Commit Graph

18878 Commits

Author SHA1 Message Date
Bastiaan Olij b53f2d1d59 Using DisplayLink to emulate vsync on OSX 2019-01-29 17:00:35 +11:00
Rémi Verschelde f32c826924
Merge pull request #25429 from akien-mga/cleanup-shadercompiler-gles23
Cleanup and identify ShaderCompilerGLES[23] differences
2019-01-28 21:33:29 +01:00
Rémi Verschelde de6a80ee3a
Merge pull request #25430 from torshid/master
Binding for get_frustum() method of camera class
2019-01-28 21:29:31 +01:00
Yusuf a7e6a31d7f binding for get_frustum() of camera class 2019-01-28 21:43:59 +03:00
Rémi Verschelde 20aec40757
Merge pull request #25426 from volzhs/twice-get_singleton
Remove unnecessary call VS::get_singleton() twice
2019-01-28 19:36:40 +01:00
Rémi Verschelde b77b536582 Cleanup and identify ShaderCompilerGLES[23] differences 2019-01-28 19:28:00 +01:00
Rémi Verschelde c4c517e13d
Merge pull request #25423 from akien-mga/gles2-spatialshader-light
GLES2: Define LIGHT Spatial shader builtin
2019-01-28 19:26:35 +01:00
volzhs 1c14da3273 Remove unnecessary call VS::get_singleton() twice 2019-01-29 02:55:13 +09:00
Rémi Verschelde 188a711c4f
Merge pull request #25420 from akien-mga/godotphysics-is-back
Revert " Deprecated Godot 3D physics engine"
2019-01-28 17:45:25 +01:00
Rémi Verschelde 1148a33b20 GLES2: Define LIGHT Spatial shader builtin
Fixes #25421.
2019-01-28 17:27:20 +01:00
Rémi Verschelde 5876c3f089 Revert " Deprecated Godot 3D physics engine"
This reverts commit 5de5a4140b.

@reduz still intends to rework it in the future, and it's convenient to
test if issues are specific to Bullet or not, so we keep it around for
the time being.
2019-01-28 16:51:03 +01:00
Rémi Verschelde ac01aef9e3
Merge pull request #25417 from akien-mga/svg-max-size
Prevent upscaled SVG from exceeding Image bounds
2019-01-28 16:44:13 +01:00
Rémi Verschelde cc0842f9a6 Prevent upscaled SVG from exceeding Image bounds
Also expose Image MAX_WIDTH and MAX_HEIGHT.

