a Expose `set/get_tab_button_icon()` to scripting
(cherry picked from commit 73470e1b16)
2022-08-30 11:16:01 +02:00
Haoyu Qiu 9f4bb53a87 Improve documentation for `get_animation()`
(cherry picked from commit fed2879463)
2022-08-30 11:15:24 +02:00
Atlinx d3a86d6829 Add missing parameters for signal in docs
(cherry picked from commit 0e3097c023)
(cherry picked from commit f624acef42)
2022-08-30 11:14:50 +02:00
Haoyu Qiu 5d30d77fd7 Fix missing URL text in the classref
(cherry picked from commit a90c348a86)
2022-08-30 11:07:29 +02:00
Micky 179a16a67c Improve documentation of CanvasItem's draw logic
(cherry picked from commit 953c78eaff)
2022-08-29 17:14:38 +02:00
kobewi 503fddc0fe Mention the stretching behavior of PopupPanel
(cherry picked from commit a2b088b1c1)
2022-08-29 17:14:20 +02:00
Dan Boorstein 9a037a0727 Add note about using AudioListener2D
There was no mention of the effect of AudioListener2D in this documentation, making it unclear if there was a relationship. The new text is copied and modified from the AudioStreamPlayer3D documentation.

Use 'an' as article before 'AudioListener3D'

(cherry picked from commit a7ebc6fb18)
2022-08-29 17:13:03 +02:00
Marlin Watts-Woods 98074e1861 Added to Sprite3D Documentation
(cherry picked from commit f8f665b03e)
2022-08-29 17:12:25 +02:00
Hugo Locurcio f93f583c42 Improve InstancePlaceholder documentation
(cherry picked from commit 5acf30b538)
2022-08-29 17:12:01 +02:00
Hugo Locurcio e237bdf37c Improve documentation related to anisotropic filtering
(cherry picked from commit d2ef3bf8a6)
2022-08-29 17:11:13 +02:00
Olivier Bombardier cd6764611c Fix has_filter of AnimationNode not being called in scripts
(cherry picked from commit c988deb3b1)
2022-08-29 17:09:40 +02:00
Haoyu Qiu 59061dc619 Document `outline` parameter of `Font.draw_char()`
(cherry picked from commit 93493843b0)
2022-08-29 17:06:52 +02:00
Haoyu Qiu 1ea8b9d2b7 Fix Time.get_unix_time_from_system() not including msecs
(cherry picked from commit 1be078ebcb)
2022-08-08 16:32:16 +02:00
Hugo Locurcio 96d3b8d866 Improve Shape2D's `custom_solver_bias` description
(cherry picked from commit 373e3dffb4)
2022-08-08 13:35:55 +02:00
Cristiano Simao b00758fe18 doc: Clarify `MultiMesh.set_instance_color` re: white albedo color
If the user does not set the albedo color to pure white, then the
multiplication with a value different from 1 will produce modulated colors.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 1f6709d6e3)
2022-08-08 13:19:43 +02:00
Hugo Locurcio aa26828f76 Fix broken rST reference in HTTPClient documentation
References in reStructuredText cannot be located within bold/italic
text. This caused the online class reference to have the `:ref:`
text written as-is.

(cherry picked from commit 9709205112)
2022-08-08 13:17:03 +02:00
Tom 3b3721262c updated the String class with info about the 'allow_empty' optional argument
(cherry picked from commit 39233c299c)
2022-08-08 13:16:27 +02:00
Hugo Locurcio 2ed3818277 Improve `range_lerp()` and related methods documentation
(cherry picked from commit bd19c9a95c)
2022-08-08 13:16:09 +02:00
Matt eba8ce7d8c adds null case to weakref docs
(cherry picked from commit dc4e72a3fc)
2022-08-03 15:01:30 +02:00
Hugo Locurcio 8543c5599c
Document Camera's frustum offset property requiring Frustum projection 2022-08-03 02:45:05 +02:00
Rémi Verschelde 751b16a285 File: Re-add support to skip CR (`\r`) in `File::get_as_text`
This was removed in #63481, and we confirmed that it's better like this,
but we add back the possibility to strip CR as an option, to optionally
restore the previous behavior.

For performance this is done directly in `String::parse_utf8`.

Also fixes Android `FileAccess::get_line()` as this one _should_ strip CR.

Supersedes #63717.

(cherry picked from commit 1418f97c70)
2022-08-01 00:40:55 +02:00
Rémi Verschelde 284dbef733
Merge pull request #63639 from twobitadder/scenetree_docs_how_do_i_rebase
updated SceneTree docs to include information on passing in null
2022-07-30 11:22:40 +02:00
Rémi Verschelde 4a8d3bf129
Merge pull request #63649 from snailrhymer/meshinstance-fix
Fix typo in MeshInstance.xml
2022-07-30 09:21:51 +02:00
SnailRhymer eb7ce02239 Fix typo in MeshInstance.xml 2022-07-29 22:21:22 +01:00
twobit 359205f7d7 updated scenetree docs to include information on passing in null 2022-07-29 15:47:53 -04:00
David Snopek 5eaf83f2d7 Add error messages and docs to explain restrictions when calling NetworkedMultiplayerCustom.initialize() 2022-07-29 13:51:44 -05:00
David Snopek 738e76b710 Add error messages and docs to explain allowed transitions in NetworkedMultiplayerCustom.set_connection_status() 2022-07-29 09:02:53 -05:00
pattlebass fb7ecc748f [3.x] HTML5: Add support for `Input.vibrate_handheld()` 2022-07-28 13:20:05 +03:00
Rémi Verschelde 516d6b6bad i18n: Sync classref translations with Weblate 2022-07-27 15:55:38 +02:00
Rémi Verschelde d3e9ed10e0 doc: Fixup reference to Camera 2022-07-25 14:53:22 +02:00
Zak Grumbles 967755980f Improve documentation for Camera3D's `current` member
* Added additional information to the camera documentation to explain
  how the 'current' attribute behaves when multiple cameras are in a
  scene.

(cherry picked from commit 349c750b18)
2022-07-25 11:44:09 +02:00