Commit Graph

51879 Commits

Author SHA1 Message Date
Rémi Verschelde 5fb94e01ca
Merge pull request #72622 from Sauermann/fix-fullscreen-window-init-size
Fix windowsize for fullscreen windows on windowcreation on Windows
2023-02-03 06:23:01 +01:00
clayjohn 13488b4260 Expose RenderingServer.canvas_light_blend_mode
This appears to have been missed in the refactor
2023-02-02 19:12:27 -08:00
RedworkDE ac96af1cc9 C#: Declare `IEquatable<>` interface for `StringName` 2023-02-03 00:26:18 +01:00
RedworkDE 7403a3a11b C#: Implement `IEquatable<>` and equality operators in `NodePath`
- Implement `IEquatable<>` interface.
- Implement `==` and `!=` operators.
- Override `Equals` and `GetHashCode`.
2023-02-03 00:25:48 +01:00
Bastiaan Olij 093289364f Add layer slice support to render device and render buffers 2023-02-03 09:48:56 +11:00
Ricardo Buring 086b9e0c59 Notify dependencies when setting custom mesh AABB
Fixes SoftBody3D culling issues.
2023-02-02 23:31:27 +01:00
Markus Sauermann 6165498d0e Fix windowsize for fullscreen windows on windowcreation on Windows
Fortunately the location in the codebase was easy to find because there
was a FIXME comment.
2023-02-02 22:40:03 +01:00
Markus Sauermann e3e9da78e8 Remove `Viewport::_get_input_pre_xform`
This function is only relevant for `Window`. So this PR moves
the functionality to the `Window`-class.
2023-02-02 22:03:52 +01:00
Patrick Dawson cba1fd7cca DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted 2023-02-02 21:41:36 +01:00
Rémi Verschelde a16b0fec40
Merge pull request #72618 from Sauermann/fix-simplify-set-size
Simplify Viewport::_set_size
2023-02-02 21:05:51 +01:00
Rémi Verschelde 9caf691c89
Merge pull request #72494 from Chaosus/shader_fix_const_init
Fix shader failure when using non-const initializer on a constant
2023-02-02 21:05:27 +01:00
Rémi Verschelde d1589a9492
Merge pull request #72601 from Calinou/primitivemesh-uv2-padding-add-property-hint
Add a property hint for PrimitiveMesh's `uv2_padding`
2023-02-02 21:05:02 +01:00
Rémi Verschelde fc7429d5fe
Merge pull request #72586 from AThousandShips/compat_transpose_fix
Fix texture rect transpose for OpenGL
2023-02-02 21:04:22 +01:00
Markus Sauermann 6743ac34d3 Simplify Viewport::_set_size
`Viewport.to_screen_rect` is used only in a single location to compare it
to `Rect2i()`.

When called from `SubViewport`, `to_screen_rect` is always equal to `Rect2i()`.
When called from `Window`, `to_screen_rect` is always different from `Rect2i()`.

So the comparison `to_screen_rect != Rect2i()` can be replaced by
`Object::cast_to<Window>(this)`.

This allows the removal of `Viewport.to_screen_rect` and the simplification of
`Viewport::_set_size`.
2023-02-02 19:09:14 +01:00
Yuri Sizov 18e827ee46
Merge pull request #72613 from Sauermann/fix-toplevel-top-level
Fix toplevel nomenclature
2023-02-02 20:49:20 +03:00
Ron Bessems d7d171c45c Add XR Environment Blend Mode Support 2023-02-02 12:18:42 -05:00
Markus Sauermann 3bc426c9d8 Fix toplevel nomenclature
toplevel was 3.x
top_level is 4.x
2023-02-02 17:37:41 +01:00
Rémi Verschelde db8c85a75f
Merge pull request #72537 from akien-mga/fix-no-deprecated-build
Fix build with `deprecated=no` not exclude ProjectConverter3To4 options
2023-02-02 16:30:19 +01:00
Rémi Verschelde a43ec333c4
Merge pull request #72398 from vnen/gdscript-setter-chain
GDScript: Improve usability of setter chains
2023-02-02 16:28:07 +01:00
Rémi Verschelde 011fa7c9c4
Merge pull request #72603 from Calinou/os-alert-linuxbsd-use-warning-icon
Use a "warning" icon in `OS.alert()` on Linux/*BSD
2023-02-02 16:27:43 +01:00
Rémi Verschelde 1d61150f8f
Merge pull request #72509 from TokageItLab/seekcon
Consistent with NodeTimeSeek parameters OtherNodes
2023-02-02 16:27:19 +01:00
Rémi Verschelde 00cb20e708
Merge pull request #72600 from Calinou/string-match-glob
Mention `String.match()` is also called "glob"/"globbing"
2023-02-02 16:26:55 +01:00
Rémi Verschelde c5a564ef2a
Merge pull request #72599 from Calinou/editor-fix-lightmapgi-gizmo-icon
Fix missing LightmapGI gizmo icon in the 3D editor
2023-02-02 16:26:27 +01:00
Fredia Huya-Kouadio ca593f2f89 Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
George Marques 273bf7210f
GDScript: Add warnings that are set to error by default
- Adds a list of default levels for all warning so they can be set
  individually.
- Add warnings set by default to error for:
  - Using `get_node()` without `@onready`.
  - Using `@onready` together with `@export`.
  - Inferring a static type with a Variant value.
  - Overriding a native engine method.
- Adjust how annotations to ignore warnings are treated so they also
  apply to method parameters.
- Clean up a bit how ignored warnings are set. There were two sets but
  only one was actually being used.
- Set all warnings to the `WARN` level for tests, so they they can be
  properly tested.
- Fix enum types in native methods signatures being set to `int`.
- Fix native enums being treated as Dictionary by mistake.
- Make name of native enum types use the class they are defined in, not
  the direct super class of the script. This ensures they are always
  equal even when coming from different sources.
- Fix error for signature mismatch that was only showing the first
  default argument as having a default. Now it shows for all.
2023-02-02 12:07:25 -03:00
Hugo Locurcio e7779dc62d
Use a "warning" icon in `OS.alert()` on Linux/*BSD
This is the same icon as used on Windows.
2023-02-02 15:17:15 +01:00
RedworkDE b9d1462d2a C#: Set AppContext.BaseDirectory for editor builds 2023-02-02 15:05:11 +01:00
Hugo Locurcio dc06575475
Add a property hint for PrimitiveMesh's `uv2_padding`
Negative values are not valid and will always cause lightmap bleeding
to occur.

