Rémi Verschelde
b12bf7ff02
Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lsp
...
Fix internal editor not updating when using external editor via LSP
2023-02-09 14:01:33 +01:00
Rémi Verschelde
d02a7bc00d
Merge pull request #72953 from timothyqiu/i18n-improvements
...
Improve some editor strings for localization
2023-02-09 12:38:17 +01:00
Haoyu Qiu
a40ccc2d7e
Improve some editor strings for localization
2023-02-09 19:32:02 +08:00
Rémi Verschelde
ebe3cfc061
Merge pull request #72926 from Bromeon/bugfix/gdext-set-typed
...
GDExtension: `array_set_typed` now accepts enum instead of `uint32_t`
2023-02-09 12:05:14 +01:00
Rémi Verschelde
340f24f75b
Merge pull request #72898 from OverloadedOrama/fix-microphone-issue
...
Further refactoring to AudioDriver implementations after #69120 , fixes PulseAudio microphone input
2023-02-09 12:04:35 +01:00
Emmanouil Papadeas
c36460060e
Further refactoring to AudioDriver implementations after #69120 .
...
- Rename all instances of `capture_start()` and `capture_end()` to their new
names. Fixes #72892 .
- More internal renames to match what was started in #69120 .
- Use `override` consistently so that such refactoring bugs can be caught.
- Harmonize the order of definition of the overridden virtual methods in each
audio driver.
- Harmonize prototype for `set_output_device` and `set_input_device`.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-09 11:02:00 +01:00
Rémi Verschelde
d69809cab6
Merge pull request #72947 from DarkKilauea/nav-fix-avoidance-callback
...
Fix missing avoidance updates when using same velocity
2023-02-09 10:13:35 +01:00
Rémi Verschelde
edae21f3aa
Merge pull request #72897 from Geometror/graphedit-set-deprecated
...
Update configuration warning for `GraphEdit` and mark it as experimental
2023-02-09 09:29:27 +01:00
Rémi Verschelde
3fb3e560e9
Merge pull request #72929 from Sauermann/fix-unittest-parameter-removal
...
Remove `m_object` parameter from unit test macros
2023-02-09 09:29:04 +01:00
Rémi Verschelde
ea274af71a
Merge pull request #72922 from smix8/fix_debug_binding_rb_4.x
...
Fix NavigationAgent debug functions bindings in release builds
2023-02-09 09:28:38 +01:00
Rémi Verschelde
bcee13e82d
Merge pull request #72920 from clayjohn/GL-fma
...
Mark fma function as high end so it isn't used with the gl_compatibility renderer
2023-02-09 09:27:56 +01:00
Rémi Verschelde
dabf64bb97
Merge pull request #72913 from KoBeWi/assertion_failed_failed
...
Fix null message in assert()
2023-02-09 09:26:43 +01:00
Rémi Verschelde
913a65c044
Merge pull request #72914 from JonqsGames/GL-half_to_float_zero_exp
...
OpenGl : Handle 0 exponent in float/half conversion
2023-02-09 09:26:06 +01:00
Josh Jones
097f8a5fdb
Fix missing avoidance updates when using same velocity
...
When using avoidance, if you set the same velocity for the agent, you won't get an update from the avoidance system.
This changes both the `set_target_position` and `set_velocity` setters to always accept user provided values, even if they are the same. This ensures that repathing and avoidance logic is always run when the user expects.
2023-02-08 23:18:53 -08:00
Hendrik Brucker
4601acbaf4
Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimental
2023-02-09 02:39:55 +01:00
Markus Sauermann
1b2ba353dc
Remove `m_object` parameter from unit test Macros
...
This serves no longer any purpose and can be removed.
2023-02-09 00:20:25 +01:00
Jan Haller
45e6abde1d
GDExtension: array_set_typed() accepts enum instead of uint32_t
2023-02-08 23:24:56 +01:00
clayjohn
04a9933f2e
Mark fma function as high end so it isn't used with the gl_compatibility renderer
2023-02-08 12:56:15 -08:00
smix8
820b841fcb
Fix NavigationAgent debug functions bindings in release builds
...
Fixes that certain NavigationAgent debug functions bindings were not available in release builds.
2023-02-08 21:49:04 +01:00
JoJoX
a7f3b4459a
Handle 0 exponent in float/half conversion for OpenGl
2023-02-08 20:41:44 +01:00
kobewi
e822182bb7
Fix null message in assert()
2023-02-08 20:19:24 +01:00
Yuri Sizov
2572f6800a
Merge pull request #72907 from akien-mga/doc-image-create
...
doc: Fix Image 'set_pixel' doc for use of 'create'
2023-02-08 22:06:26 +03:00
Rémi Verschelde
1bdc85b917
doc: Fix Image 'set_pixel' doc for use of 'create'
...
Fixes #72904 .
2023-02-08 19:02:19 +01:00
Rémi Verschelde
ccd4caa3de
Merge pull request #72887 from bruvzg/bmp_count
...
[Bitmap Font] Fix character count check.
2023-02-08 18:29:26 +01:00
bruvzg
504ca3940c
[Bitmap Font] Fix character count check.
2023-02-08 13:51:19 +02:00
Rémi Verschelde
c4fb119f03
Merge pull request #72816 from m4gr3d/downgrade_vulkan_warning
...
Downgrade the vulkan abort logic to a warning
2023-02-08 11:24:48 +01:00
Rémi Verschelde
8843d9ad34
Bump version to 4.0-rc
...
