Ignacio Etcheverry
aa3b8f7dbb
Fix Godot.Object.ToString() infinite recursion
...
Should not be using Variant to String conversion as that would call ToString() again
2019-07-08 18:07:20 +02:00
Ignacio Etcheverry
5ed3d34cd9
Fix --generate-mono-glue bug when directory doesn't exist
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DirAccess::get_full_path(path) only works if the path exists. Implement our own abspath function.
2019-07-08 18:07:15 +02:00
Ignacio Etcheverry
2c83255013
Fix C# bindings detection of abstract classes
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ClassDB::can_instance was changed recently breaking our code, as the editor is not yet initialized. Check ClassInfo::creation_func directly.
2019-07-08 15:13:57 +02:00
Ignacio Etcheverry
b0cbf4e2b2
Fix InvalidCastException when loading script metadata
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Old value wasn't string so we have to keep that in mind
2019-07-08 15:12:04 +02:00
Rémi Verschelde
9da5fdc955
Merge pull request #30419 from Faless/ws/wslay_server_proto
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(Re-)Implement subprotocols in websocket server.
2019-07-08 08:18:00 +02:00
Rémi Verschelde
af80182016
Merge pull request #30407 from qarmin/small_fixess
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Fixes minor issues found by static analyzer
2019-07-08 08:16:50 +02:00
Fabio Alessandrelli
11452dcf91
(Re-)Implement subprotocols in websocket server.
2019-07-08 07:48:26 +02:00
qarmin
9a77d748c0
Fixes minor issues found by static analyzer
2019-07-07 23:08:51 +02:00
Remi Rampin
ddfd67401f
DOC: Fix spelling
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See also https://github.com/godotengine/godot-docs/pull/2595
2019-07-06 16:54:01 -04:00
Rémi Verschelde
ba211bd58c
Merge pull request #30352 from bojidar-bg/28727-enum-value-check
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Fix parsing of enums allowing for juxtaposed identifiers
2019-07-06 20:28:53 +02:00
Ibrahn Sahir
4e4697b1c4
Added release function to PoolVector::Access.
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For clarity, assign-to-release idiom for PoolVector::Read/Write
replaced with a function call.
Existing uses replaced (or removed if already handled by scope)
2019-07-06 12:04:27 +01:00
Bojidar Marinov
c43e050145
Fix parsing of enums allowing for juxtaposed identifiers
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Fixes #28727
2019-07-05 21:40:40 +03:00
Rémi Verschelde
f104fab83d
Merge pull request #30334 from Calinou/improve-csg-gizmo-drawing
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Improve the CSG shape gizmo drawing
2019-07-05 10:54:29 +02:00
Rémi Verschelde
6e9cb44004
Merge pull request #30282 from neikeq/editor_in_cs_equals_win
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Re-write mono module editor code in C#
2019-07-05 10:29:19 +02:00
Rémi Verschelde
a149e412f7
Merge pull request #24086 from RandomShaper/bundle-pck-to-executable
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Enhance game export
2019-07-05 10:28:29 +02:00
Ignacio Etcheverry
aa9908e4f6
Script API methods must return Ref<T> instead of Reference*
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ptrcall assumes methods that return a Reference type do so with Ref<T>. Returning Reference* from a method exposed to the scripting API completely breaks ptrcalls to this method (it can be quite hard to debug!).
2019-07-05 09:38:28 +02:00
Ignacio Etcheverry
270af6fa08
Re-write mono module editor code in C#
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Make the build system automatically build the C# Api assemblies to be shipped with the editor.
Make the editor, editor player and debug export templates use Api assemblies built with debug symbols.
Always run MSBuild to build the editor tools and Api assemblies when building Godot.
Several bugs fixed related to assembly hot reloading and restoring state.
Fix StringExtensions internal calls not being registered correctly, resulting in MissingMethodException.
2019-07-05 09:38:23 +02:00
Hugo Locurcio
e87e8c0485
Improve the CSG shape gizmo drawing
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The gizmo colors now depend on the operation. Subtraction will
result in an inverted gizmo color, whereas intersection is now displayed
as white.