This also improves the documentation for the `uv2_padding` property
in the class reference.
2023-02-02 14:55:51 +01:00
Hugo Locurcio 64906bd1f7
Mention `String.match()` is also called "glob"/"globbing"
This is mostly for Ctrl + F purposes, in case someone is looking
how to perform globbing on a string.
2023-02-02 14:51:02 +01:00
Hugo Locurcio 3bff5aec7e
Fix missing LightmapGI gizmo icon in the 3D editor 2023-02-02 14:49:29 +01:00
George Marques 5fc7918594
GDScript: Improve usability of setter chains
- Consider PackedArrays non-shared since they are copied on C++/script
  boundaries.
- Add error messages in the analyzer when assigning to read-only
  properties.
- Add specific error message at runtime when assignment fails because
  the property is read-only.
2023-02-02 10:20:35 -03:00
Rémi Verschelde 54346e94a9
Merge pull request #72593 from ra314/patch-1
Added missing words relating to TileSetAtlasSource
2023-02-02 14:01:47 +01:00
Rémi Verschelde 50022484a3
Merge pull request #72592 from EricEzaM/67008-autocomplete-crash-virtual-fn
Fix crash in gdscript when autocompleting virtual function and signature does not match base.
2023-02-02 13:59:57 +01:00
Rémi Verschelde 8978196a48
Merge pull request #72468 from rbessems/rbessems/add_ml2_controller
Adding Magic Leap 2 Controller Interaction Profile
2023-02-02 13:59:34 +01:00
Rémi Verschelde c5c6f2db89
Merge pull request #72553 from RedworkDE/net-output-directory
C#: Preserve directories in output during export
2023-02-02 13:59:05 +01:00
Rahul Gandharva 8f6cbf1724
Added missing words relating to TileSetAtlasSource 2023-02-02 23:57:13 +11:00
Eric M 9b93bdb4e7 Fix crash in gdscript when autocompleting virtual function and signature does not match base. 2023-02-02 22:52:08 +10:00
Ninni Pipping e241f871a4 Fix texture rect transpose for OpenGL 2023-02-02 13:20:29 +01:00
Ron Bessems e78088cc3a Add Magic Leap 2 OpenXR Interaction Profile 2023-02-02 06:45:43 -05:00
Rémi Verschelde 315d3c4d21
Merge pull request #72334 from tbxMb/conv-ext-shader
Allow .gdshader files in 3to4 conversion
2023-02-02 10:32:36 +01:00
Rémi Verschelde 7c5e075531
Merge pull request #72576 from Maran23/4-x-rmb-new-menu
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager'
2023-02-02 10:32:10 +01:00
tbxMb 2c0446b893
Allow .gdshader files in 3to4 conversion 2023-02-02 10:27:26 +01:00
Rémi Verschelde 2e506516ee
Merge pull request #72559 from Maran23/4-x-improve-layout-dialog
Improve editor layout dialog
2023-02-02 09:50:44 +01:00
Rémi Verschelde 824784f80b
Merge pull request #72557 from vonagam/fix-make-value-protection
GDScript: Fix getting reduced value of incomplete subscript for autocomplete
2023-02-02 09:49:37 +01:00
Marius Hanl 6b59c57f2a Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' due to no fixed index for the 'New' menu 2023-02-02 09:41:06 +01:00
Rémi Verschelde 6daf4d6008
Merge pull request #72307 from zoeesilcock/fix/splash-minimum-display-time-macos
[MacOS] Fix so that the main window is displayed before the splash screen minimum display time starts counting
2023-02-02 09:38:01 +01:00
Rémi Verschelde 8c211e64ec
Merge pull request #72562 from 0xafbf/patch-1
Fix bad variable name in TileMap documentation
2023-02-02 09:37:38 +01:00
Rémi Verschelde c8a61b67e4
Merge pull request #72549 from m4gr3d/cleanup_xr_export_logic_main
Clean up the XR export logic
2023-02-02 09:37:14 +01:00
Rémi Verschelde 65cbe89371
Merge pull request #72542 from smix8/rvoagent_to_navagent_rename_4.x
Rename NavigationServer internal RvoAgent to NavAgent
2023-02-02 09:36:50 +01:00
Rémi Verschelde 45b8274dc6
Merge pull request #72528 from aaronfranke/dont-have-slashes
Remove unused `has_slashes` from NodePath
2023-02-02 09:36:27 +01:00