Rémi Verschelde
acb7107720
Style: apply clang-format (3.9.1) to current source
2017-12-11 15:18:06 +01:00
Rémi Verschelde
20482cd5a4
Merge pull request #14354 from sersoong/2.1-addopenall
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Enhanced 'open' in filesystemdock and fixed some non clang-format style code
2017-12-07 07:38:03 +01:00
sersoong
97c80f84ca
Enhanced 'open' in filesystemdock and fixed some non clang-format code
2017-12-07 08:36:33 +08:00
Rémi Verschelde
b87cbe7994
Merge pull request #14327 from RandomShaper/fix-chmod-error-2.1
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Fix Windows-to-Linux export error (2.1)
2017-12-06 23:16:21 +01:00
Pedro J. Estébanez
c356fbe05f
Fix Windows-to-Linux export error
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Now chmod() returns ERR_UNAVAILABLE by default, to signal the caller the problem is lack of support instead of a failed operation.
2017-12-06 20:28:00 +01:00
Rhody Lugo
a30a78dfdb
disable stop button if the scene is not running
2017-12-05 11:44:49 -04:00
Rhody Lugo
714e02c0f6
disable caching for targets using helper functions
2017-11-28 16:14:24 -04:00
Rhody Lugo
388249c386
use the same cache for all branches for appveyor
2017-11-28 03:23:51 -04:00
sersoong
1cf15bb847
Change script list menu item to shortcut and add more item
2017-11-21 08:02:01 +08:00
Dmitry Krutskikh
da1b3bfdcb
Add "View FPS" in 3D->Perspective's popup.
2017-11-20 23:09:09 +03:00
Rémi Verschelde
cf13e05d46
Merge pull request #12945 from sersoong/2.1-test
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2.1 - Add open scene feature to dependency_editor.cpp
2017-11-20 09:12:17 +01:00
Rémi Verschelde
28f2e5483e
Merge pull request #12985 from sersoong/2.1-test2
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[2.1]-Add Close All,Close Others Options to script editor
2017-11-20 09:00:49 +01:00
sersoong
19d2ba2b08
Fix TextureRegionEditor's snap mode is not initial bug.
2017-11-20 09:15:49 +08:00
sersoong
320ee1851f
Porting 3.0 filessytem_dock's context menu to 2.1
2017-11-19 11:21:36 +08:00
George Marques
fa000c6327
Fix build error caused by cherry-pick from 3.0
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Problematic commit: 5e4f092ac
2017-11-17 20:54:35 -02:00
George Marques
5e4f092acd
Make resources edited by plugins be sent as reference
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This ensures that a plugin can save a resource using the ResourceSaver.
2017-11-17 16:43:51 -02:00
sersoong
88b5287731
Add Close All,Close Other Tabs to script editor
2017-11-17 21:42:01 +08:00
sersoong
886aac981c
Add open scene feature to dependency_editor.cpp
2017-11-15 15:50:32 +08:00
sersoong
875fd90467
Add more template to Script_Create_dialog.cpp
2017-11-13 14:31:51 +08:00
Geequlim
9f24aefdc8
Add null check to fix crashing with debugger
2017-11-09 18:28:52 +08:00
sersoong
66e76236b1
add copy button to sprite_frames_editor
2017-10-26 20:34:22 +08:00
Matthias Hoelzl
fb236045de
Make build scripts Scons 3.0/Python3 compatible
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- Cherry picked #10662 and fixed merge conflicts.
- Manualy merged the change from #11904 .
- Did not merge #12236 since I'm not sure whether the issue
affects Godot 2.1 and I don't have VS2013 to test.
- Did not merge #11843 since it doesn't seem relevant (the
code is only needed for creating DONORS.md, etc.).
- Did not merge #10727 and #11752 since they seem to be
already included in #11742 .
- The Windows and Linux builds have been tested with Scons 3.0
using Python 3.