Fixes #24455.
2019-01-28 16:00:15 +01:00
Rémi Verschelde 89e7c2cb13
Merge pull request #25415 from akien-mga/recursive-resource-assignments
Fix recursive assignment of Textures and other resources
2019-01-28 15:31:43 +01:00
Rémi Verschelde 402cfa983d Fix recursive assignment of Textures and BitMapFont
Fixes #24213.
2019-01-28 15:10:34 +01:00
Rémi Verschelde 70689ebffd Remove unused iostream includes 2019-01-28 12:16:22 +01:00
Rémi Verschelde 7fe66bc70f
Merge pull request #25401 from capnm/capnm-cleanup
Cleanup unused header file
2019-01-28 09:53:16 +01:00
Rémi Verschelde de1c3f3c89
Merge pull request #25379 from Faless/net/ws/mp_docs
Update docs and errors for WebSocket module
2019-01-28 09:35:05 +01:00
Rémi Verschelde cee84d1ed8
Merge pull request #25402 from AndreaCatania/sp_ce
Fixed Rigidbody first frame center spawn
2019-01-28 09:11:12 +01:00
Andrea Catania 8d4617439c Fixed Rigidbody first frame center spawn 2019-01-28 08:30:26 +01:00
Martin Capitanio e07e154ebf Cleanup unused header 2019-01-28 06:29:39 +01:00
Leon Krause bd55ac8964
Merge pull request #25397 from lethiandev/fix-gles2-polygon-drawing
Fix polygon drawing on WebGL1
2019-01-28 04:02:25 +01:00
Fabio Alessandrelli 14e59ff112 Update docs and errors for WebSocket module 2019-01-28 02:12:50 +01:00
Juan Linietsky 2e5ede7a4e Properly discard fragments during depth prepass opaque pass, fixes #23321 2019-01-27 20:20:07 -03:00
Konrad Nowakowski a0bdd9605a Fix polygon drawing on WebGL1 2019-01-27 23:09:18 +00:00
Juan Linietsky 11642b92d1 Avoid cyclic resource loading of any type, fixes #22673 2019-01-27 19:24:55 -03:00
Juan Linietsky 0d438c7b18 Make CSG Shape work with GIProbe, fixes #20465 2019-01-27 18:29:17 -03:00
Rémi Verschelde 7e99ac22ae
Merge pull request #25366 from clayjohn/visual_shader_builtins
Updated visual shader builtins
2019-01-27 22:23:32 +01:00
Juan Linietsky 98ffb6b37e Instantiate global classes properly, fixes #20857 2019-01-27 18:18:54 -03:00
Rémi Verschelde d0f289b0d9
Merge pull request #25314 from marxin/fix-24417-class-memaccess
Fix class memaccess
2019-01-27 21:32:26 +01:00
Juan Linietsky 45a400d90e Do not restrict light texture type (wont work with atlas, though) 2019-01-27 16:58:18 -03:00
Juan Linietsky 0c60d4c682 Properly get proxy texture size for canvas light, fixes #17067 2019-01-27 16:57:05 -03:00
Juan Linietsky 953cd03ea6 Use transparent framebuffer only when set to transparent, closes #21827 2019-01-27 15:47:17 -03:00
Juan Linietsky 70d6d0fa69 Fix problem blending from state to state in statemachine node, closes #21944 2019-01-27 15:21:54 -03:00
Rémi Verschelde 2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS e90fb5b0ab Minor fixes and documentation for Spatial Gizmos 2019-01-27 18:40:01 +01:00
Rémi Verschelde 4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
Rémi Verschelde 59459ed4b2
Merge pull request #25370 from akien-mga/mono-lowercase-pathext
Mono: Test Windows binaries with lowercase extension
2019-01-27 18:28:01 +01:00
Rémi Verschelde 1bed784c9a
Merge pull request #25380 from godotengine/fix_pivot
Fixes the pivot setting with control nodes
2019-01-27 18:20:06 +01:00
Rémi Verschelde eb1e3ee232
Merge pull request #25382 from groud/change_frame_before_signal
Change the frame number before triggering the animation_finished signal
2019-01-27 18:11:29 +01:00
Rémi Verschelde 86e1de71df
Merge pull request #25383 from akien-mga/editorinspector-property_changed_update_all
Fix EditorInspector property_changed argument mismatch
2019-01-27 17:58:12 +01:00
Juan Linietsky a089061120 Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378. 2019-01-27 13:41:47 -03:00
Rémi Verschelde 563139e5f3 Fix EditorInspector property_changed argument mismatch
Bug introduced in #21701, missed in 541422a4a2.
2019-01-27 17:37:24 +01:00
Gilles Roudiere 30dd1815e4 Change the frame number before triggering the animation_finished signal 2019-01-27 17:31:55 +01:00
Rémi Verschelde b494de34aa
Merge pull request #25381 from groud/disable_layout_menu
Disables the Layout menu when a Control node is child of a container
2019-01-27 17:03:17 +01:00
Gilles Roudiere d3619f8743 Disables the Layout menu when a Control node is child of a container 2019-01-27 16:36:10 +01:00
Gilles Roudiere 3cfd80b0bf Fixes the pivot setting with control nodes 2019-01-27 15:51:45 +01:00
Michael Alexsander Silva Dias 182f26fe5e Make some small enhancements to the ColorPicker 2019-01-27 12:44:39 -02:00
Rémi Verschelde 92a3f11de6
Merge pull request #25374 from akien-mga/doc-animatedtexture
Document AnimatedTexture and bind MAX_FRAMES constant
2019-01-27 14:25:35 +01:00
Rémi Verschelde 237c00be0b Fix and improve code owners 2019-01-27 13:22:30 +01:00