Commit Graph

31154 Commits

Author SHA1 Message Date
Rémi Verschelde
b51dca64a6
Merge pull request #43383 from vnen/gdnative-string-header
GDNative: Define special char types in string.h
2020-11-10 09:40:26 +01:00
Rémi Verschelde
5d89b1ad43
Merge pull request #43369 from Calinou/allow-svg-project-icon
Allow using SVG images as project icon
2020-11-10 09:37:18 +01:00
Rémi Verschelde
e0285dcc00
Merge pull request #43356 from KoBeWi/editor_art
Add docs for editor viewport drawing methods
2020-11-10 09:34:32 +01:00
Rémi Verschelde
dd851d8f91
Merge pull request #43333 from YeldhamDev/global_rate_scale_min
Disallow setting the AudioServer's 'global_rate_scale' to a value equal or inferior to 0
2020-11-10 09:32:56 +01:00
Rémi Verschelde
8e056ba203
Merge pull request #43417 from akien-mga/variant-default-constructors-docs
Variant: Sync docs with new constructors, fixes to #43403
2020-11-10 08:28:08 +01:00
Rémi Verschelde
0f249f5c0a
Variant: Sync docs with new constructors, fixups after #43403
Change DocData comparators for MethodDoc and ArgumentDoc to get a better
ordering of constructors.
2020-11-09 23:39:53 +01:00
Rémi Verschelde
efc4d217d6
Merge pull request #43421 from reduz/improve-variant-constructor
Change how no-arg constructor is handled internally in Variant.
2020-11-09 21:17:15 +01:00
reduz
9979abce74 Change how no-arg constructor is handled internally in Variant. 2020-11-09 16:28:15 -03:00
Rémi Verschelde
b4a0661885
Merge pull request #43419 from reduz/document-operators
Make sure operators appear in the docs too
2020-11-09 19:54:34 +01:00
Rémi Verschelde
aa6a1094a5
Merge pull request #43415 from bruvzg/var_ctr_af32
Fix duplicate variant constructor typo.
2020-11-09 19:21:20 +01:00
reduz
11bf2ec6d1 Make sure operators appear in the docs too
Add "operator" and "constructor" qualifiers to make it easier to
see in the docs.
2020-11-09 14:12:01 -03:00
Rémi Verschelde
ed62876683
Merge pull request #40106 from Calinou/improve-3d-selection-box
Improve the 3D editor selection box appearance
2020-11-09 17:46:43 +01:00
Rémi Verschelde
827e5b8bf3
Merge pull request #43412 from akien-mga/variant-rename-_RID-to-RID
Variant: Rename Type::_RID to Type::RID
2020-11-09 17:46:34 +01:00
bruvzg
a4a21654b1
Fix duplicate variant constructor typo. 2020-11-09 18:34:17 +02:00
Rémi Verschelde
fdf84d25f3
Merge pull request #41407 from Calinou/scons-debug-symbols-replace-yes-with-full
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
2020-11-09 16:46:32 +01:00
Rémi Verschelde
9d2e8f2f27
Variant: Rename Type::_RID to Type::RID
The underscore prefix was used to avoid the conflict between the `RID` class
name and the matching enum value in `Variant::Type`.

This can be fixed differently by prefixing uses of the `RID` class in `Variant`
with the scope resolution operator, as done already for `AABB`.
2020-11-09 16:29:04 +01:00
Rémi Verschelde
bd0c40d051
Merge pull request #43413 from akien-mga/ci-warnings-extra
CI: Build with warnings=extra to catch 'em all
2020-11-09 16:28:19 +01:00
Hugo Locurcio
8a3a4fa3a0
Improve the 3D editor selection box appearance
- Draw two boxes slightly offset from each other to give the illustion
  of a thicker outline.
- Decrease the offset compared to the 3D node's AABB to give a more
  accurate representation of its size.
- Make the box fully visible instead of only displaying the corners.
- Draw a x-ray version of the box that's more translucent, but visible
  through walls. This helps make the box more visible while still
  having a sense of depth.
- Use an orange color similar to the 2D editor.
2020-11-09 16:24:12 +01:00
Hugo Locurcio
ff1f0d2cb5
Remove debug_symbols=full in favor of debug_symbols=yes
`debug_symbols=yes` will now behave like `debug_symbols=full` did
before. The difference in compressed file sizes is not that large,
which means there isn't much point in having two different values.

This helps make the buildsystem easier to understand.
2020-11-09 15:48:30 +01:00
Rémi Verschelde
5af5c86ebc
CI: Build with warnings=extra to catch 'em all
... on all platforms but MSVC, as it still has a number of unsolved warnings
in its `/Wall` level. Some of it might be valid, others might be overkill,
this needs further assessment and fixes. (We could also change the `extra`
level to `/W4` on MSVC if that's more meaningful.)
2020-11-09 15:01:43 +01:00
Rémi Verschelde
8a318fe1dd
Merge pull request #43404 from akien-mga/color-fix-clamp-uint32_t-warning
Color: Fix -Wtype-limits GCC warning after refactoring
2020-11-09 14:59:11 +01:00
Rémi Verschelde
01154f1ad2
Merge pull request #43403 from reduz/variant-constructor-refactor
Refactored variant constructor logic
2020-11-09 14:34:49 +01:00
Rémi Verschelde
eda8f69c19
Merge pull request #43409 from bruvzg/sync_open_simplex_noise
Update "open-simplex-noise-in-c" to fix undefined signed overflow
2020-11-09 14:29:08 +01:00
Rémi Verschelde
771b3c583d
Color: Fix -Wtype-limits GCC warning after refactoring
Warning from GCC 10.2.0 with `warnings=extra`:
```
./core/math/color.h: In member function 'int32_t Color::get_r8() const':
./core/typedefs.h:107:42: error: comparison of unsigned expression in '< 0' is always false [-Werror=type-limits]
  107 | #define CLAMP(m_a, m_min, m_max) (((m_a) < (m_min)) ? (m_min) : (((m_a) > (m_max)) ? m_max : m_a))
      |                                    ~~~~~~^~~~~~~~~
./core/math/color.h:201:49: note: in expansion of macro 'CLAMP'
  201 |  _FORCE_INLINE_ int32_t get_r8() const { return CLAMP(uint32_t(r * 255.0), 0, 255); }
      |                                                 ^~~~~
```

