Rémi Verschelde
5ca419e32c
Merge pull request #94801 from gamelessone/fix-cond-var
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Fix use-after-free of `ConditionVariable` in `ResourceLoader`
2024-08-21 11:14:22 +02:00
kobewi
d917d88b5b
Disable text trimming in SceneTreeEditor
2024-08-21 11:08:33 +02:00
jsjtxietian
5183588499
Fix curve2d incorrect sample range description
2024-08-21 16:00:25 +08:00
Rémi Verschelde
3b3d6226c5
Merge pull request #95828 from clayjohn/Lightmapper-AA-direct-light
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Antialias direct light samples in LightmapperRD
2024-08-21 07:23:05 +02:00
Rémi Verschelde
4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
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Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Clay John
62de80d613
Merge pull request #88199 from stuartcarnie/metal-rdd
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Add Metal support for macOS (arm64) and iOS
2024-08-20 21:21:32 -07:00
Hilderin
1b0c5cbc01
Fix FileSystem dock won't show any file folders (v2)
2024-08-20 21:23:13 -04:00
tetrapod00
080acd7246
Remember "View Grid" (per-viewport) setting between editor sessions
2024-08-20 15:59:07 -07:00
Yuri Rubinsky
eef236db63
Fix visual shader inputs to follow the alphabet order
2024-08-20 20:51:47 +03:00
aaronp64
7593e55527
Improve Editor Inspector/Theme item lookup performance
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Changes to reduce the latency between changing node selection in the editor and seeing the new node reflected in the Inspector tab
- Use Vector instead of List for ThemeOwner::get_theme_type_dependencies and related functions
- Use Vector instead of List for ThemeContext::themes, set_themes(), and get_themes()
- Add ClassDB:get_inheritance_chain_nocheck to get all parent/ancestor classes at once, to avoid repeated ClassDB locking overhead
- Update BIND_THEME_ITEM macros and ThemeDB::update_class_instance_items to use provided StringNames for call to ThemeItemSetter, instead of creating a new StringName in each call
These changes reduce the time taken by EditorInspector::update_tree by around 30-35%
2024-08-20 13:39:40 -04:00
Adam Scott
aaafd163b2
Honor pitch_scale
value before playing audio sample
2024-08-20 10:29:32 -04:00
kobewi
5279fec60f
Always store ID of PopupMenu items
2024-08-20 15:33:21 +02:00
Daylily-Zeleen
3d575801ce
Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-20 20:19:02 +08:00
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
Rémi Verschelde
826de7976a
Merge pull request #95854 from akien-mga/xcode-warnings
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macOS/iOS: Fix various warnings when targeting newer SDKs
2024-08-20 12:08:55 +02:00
Rémi Verschelde
49e4ad1460
Merge pull request #95691 from Hilderin/fix-display-dialog-while-saving-scene
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Fix display dialog while saving scene
2024-08-20 12:08:49 +02:00
Stuart Carnie
41875d8aef
macOS/iOS: Fix various warnings when targeting newer SDKs
2024-08-20 11:55:21 +02:00
Rémi Verschelde
5ebfc8a6ba
Merge pull request #95643 from Flynsarmy/get_bone_attach_skele
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Add `BoneAttachment3D::get_skeleton()` method
2024-08-20 11:04:04 +02:00
Rémi Verschelde
d9e458515b
Merge pull request #91750 from BastiaanOlij/openxr_visibility_mask
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OpenXR: Add support for visibility mask
2024-08-20 11:03:54 +02:00
Rémi Verschelde
8dfb8efaa9
Merge pull request #95849 from bruvzg/sys_theme_check
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[Editor] Prevent unnecessary editor theme regeneration on unrelated system setting update.