A solid translucent overlay is now drawn over a selected node
to make it easier to distinguish.
2019-07-05 08:13:12 +02:00
Rémi Verschelde
550f436f8f
Merge pull request #30263 from Faless/ws/wslay_pr
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Use wslay as a WebSocket library
2019-07-04 15:55:33 +02:00
Fabio Alessandrelli
3380dc9638
Optimize header reads (avoid extra allocs)
2019-07-04 15:03:04 +02:00
Fabio Alessandrelli
aae6c075aa
Remove libwebsocket. No longer used, yay!
2019-07-04 15:03:04 +02:00
Fabio Alessandrelli
9e303ef71c
WebSocket module now uses wslay library.
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Both client and server are supported on native builds (as usual).
SSL server is still not supported, but will soon be possible with this
new library.
The API stays the same, we just need to work out potential issues due to
this big library switch.
2019-07-04 15:03:04 +02:00
Geequlim
ed7ed52151
Parse more informations for code completion
2019-07-04 14:00:14 +08:00
Pedro J. Estébanez
57b2b275b4
Skip export of non-project libraries
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That is, any library referred to in GDNative library resources, won't be copied to the export target path unless its path begins with `res://`.
The case use for this is a bit advanced: having a GDN library that will be deployed separately from the project; for instance, to a path in the system (like `/opt/...`).
Currently the GDN library editor doesn't allow to pick dynamic libraries outside the project, but that can be done by editing the `.gdnlib` file manually.
2019-07-03 21:54:46 +02:00
Rémi Verschelde
e4699aa047
Merge pull request #30293 from neikeq/issue-29734
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Mono: Fix Array IndexOutOfRangeException not being thrown
2019-07-03 21:26:25 +02:00
Rémi Verschelde
e1478b7a87
Merge pull request #30292 from neikeq/android_fixes
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Mono: Android build and shared libraries fixes
2019-07-03 21:26:12 +02:00
Rémi Verschelde
e81ddf1242
Merge pull request #30289 from bojidar-bg/29586-class-name-constant
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Fix inheriting from class_name messing up constants
2019-07-03 21:25:20 +02:00
Rémi Verschelde
9f666da2b2
Merge pull request #30287 from bojidar-bg/8006-constants-trouble
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Fix parsing of arguments in constant expressions
2019-07-03 21:24:36 +02:00
Ignacio Etcheverry
3abe6961dc
Mono: Fix Array IndexOutOfRangeException not being thrown
2019-07-03 17:56:08 +02:00
Ignacio Etcheverry
9f1a8ce6a2
Mono: Android build and shared libraries fixes
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Fix location of Mono's shared libraries.
Fix build failing if the directory 'platform/android/java/libs/{target}/{abi}' doesn't exist.
2019-07-03 17:48:12 +02:00
Bojidar Marinov
2ef438c200
Fix inheriting from class_name messing up constants
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Fixes #29586
2019-07-03 17:59:29 +03:00
Bojidar Marinov
f7de816f8b
Fix parsing of arguments in constant expressions
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Fixes #8006
2019-07-03 17:28:50 +03:00
Rémi Verschelde
b0d41847ed
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
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It's the recommended way to set those, and is more portable
(automatically prepends -D for GCC/Clang and /D for MSVC).
We still use CPPFLAGS for some pre-processor flags which are not
defines.
2019-07-03 09:59:04 +02:00
Rémi Verschelde
8c78a4b78f
Merge pull request #30264 from Calinou/add-csg-gizmo-snapping
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Implement snapping in the CSG gizmos and 3D polygon editor
2019-07-03 07:01:01 +02:00
Rémi Verschelde
e0d610203c
Merge pull request #30254 from bojidar-bg/30224-docdata-generate
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Fix various memory leaks and errors
2019-07-02 21:41:42 +02:00
Hugo Locurcio
527fb3968a
Implement snapping in the CSG gizmos and 3D polygon editor
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The spatial editor snap settings will now affect the CSG gizmos
and 3D polygon editor (which is used in CSGPolygon).