Also some code consistency changes while at it.
2020-11-09 14:11:21 +01:00
bruvzg
70bdf0ecf2
Update "open-simplex-noise-in-c" to fix undefined signed overflow. 2020-11-09 14:31:12 +02:00
reduz
221a2a1742 Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
Rémi Verschelde
593e35346a
Merge pull request #42841 from HaSa1002/docs-lang-3
Port code examples to C# (D and E)
2020-11-09 08:29:44 +01:00
Rémi Verschelde
4206dc6ac9
Merge pull request #43380 from YeldhamDev/light2d_icons
Add icons for the new Light2D nodes
2020-11-08 14:58:47 +01:00
Rémi Verschelde
90edd839d5
Merge pull request #43385 from reduz/reorganize-core
Reorganize and clean up core/ directory
2020-11-08 10:41:17 +01:00
reduz
127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
Juan Linietsky
30b6db99a9
Merge pull request #43371 from reduz/variant-setget-refactor
Refactored Variant setters/getters
2020-11-07 16:34:54 -03:00
George Marques
82576371ef
GDNative: Define special char types in string.h
Those are standard types in C++ but not in C.

This also removes the wchar header which is not needed anymore and use
stddef.h instead (which is needed for size_t).
2020-11-07 16:09:14 -03:00
reduz
05de7ce6ca Refactored variant setters/getters
-Discern between named, indexed and keyed
-Get direct access to functions for typed GDScript and GDNative bindings
-Small changes to some classes in order to work with the new setget binder
2020-11-07 15:16:15 -03:00
Michael Alexsander
a38b4fd8f2 Add icons for the new Light2D nodes 2020-11-07 13:55:09 -03:00
Rémi Verschelde
709964849f
Merge pull request #42896 from Calinou/httprequest-increase-chunk-size
Increase the default HTTPClient download chunk size to 64 KiB
2020-11-07 16:38:28 +01:00
Rémi Verschelde
329d2c1ced
Merge pull request #42947 from Calinou/image-load-bmp-from-buffer
Add `Image.load_bmp_from_buffer()` for run-time BMP image loading
2020-11-07 16:38:09 +01:00
Hugo Locurcio
13357095ee
Increase the default HTTPClient download chunk size to 64 KiB
This improves download speeds at the cost of increased memory usage.

This change also effects HTTPRequest automatically.

See #32807 and #33862.
2020-11-07 16:11:04 +01:00
Rémi Verschelde
df6fa6c306
Merge pull request #43373 from Chaosus/mono_array_shuffle
[Mono] Added Shuffle method to Array
2020-11-07 11:12:07 +01:00
Yuri Roubinsky
156e4043b4 [Mono] Added Shuffle method to Array 2020-11-07 11:26:54 +03:00
Hugo Locurcio
0f9432f060
Allow using SVG images as project icon
Since exporters will save their own icon, the target platforms
don't have to support SVG to display the icon correctly.

This closes #23068.
2020-11-06 23:09:44 +01:00
Rémi Verschelde
dfed88b11f
Merge pull request #43361 from Calinou/fix-rd-uniform-typo
Fix "unifom" typo in RasterizerStorageRD method
2020-11-06 19:38:47 +01:00
Juan Linietsky
207f8c08b3
Merge pull request #43323 from reduz/variant-bind-rework2
Refactored Variant Operators.
2020-11-06 14:24:38 -03:00
Hugo Locurcio
7b8fd6ba9e
Fix "unifom" typo in RasterizerStorageRD method 2020-11-06 18:12:00 +01:00
reduz
f2397809a8 Refactored Variant Operators.
-Using classes to call and a table
-For typed code (GDS or GDNative), can obtain functions to call prevalidated or ptr.
2020-11-06 12:45:50 -03:00
Tomasz Chabora
5d8b60ac3d Add docs for editor viewport drawing methods 2020-11-06 16:42:40 +01:00
Rémi Verschelde
391d29f558
Merge pull request #40718 from Chaosus/rand_range
Exposed randi_range to global funcs + renamed rand_range to randf_range
2020-11-06 16:27:56 +01:00
Rémi Verschelde
6797ab6719
Merge pull request #43358 from Faless/js/4.x_audio_latency_fix
[HTML5] Fix audio buffer size and latency hint.
2020-11-06 15:58:19 +01:00
Fabio Alessandrelli
b3453e866b [HTML5] Fix audio buffer size and latency hint.
The size of the audio buffer was incorrectly doubled when creating the
script processor.
latencyHint is expressed in seconds, not milliseconds.
Additionally, on some browsers it actually affect the performance and
stability of the audio driver.
For this reason it has been completely disabled (interactive) and a not
has been left for future reference.
2020-11-06 15:38:47 +01:00
Yuri Roubinsky
38fb26794b Exposed randi_range to global funcs + renamed rand_range to randf_range 2020-11-06 17:06:26 +03:00
Rémi Verschelde
a9bc440311
Merge pull request #41746 from Calinou/doc-projectsettings-fullscreen-borderless
Improve the documentation related to fullscreen and borderless settings
2020-11-06 14:34:22 +01:00