2024-08-20 10:03:13 +02:00
Rémi Verschelde
033054f182
Merge pull request #95838 from olawlor/vertex65536bugfix
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Fix GLES3 crash with Mesh surface with exactly 65536 vertices
2024-08-20 10:03:06 +02:00
Rémi Verschelde
c367e671bb
Merge pull request #95831 from Chubercik/ufbx-0.14.3
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ufbx: Update to 0.14.3
2024-08-20 10:02:59 +02:00
Rémi Verschelde
fbbc527de6
Merge pull request #95816 from matheusmdx/fix-autocomplete-icon
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Fallback to theme icon when no custom icon is set in autocompletion
2024-08-20 10:02:53 +02:00
Rémi Verschelde
73d42411f0
Merge pull request #95808 from paulloz/bugfix/dotnet-globalclass-icon-relative-paths
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Fix relative paths for global class icons in C#
2024-08-20 10:02:47 +02:00
Rémi Verschelde
5e400c7bd9
Merge pull request #95800 from mihe/msvc-standards-conformance
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Enable more standards conformance for MSVC
2024-08-20 10:02:40 +02:00
Rémi Verschelde
f45421204c
Merge pull request #95764 from passivestar/gdscript-syntax-highlighter
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Expose GDScript syntax highlighter to editor plugins
2024-08-20 10:02:35 +02:00
Rémi Verschelde
0b1bf3cb42
Merge pull request #95760 from jolexxa/docs/joy-info
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docs: Highlight lack of joystick info on majority of platforms
2024-08-20 10:02:28 +02:00
Rémi Verschelde
c359a8e9ca
Merge pull request #95757 from BlueCube3310/cvtt-float
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CVTT: Include float formats for hdr compression
2024-08-20 10:02:23 +02:00
Rémi Verschelde
26e87f4fbd
Merge pull request #95687 from aryan-11825114/fix-small-graph-editor-pins
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Fix small graph editor pins at higher display scales
2024-08-20 10:02:18 +02:00
Rémi Verschelde
a55b6a4ac0
Merge pull request #95518 from mihe/bezier-delete-errors
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Fix errors about `UndoRedo` history mismatch when deleting bezier track
2024-08-20 10:02:12 +02:00
Rémi Verschelde
65c6897e55
Merge pull request #95269 from raulsntos/dotnet/determinant
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C#: Expose `Transform2D.Determinant()`
2024-08-20 10:02:07 +02:00
Rémi Verschelde
a700b2a4a2
Merge pull request #95153 from BastiaanOlij/improve_hand_tracking_settings
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Change hand tracking project settings and finetune `show_when_tracked`
2024-08-20 10:02:01 +02:00
Rémi Verschelde
7999b4bb8a
Merge pull request #94324 from SomeRanDev/shader_hint_enum
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GDShader: Add `hint_enum` for `uniform int`
2024-08-20 10:01:57 +02:00
Rémi Verschelde
58505b0bce
Merge pull request #94082 from HolonProduction/completion-force
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Autocompletion: Rework argument options string literal completion
2024-08-20 10:01:52 +02:00
Rémi Verschelde
6a9ecdcf0c
Merge pull request #91818 from rburing/fti_multimesh
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Physics interpolation: `MultiMesh`
2024-08-20 10:01:46 +02:00
Rémi Verschelde
8acd82f70e
Merge pull request #89919 from BlueCube3310/bicubic-lightmap
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Implement bicubic sampling for lightmaps
2024-08-20 10:01:41 +02:00
Rémi Verschelde
333f0f910f
Merge pull request #86000 from jsjtxietian/add-missing-model_normal_matrix
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Add `model_normal_matrix` for fragment shader
2024-08-20 10:01:36 +02:00
Rémi Verschelde
554dc002b5
Merge pull request #85108 from theDrake/pick-main-scene-punctuation
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Adjust `pick_main_scene` dialog punctuation
2024-08-20 10:01:28 +02:00
Rémi Verschelde
7f8b4364e8
Merge pull request #82093 from jsjtxietian/add-support-for-drag-a-shader-to-material
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Add support for dragging a shader to user exported material property
2024-08-20 10:01:19 +02:00
bruvzg
97085358ce
[Editor] Prevent unnecessary editor theme regeneration on unrelated system setting update.
2024-08-20 10:23:00 +03:00
Orion Lawlor
bde165ccb3
Fix GLES3 crash with Mesh surface with exactly 65536 vertices
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Fixes #95837 .
2024-08-20 09:08:16 +02:00
Aaron Franke
7db24a9ad5
Simplify and fix Rect2/AABB get_support function
2024-08-19 23:55:31 -07:00
jsjtxietian
e698351db2
Add model_normal_matrix for fragment shader
2024-08-20 12:39:29 +08:00
jsjtxietian
da5f7c6b40
Add support for dragging a shader to user exported material property
2024-08-20 11:05:52 +08:00
Bastiaan Olij
a8c5117777
Change hand tracking project settings and finetune show_when_tracked
2024-08-20 11:12:52 +10:00
clayjohn
1521e49c23
Antialias direct light samples in LightmapperRD
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Additionally use Vogel disk to enhance soft shadow quality.
2024-08-19 17:54:55 -07:00
Bastiaan Olij
d9ab2c3195
OpenXR: Add support for visibility mask
2024-08-20 10:47:17 +10:00
Jakub Marcowski
e3ffcb3289
ufbx: Update to 0.14.3
2024-08-20 02:30:45 +02:00
matheusmdx
e8254dc3f4
Fallback to theme icon when no custom icon is set in autocompletion
2024-08-19 16:16:06 -03:00
Paul Joannon
3c0eaec39f
Fix relative paths for global class icons in C#
2024-08-19 18:09:58 +02:00