Commit Graph

66203 Commits

Author SHA1 Message Date
Rémi Verschelde 372b3f8437
Merge pull request #94910 from RandomShaper/res_load_unlocked
ResourceLoader: Let resource setup late steps invoke loading in turn
2024-07-31 11:37:41 +02:00
Rémi Verschelde 3fce516155
Merge pull request #94428 from alvinhochun/windows-angle-resize-sync
Windows: Update ANGLE surface size when window is resized
2024-07-31 11:37:37 +02:00
Rémi Verschelde 9fe4cb6a76
Merge pull request #93284 from rune-scape/missing-import-settings-crash
Avoid crashing when scene import settings are empty
2024-07-31 11:37:34 +02:00
Rémi Verschelde f763962aed
Merge pull request #85955 from PierceLBrooks/plb/fix-opensl-audio-driver-closure
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-31 11:37:26 +02:00
bruvzg 68ae413893 [Windows] Improve video driver error messages. 2024-07-31 11:16:38 +03:00
jsjtxietian eab49cf256 Fix obj's name set in wrong order when importing 2024-07-31 14:50:02 +08:00
Hilderin 20f4d26510 Fix editor settings still displayed when replaced 2024-07-30 17:35:26 -04:00
Adam Scott 1776258b1c
Add missing null check before disconnecting source 2024-07-30 15:00:58 -04:00
Pierce Brooks e3482a9336
Android: Ensure cleanup of all subobjects in the OpenSL audio driver 2024-07-30 17:20:46 +02:00
Rémi Verschelde 3e0c10d393
Merge pull request #94943 from bruvzg/arm64_gl_switch
[Windows] Improve OpenGL/ANGLE switching on ARM64.
2024-07-30 12:29:13 +02:00
Rémi Verschelde 862d881843
Merge pull request #94923 from m4gr3d/fix_crash_on_android_terminate
Fix crash that occurs on termination of the Godot engine on Android
2024-07-30 12:29:10 +02:00
Rémi Verschelde fbcde49cb6
Merge pull request #94903 from bruvzg/astc_angle
Enable ASTC encoder build when building with ANGLE.
2024-07-30 12:29:07 +02:00
Rémi Verschelde 52f22902c7
Merge pull request #94902 from clayjohn/SHADER-hints
Restrict sampler hint validation to only screen texture hints
2024-07-30 12:29:04 +02:00
Rémi Verschelde a92d7ed19f
Merge pull request #94887 from m4gr3d/fix_generate_apk_for_dev_build
Automatically enable `doNotStrip` for dev builds
2024-07-30 12:29:01 +02:00
Rémi Verschelde 8fd99580d5
Merge pull request #94869 from AThousandShips/web_volume_fix
[Web] Gracefully handle non-finite audio volumes
2024-07-30 12:28:58 +02:00
Rémi Verschelde 5271a39279
Merge pull request #94810 from maidopi-usagi/graphedit_signal_fix
[GraphEdit] Correctly disconnect signal to `connection_layer`
2024-07-30 12:28:55 +02:00
Rémi Verschelde db79f52736
Merge pull request #94729 from Chaosus/vs_fix_param_set
Fix incorrect passing of parameter to visual shader preview
2024-07-30 12:28:51 +02:00
Rémi Verschelde 72315d5aae
Merge pull request #88386 from skyace65/BoneStroke
Fix Skeleton3D insert key tooltips
2024-07-30 12:28:48 +02:00
skyace65 cffc5cacbc
Fix Skeleton 3D insert key tooltips 2024-07-30 12:24:07 +02:00
bruvzg fdeea4ac33
Enable ASTC encoder build when building with ANGLE. 2024-07-30 12:28:04 +03:00
bruvzg ad0ab2f396
[Windows] Improve OpenGL/ANGLE switching on ARM64. 2024-07-30 10:11:58 +03:00
Miley Hollenberg 1c31e30359 Fixed crash on PowerVR GE8320 GPUs 2024-07-30 08:43:04 +02:00
kobewi 385284311a Use legacy color picking in single window mode 2024-07-29 23:44:01 +02:00
Fredia Huya-Kouadio 30d63e8ab9 Fix the crash that occurs on termination of the Godot engine on Android 2024-07-29 09:20:50 -07:00
Pedro J. Estébanez 5640e8adc9 ResourceLoader: Let resource setup late steps invoke loading in turn 2024-07-29 18:13:37 +02:00
Fredia Huya-Kouadio c1acddfeb4 Fix the `generate_apk` logic when `dev_build` or `debug_symbols` are enabled
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-07-29 06:48:49 -07:00