2019-07-02 20:02:07 +02:00
Bojidar Marinov
f7dad789e9
Fix various memory leaks and errors
2019-07-02 17:23:54 +03:00
Rémi Verschelde
e9d624d7ce
Merge pull request #30239 from Faless/crypto/crypto_core
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CryptoCore class to access to base crypto utils.
2019-07-02 14:52:43 +02:00
Martin Liska
f48bb8fac8
Fix few GCC9 warnings:
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thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
176 | pOut = aiColor3D(c.r,c.g,c.b);
modules/dds/texture_loader_dds.cpp:167:50: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
167 | if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT1")) {
| ^
[ 28%] modules/dds/texture_loader_dds.cpp:170:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
170 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT3")) {
| ^
modules/dds/texture_loader_dds.cpp:174:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
174 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT5")) {
| ^
modules/dds/texture_loader_dds.cpp:177:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
177 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI1")) {
| ^
modules/dds/texture_loader_dds.cpp:180:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
180 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI2")) {
| ^
modules/dds/texture_loader_dds.cpp:183:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
183 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("A2XY")) {
| ^
thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
176 | pOut = aiColor3D(c.r,c.g,c.b);
2019-07-02 13:35:30 +02:00
Fabio Alessandrelli
564d93ff10
CryptoCore class to access to base crypto utils.
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Godot core needs MD5/SHA256/AES/Base64 which used to be provided by
separate libraries.
Since we bundle mbedtls in most cases, and we can easily only include
the needed sources if we so desire, let's use it.
To simplify library changes in the future, and better isolate header
dependencies all functions have been wrapped around inside a class in
`core/math/crypto_base.h`.
If the mbedtls module is disabled, we only bundle the needed source
files independently of the `builtin_mbedtls` option.
If the module is enabled, the `builtin_mbedtls` option works as usual.
Also remove some unused headers from StreamPeerMbedTLS which were
causing build issues.
2019-07-02 12:36:27 +02:00
Rémi Verschelde
4d99408d12
Merge pull request #28884 from vnen/yield-resume-stack
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Keep GDScript functions in stack while yielding
2019-07-01 16:35:26 +02:00
Rémi Verschelde
08200cb9f5
Merge pull request #29333 from hbina/fix_double_click_when_no_edited_func
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fixed an issue with double clicking available node in VisualScriptEditor
2019-07-01 16:33:04 +02:00
Rémi Verschelde
6b30f284a0
Merge pull request #29980 from Dentrax/directed-by-qarmin
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Fix some editor crashes
2019-07-01 14:59:29 +02:00
Rémi Verschelde
b0ce9401ff
Merge pull request #30126 from qarmin/remove_unnecessary_code
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Remove unnecessary code and add some error explanations
2019-07-01 14:32:04 +02:00
Furkan Türkal
7d8d337b2c
fix some crashes
2019-07-01 14:28:29 +03:00
qarmin
3c154eb93b
Remove unnecessary code and add some error explanations
2019-07-01 12:59:42 +02:00
Rémi Verschelde
d17eac735c
Merge pull request #29815 from NilsIrl/plus_file_1
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Replace ` + "/" + ` with `String::file_add()`
2019-07-01 12:06:35 +02:00
Fabio Alessandrelli
78907d91f1
Update miniupnpc library to latest master
2019-06-30 17:49:40 +02:00
Rémi Verschelde
a78373ddc2
doc: Remove null default values that can't be determined
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Applying #30187 .
2019-06-30 13:58:07 +02:00
Rémi Verschelde
b9aa13e591
doc: Remove hardcoded default values from descriptions
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They are now generated automatically by doctool.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
c6cea6e9b3
doc: Add default values to all properties
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Thanks to @bojidar-bg's impressive work in #29380 .
2019-06-30 13:58:07 +02:00
Rémi Verschelde
96d3270c34
Merge pull request #24227 from BastiaanOlij/arkit31
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ARKit for Godot 3.2
2019-06-30 12:14:23 +02:00
BastiaanOlij
d9cefb34c1
ARKit for Godot 3.2
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This PR introduces support for ARKit to the iOS version of Godot.
ARKit is Apples Augmented Reality platform.
