Commit Graph

227 Commits

Author SHA1 Message Date
Nathan Warden af902dc042 Lerp now consistent with Godot API. InverseLerp fixed.
(cherry picked from commit c2315e3291)
2018-07-08 15:39:15 +02:00
= 64bcefb7cd Mono: Fixes annotated signal loading in exported binaries
(cherry picked from commit 489c9adf03)
2018-07-08 15:39:15 +02:00
Hein-Pieter van Braam 4bf441c32b Bump to 3.0.5
And onwards!
2018-06-23 17:05:45 +02:00
Hein-Pieter van Braam 98609279b6 Bump version to 3.0.4
And onwards!
2018-06-14 15:37:51 +00:00
Hein-Pieter van Braam e649ec71df Fix some missed changes from a cherrypick 2018-06-13 12:21:29 +00:00
bruvzg 518a691231 Mono: Allow loading `mscorlib` from resources.
(cherry picked from commit b3ddf12fb1)
2018-06-13 11:57:40 +00:00
Hein-Pieter van Braam f640639867 Fix Mono static linking on Mingw 2018-06-01 21:45:21 +02:00
Hein-Pieter van Braam d24f77be99 Fix documentation version strings 2018-06-01 18:19:33 +02:00
Kelly thomas f697b53eba round / ceil methods for c sharp vectors
(cherry picked from commit a6bd2c6e72)
2018-06-01 18:08:52 +02:00
Adam Cigánek b95cc40640 Set current SynchronizationContext before the game loop starts
This fixes the problem that `SynchronizationContext.Current` would be null
during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus
the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes.

With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected.

Fixes #18849

(cherry picked from commit f25240cfe6)
2018-06-01 18:07:32 +02:00
Michele Valente 9294978596 fixes build error on Linux after its introduction in #18949
The function expects now a return value. Returning NULL seems to work in
this case.

(cherry picked from commit 6c74f3de6d)
2018-06-01 18:06:44 +02:00
Ignacio Etcheverry 3d3e4e62af Mono: Project building fixes
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild.
- Set Mono's MSBuild as the default build tool on Windows.
- Generate projects with portable DebugType instead of full.

(cherry picked from commit 01397a10d9)
2018-06-01 18:06:42 +02:00
Kelly Thomas d00926894e mono: add Slerp method to vector classes, expose Cross method for Vector2, and fix unnecessary casts in Basis
(cherry picked from commit b335274bcd)
2018-06-01 18:05:28 +02:00
Carter Anderson 5d2ad1e5c7 Reduce allocations when converting mono arrays to pool arrays
(cherry picked from commit 56262ceafe)
2018-06-01 18:04:54 +02:00
Ignacio Etcheverry 9945da3efc Mono: Improve 'script class not found' error
No longer printed when using using placeholder script instances (for non-tool scripts in the editor).
Print different error if the project assembly is not loaded

(cherry picked from commit c8945fe7d8)
2018-06-01 18:04:12 +02:00
Kelly Thomas 8461d6b5f9 Mono: Basis constructor for euler parameter
(cherry picked from commit c26d30986a)
2018-06-01 17:46:38 +02:00
Kelly Thomas 0febfa9eea mono: New Color methods: Darkened, Lightened and ToRgba32
(cherry picked from commit 88bd33f451)
2018-06-01 17:45:49 +02:00
Kelly Thomas 232a3a524b mono: Plane, expose Normal, and D
(cherry picked from commit 16e1b4bacf)
2018-06-01 17:44:56 +02:00
Kelly Thomas 6224f02c56 Fix index out of range error in string.Extension()
(cherry picked from commit c7e98eef67)
2018-06-01 17:37:43 +02:00
Ignacio Etcheverry 94b4bb2a12 Mono: Fix MonoImage filename being set to an invalid path
(cherry picked from commit 97fb999976)
2018-06-01 17:33:51 +02:00
Paul Joannon 81eb60434a [mono] fix signals parameter retrieval
(cherry picked from commit 7a72395412)
2018-05-16 12:27:45 +02:00
Ignacio Etcheverry 736e574a5e Fix editor detecting msbuild with a msvc 'tools only' install
(cherry picked from commit 93d13bee8b)
2018-05-13 22:00:53 +02:00
Ignacio Etcheverry 664052824e Fix MSVC check when building with mono
(cherry picked from commit a1aa98e05a)
2018-05-13 22:00:20 +02:00
Hein-Pieter van Braam cd9b0d7cc3 Fix msbuild with a msvc 'tools only' install
Taken from https://github.com/Microsoft/vswhere/wiki/Find-MSBuild
without '-products *' vswhere does not locate msbuild when installing a
tools-only (no IDE) version of the microsoft compilers.