A Thousand Ships 61c4ce272c
[Web] Gracefully handle non-finite audio volumes 2024-07-29 15:48:06 +02:00
Rémi Verschelde 0e9caa2d9c
Merge pull request #94894 from BastiaanOlij/fix_regression_84244
Fix regression around OpenGL swapchain optimisation for OpenXR
2024-07-29 15:17:43 +02:00
Rémi Verschelde 6d46399bc9
Merge pull request #94879 from KoBeWi/color_conjuring_tricks
Document alternatives to some static Color methods
2024-07-29 15:17:40 +02:00
Rémi Verschelde 4f2d818680
Merge pull request #94875 from Chaosus/vs_fix_expanded_port_updating
Fix expanded output ports disconnection on updating in visual shader
2024-07-29 15:17:36 +02:00
Rémi Verschelde 46aff5ce10
Merge pull request #94848 from kitbdev/fix-placeholder-fit-content
Fix TextEdit placeholder fit content height
2024-07-29 15:17:32 +02:00
Rémi Verschelde 5793d79ec5
Merge pull request #94832 from alvinhochun/workerthreadpool-uaf
Fix use-after-free in WorkerThreadPool
2024-07-29 15:17:29 +02:00
Rémi Verschelde 9a8f18b9bf
Merge pull request #94796 from kus04e4ek/backfall
Windows: Fall back to D3D12 if Vulkan is not supported and vice versa
2024-07-29 15:17:26 +02:00
Rémi Verschelde f9474f0925
Merge pull request #93764 from patwork/fix-aspect-div-by-zero
Fix division by zero in aspect ratio calculation
2024-07-29 15:17:22 +02:00
Rémi Verschelde 107fed8580
Merge pull request #93411 from raging-loon/issue-93235-fix
Fix `browse_dialog` in Blender scene importer to accept files
2024-07-29 15:17:14 +02:00
Alvin Wong c9f4436073
Fix use-after-free in WorkerThreadPool 2024-07-29 14:26:48 +02:00
raging-loon 344ff6fe83
Fix `browse_dialog` in Blender scene importer to accept files
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-07-29 11:38:24 +02:00
bruvzg cbcc8fab73
[GenericTilePolygonEditor] Add support for Pan and Magnify gestures. 2024-07-29 11:41:15 +03:00
clayjohn a2f2699208 Restrict sampler hint validation to only screen texture hints 2024-07-28 22:31:57 -07:00
jsjtxietian e6c45fbe5d Fix uniform subgroup in shader will carry out to next group 2024-07-29 11:07:09 +08:00
Bastiaan Olij 1eb0039b6e Fix regression around OpenGL swapchain optimisation for OpenXR 2024-07-29 12:46:58 +10:00
Rémi Verschelde 88d9325065
Merge pull request #94859 from TokageItLab/unstorage-node-time-info
Make NodeTimeInfo be not stored in tscn to prevent AnimationTree version control contamination
2024-07-28 17:47:12 +02:00
Rémi Verschelde 7aba10b170
Merge pull request #94858 from TokageItLab/early-break-loop-at-end
Determine `break_loop_at_end` 1 frame earlier using prediction by delta
2024-07-28 17:47:09 +02:00
Rémi Verschelde c15242b12f
Merge pull request #94850 from nanodeath/patch-1
Fix doc on Vector2.cs's `/` operator
2024-07-28 17:47:05 +02:00
Rémi Verschelde c2bf146fb6
Merge pull request #94842 from edassis/master
Fix typo in Array's `sort()` method description
2024-07-28 17:47:02 +02:00
Rémi Verschelde 65e046159b
Merge pull request #94836 from bruvzg/win7_angle
[Windows] Remove libSynchronization
2024-07-28 17:46:59 +02:00
Rémi Verschelde 036a3ef39c
Merge pull request #94834 from ze2j/fix_test_graph_node
Fix compilation failure in `test_graph_node.h` with `disable_exceptions=false`
2024-07-28 17:46:55 +02:00
Rémi Verschelde e3f8732e2f
Merge pull request #94823 from DeeJayLSP/remove-vera
Remove unused Bitstream Vera license
2024-07-28 17:46:52 +02:00
Rémi Verschelde 53ab23f7d7
Merge pull request #94821 from kitbdev/fix-textedit-scroll-suffix
Fix `TextEdit` scroll properties editor hint suffix
2024-07-28 17:46:48 +02:00
Rémi Verschelde 8e47aafa08
Merge pull request #94812 from clayjohn/SHADER-normal-roughness
Emit `normal_roughness` compatibility code in custom functions
2024-07-28 17:46:45 +02:00