This PR brings in support for ARKit 1.0 and implements a few ARKit 2.0 features.
It requires iOS 11 to run but should not prevent Godot from running on older versions as long as ARKit remains unused.
2019-06-30 18:54:48 +10:00
Rémi Verschelde
b4aba3ae7c
Merge pull request #30177 from hbina/use_FALLTHROUGH_macro
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Applied some of FALLTHROUGH macro usage from #30122
2019-06-29 23:40:08 +02:00
hbina085
9f0c6a6009
Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended.
2019-06-29 16:08:48 -04:00
Rémi Verschelde
9ca1a5af3e
Merge pull request #30167 from Xrayez/module-editor-icons
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Add support for creating editor icons per module
2019-06-29 18:51:28 +02:00
Bojidar Marinov
55234d62b0
Remove bogus nulls from generated default values
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Also, fix crash in PluginScript destructor.
2019-06-29 15:51:33 +03:00
Rémi Verschelde
ae70eca5af
Merge pull request #30183 from Andrettin/Variant-Pointer-Fixes
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Fixed cases of unsupported pointers being used to construct variants
2019-06-29 13:45:45 +02:00
Rémi Verschelde
52355c638b
Merge pull request #29380 from bojidar-bg/16086-docs-default-value
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Add default values to the editor help, docs, and generated RST
2019-06-29 12:28:30 +02:00
Andrettin
42e5d825b4
Fixed cases of unsupported pointers being used to construct variants
2019-06-29 12:06:29 +02:00
Andrii Doroshenko (Xrayez)
7c11a1b162
Add support for creating editor icons per module
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The functionality is similar to how `doc_classes` are retrieved per module.
The build system will search for custom icons path defined per module via
`get_icons_path()` method in `config.py` or default icons path.
If such paths don't exist, only the editor's own icons will be built.
Most module icons were moved from editor/icons to respective modules.
2019-06-28 23:42:26 +03:00
Rémi Verschelde
6e03236574
Merge pull request #30134 from Calinou/doc-proofread
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Proofread and improve the whole class reference
2019-06-28 12:36:41 +02:00
unknown
bd25e8d72a
Fixed regression bug caused in #30095 and actually fix the issue it was supposed to fix( #26850 )
2019-06-28 14:58:52 +05:30
Hugo Locurcio
f7f6115f76
Proofread and improve the whole class reference
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- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
Bojidar Marinov
0c4c36d823
Add default values to the editor help, docs, and generated RST
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Also, make spacing of "=" in the editor help a bit more consistent.
Closes #16086
2019-06-27 18:29:35 +03:00
tree786
2a63853720
doc: UPNP: Add example on how to open/close a port
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I have added a small code sample to show how to automate the process of port forwarding (and closing after you are done).
Thanks to @mhilbrunner for explaining how to achieve t0his (see #18780 )
2019-06-27 17:17:15 +02:00
Rémi Verschelde
528c4722d6
doc: Don't use `GlobalScope` scope in hyperlinks, it's automatically inferred
2019-06-27 14:43:37 +02:00
Rémi Verschelde
bc82781f7d
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
2019-06-27 13:49:36 +02:00
Rémi Verschelde
1bf448dd87
Properly expose all Error constants to scripting languages
2019-06-27 12:48:26 +02:00
Rémi Verschelde
71d53637b5
doc: Fix scoped hyperlinks to same-class enums/methods
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The class name does not need to be specified when it is the current class.