(cherry picked from commit 0ec912a79e)
2018-04-30 12:54:51 +02:00
Ignacio Etcheverry c358e4c728 Add option to link mono statically on Windows
(cherry picked from commit b5e6e142ef)
2018-04-29 16:16:26 +02:00
Xavier Cho 1da969736f Remove duplicated declaration of RoundToInt() from Mathf
(cherry picked from commit 9e2e6bb1e2)
2018-04-29 14:15:09 +02:00
Paul Joannon 486f4d2769 [mono] add the 'Facades' subfolder to the searched directories in _preload_hook
(cherry picked from commit 22606a7bec)
2018-04-29 13:54:16 +02:00
Ignacio Etcheverry 199a54d5ac Mono: BindingsGenerator enum fixes
- Make enums have an unique signature name of int. This means that when generating internal methods, there is no difference between different enums types nor between enums and int. This way enums can re-use internal methods.
- Make type resolver fallback to int if a type is not found and it's an enum.

(cherry picked from commit fbc808012f)
2018-04-29 13:49:27 +02:00
Xavier Cho 57c281557a #18051: Fix indentation issues introduced during clean up
(cherry picked from commit 6b611e6431)
2018-04-29 13:40:15 +02:00
Xavier Cho d330bee1c2 #18051: Do not use `var` in a for-loop, or where type is not obvious
(cherry picked from commit e59fad3924)
2018-04-29 13:40:09 +02:00
Xavier Cho 72bcacf2b6 #18051: Use common name for Color type argument
(cherry picked from commit 94edd92248)
2018-04-29 13:40:04 +02:00
Xavier Cho 3876a8776e #18051: Remove redundant verbatim prefixes
(cherry picked from commit f0bf5532fa)
2018-04-29 13:39:51 +02:00
Xavier Cho 37ce381e3d #18051: Use default parameter value
(cherry picked from commit 85787776a5)
2018-04-29 13:39:40 +02:00
Xavier Cho 939d50243b #18051: Use array initializer when applicable
(cherry picked from commit b765c051cb)
2018-04-29 13:39:34 +02:00
Xavier Cho 57f18194f5 #18051: Remove redundant parenthesis
(cherry picked from commit 9097c71255)
2018-04-29 13:39:28 +02:00
Xavier Cho 58f2953ddf #18051: Remove unnecessary variable assignments
(cherry picked from commit 93dd59d763)
2018-04-29 13:39:22 +02:00
Xavier Cho 31171ea5a2 #18051: Use 'var' when applicable
(cherry picked from commit fdfc478c88)
2018-04-29 13:39:08 +02:00
Xavier Cho e7b97af276 #18051: Remove redundant casts and 'using', 'else', 'this' statements
(cherry picked from commit 0ef3e0577b)
2018-04-29 13:38:58 +02:00
Ignacio Etcheverry 3f6ea30f8d Mono: Fix '!t' error messages when generating bindings
This error wasn't affecting the bindings generation process.

(cherry picked from commit ff7fe9e771)
2018-04-28 22:59:38 +02:00
Ignacio Etcheverry 58918b629d Mono: Do not spam script class not found error
Print this error only when trying to instantiate the script. This way we prevent errors being printed for source files which are not meant to be used as scripts.

(cherry picked from commit f8ce412560)
2018-04-28 22:59:25 +02:00
Ignacio Etcheverry 736d8db007 Mono: Fix crash on script load if the scripts domain isn't loaded
(cherry picked from commit 89e84185e8)
2018-04-28 22:59:11 +02:00
Chaosus a29680c25a [Mono] Improve Mathf
(cherry picked from commit 655a4e6540)
2018-04-15 00:57:14 +02:00
Alexander Alekseev 3a430e46b9 [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet
(cherry picked from commit 5677aed175)
2018-04-15 00:56:14 +02:00
Nikodem Lokatelj b4733a1da9 Fixed _issue_activated to take the correct issue id from the list
(cherry picked from commit 4fdee1d9f1)
2018-04-15 00:55:25 +02:00
Wilson E. Alvarez 8ebd4bb874 Move GodotSharp and MonoBuildTab member variables to initializer list
(cherry picked from commit 3f86fefb64)
2018-04-15 00:54:00 +02:00
Chaosus 63a88c69ac Added wrap functions to C#
(cherry picked from commit d52722c6da)
2018-04-15 00:52:29 +02:00
Ignacio Etcheverry bfc94dd4c9 Mono: Runtime main args and assembly search fixes
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment.
- Continue to search the assembly in the rest of the search locations if loading it from one of them failed.

(cherry picked from commit fa1d656af4)
2018-04-15 00:48:15 +02:00
Andreas Haas 6472d8c7d4 Mono: Avoid invalid class names.
Disallow reserved keywords as class names and prefix base class with the Godot
namespace if it's the same as the class name.

Fixes #12483

(cherry picked from commit 700d07cf7c)
2018-04-15 00:48:11 +02:00
Hein-Pieter van Braam e4fadebc3b Fix a merge error 2018-04-15 00:43:26 +02:00
Ignacio Etcheverry 9e4d34aebb Mono: Add project export plugin
(cherry picked from commit 9fd606c549)
2018-04-15 00:04:14 +02:00