- OSX and iOS should hopefully work but are not tested since
I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
2017-10-24 06:41:32 +02:00
Indah Sylvia
61b3c1a29f
Removed duplication of 'later in' on "No main scene has ever been defined" alert ( #12237 )
2017-10-20 08:27:09 +07:00
RCurtis
5fe2ce8199
Fixed duplicate signal connection
2017-10-17 18:34:50 -04:00
Rémi Verschelde
8122d943c4
Merge pull request #12040 from Shin-NiL/2.1
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Allows to export PCK/ZIP without templates
2017-10-11 23:02:31 +02:00
Rémi Verschelde
7b5310753e
Merge pull request #11977 from DmitryKrutskikh/filter-input-events-in-project-manager
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Skip unhandled input events on asset library tab. (2.1)
[ci skip]
2017-10-11 22:31:53 +02:00
Rémi Verschelde
b1ea083b3f
Merge pull request #11863 from marcelofg55/conv_scripts_exp
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Added an experimental convert scripts option for godot3 export
2017-10-11 22:21:46 +02:00
Dmitry Krutskikh
fa08388c29
Skip unhandled input events on asset library tab.
2017-10-11 22:46:36 +03:00
Shin-NiL
5f0067a7ee
Allows to export PCK/ZIP without templates
2017-10-11 15:25:02 -03:00
Shin-NiL
d1c5272308
Won't change editor tabs when using External Editor.
2017-10-11 09:03:44 -03:00
Marcelo Fernandez
cecc893702
Added an experimental convert scripts option for godot3 export
2017-10-09 14:36:11 -03:00
Fabio Alessandrelli
0a34d35218
Do not allow link-local addresses to be used by editor debugger
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Default editor debugger address is now 127.0.0.1
(cherry picked from commit 72b4a09a14
)
2017-10-09 16:07:13 +02:00
Rémi Verschelde
8a57fe819d
Merge pull request #11932 from DmitryKrutskikh/correct-project-icon-align
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Fix project icon align (2.1).
2017-10-09 15:14:03 +02:00
Dmitry Krutskikh
e6b7e055a0
Fix project icon align.
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Now icon vertically centered
2017-10-08 19:59:37 +03:00
Paulb23
8cc56c16cf
Added members overview (2.1)
2017-10-07 14:41:46 +01:00
Andreas Haas
1a934a58e4
Merge pull request #11870 from marcelofg55/main_scene_export
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Fix godot3 exporter main_scene conversion
2017-10-06 19:59:57 +02:00
Marcelo Fernandez
1f411d7e22
Convert filter/gen_mipmaps on godot3 exporter
2017-10-06 12:04:52 -03:00
Marcelo Fernandez
6747c2b3e8
Fix godot3 exporter main_scene conversion
2017-10-06 10:03:06 -03:00
Marcelo Fernandez
2f49e553f0
Godot3 Exporter now converts .fnt to .font
2017-10-05 22:50:43 -03:00
Andreas Haas
9a793659dd
Merge pull request #11680 from ISylvox/added-contributor
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[2.1] Add 'Godot Contributors' in Project Manager Title
2017-09-30 17:28:14 +02:00
Indah Sylvia
f50a0cecd9
Fixed typo: 'texure' to 'texture'
2017-09-29 04:30:06 +07:00
Indah Sylvia
d921ae21ef
Added 'Godot Contributors' in project manager title
2017-09-29 03:21:14 +07:00
Rémi Verschelde
1391269a78
Merge pull request #10124 from marcelofg55/handle_sigsegv
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Added a SIGSEGV handler that dumps the stacktrace to ease reporting
2017-09-21 11:30:40 +02:00
Marcelo Fernandez
60cf34b968
Added a crash handler to dump the backtrace on Windows, Linux and OS X
2017-09-19 19:56:24 -03:00
sersoong
ded734a678
Fix editor/property_editor.cpp TTR
2017-09-19 12:22:41 +08:00
Marcelo Fernandez
b48704c620
Fix x11 exported executables not getting the +x flag
2017-09-16 22:38:32 -03:00
Rémi Verschelde
d47a9a4984
Change 2D/3D/Script/Help shortcuts back to previous values
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Fixes conflicting change of focus for F3 (3D editor and "Find Next" in the Script editor).
Closes #11042 .
2017-09-13 18:45:42 +02:00
Rémi Verschelde
58075d8ec5
Merge pull request #10891 from GodotExplorer/pr-debugger-2.1.4
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[2.1] Some improvements for debugger
2017-09-12 12:53:16 +02:00
geequlim
31b1a77dbc
Don't push remote object if the same remote object is already in the history
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Fix error inspector capitalization with regular objects after insepct remote objects
2017-09-05 22:05:11 +08:00
Marcelo Fernandez
118dd478e7
Fix crash when editing SampleLibrary with broken dependencies
2017-09-05 00:55:09 -03:00