2019-06-27 11:44:37 +02:00
Rémi Verschelde
86ed7a9884
doc: Complete and harmonize all _MAX constant descriptions
2019-06-27 11:10:53 +02:00
Rémi Verschelde
eaaff9da31
Merge pull request #29941 from qarmin/redundant_code_and_others
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Remove redundant code, possible NULL pointers and others
2019-06-27 01:05:18 +02:00
unknown
a859643f7e
Fixed parser treating compound assignment the same as assignment which gave wrong argument usage count
2019-06-26 22:43:08 +05:30
qarmin
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
Rémi Verschelde
ca084db4aa
Merge pull request #30067 from GlaceGwyneth/gridmap-fix
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Fix GridMap transform problems
2019-06-25 14:58:32 +02:00
Chaosus
4c137bebe8
Extends wrapi/wrapf docs
2019-06-25 14:12:37 +03:00
Gwyneth Lowe
f1bd1c268e
Fix GridMap transform problems
2019-06-25 06:06:07 -05:00
Rémi Verschelde
603e87e2bb
Merge pull request #29938 from jonri/fix-collisionshape-scale
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Fix updating of collision shape when the transform is set
2019-06-24 22:58:28 +02:00
Fabio Alessandrelli
6baa3ff0de
Add NULL check in SSL connect_to_stream
2019-06-24 07:43:31 +02:00
Nils ANDRÉ-CHANG
d2833d4f4d
Replace ` + "/" + ` with `String::file_add()`
2019-06-23 13:33:50 +01:00
qarmin
c77ff48a85
Fix some editor crashes
2019-06-21 11:34:32 +02:00
Jon Ring
9d3089181c
Fix updating of collision shape when the transform is set
2019-06-20 16:12:58 -04:00
Rémi Verschelde
5c66771e3e
Merge pull request #29283 from qarmin/fix_some_always_same_values
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Remove always true/false values
2019-06-20 21:10:10 +02:00
qarmin
072e40368e
Fix always true/false values
2019-06-20 16:59:48 +02:00
Rémi Verschelde
d61bce1b75
Merge pull request #29910 from m4gr3d/dev_deprecate_armv6
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Deprecate support for Android armv6 architecture
2019-06-20 10:22:23 +02:00
Rémi Verschelde
5a29be31b3
Merge pull request #27188 from samH-FIT/MacroUpdate
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Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
2019-06-19 22:59:49 +02:00
fhuya
f7200d6960
Deprecate armv6 support for Android
2019-06-19 12:05:58 -07:00
JohnJLight
38d3bfe971
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
Zach Young
7b1e112f1d
Fixed navigation schemes Modo/Maya when used with grid map tile placement
2019-06-19 14:03:08 +02:00
Rémi Verschelde
e419374330
Merge pull request #28759 from aqnuep/bc6h_fix
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Enable BC6H compression for all HDR formats
2019-06-19 12:39:26 +02:00
Rémi Verschelde
92277d3a28
Merge pull request #29866 from akien-mga/nothing-that-surrounds-us-is-object-all-is-subject
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GDScript: Improve error on Object to Object invalid argument calls
2019-06-19 10:40:51 +02:00
Rémi Verschelde
0764451dc5
doc: Improve docs for Resource* classes
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Also move module-specific classes to their own module's `doc_classes`
folder.
2019-06-18 20:07:26 +02:00
Rémi Verschelde
d6176db271
Unexpose subclasses of ResourceFormatLoader and -Saver
...
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.
On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.
Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
Rémi Verschelde
08ebeee0e1
Merge pull request #29840 from Anutrix/master
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Added description in TranslationServer and OpenSimplexNoise
2019-06-18 15:01:42 +02:00
Rémi Verschelde
6750e1b3cd
GDScript: Improve error on Object to Object invalid argument calls
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Fixes #27804 .
2019-06-18 11:27:43 +02:00
Rémi Verschelde
0ac3687d6f
Merge pull request #28766 from pgoral/editor_validation_issue
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Changing method signature in other class in not recognized in working…
2019-06-17 23:13:08 +02:00
Rémi Verschelde
363705e687
Merge pull request #29781 from Faless/ws/set_buffers_internal
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Allow setting websocket buffers sizes internally.
2019-06-17 11:27:23 +02:00
unknown
8786075ec0
Added description to get_noise_1d() in OpenSimplexNoise
2019-06-17 13:22:48 +05:30
Rémi Verschelde
f6f9f89078
Merge pull request #29325 from m4gr3d/setup_godot_for_ovr_support
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Setup Godot to support the Oculus Mobile SDK.
2019-06-16 10:37:57 +02:00
Rémi Verschelde
baab976d0f
Merge pull request #10643 from BastiaanOlij/camera_server
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CameraServer class
2019-06-16 10:22:26 +02:00