It's been 3 years since the release of Godot 3.2 and the start of the
major overhaul of the codebase for Godot 4.0.
And the work on that new version had started even 6 months before with
Juan working on the Vulkan renderer and various core changes in a
feature branch. This got merged in #36098 on Feb 11, 2020, oh well, we
3 days early ;)
Close to 15,000 pull requests have been merged for the 4.0 milestone,
which is half of the total amount of PRs in Godot's open source
lifetime. This is our biggest release by far, and it's finally time to
let it loose.
A huge thankyou to all the contributors who were involved over the
years, with contributions of any kind. Now's the final stretch to iron
out the remaining blocking bugs and release 4.0-stable.
2023-02-08 10:04:22 +01:00
Rémi Verschelde
9f859a111c
Merge pull request #72866 from Sauermann/fix-release-button-mask
...
Fix mouse-button-mask on button release in unit test
2023-02-08 09:45:11 +01:00
Rémi Verschelde
9f85deb75a
Merge pull request #72880 from dalexeev/optimize-draw-dashed-line-and-draw-rect
...
Optimize `draw_dashed_line()` and `draw_rect()`
2023-02-08 09:44:47 +01:00
Rémi Verschelde
8ec0b02430
Merge pull request #72878 from timothyqiu/gdext-bool
...
Use `GDExtensionBool` in GDExtension interface
2023-02-08 09:44:23 +01:00
Rémi Verschelde
0e97806c1d
Merge pull request #72860 from RedworkDE/editor-export-plugin-bind
...
Bind `EditorExportPlugin::_get_export_features`
2023-02-08 09:37:40 +01:00
Rémi Verschelde
5c0f07b76a
Merge pull request #68016 from quinnyo/damp-docs
...
dampen -> damp, attenuate in audio and physics class docs
2023-02-08 09:37:13 +01:00
Rémi Verschelde
1258de0d70
Merge pull request #72858 from clayjohn/VK-swap-buffers-err
...
Add more debug information to swapchain errors in Vulkan context
2023-02-08 09:34:13 +01:00
Rémi Verschelde
1429ff6c4f
Merge pull request #72700 from fire/gltf-export-animation
...
Fixes to the GLTF export with baking and null checks.
2023-02-08 09:33:46 +01:00
Rémi Verschelde
c6d6c01211
Merge pull request #72853 from clayjohn/GL-particles-color
...
Set instancing flags when using GPUParticles in OpenGL renderer
2023-02-08 09:33:19 +01:00
Rémi Verschelde
b53c4dda62
Merge pull request #72849 from RedworkDE/net-export-settings
...
C#: Rename export settings `mono` -> `dotnet` and remove unused AOT settings
2023-02-08 09:32:41 +01:00
Danil Alexeev
b8eda519d0
Optimize `draw_dashed_line()` and `draw_rect()`
2023-02-08 10:44:12 +03:00
Haoyu Qiu
d8d5cb1198
Use GDExtensionBool in GDExtension interface
2023-02-08 14:57:07 +08:00
Markus Sauermann
39d79ce217
Fix mouse-button-mask on button release in unit test
...
On mouse-button release, the mask is 0.
2023-02-08 01:17:40 +01:00
Fredia Huya-Kouadio
9d83e807e7
Downgrade the vulkan abort logic to a warning
...
This addresses issues where some drivers are reporting they don't meet the vulkan hardware level 1 support requirements even though they render as expected when the check is removed.
2023-02-07 16:16:58 -08:00
RedworkDE
2e167ca943
Bind `EditorExportPlugin::_get_export_features`
2023-02-07 23:14:20 +01:00
quinnyo
edf7f5cf3e
Replace "dampen" with "damp", "attenuate" in class docs
2023-02-08 08:01:32 +10:00
clayjohn
22291d7ae2
Add more debug information to swapchain errors in Vulkan context
2023-02-07 13:52:36 -08:00
K. S. Ernest (iFire) Lee
dbc1e94695
Fixes for gltf export.
...
* Fix null crashes.
* Bake tracks
* Add some error messages.
2023-02-07 11:57:25 -08:00
clayjohn
76caf3fbae
Set instancing flags when using GPUParticles in OpenGL renderer
2023-02-07 10:45:34 -08:00
Rémi Verschelde
a05670c617
Merge pull request #70623 from timothyqiu/property-i18n
...
Separate property translation from editor translation, move sources to separate godot-editor-l10n repo
2023-02-07 19:38:29 +01:00
Rémi Verschelde
bd267c911b
Merge pull request #72493 from dalexeev/gds-export-flags
...
GDScript: Improve validation and documentation of `@export_flags`
2023-02-07 19:38:21 +01:00
Rémi Verschelde
3f95b39cb3
Merge pull request #72789 from Vilcrow/fix-jump-to-definition
...
Fixed the jumping to function definition using 'Ctrl+LMB'.
2023-02-07 19:37:50 +01:00
Rémi Verschelde
8be4feec04
Merge pull request #72061 from paulloz/csharp/better-logs-management
...
C#: MSBuild logs and panel enhancements
2023-02-07 19:37:43 +01:00
Rémi Verschelde
728838fb88
Merge pull request #72840 from 0xafbf/patch-1
...
Fix docs on RPC_MODE_ANY_PEER analogous.
2023-02-07 19:37:21 +01:00